Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 19:09:05 Player: UnderDoug Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1852) 1852 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7037) 7037 TOTAL SCORE: 10979 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 33 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1800 Entered Garrisons 200 Cogmind --------- Core Integrity 0/540 Matter 287/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Rolling (110) Location -8/Garrison Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Subdweller Monowheel > --- UTILITY (3) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Large Matter Pod (150) Subdweller Optics Light Armor Plating Medium Reactive Plating Scrap Shield Cobbler Unit Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Medium Reactive Plating X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Beam Cannon Light Assault Rifle Scythe > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Subdweller Monowheel Heat Sink Large Matter Pod Subdweller Optics Light Armor Plating Scrap Shield Cobbler Unit Mining Laser Katana [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Scythe Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power 1 | . . . 1 . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 72 | 8 16 11 15 22 Power 13 | 1 3 2 4 3 Engine 10 | 1 2 2 3 2 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 25 | 2 4 2 8 9 Treads 3 | . . . 1 2 Leg 21 | 2 4 2 6 7 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 12 | 2 3 2 . 5 Device 7 | 1 2 1 . 3 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 22 | 3 6 5 3 5 Energy Gun 3 | 2 1 . . . Energy Cannon 2 | . . 1 . 1 Ballistic Gun 14 | 1 4 4 2 3 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . 1 . Parts Lost 37 | . 5 7 . 25 Power 7 | . 1 2 . 4 Propulsion 13 | . 1 2 . 10 Utility 5 | . 1 1 . 3 Weapon 12 | . 2 2 . 8 Highest Loss Streak 11 | . 3 3 . 11 To Critical Strikes 1 | . . . . 1 Average Backups 12 | 4 13 13 11 12 Power . | . 1 . . 1 Propulsion 3 | 2 5 3 2 2 Utility 5 | . 4 6 5 5 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 14 | . 3 5 1 5 Power . | . . . . . Propulsion 4 | . 2 2 . . Utility 9 | . 1 3 1 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 97 97 96 92 Engine 11 | . 12 13 11 7 Core 2 | . . . 3 8 Leg 27 | . 27 27 27 28 Device 12 | . 13 13 15 8 Storage 12 | . 14 14 8 8 Protection 1 | . . . . 5 Energy Gun 1 | . 4 . . . Energy Cannon 1 | . . 2 . 3 Ballistic Gun 18 | . 17 23 23 9 Ballistic Cannon 1 | . 5 . . . Slashing Weapon 1 | . . . . 7 Peak Build Rating 40 | 8 22 24 34 40 Average Rating 19 | 5 8 22 30 29 On Entrance 17 | . 8 22 24 33 Avg Prop Armor Cover (%) 7 | . . . 11 6 Naked Turns . | . . . . . Heaviest Build 65 | 11 32 38 43 65 Greatest Support 67 | 20 20 27 47 67 Greatest Overweight (x) 10 | . 10 1 1 1 Average Overweight (x) . | . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 4 13 14 13 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 14 14 15 9 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 2458 | 291 243 773 348 803 Remotely . | . . . . . Salvage Created 2048 | 122 353 356 247 970 Parts 126 | 6 28 29 20 43 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . 5 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 45 | . 11 12 5 17 Melee 3 | . . . . 3 Guns 33 | . 10 9 5 9 Cannons 8 | . 1 2 . 5 Classes Destroyed 9 | 2 3 1 2 1 Tunneler 1 | 1 . . . . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . 2 . . . Swarmer 12 | . 4 3 . 5 Grunt 18 | . 7 . 3 8 Sentry 4 | . . . 2 2 Programmer 2 | . . . . 2 Subdweller 9 | . . 9 . . Best Kill Streak 3 | 1 3 3 2 3 Combat Bots Only 3 | . 3 3 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 554 | . 112 81 22 339 Missed 138 | . 24 25 4 85 Hits 416 | . 88 56 18 254 Melee 44 | . . . . 44 Projectile 372 | . 88 56 18 210 AOE 2 | . . 2 . . Critical Strikes 5 | . . 1 . 4 Damage Taken 5160 | . 818 1065 277 3000 Core 977 | . 205 228 31 513 Absorbed by Shields . | . . . . . Ignored by Resistances 6 | . . . . 6 Regen/Repaired (Parts) 159 | . 106 . 53 . Core Remaining (%) 53 | 100 . 7 . . Volleys Fired 245 | 11 53 56 21 104 Largest 3 | 2 2 2 3 2 Hottest 103 | 60 80 103 85 100 Shots Fired 446 | 19 88 94 62 183 Gun 380 | 19 81 85 62 133 Cannon 66 | . 