Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:52:18 Player: Shin Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (83) 415 Value Destroyed (3004) 3004 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9019 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 99/100 System Corruption 75% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Zhirov Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Weapon Shielding Focal Shield Improved Thermal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Improved Treads Carbon-fiber Leg Biometal Leg > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Targeting Computer Improved Transmission Jammer Experimental Weapon Shielding > --- WEAPON ----------- Heavy Laser HERF Cannon > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Advanced Heat Sink High-capacity Matter Pod Improved Weapon Cycler Focal Shield Improved Thermal Shield Point Defense System Transdimensional Reconstructor Plasma Rifle Heavy Shock Bomb Launcher Smartbomb Launcher Advanced Datajack [Rating: 79] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . 2 1 . 2 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 160 | 7 5 31 12 8 27 20 13 16 21 Power 20 | 1 . 3 1 2 2 5 1 3 2 Engine 10 | 1 . 3 1 2 1 . . 2 . Core 9 | . . . . . 1 5 1 1 1 Reactor 1 | . . . . . . . . . 1 Propulsion 30 | 2 1 7 2 3 7 3 2 2 1 Treads 8 | . . 3 . . 4 . . 1 . Leg 8 | 2 . . . . 3 1 . 1 1 Wheel 6 | . 1 2 . . . 1 2 . . Hover 1 | . . . . 1 . . . . . Flight 7 | . . 2 2 2 . 1 . . . Utility 57 | 2 2 11 8 1 10 8 3 6 6 Device 33 | 2 1 6 4 . 4 6 3 4 3 Storage 10 | . 1 1 2 1 1 2 . 1 1 Processor 8 | . . 1 2 . 5 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . 3 . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 53 | 2 2 10 1 2 8 4 7 5 12 Energy Gun 13 | 1 . 5 . . 1 1 1 2 2 Energy Cannon 6 | . . . . . . . 1 1 4 Ballistic Gun 14 | 1 . 2 . 1 6 2 1 1 . Ballistic Cannon 4 | . 1 . . . . . 2 . 1 Launcher 9 | . . . . 1 1 1 2 1 3 Special Weapon 4 | . 1 3 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 2 Unidentified Prototypes 6 | . . . . 1 . . . . 5 Corrupted Parts 15 | . . . . . 3 . . 9 3 System Corruption 68 | . . . . . 7 . . 55 6 Parts Lost 77 | . 5 16 . 1 19 6 3 8 19 Power 9 | . 1 1 . . 2 1 . 1 3 Propulsion 23 | . 1 5 . 1 7 2 1 3 3 Utility 26 | . 1 5 . . 7 1 2 3 7 Weapon 19 | . 2 5 . . 3 2 . 1 6 Highest Loss Streak 19 | . 5 5 . 1 14 4 3 5 19 To Critical Strikes 2 | . . . . . 2 . . . . Average Slot Usage (%) 85 | . 96 85 85 76 69 95 96 77 77 Engine 4 | . 12 6 9 7 3 . . 4 4 Core 4 | . . . . . 2 9 11 5 3 Treads 3 | . . 9 . . 1 . . 2 4 Leg 6 | . 27 1 . . 4 12 6 . 7 Wheel 3 | . . 3 . . . 3 14 3 . Flight 3 | . . 2 27 24 11 3 . . . Device 19 | . 22 12 17 23 19 11 22 23 26 Storage 9 | . 5 17 9 7 4 9 5 11 10 Processor 9 | . . 3 13 1 12 23 16 5 4 Protection 1 | . . 6 . . . . . 2 . Energy Gun 4 | . . 9 . . 1 4 4 4 2 Energy Cannon 1 | . . . . . . . 4 3 2 Ballistic Gun 5 | . 11 9 . . 4 10 3 1 . Ballistic Cannon 1 | . 12 . . . . . 1 . . Naked Turns . | . . . . . . . . . . Heaviest Build 79 | 8 14 23 14 26 36 49 61 79 74 Greatest Support 75 | 20 20 40 24 27 60 75 36 26 43 Greatest Overweight (x) 9 | . . 7 . 1 4 7 2 7 9 Average Overweight (x) 1 | . . . . . . 2 1 5 1 Largest Inventory Capacity 15 | 5 8 8 10 10 10 15 15 15 15 Average Capacity 11 | 5 6 8 8 8 8 7 15 15 14 Most Carried 15 | 5 8 8 8 10 10 15 15 14 15 Average Carried 9 | 3 5 7 7 8 7 6 14 11 13 Final Capacity 15 | 5 8 8 8 10 5 15 15 15 5 Final Carried 15 | 5 7 8 8 10 5 15 14 12 5 Class Distribution -------------------- 51% | Scavenger-Mutant 21% | Scavenger-Gunner 20% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Matter Collected 2935 | 288 242 563 . 42 366 600 308 379 147 Remotely . | . . . . . . . . . . Salvage Created 3654 | 60 157 794 . 58 113 647 645 707 473 Parts 158 | 5 13 45 . 6 7 31 25 20 6 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 20 7 . Prevented 15 | . . . . . . . . 