Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 17:28:25 Player: OctagonalPrism Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (3733) 3733 Prototype IDs (45) 900 Alien Tech Used (7) 1400 Bonus (8107) 8107 TOTAL SCORE: 22730 Bonus ------- Follower Combat Kills 107 Used Core Reset Matrix 3000 Recovered Sigix Corpse 2000 Win 3000 Cogmind --------- Core Integrity 1537/1600 Matter 128/300 Energy 86/100 System Corruption 0% Temperature Cool (12) Movement Flying (24) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (4) --- Improved VTOL Module Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (17) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON (2) ------- Plasma Sword > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Transmission Jammer Core Cannon Sigix Corpse Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Improved VTOL Module Cooled Field Propulsion Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Reaction Control System Layered Medium Armor Plating Hacking Suite Improved Hacking Suite Improved Hacking Suite Experimental Hacking Suite System Shield > --- WEAPON ----------- Plasma Sword > --- INVENTORY -------- Light Antimatter Reactor Advanced Transmission Jammer Core Cannon Sigix Corpse [Rating: 115] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Advanced Treads Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Improved Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Artifact Phase Redirector Weapon Minigun Energy Gun Beam Rifle Energy Cannon Core Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . . 2 . . . . . . . . . Utility 15 | . . . 2 . . . 2 . 2 2 . . 2 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 219 | 7 12 3 53 3 1 2 45 5 22 19 . . 12 10 6 16 3 Power 14 | 1 1 . 1 1 . . 4 . . 1 . . . 1 . 4 . Engine 7 | 1 1 . 1 1 . . 3 . . . . . . . . . . Core 2 | . . . . . . . 1 . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 . 4 . Propulsion 50 | 2 1 . 8 1 . . 11 2 10 4 . . 1 3 1 5 1 Treads 13 | 1 . . 5 . . . 7 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 8 | 1 1 . 3 1 . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 29 | . . . . . . . 2 2 10 4 . . 1 3 1 5 1 Utility 108 | 2 6 3 28 . 1 1 16 1 11 13 . . 9 5 5 5 2 Device 77 | 1 5 3 26 . . 1 8 . 6 9 . . 7 3 5 1 2 Storage 4 | 1 1 . . . 1 . 1 . . . . . . . . . . Processor 8 | . . . . . . . 3 1 1 2 . . . . . 1 . Hackware 12 | . . . . . . . 1 . 4 2 . . 2 2 . 1 . Protection 6 | . . . 2 . . . 3 . . . . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 47 | 2 4 . 16 1 . 1 14 2 1 1 . . 2 1 . 2 . Energy Gun 4 | . . . . . . . 4 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 . Ballistic Gun 22 | 2 3 . 10 1 . . 6 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 5 . . 1 3 1 . 1 . . . 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 . . . . 2 . . . . Unidentified Prototypes 15 | . 1 . . . . . 1 . 2 . . . . 1 1 9 . Parts Lost 39 | . . . 3 3 . . 12 . 6 . . . 1 1 7 6 . Power 4 | . . . . 1 . . . . . . . . . 1 1 1 . Propulsion 11 | . . . 2 1 . . 3 . 2 . . . . . 2 1 . Utility 18 | . . . 1 . . . 5 . 3 . . . 1 . 4 4 . Weapon 6 | . . . . 1 . . 4 . 1 . . . . . . . . Highest Loss Streak 6 | . . . 1 3 . . 2 . 3 . . . 1 1 6 5 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 95 99 100 100 93 100 97 99 100 100 99 94 81 59 56 Engine 6 | . 14 14 11 10 11 11 8 . . . . . . . . . . Core 2 | . . . . . . . . 7 6 5 5 5 5 4 . . . Treads 6 | . 14 14 11 11 11 11 12 . . . . . . . . . . Wheel 5 | . 14 14 10 10 11 11 5 . . . . . . . . . . Flight 9 | . . . . . . . . 30 25 22 23 23 21 19 16 15 16 Device 15 | . 13 14 25 22 22 22 11 15 11 10 11 11 9 9 9 2 . Storage 8 | . 14 14 11 11 11 11 9 7 6 5 5 5 5 4 4 2 . Processor 7 | . . . . . . . 14 15 11 10 11 11 10 9 8 8 8 Hackware 12 | . . . . . . . 8 7 20 29 29 29 36 37 33 22 20 Protection 2 | . . . 3 11 11 11 4 . . . . . . . . . 4 Ballistic Gun 10 | . 27 28 20 22 22 17 9 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . 1 5 5 5 . . . . . Slashing Weapon 3 | . . . . . . 