7 9 . 50 Launcher . | . . . . . Special . | . . . . . Kinetic 332 | 11 41 85 62 133 Thermal 114 | 8 47 9 . 50 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 16 | 3 8 16 7 15 Robot Miss Streak 7 | 2 4 3 5 7 Penetration Max . | . . . . . Secondary Targets 5 | . . 3 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 308 | 10 51 76 29 142 Core Hits 100 | 3 22 17 14 44 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 1 5 Meltdown 2 | . . 1 . 1 Destroy 3 | . . . 1 2 Sever 2 | . . . . 2 Melee Attacks 42 | . . . . 42 Impact . | . . . . . Slashing 42 | . . . . 42 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5370 | 97 603 1154 501 3015 Guns 2883 | 97 514 933 501 838 Cannons 1285 | . 73 221 . 991 Explosions . | . . . . . Melee 1186 | . . . . 1186 Ramming 16 | . 16 . . . Kinetic 2647 | 63 312 933 501 838 Thermal 1521 | 34 275 221 . 991 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1186 | . . . . 1186 Piercing . | . . . . . Highest Corruption 6 | . 3 3 . 6 Average Corruption 3 | . 2 3 . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 98 | . 21 40 . 37 Message Errors 19 | . 4 9 . 6 Matter Fused 18 | . 3 7 . 8 Heat Flow Errors 13 | . 1 6 . 6 Energy Discharges 20 | . 3 9 . 8 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . 1 . . Data Loss (minor) 14 | . 5 4 . 5 Data Loss (major) 6 | . 3 2 . 1 Misfires 2 | . 2 . . . Alerts 2 | . . 1 . 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 28 | . . . . 28 Projectiles 14 | . . . . 14 Explosions . | . . . . . Melee 14 | . . . . 14 Knockbacks 1 | . 1 . . . Impact 1 | . 1 . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 4 | . 4 . . . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 563 | 20 148 223 196 563 Average Temperature 90 | 14 53 92 56 112 Received Heat Transfer 1143 | . 228 267 126 522 Effects 14 | . . . . 14 Shutdowns 3 | . . . . 3 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Damage (major) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 1 . 1 Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . 3 3 . 1 Heat Transferred 2328 | 75 625 296 . 1332 Parts Sabotaged . | . . . . . Parts Stolen 3 | . . . . 3 Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 2 | . . . . 2 Low Security (%) 94 | 100 100 . 100 82 Level 1 4 | . . . . 14 Level 2 . | . . . . 2 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 441 | 5 70 . 32 441 Initial . | . . . . . Average 48 | . 10 . 7 124 Influence Increases 1165 | 10 332 70 132 621 Destroy 0b10 Robot/C 740 | . 220 60 100 360 Destroy 0b10 Robot/NC 40 | 10 10 . 5 15 Destroy Leader 114 | . 64 10 20 20 Allied During Kill 6 | . . . . 6 Successful Hack 37 | . 37 . . . Disable Machine 60 | . . . . 60 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 18 | . 1 . 7 10 Influence Decreases 814 | 10 332 70 132 270 Time Decay 494 | 10 282 70 132 . Lost Part 300 | . 50 . . 250 Lost Ally 20 | . . . . 20 Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 22 12 9 26 Peak Tracking Total 6 | . 4 3 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 8 | . 3 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 5 | . . . . 5 Max in Single Turn 1 | . . . . 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 14 | . 9 2 2 1 Terminals 8 | . 7 . . 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 24 2 5 2 Successful 21 | . 14 2 5 . Failed 12 | . 10 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 19 . . . Terminals 19 | . 17 . . 2 Fabricators . | . . . . . Repair Stations 10 | . 6 . 4 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 2 2 . . Robot Schematic 2 | . 2 . . . Open Door 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . 5 . 4 . Scan Component 5 | . 3 . 2 . Repair 4 | . 2 . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 7 | . 7 . . . Terminals 6 | . 6 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 6 . 1 1 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . 2 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . 2 . 2 . Time 116 | . 52 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 7 | . . . . 7 Machine Destruction 7 | . . . . 7 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked 1 | . . . . 1 Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 5 | . . 