Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.12 @ 18:00:51 Player: Tereza Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (3116) 3116 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 9332 Bonus ------- Follower Combat Kills 400 Friendly Fire -299 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 84/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Melee Analysis Suite Target Analyzer Advanced Target Analyzer Core Analyzer > --- WEAPON (5) ------- Nanosword > --- INVENTORY (5) ---- Antigrav System Antigrav System High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Myomer Leg Centrium Wheel Q-thruster > --- UTILITY ---------- Power Amplifier Large Matter Pod Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Target Analyzer Advanced Target Analyzer Force Booster Advanced Transmission Jammer Antimissile System > --- WEAPON ----------- Gamma Rifle Wave Gun Railgun > --- INVENTORY -------- Improved Antigrav System [Rating: 100] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Slashing Weapon Nanosword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Slots Evolved 14 | . . . 2 2 . . 4 2 2 . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 9 | . . . 2 . . . 3 2 2 . . Weapon 3 | . . . . . . . 1 . . . 2 Parts Attached 151 | 7 3 . 9 12 16 9 30 24 5 20 16 Power 11 | 1 . . 1 1 1 1 2 2 . 2 . Engine 7 | 1 . . 1 1 . . 2 1 . 1 . Core 3 | . . . . . 1 1 . 1 . . . Reactor 1 | . . . . . . . . . . 1 . Propulsion 47 | 2 . . 2 7 8 5 9 8 . 3 3 Treads 9 | 2 . . . 3 3 . 1 . . . . Leg 22 | . . . 2 4 1 . 6 8 . 1 . Wheel 5 | . . . . . 2 . 1 . . 2 . Hover 1 | . . . . . . . . . . . 1 Flight 10 | . . . . . 2 5 1 . . . 2 Utility 45 | 1 2 . 3 1 1 1 12 6 4 7 7 Device 14 | . 1 . 1 . . . 1 1 2 3 5 Storage 7 | 1 1 . . . . . 3 . 1 1 . Processor 11 | . . . 1 . . . 4 1 . 3 2 Hackware 5 | . . . . 1 . 1 2 1 . . . Protection 8 | . . . 1 . 1 . 2 3 1 . . Artifact . | . . . . . . . . . . . . Weapon 48 | 3 1 . 3 3 6 2 7 8 1 8 6 Energy Gun 14 | 1 1 . 1 . 2 1 2 . . 1 5 Energy Cannon 7 | . . . . . 2 1 1 2 . 1 . Ballistic Gun 16 | 2 . . 1 1 . . 2 6 1 3 . Ballistic Cannon 5 | . . . 1 1 1 . 1 . . 1 . Launcher 2 | . . . . 1 . . . . . 1 . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 Parts Lost 82 | . 1 . . 6 6 6 18 1 1 25 18 Power 6 | . . . . . 1 1 1 . . 2 1 Propulsion 27 | . . . . 4 4 2 8 . . 4 5 Utility 28 | . . . . 1 . 1 6 . 1 11 8 Weapon 21 | . 1 . . 1 1 2 3 1 . 8 4 Highest Loss Streak 20 | . 1 . . 4 3 4 7 1 1 20 15 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 86 | . 95 100 99 98 87 70 89 97 98 75 67 Engine 4 | . 14 14 11 9 . . 5 2 . . . Core 2 | . . . . . 7 8 . 2 5 3 . Treads 5 | . 28 28 3 11 9 . 2 . . . . Leg 11 | . . . 18 23 11 . 12 22 21 11 3 Wheel 1 | . . . . . 2 . 1 . . 2 6 Flight 3 | . . . . . 3 18 4 . . . 2 Device 6 | . 10 14 11 9 . . 1 4 15 16 12 Storage 7 | . 14 14 11 9 9 9 6 5 5 4 3 Processor 12 | . . . 11 9 9 9 13 22 21 16 23 Hackware 7 | . . . . 8 9 10 14 11 8 3 . Protection 3 | . . . 10 . 9 . 5 4 5 3 . Energy Gun 5 | . 7 14 11 8 3 8 6 . . . 4 Energy Cannon 2 | . . . . . 7 4 2 1 . . . Ballistic Gun 5 | . 20 14 7 8 . . 2 7 10 8 3 Ballistic Cannon 1 | . . . 3 . 3 . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 5 5 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 11 27 27 37 39 46 42 55 56 58 69 47 Greatest Support 80 | 40 40 40 40 45 60 17 80 80 72 72 32 Greatest Overweight (x) 15 | 2 . . 1 2 4 5 15 1 . 