4 3 7 6 5 5 5 5 3 4 3 4 Peak Build Rating 115 | 9 14 14 21 21 20 22 36 44 71 82 81 81 99 112 111 114 115 Average Rating 44 | 6 12 13 18 19 20 21 29 42 60 79 81 81 93 102 99 83 108 On Entrance 49 | . 9 13 14 21 20 20 22 35 44 67 81 81 81 99 103 70 108 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 15 33 33 38 36 36 36 44 18 20 21 21 21 21 25 19 29 26 Greatest Support 42 | 16 20 20 22 22 10 22 42 20 23 23 23 23 25 27 28 30 26 Greatest Overweight (x) 4 | 1 2 2 3 3 3 3 4 . 1 . . . . 1 . 1 . Average Overweight (x) . | . 1 1 2 2 3 2 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 Average Capacity 11 | 7 14 15 15 15 15 15 14 8 8 8 8 8 8 8 8 6 5 Most Carried 15 | 4 12 13 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 Average Carried 10 | 1 9 12 12 13 15 15 13 7 7 7 8 7 6 7 6 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 5 5 Final Carried 15 | 3 12 13 15 15 15 15 8 8 8 8 8 8 7 7 7 5 5 Class Distribution -------------------- 34% | Mutant 22% | Hacker-Scout 16% | Scavenger-Mutant 5% | Wizard-Scout 4% | Wizard-Sprinter 4% | Assassin 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Sprinter | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Matter Collected 3801 | 207 480 66 1116 72 . 58 980 89 141 267 21 17 83 12 142 50 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4906 | 14 595 . 1405 65 . 82 1833 62 325 131 70 . 83 79 42 120 . Parts 333 | 2 43 . 112 8 . 5 106 8 18 10 5 . 3 8 2 3 . Haulers Intercepted 8 | . . . 3 . . . 4 . 1 . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 27 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Combat Hostiles Destroyed 85 | . 14 . 31 4 . 1 30 . 4 . 1 . . . . . . Melee 11 | . . . 1 . . . 5 . 4 . 1 . . . . . . Guns 69 | . 14 . 27 4 . 1 23 . . . . . . . . . . AOE 5 | . . . 3 . . . 2 . . . . . . . . . . Classes Destroyed 14 | 1 6 . 4 . . . 2 . 1 . . . . . . . . Worker 3 | . 2 . 1 . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . 1 . . . Tunneler 6 | 1 . . 1 . . 1 1 . 2 . . . . . . . . Hauler 8 | . . . 3 . . . 4 . 1 . . . . . . . . Recycler 5 | . 2 . 2 . . . . . . . . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 8 | . 1 . . . . . 2 2 2 . . . . 1 . . . Watcher 20 | . 3 . 3 . . . 5 1 . 4 . . 2 1 1 . . Swarmer 29 | . 9 . 10 4 . . 3 . 3 . . . . . . . . Grunt 35 | . 5 . 13 . . . 17 . . . . . . . . . . Duelist 3 | . . . 1 . . 1 1 . . . . . . . . . . Sentry 15 | . . . 7 . . . 8 . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . . 1 . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 1 3 . 6 3 . 1 4 2 2 2 1 . 1 1 1 1 . Combat Bots Only 4 | . 2 . 4 3 . 1 3 . 2 . 1 . . . . . . Max Kills in Single Turn 2 | 1 1 . 2 1 . 1 1 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . 1 . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Hostile Shots Fired 650 | . 64 7 153 15 . 2 162 2 43 3 2 . 5 16 55 98 23 Missed 204 | . 14 1 45 2 . 1 38 . 15 1 . . 3 4 21 50 9 Damage Taken 6349 | . 464 58 969 112 . 13 1723 29 596 51 35 . 32 212 671 1057 327 Core 1680 | . 102 . 58 6 . . 288 14 221 26 . . . 54 246 602 63 Absorbed by Shields 458 | . 34 21 287 . . . 77 . . . . . . . . 39 . Regen/Repaired (Parts) 506 | . 45 . 211 . . . 7 . 68 103 . . . 5 . 67 . Core Remaining (%) 80 | 100 . 59 . . . 84 47 98 74 . . 97 100 95 . 38 96 Volleys Fired 303 | 2 48 6 95 7 . 4 136 . . . 4 1 . . . . . Largest 2 | 2 2 2 2 2 . 2 2 . . . 1 1 . . . . . Hottest 84 | 40 46 46 48 50 . 50 84 . . . 7 7 . . . . . Shots Fired 524 | 4 95 12 179 13 . 7 209 . . . 4 1 . . . . . Gun 510 | 4 95 12 173 13 . 7 206 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher 9 | . . . 6 . . . 3 . . . . . . . . . . Special 5 | . . . . . . . . . . . 4 1 . . . . . Kinetic 453 | 4 95 12 173 13 . 7 149 . . . . . . . . . . Thermal 57 | . . . . . . . 57 . . . . . . . . . . Explosive 9 | . . . 6 . . . 3 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 2 18 4 27 4 . 6 27 . . . 4 . . . . . . Robot Miss Streak 5 | 2 3 3 4 2 . 1 5 . . . 1 1 . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 4 | . . . 2 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 439 | 2 65 7 121 8 . 