2 . 3 Largest Group 3 | . . 2 . 3 Highest-Rated Group 24 | . . 16 . 24 Highest-Rated Ally 8 | . . 8 . 8 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 21 | . . . . 21 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 111 | . 11 10 . 90 Average Entertainment 13 | . 11 12 3 19 Good Acts 14 | . 1 5 3 5 Bad Acts 18 | . . 6 1 11 Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 3193 | 50 2130 70 504 439 Seismic 3193 | 50 2130 70 504 439 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 6496 | 126 2179 2219 522 1450 Spaces Moved 2561 | 69 671 1057 208 556 Core 7 | 5 2 . . . Treads 41 | . . . . 41 Legs 2513 | 64 669 1057 208 515 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 120 120 Average Speed 179 | 114 191 190 140 165 Slowest Speed 550 | 120 550 190 190 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 35 | . . . . 35 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 5 97 69 25 56 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 5 | . . 5 . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 4 | . . . 4 . Melee . | . . . . . Projectile 4 | . . . 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3995 | 95 1480 1178 393 849 Wait 936 | . 704 25 125 82 Move 2555 | 68 670 1056 208 553 Hop . | . . . . . Pick Up 53 | 7 17 12 9 8 Fast Attach 32 | 8 8 2 5 9 Attach 32 | . 4 7 5 16 Detach 7 | 1 1 2 1 2 Swap 34 | . 8 6 9 11 Drop 37 | . 11 11 10 5 Fire 245 | 11 53 56 21 104 Melee 42 | . . . . 42 Ram . | . . . . . Kick 4 | . 4 . . . Crush . | . . . . . Escape Stasis 16 | . . . . 16 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous 1 | . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 705 | -10/Materials | Lost 3 parts (1u2w) 729 | -10/Materials | Discovered new exit (range 11) 741 | -10/Materials | Core integrity fell below 50% 979 | -10/Materials | Repaired Aluminum Leg 1045 | -10/Materials | Repaired Aluminum Leg 1052 | -10/Materials | Discovered new exit (range 15) 1078 | -10/Materials | Build established: Scavenger-Mutant 1241 | -10/Materials | Discovered new exit (range 8) 1277 | -10/Materials | Discovered new exit (range 16) 1473 | -10/Materials | Discovered new exit (range 14) 1508 | -10/Materials | Core integrity fell below 20% 1622 | -10/Materials | Build established: Mutant 1763 | -10/Materials | Learned Storage emergency access door positions 1836 | -10/Materials | Learned Storage interactive machine intel 1956 | -10/Materials | Learned location of 2 exits from Subcaves 1999 | -10/Materials | Learned location of 3 exits from Materials 2031 | -10/Materials | Loaded intel: 1 repair station location 2075 | -10/Materials | Loaded intel: 17 trap records 2127 | -10/Materials | Learned Storage security intel 2289 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2293 | -10/Materials | Core integrity permanently improved by X0-1V1 (+200) 2306 | -10/Materials | Entered Subcaves 2307 | -10/Subcaves | Identified exit to Materials 2592 | -10/Subcaves | X0-1V1 sent allied G-34 Mercenary (x2) 2610 | -10/Subcaves | Mass support permanently improved by X0-1V1 (+7; -210 max core) 2971 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2997 | -10/Subcaves | Learned Materials emergency access door positions 2999 | -10/Subcaves | Identified exit to Recycling 3303 | -10/Subcaves | Released subatomizers from SUBCON Basin 3365 | -10/Subcaves | X0-1V1 activates XOMVISION 3470 | -10/Subcaves | Lost 3 parts (1p1n1w) 3785 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3792 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4058 | -10/Subcaves | X0-1V1 activates XOMVISION 4196 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4200 | -10/Subcaves | Build established: Scavenger-Mutant 4525 | -10/Subcaves | Entered Materials 4525 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4526 | -8/Materials | Identified exit to Factory 4542 | -8/Materials | Weapon slot count permanently improved by X0-1V1 (+1) 4747 | -8/Materials | X0-1V1 whisked you away to safety 4910 | -8/Materials | Repaired Battle Rifle 4944 | -8/Materials | Repaired Imp. Ion Engine 5047 | -8/Materials | Identified exit to Garrison 5047 | -8/Materials | Entered Garrison 5053 | -8/Garrison | Triggered checkpoint 5089 | -8/Garrison | Identified exit to Materials 5089 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5091 | -8/Garrison | Triggered checkpoint 5153 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 5177 | -8/Garrison | X0-1V1 activates XOMVISION 5191 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 20) 5202 | -8/Garrison | Garrison Relay disabled 5248 | -8/Garrison | X0-1V1 sent allied G-34 Mercenary (x3) 5254 | -8/Garrison | P-60 Hacker assimilated allied G-34 Mercenary 5255 | -8/Garrison | P-60 Hacker assimilated allied G-34 Mercenary 5264 | -8/Garrison | Lost 4 parts (2n1u1w) 5430 | -8/Garrison | Crushed by falling debris 5494 | -8/Garrison | X0-1V1 upgraded hostiles (x1) 5530 | -8/Garrison | Lost 5 parts (1p2n1u1w) 5563 | -8/Garrison | Triggered checkpoint 5637 | -8/Garrison | Triggered checkpoint 5866 | -8/Garrison | Garrison Relay disabled 5935 | -8/Garrison | Discovered exit to Materials (range 15) 5963 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6041 | -8/Garrison | Core integrity fell below 50% 6206 | -8/Garrison | Triggered checkpoint 6218 | -8/Garrison | Triggered checkpoint 6314 | -8/Garrison | Triggered checkpoint 6434 | -8/Garrison | Triggered checkpoint 6469 | -8/Garrison | Mic. Nuclear Core reconfigured into Item Mimic 6481 | -8/Garrison | Core integrity fell below 20% 6497 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 06479_ Item Mimic follow-up attacks with Ripteeth. 06479_ Katana destroyed. 06479_ Item Mimic follow-up attacks with Ripteeth. 06480_ PLDCXSK8PJ%3ZYNLPCRSU/ 06483_ Lgt. Treads destroyed. 06483_ Item Mimic follow-up attacks with Ripteeth. 06487_ Critical hit (Destroy). 06487_ Lgt. Assault Rifle destroyed. 06487_ Item Mimic follow-up attacks with Ripteeth. 06488_ Destroyed Ripteeth. 06489_ Imp. Ion Engine ripped off. 06489_ Item Mimic follow-up attacks with Ripteeth. 06496_ Scythe destroyed. 06496_ X0-1V1 is amused. 06497_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???????????????????????????# ## ## #?# | | ???????????????????????????# #?# | | ???????????????????????????# #?# | | ???????????????????????????# #?# | | ???????????????????????????# ## ## #?## | | ?????????????????????????### ## ## #### | | ?????????????????????????# #?# | | ?????????????????????????# #?# | | ?????????????????????????# #### | | ?????????????????????????# "% # | | ???????????????????????????# ## ## ####!## | | ???????????????????????????# ## ## #??#[### | | ???????????????????????????# ####%### | | ???????????????????????????# + =%= | | ???????????????????????????# ######## | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????# ######## #??????? | | ???????????????????????????# #??????# #??????? | | ???????????????????????????# #??????# #??????? | | ???????????????????????????# #??????# ######## | | ???????????????????????????# #??????# % = !" | | ?????####################### #??????# ######[# | | ??? s #??????# #????# # | | ??? ss n* #??????# ####?# # | | ??? s^ @= #??????# #%!### # | | ??????#############[ #######+###??????# =% | | ??????????????????#%=#????????????????# = | | ??????????????????#* ????????????????# | | ??????????????????# "%???????????????########## # | | ??????????????????# "#???????????????????????# # | | ??????????????????# ###???????????????????????# # | | ??????????????????# #?????????????????????????# # | | ??????????????????# #?????????????????????????# # | | ??????????????????# #?????????????????????????# # | | ??????????????????# #?????????????????????????# | | ??????????????????# ?????????????????????????### | | ??????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????? #???????????????????????????? | | ??????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 24 Energy Capacity 1425 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 11% | -10/Materials Aluminum Leg | 71% | -10/Materials Battle Rifle | 66% | -8/Materials Imp. Ion Engine | 72% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is My Hole Challenges ------------ None Game ------ Seed CarbideVampiricLeg Manual? 0 Play Time 00:45:45 Cumulative 28.4 hours Start 2026.09.20 @ 18:26:04 End 2026.09.20 @ 19:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fe49ced2-4b84-4bfc-9bea-91d2196e9b62