7 6 Average Overweight (x) . | . . . . . 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 15 15 15 5 Average Capacity 13 | 7 9 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 7 11 12 15 15 15 15 15 15 15 15 5 Average Carried 12 | 5 7 11 14 14 14 12 14 14 14 10 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 11 12 15 15 15 13 15 15 15 2 5 Class Distribution -------------------- 47% | Mutant 24% | Hacker-Mutant 15% | Scavenger-Mutant 9% | Scavenger-Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Gunner | -4/Extension Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Matter Collected 2806 | 251 196 10 181 309 445 20 520 73 . 732 69 Remotely . | . . . . . . . . . . . . Salvage Created 3483 | . 234 . 303 620 526 196 937 73 . 432 162 Parts 167 | . 16 . 21 29 27 12 37 3 . 12 10 Haulers Intercepted 2 | . . . 1 . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . 1 2 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Combat Hostiles Destroyed 62 | . 5 . 9 12 10 3 14 1 . 5 3 Guns 37 | . 5 . 4 10 3 1 6 1 . 4 3 Cannons 20 | . . . 5 . 7 1 7 . . . . AOE 2 | . . . . 2 . . . . . . . Classes Destroyed 13 | . 1 . 3 5 1 1 2 . . . . Worker 1 | . . . . 1 . . . . . . . Builder 2 | . . . . . . 2 . . . . . Hauler 2 | . . . 1 . . . 1 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . . 1 . . . . . . Swarmer 7 | . . . 4 . . . 2 . . . 1 Grunt 27 | . 5 . 3 6 6 . 5 . . 2 . Brawler 1 | . . . . 1 . . . . . . . Sentry 15 | . . . 2 1 4 3 2 1 . 2 . Specialist 2 | . . . . 2 . . . . . . . Hunter 6 | . . . . 2 . . 3 . . 1 . Programmer 4 | . . . . . . . 2 . . . 2 Savage 1 | . . . . . . . . . . 1 . Best Kill Streak 4 | . 2 . 4 3 2 3 3 1 . 2 2 Combat Bots Only 4 | . 2 . 4 3 2 1 3 1 . 2 2 Max Kills in Single Turn 2 | . 1 . 1 2 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Hostile Shots Fired 1004 | . 56 . 42 112 96 19 208 15 . 242 214 Missed 284 | . 14 . 9 39 17 3 67 3 . 71 61 Damage Taken 12838 | . 567 . 338 1164 1270 320 1927 268 . 4091 2893 Core 3235 | . 90 . 45 187 137 78 274 . . 1099 1325 Absorbed by Shields 55 | . . . . . . . . . . 55 . Redirected to Shielding 10 | . . . 10 . . . . . . . . Core Remaining (%) 64 | 100 . 64 88 . . 26 67 100 . 4 . Volleys Fired 299 | . 40 . 26 50 46 16 55 7 . 31 28 Largest 3 | . 2 . 2 2 2 2 3 2 . 3 3 Hottest 198 | . 60 . 107 91 130 115 198 113 . 114 191 Shots Fired 587 | . 79 . 52 100 69 19 125 10 . 83 50 Gun 461 | . 79 . 36 93 20 13 92 7 . 71 50 Cannon 119 | . . . 16 4 48 6 33 3 . 9 . Launcher 6 | . . . . 3 . . . . . 3 . Special 1 | . . . . . 1 . . . . . . Kinetic 309 | . 64 . 26 54 22 . 38 7 . 79 19 Thermal 211 | . . . 24 43 30 6 80 3 . . 25 Explosive 6 | . . . . 3 . . . . . 3 . Electromagnetic 61 | . 15 . 2 . 17 13 7 . . 1 6 Robot Hit Streak 24 | . 14 . 13 21 9 22 24 7 . 21 14 Robot Miss Streak 5 | . 2 . 5 3 3 1 4 1 . 2 2 Penetration Max 1 | . . . . 1 . . . . . 1 . Secondary Targets 3 | . 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . Shots Hit Robots 435 | . 59 . 33 73 44 19 90 8 . 76 33 Core Hits 164 | . 19 . 14 28 22 8 39 4 . 21 9 Critical Kills 3 | . . . . 1 . . . . . 2 . Critical Parts Destroyed 8 | . . . . . . . . 1 . 6 1 Critical Strikes 25 | . 1 . 1 3 1 . 6 1 . 11 1 Burn 8 | . . . . 2 . . 6 . . . . Destroy 14 | . . . . 1 . . . 1 . 11 1 Blast 2 | . . . 1 . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 21 | . . . . . . . . 4 . 17 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 21 | . . . . . . . . 