6 168 6 22 9 4 . 8 4 5 4 . Core Hits 195 | 1 29 1 61 4 . 3 74 3 7 3 1 . 3 2 2 1 . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 10 | . . . 2 . . . 4 . 2 1 . . . . . 1 . Burn 3 | . . . . . . . 3 . . . . . . . . . . Destroy 3 | . . . 2 . . . 1 . . . . . . . . . . Sever 4 | . . . . . . . . . 2 1 . . . . . 1 . Melee Attacks 316 | . 2 . 7 . . 1 28 37 81 40 8 5 30 25 29 22 1 Impact 2 | . 2 . . . . . . . . . . . . . . . . Slashing 310 | . . . 7 . . 1 28 35 79 40 8 5 30 25 29 22 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . . . 4 . 7 1 1 . 1 2 . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10075 | 29 920 104 2428 158 . 111 3378 230 1077 428 72 . 377 284 221 258 . Guns 5557 | 29 899 104 1853 158 . 111 2403 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 734 | . . . 544 . . . 190 . . . . . . . . . . Melee 3784 | . 21 . 31 . . . 785 230 1077 428 72 . 377 284 221 258 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 4877 | 29 899 104 1853 158 . 111 1723 . . . . . . . . . . Thermal 680 | . . . . . . . 680 . . . . . . . . . . Explosive 734 | . . . 544 . . . 190 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 21 | . 21 . . . . . . . . . . . . . . . . Slashing 3763 | . . . 31 . . . 785 230 1077 428 72 . 377 284 221 258 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 1 1 11 . . . . . 3 12 . Average Corruption 2 | . . . . . . . 1 1 6 . . . . . 1 7 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 14 2 8 . . . . . 1 12 . Message Errors 14 | . . . . . . . 6 1 1 . . . . . . 6 . Matter Fused 7 | . . . . . . . 3 . 2 . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . . . . Energy Discharges 4 | . . . . . . . 2 . 1 . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 1 1 2 . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 1 . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . . 25 . . . 68 23 190 60 . . 52 47 15 23 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 25 | . . . 25 . . . . . . . . . . . . . . Melee 478 | . . . . . . . 68 23 190 60 . . 52 47 15 23 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . 25 . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 278 | . . . 20 10 . 20 175 2 278 . . . . . . . . Average Temperature 32 | . . . 7 7 . 9 30 2 148 . . . . . . . . Received Heat Transfer 1220 | . 90 . 284 . . 27 756 18 . 9 . . . 18 18 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 3 . . . . . . . . . . Heat Transferred 1961 | . . . . . . . 1961 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Peak Influence 409 | 5 228 88 364 159 . 59 409 291 224 129 . . 100 114 234 378 271 Initial 165 | . 3 88 . 104 . . 1 165 119 25 . . 28 52 36 108 124 Average 138 | 2 140 86 196 61 . 7 214 193 119 57 . . 43 68 117 206 159 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 1 . . . . . 1 1 1 Low Security (%) 71 | 100 89 100 43 100 . 100 42 51 89 100 . . 100 100 90 42 76 Level 1 28 | . 10 . 56 . . . 55 48 10 . . . . . 9 57 23 Level 2 . | . . . . . . . 2 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 4 . 5 . . . 4 6 10 3 . . 1 3 . 1 . Investigation 21 | . 3 . 5 . . . 1 4 6 1 . . . 1 . . . Extermination 2 | . . . . . . . . . 1 . . . . 1 . . . Reinforcement 14 | . 1 . . . . . 3 2 3 2 . . 1 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Distress Signals 17 | . 1 . 3 . . . 3 1 2 . . . 2 1 3 1 . Communications Jammed 44 | . . . . . . . . . . . . . 13 2 29 . . Distress Signals 44 | . . . . . . . . . . . . . 13 2 29 . . Times Spotted 258 | . 26 2 46 3 . 3 49 14 16 12 7 3 11 12 15 25 14 Peak Tracking Total 13 | . 5 1 6 2 . 3 4 4 5 3 5 3 9 12 12 10 13 Tactical Retreats 41 | . 4 . 3 . . . 5 3 8 3 2 2 2 . 3 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Traps Triggered 12 | . 2 . . . . . . 3 2 3 . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . 2 2 2 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Machines Disabled 15 | . . . 1 . . . 6 . . . . 1 . . . 6 1 Max in Single Turn 1 | . . . 1 . . . 1 . . . . 1 . . . 1 1 Garrison Access 9 | . . . . . . . 