Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 23:13:00 Player: P9H Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (893) 893 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3748 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 54/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Layered Light Armor Plating Pulse Rifle Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Light Assault Rifle Flak Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Improved Propulsion Shielding Layered Light Armor Plating > --- WEAPON ----------- Pulse Rifle Pulse Rifle Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink Improved Cooling System Layered Light Armor Plating Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Assault Rifle Assault Rifle Light Assault Rifle Flak Gun Heavy Rocket Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 1 . . . Propulsion . | . . . . . . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . . . 1 . . Parts Attached 39 | 8 . 5 13 2 3 8 Power 6 | 1 . 1 4 . . . Engine 5 | 1 . 1 3 . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 10 | 3 . . 2 . . 5 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 10 | 3 . . 2 . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . 3 2 1 1 2 Device 6 | 1 . 1 1 1 . 2 Storage 2 | 1 . 1 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 12 | 2 . 1 5 1 2 1 Energy Gun 5 | 1 . . 3 1 . . Energy Cannon 3 | . . 1 1 . 1 . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 26 | . . . 8 . 2 16 Power 7 | . . . 3 . 2 2 Propulsion 6 | . . . 1 . . 5 Utility 8 | . . . 2 . . 6 Weapon 5 | . . . 2 . . 3 Highest Loss Streak 16 | . . . 5 . 1 16 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 97 85 92 96 79 Engine 14 | . 14 22 20 15 11 5 Core 4 | . . . 2 7 7 6 Wheel 17 | . 28 22 16 15 15 12 Device 12 | . 14 11 7 15 15 13 Storage 8 | . 14 11 9 7 7 7 Protection 11 | . . 8 13 7 15 12 Energy Gun 10 | . 14 3 13 15 11 6 Energy Cannon 2 | . . 7 . . 2 5 Ballistic Gun 6 | . 14 11 2 7 7 6 Peak Build Rating 33 | 7 7 12 21 28 33 33 Average Rating 20 | 5 7 11 15 26 32 28 On Entrance 15 | . 7 7 12 21 28 32 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 14 39 44 48 52 52 Greatest Support 26 | 26 20 20 26 26 26 26 Greatest Overweight (x) 6 | . . 1 4 1 1 6 Average Overweight (x) . | . . . 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 15 Most Carried 15 | 8 8 13 15 15 15 15 Average Carried 12 | 4 8 9 12 12 14 14 Final Capacity 15 | 8 8 15 15 15 15 15 Final Carried 15 | 8 8 12 13 15 14 10 Class Distribution -------------------- 52% | Mutant 37% | Scavenger-Tank 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 572 | 229 34 80 111 . 118 . Remotely . | . . . . . . . Salvage Created 945 | 153 52 84 465 . 84 107 Parts 61 | 12 6 5 27 . 3 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . 2 6 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 22 | . 3 2 8 . 3 6 Guns 10 | . 3 . 6 . 1 . Cannons 3 | . . 2 1 . . . AOE 8 | . . . . . 2 6 Classes Destroyed 7 | 3 1 1 2 . . . Worker 1 | 1 . . . . . . Tunneler 3 | 2 . . 1 . . . Recycler 1 | 1 . . . . . . Swarmer 5 | . 3 . . . . 2 Grunt 14 | . . 2 5 . 3 4 Brawler 1 | . . . 1 . . . Hunter 2 | . . . 2 . . . Best Kill Streak 6 | 1 3 2 4 . 3 6 Combat Bots Only 6 | . 3 2 4 . 3 6 Max Kills in Single Turn 4 | 1 1 1 1 . 1 4 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 245 | . 20 5 92 . 11 117 Missed 66 | . 6 1 30 . 4 25 Damage Taken 2911 | . 110 41 801 . 181 1778 Core 874 | . 43 . 107 . . 724 Absorbed by Shields . | . . . . . . . Redirected to Shielding 100 | . . . 38 . . 62 Core Remaining (%) 90 | 100 82 100 80 . . . Volleys Fired 61 | 11 8 4 27 3 4 4 Largest 3 | 2 2 2 2 1 3 3 Hottest 148 | 60 60 88 113 20 122 148 Shots Fired 122 | 22 16 8 49 3 12 12 Gun 104 | 22 16 4 43 3 8 8 Cannon 11 | . . 4 6 . . 1 Launcher 7 | . . . . . 4 3 Special . | . . . . . . . Kinetic 40 | 11 8 4 6 3 4 4 Thermal 19 | . . 4 6 . 4 5 Explosive 7 | . . . . . 4 3 Electromagnetic 56 | 11 8 . 37 . . . Robot Hit Streak 11 | 6 7 4 11 1 4 4 Robot Miss Streak 6 | 1 6 2 4 2 2 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 74 | 15 7 4 36 1 7 4 Core Hits 56 | 7 4 3 22 1 6 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Burn 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2331 | 160 82 73 568 6 344 1098 Guns 879 | 160 82 10 486 6 70 65 Cannons 171 | . . 63 82 . . 26 Explosions 1281 | . . . . . 274 1007 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 150 | 53 40 10 11 6 17 13 Thermal 276 | . . 