4 . 17 . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10057 | . 606 . 682 1559 1073 616 2004 167 . 2429 921 Guns 6850 | . 604 . 372 1255 315 300 1164 138 . 1793 909 Cannons 2349 | . . . 310 48 758 160 789 29 . 255 . Explosions 721 | . . . . 256 . 156 51 . . 258 . Melee 115 | . . . . . . . . . . 115 . Ramming 22 | . 2 . . . . . . . . 8 12 Kinetic 5024 | . 452 . 386 792 298 . 528 138 . 2038 392 Thermal 3443 | . . . 272 511 495 316 1350 29 . . 470 Explosive 514 | . . . . 256 . . . . . 258 . Electromagnetic 939 | . 152 . 24 . 280 300 126 . . 10 47 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 115 | . . . . . . . . . . 115 . Highest Corruption 4 | . . . . . . . 1 . . . 4 Average Corruption 3 | . . . . . . . 1 . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 45 | . . . 8 . . 25 12 . . . . Projectiles 19 | . . . 8 . . . 11 . . . . Explosions 26 | . . . . . . 25 1 . . . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . 2 1 4 . 4 . . . . Impact . | . . . . . . . . . . . . Kinetic 10 | . . . 2 1 3 . 4 . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 198 | . . . . 84 . 69 39 . . . 6 Shots 6 | . . . . 3 . 2 1 . . . . Rammed 5 | . 1 . . . 1 . . . . 1 2 Targets Rammed 6 | . 1 . . . 1 . . . . 2 2 Kicked 1 | . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 525 | . 9 . 28 . 433 106 525 117 . 65 234 Average Temperature 128 | . 4 . 19 . 155 42 154 63 . 30 89 Received Heat Transfer 2221 | . 318 . 81 270 747 72 213 63 . 430 27 Effects 15 | . . . . . 7 . 8 . . . . Shutdowns 7 | . . . . . 3 . 4 . . . . Energy Bleed 2 | . . . . . 2 . . . . . . Interference 2 | . . . . . . . 2 . . . . Matter Decay 2 | . . . . . . . 2 . . . . Short Circuit 1 | . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried 6 | . . . . . 2 4 . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 8 | . . . . . 1 1 5 . . . 1 Heat Transferred 6849 | . . . 592 1258 703 472 3121 37 . . 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Peak Influence 274 | . 184 . 274 197 210 88 168 66 61 264 195 Initial 118 | . . . . 115 65 69 . 21 32 24 118 Average 77 | . 98 . 146 94 98 42 48 44 39 129 123 Maximum Alert Level 1 | . . . 1 . 1 . . . . 1 . Low Security (%) 92 | 100 100 100 64 100 94 100 100 100 100 58 100 Level 1 7 | . . . 35 . 5 . . . . 41 . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 . . 3 2 . 4 2 2 3 5 Investigation 6 | . 1 . . . . . 1 . 1 2 1 Extermination 5 | . . . . . . . 2 1 . . 2 Reinforcement 8 | . 1 . . 1 . . 1 1 1 1 2 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 2 2 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Distress Signals 11 | . . . 1 3 1 . 2 . . 2 2 Communications Jammed 8 | . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . 8 Times Spotted 139 | . 9 . 13 22 15 3 20 4 3 31 19 Peak Tracking Total 9 | . 3 . 5 4 3 2 4 4 2 8 9 Tactical Retreats 16 | . 2 . 1 2 2 . 2 . . 3 4 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Traps Triggered 8 | . . . . . 1 . . 5 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Machines Disabled 6 | . . . . 1 2 . 2 . . 1 . Max in Single Turn 1 | . . . . 1 1 . 1 . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Machines Accessed 37 | . 2 . 1 3 6 6 3 2 3 9 2 Terminals 32 | . 2 . 1 3 6 6 . 1 2 9 2 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . Total Hacks 76 | . 4 . 1 8 16 9 6 9 5 15 3 Successful 39 | . 3 . . 4 13 2 4 3 3 7 . Failed 37 | . 1 . 1 4 3 7 2 6 2 8 3 Catastrophic 12 | . . . 