1 2 1 3 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Machines Accessed 117 | . 8 1 13 1 1 . 15 18 15 18 2 1 6 6 2 9 1 Terminals 65 | . 6 . 9 . . . 10 7 8 9 . . 3 3 2 7 1 Fabricators 12 | . . . . . . . . 5 2 2 . . 2 1 . . . Repair Stations 10 | . 1 . 1 . . . 2 . 2 2 . . . 1 . 1 . Recycling Units 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . Scanalyzers 10 | . . . 2 . . . 2 3 1 1 . . . . . 1 . Garrison Access 10 | . . . . . . . 1 2 2 3 . . 1 1 . . . Total Hacks 388 | . 31 1 49 1 1 . 47 34 54 75 8 1 34 28 4 19 1 Successful 283 | . 22 1 35 1 1 . 37 19 34 57 8 1 25 22 4 15 1 Failed 103 | . 8 . 14 . . . 9 15 20 18 . . 9 6 . 4 . Catastrophic 7 | . 1 . 4 . . . . 1 1 . . . . . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . Manual 130 | . 15 . 19 . . . 17 4 12 19 . . 17 17 2 8 . Terminals 241 | . 25 . 31 . . . 32 16 30 37 . . 28 22 4 15 1 Fabricators 22 | . . . . . . . . 8 2 6 . . 3 3 . . . Repair Stations 46 | . 4 . 8 . . . 5 . 9 16 . . . 2 . 2 . Recycling Units 7 | . 2 . 1 . . . . 2 . 2 . . . . . . . Scanalyzers 45 | . . . 9 . . . 9 6 10 9 . . . . . 2 . Garrison Access 15 | . . . . . . . 1 2 3 5 . . 3 1 . . . Terminal Hacks 131 | . 11 1 13 1 1 . 16 5 11 22 8 1 14 13 3 10 1 Record 11 | . . . . . 1 . . . . . 7 1 . . . 2 . Part Schematic 1 | . . . . . . . . . . 1 . . . . . . . Robot Analysis 5 | . 2 . 2 . . . . . . . . . 1 . . . . Prototype ID Bank 15 | . 1 . 1 . . . 4 1 3 1 . . 2 2 . . . Open Door 4 | . . 1 . 1 . . . . . . 1 . . . 1 . . Level Access Points 3 | . . . . . . . . . . . . . . 1 . 1 1 Branch Access Points 4 | . . . . . . . . . 1 . . . 1 1 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 7 | . 1 . 1 . . . 1 1 1 1 . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . 1 . . . . . 1 . Repair Station Index 4 | . . . . . . . 1 . 1 1 . . . 1 . . . Scanalyzer Index 2 | . . . 1 . . . . . . . . . 1 . . . . Garrison Index 5 | . . . . . . . . . 1 1 . . 1 1 . 1 . Alert Level 17 | . 2 . 3 . . . 4 1 2 4 . . 1 . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . . Locate Traps 8 | . 1 . 1 . . . . 1 1 1 . . 1 1 . 1 . Patrol Status 6 | . . . . . . . . 1 . 2 . . . 2 . 1 . Reinforcement Status 1 | . . . . . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . . . . . 1 . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . 1 . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . 1 . . . . Zone Layout 21 | . 3 . 2 . . . 3 . 1 5 . . 3 1 . 3 . Fabricator Hacks 16 | . . . . . . . . 5 1 4 . . 3 3 . . . Network Status 9 | . . . . . . . . 3 1 2 . . 2 1 . . . Load Schematic 2 | . . . . . . . . . . 1 . . . 1 . . . Build 5 | . . . . . . . . 2 . 1 . . 1 1 . . . Repair Station Hacks 39 | . 4 . 6 . . . 4 . 9 12 . . . 2 . 2 . Scan Component 20 | . 2 . 3 . . . 2 . 5 6 . . . 1 . 1 . Repair 19 | . 2 . 3 . . . 2 . 4 6 . . . 1 . 1 . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . 1 . . . . . . . Report Inventory 3 | . 1 . . . . . . 1 . 1 . . . . . . . Scanalyzer 40 | . . . 9 . . . 9 3 10 9 . . . . . . . Insert Component 18 | . . . 4 . . . 4 2 4 4 . . . . . . . Analyze 22 | . . . 5 . . . 5 1 6 5 . . . . . . . Garrison Access Hacks 9 | . . . . . . . 1 2 1 3 . . 1 1 . . . Seal Access 9 | . . . . . . . 1 2 1 3 . . 1 1 . . . Unauthorized Hacks 45 | . 6 . 7 . . . 7 3 2 6 . . 7 3 1 3 . Terminals 39 | . 5 . 6 . . . 7 2 2 4 . . 7 3 1 2 . Track 6 | . 1 . 1 . . . 3 . . . . . 1 . . . . Assimilate 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . Botnet 22 | . 2 . 3 . . . 3 1 2 3 . . 3 2 1 2 . Operators 7 | . 1 . 1 . . . 1 . . 1 . . 2 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . Recyclers 4 | . 1 . 1 . . . . 1 . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . 1 . . . Hacking Detections 76 | . 7 . 10 . . . 10 12 12 11 . . 1 4 1 7 1 Full Trace Events 22 | . 2 . 6 . . . 3 3 6 1 . . . 1 . . . Feedback Events 3 | . . . . . . . 1 1 1 . . . . . . . . Corruption 3 | . . . . . . . 1 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 4 . . . 4 1 4 5 . . . . . . . Parts Built 7 | . . . . . . . . 3 . 2 . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 455 | . . . . . . . . 