63 82 . 53 78 Explosive 1281 | . . . . . 274 1007 Electromagnetic 624 | 107 42 . 475 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 40 | . . . . . 23 17 Projectiles . | . . . . . . . Explosions 40 | . . . . . 23 17 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 222 | . . . . . 62 160 Shots 4 | . . . . . 1 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 291 | 20 60 246 291 . 165 106 Average Temperature 93 | 15 30 138 117 . 90 58 Received Heat Transfer 654 | . . 24 180 . 63 387 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 592 | . . 111 148 . 111 222 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Peak Influence 217 | 20 113 112 217 113 . . Initial 98 | . 13 47 46 98 . . Average 94 | 7 46 66 147 104 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 91 | 100 100 100 79 100 . . Level 1 8 | . . . 20 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . 1 2 3 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . 1 2 2 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 40 | . 5 3 16 1 4 11 Peak Tracking Total 11 | . 3 2 5 1 3 11 Tactical Retreats 2 | . . . 1 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . . . . 3 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 1566 | 128 139 151 374 156 385 233 Spaces Moved 1248 | 83 141 133 232 132 344 183 Core 9 | 4 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1239 | 79 141 133 232 132 344 178 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 105 105 105 105 Average Speed 101 | 87 80 94 109 105 105 111 Slowest Speed 350 | 90 80 95 140 105 105 350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 6 22 16 22 8 57 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 77 | . . . . . 52 25 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 77 | . . . . . 52 25 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 1435 | 118 154 151 302 149 359 202 Wait 38 | 1 4 . 19 3 5 6 Move 1242 | 82 140 132 231 131 343 183 Hop . | . . . . . . . Pick Up 45 | 15 1 8 11 7 2 1 Fast Attach . | . . . . . . . Attach 29 | 7 . 4 9 2 2 5 Detach . | . . . . . . . Swap 11 | 1 . 1 4 . 2 3 Drop 9 | 1 1 2 1 3 1 . Fire 61 | 11 8 4 27 3 4 4 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 15) 268 | -10/Materials | Entered another Materials area 268 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 312 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 9) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 755 | -8/Materials | Lost 5 parts (2p2u1w) 788 | -8/Materials | Discovered new exit (range 4) 793 | -8/Materials | Entered Factory 793 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 931 | -7/Factory | Garrison activated, responded to threat 941 | -7/Factory | Discovered new exit (range 7) 949 | -7/Factory | Entered Lower Caves 1264 | -7/Lower Caves | Build established: Scavenger-Tank 1319 | -7/Lower Caves | Discovered new exit (range 9) 1334 | -7/Lower Caves | Entered another Lower Caves area 1548 | -7/Lower Caves | Core integrity fell below 50% 1553 | -7/Lower Caves | Core integrity fell below 20% 1567 | -7/Lower Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 01535_ Lgt. Assault Rifle destroyed. 01536_ Lgt. Nuclear Core fries itself beyond repair. 01536_ The unstable cave ceiling collapses. 01537_ Wheel destroyed. 01538_ Aluminum Leg fries itself beyond repair. 01538_ Slug penetrates Wall. 01539_ Particle Gun fries itself beyond repair. 01539_ Com. Wheel destroyed. 01542_ Slug penetrates Wall. 01545_ Penetrated by Slug. 01555_ Wheel destroyed. 01556_ Penetrated by Slug. 01559_ Wheel destroyed. 01559_ Imp. Heat Sink destroyed. 01562_ Matter Filter destroyed. 01562_ Slug penetrates S-27 Virus. 01562_ S-27 Virus destroyed. 01562_ G-47 Trooper destroyed. 01564_ Slug penetrates Wall. 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""""?# #??????????????????#????##????? | | ??????#++++####?# ##???????????#????????????????? | | ???????????????? #??????#????????????????????#?? | | ???????????????? #?????#??????????????????#????? | | ???????????????#####?????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 26 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 44 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceColdBasin Manual? 0 Play Time 00:17:15 Cumulative 25.5 hours Start 2024.10.15 @ 18:48:01 End 2024.10.17 @ 23:13:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9bade72-53f8-472f-9260-c8933405e7df