1 . . 6 . . . 4 1 Database Lockouts . | . . . . . . . . . . . . Manual 31 | . 1 . 1 7 9 10 . . 1 1 1 Terminals 67 | . 4 . 1 8 16 9 . 7 4 15 3 Fabricators 5 | . . . . . . . 5 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 2 1 . . Terminal Hacks 30 | . 3 . . 4 10 2 . 2 2 7 . Record 6 | . 1 . . 1 . 2 . 1 1 . . Part Schematic 1 | . . . . 1 . . . . . . . Open Door 9 | . . . . . 1 . . . 1 7 . Emergency Access Points 1 | . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 4 | . 1 . . 1 2 . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . 2 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . . Seal Access 3 | . . . . . . . 1 1 1 . . Unauthorized Hacks 3 | . . . . . 3 . . . . . . Terminals 3 | . . . . . 3 . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 2 | . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used 1 | . . . . 1 . . . . . . . Hacking Detections 23 | . 1 . 1 2 2 6 2 1 2 4 2 Full Trace Events 4 | . . . . . . . 1 . 1 2 . Feedback Events 1 | . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . . 73 . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Total Allies 11 | . . . . . 1 . . . . 10 . Largest Group 6 | . . . . . 1 . . . . 6 . Highest-Rated Group 305 | . . . . . 10 . . . . 305 . Highest-Rated Ally 159 | . . . . . 10 . . . . 159 . Total Orders . | . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . . . 69 . Total Damage 1966 | . . . . . . . . . . 1966 . Kills 13 | . . . . . . . . . . 13 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Turns Passed 6835 | 66 407 265 397 712 698 915 1433 397 292 735 518 Spaces Moved 3571 | 34 162 166 152 320 350 412 710 253 194 423 395 Core 135 | 6 . . . . . . 7 . . 5 117 Treads 599 | 28 162 166 23 161 52 . 7 . . . . Legs 1731 | . . . 129 159 174 . 545 253 194 249 28 Wheels 624 | . . . . . 124 49 40 . . 169 242 Hover 5 | . . . . . . . . . . . 5 Flight 477 | . . . . . . 363 111 . . . 3 Fastest Speed 37 | 50 160 160 160 120 120 103 103 120 120 50 37 Average Speed 150 | 146 160 160 185 154 147 208 164 120 120 129 98 Slowest Speed 800 | 160 160 160 190 260 320 385 800 190 120 400 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 4 30 38 17 29 43 75 21 8 8 65 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 15 | . . . . . 2 . . 3 . 10 . Terrain Destroyed 62 | . . . 2 7 12 8 4 5 . 24 . Melee 13 | . . . . . . . . 3 . 10 . Projectile 32 | . . . 2 1 12 . 1 2 . 14 . AOE 17 | . . . . 6 . 8 3 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Ext Res Total 4449 | 47 237 166 219 444 460 444 859 328 253 513 479 Wait 258 | . 27 . 7 38 32 6 38 21 48 12 29 Move 3560 | 33 161 165 151 319 349 411 709 252 193 422 395 Hop . | . . . . . . . . . . . . Pick Up 87 | 7 5 1 14 13 9 . 17 9 4 3 5 Fast Attach 70 | 5 1 . 1 1 7 5 16 16 . 7 11 Attach 44 | 1 1 . 2 5 5 2 7 2 2 12 5 Detach 3 | . . . . . . . . . . . 3 Swap 37 | 1 1 . 6 6 4 2 7 6 3 1 . Drop 59 | . . . 12 12 7 2 10 11 3 1 1 Fire 299 | . 40 . 26 50 46 16 55 7 . 31 28 Melee 21 | . . . . . . . . 4 . 17 . Ram 3 | . . . . . . . . . . 1 2 Kick 1 | . . . . . . . . . . 1 . Crush 2 | . 1 . . . 1 . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 12) 474 | -10/Materials | Entered Mines 488 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 725 | -10/Mines | Discovered new exit (range 8) 739 | -10/Mines | Entered Materials 739 | -9/Materials | Evolved 2 slots: Utility x2 1109 | -9/Materials | Discovered new exit (range 13) 1136 | -9/Materials | Entered another Materials area 1136 | -8/Materials | Evolved 2 slots: Propulsion x2 1137 | -8/Materials | Identified exit to Storage 1463 | -8/Materials | Build established: Scavenger-Mutant 1848 | -8/Materials | Entered Storage 1875 | -8/Storage | Lost 4 parts (2n1u1w) 2223 | -8/Storage | Core integrity fell below 50% 2280 | -8/Storage | Lost 3 parts (3n) 2443 | -8/Storage | Garrison activated, responded to threat 2541 | -8/Storage | Used back door to open Recycling access 2541 | -8/Storage | Discovered new exit (range 5) 2546 | -8/Storage | Entered Recycling 2570 | -8/Recycling | Build established: Mutant 2656 | -8/Recycling | Lost 4 parts (1p1n1u1w) 3428 | -8/Recycling | Discovered new exit (range 9) 3461 | -8/Recycling | Entered Factory 3461 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 3681 | -6/Factory | Build established: Hacker-Mutant 3723 | -6/Factory | Lost 6 parts (4n1u1w) 3815 | -6/Factory | Fabricated Hacking Suite? 4112 | -6/Factory | Lost 3 parts (2n1u) 4330 | -6/Factory | Spotted B-75 Beast 4357 | -6/Factory | Lost 7 parts (1p2n2u2w) 4891 | -6/Factory | Discovered new exit (range 4) 4894 | -6/Factory | Entered another Factory area 4894 | -5/Factory | Evolved 2 slots: Utility x2 5283 | -5/Factory | Discovered new exit (range 8) 5291 | -5/Factory | Entered another Factory area 5291 | -4/Factory | Evolved 2 slots: Utility x2 5514 | -4/Factory | Imp. System Shield fried by hacking feedback 5573 | -4/Factory | Discovered new exit (range 10) 5583 | -4/Factory | Entered Extension 5654 | -4/Extension | Rescued A7 5673 | -4/Extension | Rescued a captive Derelict 5894 | -4/Extension | Rescued a captive Derelict 5907 | -4/Extension | Rescued a captive Derelict 5957 | -4/Extension | Rescued a captive Derelict 6002 | -4/Extension | Spotted B-86 Titan 6021 | -4/Extension | Spotted B-86 Titan 6067 | -4/Extension | Lost 4 allies 6095 | -4/Extension | Core integrity fell below 50% 6124 | -4/Extension | Lost 20 parts (2p3n8u7w) 6130 | -4/Extension | Core integrity fell below 20% 6160 | -4/Extension | Rescued a captive Derelict 6161 | -4/Extension | Rescued a captive Derelict 6221 | -4/Extension | Rescued a captive Derelict 6245 | -4/Extension | Lost 3 parts (2u1w) 6255 | -4/Extension | Rescued a captive Derelict 6256 | -4/Extension | Rescued a captive Derelict 6285 | -4/Extension | Discovered new exit (range 10) 6288 | -4/Extension | Discovered new exit (range 6) 6312 | -4/Extension | Lost 3 allies 6316 | -4/Extension | Identified exit to Research 6318 | -4/Extension | Entered Research 6318 | -3/Research | Evolved 2 slots: Weapon x2 6331 | -3/Research | Build established: Mutant 6439 | -3/Research | Spotted B-86 Titan 6757 | -3/Research | Core integrity fell below 50% 6781 | -3/Research | Lost 15 parts (1p4n7u3w) 6809 | -3/Research | Core integrity fell below 20% 6835 | -3/Research | Found Prototype Slashing Weapon 6835 | -3/Research | Identified Nanosword 6836 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- W-44 Eye sends out distress signal. Slug penetrates Wall. Slug penetrates Terminal. Dropped Imp. Antigrav System. Slug penetrates Wall. System corrupted: Energy discharge (-6). Slug penetrates Wall. Penetrated by Slug. W-44 Eye suffers critical hit (Destroy). W-44 Eye destroyed. Penetrated by Slug. Acquired Antigrav System. Penetrated by Slug. Acquired Antigrav System. Penetrated by Slug. LS8GCSUHH3W ,7JZUQQ9BD