137 . 47 . . 102 169 . . . Total Part Build Rating 37 | . . . . . . . . 13 . 10 . . 8 6 . . . Parts Repaired 19 | . 2 . 3 . . . 2 . 4 6 . . . 1 . 1 . Time 830 | . 64 . 134 . . . 91 . 260 195 . . . 50 . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 18 | . . . 4 . . . 4 2 4 4 . . . . . . . Part Schematics Acquired 17 | . . . 4 . . . 4 1 4 4 . . . . . . . Parts Damaged 3 | . . . 1 . . . 1 . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . 1 2 . 3 1 . . . . . Non-combat 5 | . . . . . . . . 1 2 . 1 1 . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . Robot Hacks Applied 7 | . . . . . . . . 1 2 . 3 1 . . . . . parse_system 5 | . . . . . . . . 1 . . 3 1 . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Total Allies 10 | . . 1 1 3 . . . 1 . 3 . . 1 . . . . Largest Group 3 | . . 1 1 3 3 3 2 1 . 3 . . 1 . . . . Highest-Rated Group 87 | . . 31 10 40 40 40 24 26 . 87 . . 26 . . . . Highest-Rated Ally 31 | . . 31 10 16 16 16 16 26 . 29 . . 26 . . . . Total Orders 2 | . . . 2 . . . . . . . . . . . . . . STAY 1 | . . . 1 . . . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . . . Ally Attacks 27 | . . 7 . . . 9 11 . . . . . . . . . . Total Damage 335 | . . 84 . . . 126 125 . . . . . . . . . . Kills 5 | . . 2 . . . 2 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Robot Analysis Total 5 | . 2 . 2 . . . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Turns Passed 15772 | 81 1130 404 2576 1132 409 687 2636 762 1235 1222 899 698 551 574 202 483 91 Spaces Moved 14527 | 56 596 285 1217 717 325 515 1268 1563 1951 1523 1158 550 811 785 279 734 194 Core 11 | 11 . . . . . . . . . . . . . . . . . Treads 1118 | . 124 22 287 3 . 13 669 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 3840 | 45 472 263 930 714 325 502 589 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 9558 | . . . . . . . 10 1563 1951 1523 1158 550 811 785 279 734 194 Fastest Speed 24 | 50 100 115 125 125 125 125 102 28 26 26 26 26 24 24 24 24 24 Average Speed 65 | 91 141 129 149 125 125 127 157 28 26 26 26 26 24 24 24 27 24 Slowest Speed 242 | 100 240 240 240 225 125 225 242 28 105 27 26 26 29 103 29 92 24 Overloaded Moves 26 | . . . . . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . 2 5 2 . . 4 . 1 8 . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 4 98 64 80 99 77 98 89 51 54 46 94 72 13 18 10 75 8 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . . . Known Exits Taken 11 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 12 | . . 1 . 1 . 3 . . . . 3 4 . . . . . Spaces Dug 190 | . 1 . 5 . . 1 5 24 49 27 6 4 18 21 21 8 . Terrain Destroyed 236 | . 1 . 39 . . 1 17 24 49 27 6 4 18 21 21 8 . Melee 190 | . 1 . 5 . . 1 5 24 49 27 6 4 18 21 21 8 . Projectile . | . . . . . . . . . . . . . . . . . . AOE 46 | . . . 34 . . . 12 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Res Res Qua Acc Total 19743 | 78 782 305 1791 938 328 538 1680 1833 2539 2281 1742 1097 1110 1132 366 967 236 Wait 4104 | 10 108 11 363 209 2 16 153 186 471 637 573 540 255 303 50 181 36 Move 14465 | 55 595 284 1216 716 324 514 1267 1558 1939 1518 1157 549 802 784 276 718 193 Hop 21 | . . . . . . . . 2 5 2 . . 4 . 1 7 . Pick Up 77 | 4 12 1 16 3 . . 14 5 8 6 . 1 1 4 . 2 . Fast Attach 78 | 6 1 . 9 . . . 17 . 11 5 . . 3 5 2 16 3 Attach 70 | 1 2 . 24 3 . . 13 3 6 3 . . 4 4 2 5 . Detach 45 | . 1 . 18 . . . 7 . 3 1 . . 4 3 3 5 . Swap 76 | . 9 3 20 . 1 2 15 2 5 11 . . 5 1 2 . . Drop 89 | . 4 . 23 . 1 1 28 4 9 4 . 1 2 3 1 5 3 Fire 303 | 2 48 6 95 7 . 4 136 . . . 4 1 . . . . . Melee 316 | . 2 . 7 . . 1 28 37 81 40 8 5 30 25 29 22 1 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . 36 1 54 . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 13) 589 | -10/Materials | Discovered new exit (range 14) 816 | -10/Materials | Discovered new exit (range 10) 916 | -10/Materials | Central database locked down 973 | -10/Materials | Repaired Imp. Terrain Scanner 1000 | -10/Materials | Repaired Ion Engine 1027 | -10/Materials | Discovered new exit (range 8) 1212 | -10/Materials | Entered Mines 1215 | -10/Mines | Received a Mining Laser from a helpful Derelict 1256 | -10/Mines | Assembled infested the area 1261 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1325 | -10/Mines | Learned location of Zion (-7) 1348 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1524 | -10/Mines | Found the Drone Emporium 1530 | -10/Mines | Identified exit to Materials 1616 | -10/Mines | Entered Materials 1616 | -9/Materials | Evolved 2 slots: Utility x2 2004 | -9/Materials | Repaired Imp. Assault Rifle 2037 | -9/Materials | Repaired Shield Generator 2090 | -9/Materials | Repaired Imp. Assault Rifle 2994 | -9/Materials | Discovered new exit (range 16) 3229 | -9/Materials | Discovered new exit (range 10) 3271 | -9/Materials | Discovered new exit (range 14) 3335 | -9/Materials | Discovered new exit (range 16) 3533 | -9/Materials | Discovered new exit (range 13) 3755 | -9/Materials | Build established: Scavenger-Mutant 4192 | -9/Materials | Entered Mines 4231 | -9/Mines | Met a Derelict bent on vengeance 4233 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4236 | -9/Mines | Lost 3 parts (1p1n1w) 4237 | -9/Mines | Learned Materials garrison access intel 4247 | -9/Mines | Learned Materials trap positions 4286 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4286 | -9/Mines | Discovered new exit (range 5) 4476 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4497 | -9/Mines | Build established: Mutant 4747 | -9/Mines | Found a hidden stash of uninstalled traps 5099 | -9/Mines | Discovered new exit (range 12) 5191 | -9/Mines | Discovered new exit (range 9) 5198 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5214 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5324 | -9/Mines | Entered Exiles 5324 | -9/Exiles | Accompanied by 3 allies 5353 | -9/Exiles | Met 8R-AWN 5376 | -9/Exiles | Met EX-HEX 5453 | -9/Exiles | Met EX-DEC 5480 | -9/Exiles | Visited The Gauntlet 5713 | -9/Exiles | Discovered new exit (range 14) 5733 | -9/Exiles | Entered Mines 5733 | -8/Mines | Accompanied by 3 allies 5999 | -8/Mines | Discovered new exit (range 7) 6127 | -8/Mines | Discovered new exit (range 15) 6420 | -8/Mines | Entered Materials 6420 | -8/Materials | Accompanied by 2 allies 6420 | -8/Materials | Evolved 2 slots: Utility x2 6421 | -8/Materials | Loaded intel: 11 trap records 6422 | -8/Materials | Loaded intel: 1 garrison access location 6501 | -8/Materials | Repaired Imp. Sensor Array 7125 | -8/Materials | Build established: Scavenger-Mutant 7367 | -8/Materials | Discovered new exit (range 7) 7959 | -8/Materials | Central database locked down 8083 | -8/Materials | Discovered new exit (range 9) 8311 | -8/Materials | Repaired Broken Imp. Sensor Array 8588 | -8/Materials | Build established: Assassin 8655 | -8/Materials | Core integrity fell below 50% 8864 | -8/Materials | Discovered new exit (range 16) 9055 | -8/Materials | Identified exit to Factory 9056 | -8/Materials | Entered Factory 9056 | -7/Factory | Evolved 2 slots: Propulsion x2 9072 | -7/Factory | Discovered new exit (range 16) 9076 | -7/Factory | Identified exit to Lower Caves 9258 | -7/Factory | Fabricated Adv. Terrain Scan Processor (x2) 9348 | -7/Factory | Build established: Scavenger-Scout 9479 | -7/Factory | Discovered new exit (range 16) 9482 | -7/Factory | Identified exit to Factory 9516 | -7/Factory | Discovered exit to Lower Caves (range 14) 9704 | -7/Factory | Build established: Scout 9707 | -7/Factory | Fabricated Imp. Hacking Suite? 9811 | -7/Factory | Discovered exit to Factory (range 8) 9818 | -7/Factory | Entered another Factory area 9818 | -6/Factory | Evolved 2 slots: Utility x2 9992 | -6/Factory | Discovered new exit (range 12) 10178 | -6/Factory | Discovered new exit (range 15) 10190 | -6/Factory | Identified exit to Factory 10207 | -6/Factory | Spotted B-75 Beast 10500 | -6/Factory | Discovered new exit (range 16) 10507 | -6/Factory | Identified exit to Lower Caves 10507 | -6/Factory | Identified exit to Extension 10523 | -6/Factory | Build established: Hacker-Scout 10615 | -6/Factory | Repaired Cld. Cesium-ion Thruster 10697 | -6/Factory | Repaired Cld. Cesium-ion Thruster 10750 | -6/Factory | Discovered exit to Factory (range 14) 10851 | -6/Factory | Crushed by falling debris 10852 | -6/Factory | System corruption reached 10% 10891 | -6/Factory | Lost 3 parts (2n1u) 10952 | -6/Factory | Repaired Adv. Sensor Array 11004 | -6/Factory | Repaired Adv. Terrain Scanner 11053 | -6/Factory | Entered another Factory area 11053 | -5/Factory | Evolved 2 slots: Utility x2 11068 | -5/Factory | Discovered new exit (range 16) 11075 | -5/Factory | Discovered new exit (range 6) 11076 | -5/Factory | Identified exit to Factory 11292 | -5/Factory | Discovered exit to Factory (range 18) 11357 | -5/Factory | Repaired Cld. Cesium-ion Thruster 11389 | -5/Factory | Repaired Imp. VTOL Module 11476 | -5/Factory | Fabricated Adv. Signal Interpreter? 11733 | -5/Factory | Repaired Broken Nuclear Pulse Thruster 11777 | -5/Factory | Repaired Adv. Terrain Scanner 11803 | -5/Factory | Repaired Adv. Sensor Array 11844 | -5/Factory | Repaired Cld. Cesium-ion Thruster 11899 | -5/Factory | Discovered exit to Factory (range 15) 12244 | -5/Factory | Discovered new exit (range 14) 12272 | -5/Factory | Identified exit to Upper Caves 12275 | -5/Factory | Entered Upper Caves 12338 | -5/Upper Caves | Learned Factory terminal intel 12345 | -5/Upper Caves | Learned 8 Factory zone layouts 12345 | -5/Upper Caves | Learned Factory emergency access door positions 12345 | -5/Upper Caves | Learned Armory emergency access door positions 12629 | -5/Upper Caves | Discovered new exit (range 15) 12632 | -5/Upper Caves | Identified exit to Upper Caves 12669 | -5/Upper Caves | Learned Factory trap positions 12707 | -5/Upper Caves | Encountered a Warlord checkpoint 13174 | -5/Upper Caves | Entered another Upper Caves area 13246 | -5/Upper Caves | Discovered exit to Factory (range 16) 13538 | -5/Upper Caves | Discovered new exit (range 6) 13570 | -5/Upper Caves | Identified exit to Warlord 13872 | -5/Upper Caves | Entered Factory 13872 | -4/Factory | Evolved 2 slots: Utility x2 13873 | -4/Factory | Identified exit to Upper Caves 13874 | -4/Factory | Loaded intel: 71 trap records 13876 | -4/Factory | Loaded intel: 26 terminal locations 13883 | -4/Factory | Discovered new exit (range 15) 13905 | -4/Factory | Identified exit to Armory 14103 | -4/Factory | Fabricated Imp. Diametric Drive (x1) 14423 | -4/Factory | Identified exit to Research 14423 | -4/Factory | Entered Research 14423 | -3/Research | Evolved 2 slots: Power x1, Utility x1 14518 | -3/Research | Identified exit to Testing 14518 | -3/Research | Identified exit to Research 14698 | -3/Research | Fabricated Plasma Sword (x1) 14720 | -3/Research | Build established: Wizard-Scout 14799 | -3/Research | Spotted B-86 Titan 14966 | -3/Research | Repaired Adv. Terrain Scanner 14997 | -3/Research | Entered another Research area 14997 | -2/Research | Evolved 2 slots: Utility x2 15003 | -2/Research | Found Adv. Particle Accelerator 15079 | -2/Research | Discovered new exit (range 15) 15139 | -2/Research | Identified exit to Quarantine 15194 | -2/Research | Spotted B-90 Cyclops 15199 | -2/Research | Entered Quarantine 15223 | -2/Quarantine | Lost 6 parts (1p1n4u) 15303 | -2/Quarantine | Found Prototype Hackware 15303 | -2/Quarantine | Identified Exp. Hacking Suite 15366 | -2/Quarantine | Found Alien Artifact 15366 | -2/Quarantine | Identified Subatomic Replicator 15381 | -2/Quarantine | Identified exit to Access 15390 | -2/Quarantine | Found Prototype Processor 15390 | -2/Quarantine | Identified Exp. Core Analyzer 15445 | -2/Quarantine | Repaired Imp. Diametric Drive 15453 | -2/Quarantine | Found Alien Artifact 15453 | -2/Quarantine | Identified Terrabomb 15453 | -2/Quarantine | Used Terrabomb 15474 | -2/Quarantine | System corruption reached 10% 15478 | -2/Quarantine | Found Alien Artifact 15478 | -2/Quarantine | Identified Phase Redirector 15531 | -2/Quarantine | Lost 5 parts (1p1n3u) 15532 | -2/Quarantine | Core integrity fell below 50% 15568 | -2/Quarantine | Found Alien Artifact 15568 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 15568 | -2/Quarantine | Warped through subspace 15593 | -2/Quarantine | Found Alien Reactor 15593 | -2/Quarantine | Identified Matter Drive 15618 | -2/Quarantine | Found Alien Energy Cannon 15618 | -2/Quarantine | Identified Core Cannon 15631 | -2/Quarantine | Used Subatomic Replicator to replicate Imp. Diametric Drive 15641 | -2/Quarantine | Found Sigix Corpse 15655 | -2/Quarantine | Found Alien Artifact 15655 | -2/Quarantine | Identified Core Reset Matrix 15655 | -2/Quarantine | Used Core Reset Matrix 15659 | -2/Quarantine | Detected hypermatrix surge 15659 | -2/Quarantine | Sensed 11 artifacts in vicinity 15681 | -2/Quarantine | Discovered exit to Access (range 5) 15682 | -2/Quarantine | Entered Access 15682 | -1/Access | Evolved 2 slots: Utility x2 15725 | -1/Access | Identified exit to Surface 15759 | -1/Access | Spotted B-99 Colossus 15759 | -1/Access | Spotted B-99 Colossus 15773 | *** | Heading to fleet! Last Messages --------------- 15702_ Dropped Imp. Diametric Drive. 15702_ Acquired Imp. Diametric Drive. 15704_ Dropped Adv. Reaction Control System. 15708_ Acquired Unknown Device. 15708_ Identified Point Defense System. 15710_ Dropped Point Defense System. 15718_ U-05 Engineer builds a Wall. 15724_ Knocked back. 15725_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (244,86) Map updated. 15743_ Penetrated by Slug. 15745_ Slug penetrates Wall. 15759_ Penetrated by Slug. 15759_ Slug penetrates Wall. 15770_ Main Access Shell breached. [Achievement: Home At Last?] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ????????# "#????#+##????????????????????????????? | | ????????# ##### #????????????????????????????? | | ????????# #????????????????????????????? | | ????????# #????????????????????????????? | | ????????##"""### =#????????????????????????????? | | ?????????# #???? ##????????????????????????????? | | ???????####"#####????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# ! #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????# " #????????????????????????????????? | | ???????# """ #????????????????????????????????? | | ???????+ """ +????????????????????????????????? | | ???????# " #????????????????????????????????? | | ???????# #????????????????????????????????? | | ???????#[ ######???????????????????????????? | | ???????# " ##??????????????????????????? | | ???????######"%"" #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????##""####";########"??????????????????? | | ??????????? ??"" "??????????????????? | | ?????????# ???" "??????????????????? | | ?????????# "??" "" """ "??????????????????? | | ???????? "??" " "?????????????????????? | | ?????? "??" " "@ "?????????????????????? | | ????? "??" " "" "?????????????????????? | | ???? "??" " "?????????????????????? | | ???####### "??" """"""?????????????????????? | | ?????????# "??" ??????????????????????????? | | ?????????# "??? ??????????????????????????? | | ?????????#########???##??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 32 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Armor Coverage 300 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 60 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -7/Factory | Preloaded Adv. Signal Interpreter | x2 | -5/Factory Imp. Diametric Drive | x1 | -4/Factory | Preloaded Plasma Sword | x1 | -3/Research Alien Tech Used ----------------- Subatomic Replicator Terrabomb Phase Redirector High-powered Transdimensional Reconstructor Matter Drive Core Cannon Core Reset Matrix Achievements -------------- Home At Last? Overachiever Challenges ------------ None Game ------ Seed FluxBurstCapacitor Manual? 0 Play Time 03:30:38 Cumulative 163.6 hours Start 2024.10.19 @ 13:57:52 End 2024.10.19 @ 17:28:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type 2 Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 64 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ea4c24-1006-45c0-a9ad-23d6b53a4f01