10 5 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Combat Hostiles Destroyed 71 | 1 5 16 . 3 5 14 17 10 . Guns 38 | 1 1 12 . . 1 14 6 3 . Cannons 11 | . 4 . . . . . 4 3 . AOE 20 | . . 4 . 3 4 . 7 2 . Classes Destroyed 12 | 2 1 7 . . . 2 . . . Worker 3 | . 1 1 . . . 1 . . . Builder 1 | . . 1 . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 2 | . . . . . . 2 . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . 1 . 1 . . . . . Swarmer 28 | . . 4 . 3 4 13 4 . . Grunt 32 | 1 5 5 . . . 1 12 8 . Brawler 2 | . . 1 . . . . . 1 . Duelist 1 | . . 1 . . . . . . . Sentry 8 | . . 5 . . 1 . 1 1 . Best Kill Streak 6 | 2 2 6 . 4 4 4 6 3 . Combat Bots Only 6 | 1 2 6 . 3 4 4 6 3 . Max Kills in Single Turn 3 | 1 1 3 . 3 2 2 3 1 . Gunslinging 1 | . . . . . . 1 . . . Exploded 3 | . . 3 . 3 2 . 3 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Damage Taken 9153 | 32 633 1444 28 98 2541 875 559 1076 1867 Core 2245 | 10 145 277 . . 835 106 28 115 729 Absorbed by Shields 277 | . . . . . . . 190 87 . Redirected to Shielding 157 | . . 12 . . . . . . 145 Core Remaining (%) 60 | 96 38 30 100 100 1 . . . . Volleys Fired 253 | 6 21 80 . 2 19 29 27 35 34 Largest 3 | 2 2 2 . 1 1 3 3 3 1 Hottest 250 | 60 135 80 . 33 69 120 231 250 88 Shots Fired 454 | 12 39 147 . 2 19 70 52 79 34 Gun 325 | 12 14 136 . . 15 70 34 42 2 Cannon 83 | . 21 . . . . . 13 22 27 Launcher 31 | . . . . 2 4 . 5 15 5 Special 15 | . 4 11 . . . . . . . Kinetic 214 | 6 35 69 . . 12 52 20 20 . Thermal 142 | 6 4 51 . . 3 18 27 31 2 Explosive 13 | . . . . 2 4 . 5 . 2 Electromagnetic 85 | . . 27 . . . . . 28 30 Robot Hit Streak 22 | 7 14 22 . 1 5 17 11 9 18 Robot Miss Streak 6 | 1 2 3 . 1 3 5 6 4 1 Penetration Max 1 | . . . . . 1 . . 1 . Secondary Targets 2 | . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . Shots Hit Robots 344 | 8 30 117 . 2 10 53 38 52 34 Core Hits 195 | 3 9 41 . 4 7 57 38 23 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 1 . . . 1 . Critical Strikes 11 | . 1 6 . 1 . 1 1 1 . Burn 5 | . . 4 . . . 1 . . . Destroy 2 | . . 1 . . . . . 1 . Blast 2 | . 1 . . . . . 1 . . Smash 1 | . . . . 1 . . . . . Sever 1 | . . 1 . . . . . . . Melee Attacks 7 | . . . . 1 . . . . 6 Impact 1 | . . . . 1 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7902 | 88 495 1532 . 240 526 1003 1904 1550 564 Guns 3683 | 88 147 1140 . . 183 1003 415 707 . Cannons 1453 | . 276 . . . . . 361 430 386 Explosions 2550 | . . 296 . 222 313 . 1128 413 178 Melee 18 | . . . . 18 . . . . . Ramming 30 | . . . . . 30 . . . . Kinetic 2569 | 36 423 480 . . 165 754 280 431 . Thermal 2098 | 52 72 760 . . 18 249 496 451 . Explosive 1775 | . . . . 222 313 . 1128 . 112 Electromagnetic 1412 | . . 292 . . . . . 668 452 Impact 18 | . . . . 18 . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 75 | . . 2 . . 9 . . 59 75 Average Corruption 27 | . . 2 . . 4 . . 18 62 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 102 | . . 8 . . 6 . . 33 55 Message Errors 26 | . . 3 . . 5 . . 6 12 Matter Fused 21 | . . . . . 1 . . 9 11 Heat Flow Errors 12 | . . . . . . . . 9 3 Energy Discharges 4 | . . 1 . . . . . 1 2 Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 16 | . . 1 . . . . . 4 11 Data Loss (major) 6 | . . 1 . . . . . . 5 Misfires 7 | . . 1 . . . . . 1 5 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . 3 5 Overload Shots . | . . . . . . . . . . Overflow Damage 182 | . . . . 25 22 . 55 . 80 Projectiles 76 | . . . . . . . . . 76 Explosions 88 | . . . . 7 22 . 55 . 4 Melee 18 | . . . . 18 . . . . . Knockbacks 7 | . 7 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . 7 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 393 | . . 74 . 83 14 . 39 55 128 Shots 17 | . . 3 . 2 1 . 3 3 5 Rammed 19 | . . . . . 19 . . . . Targets Rammed 19 | . . . . . 19 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 510 | 18 130 197 . . 54 . 273 510 54 Average Temperature 127 | 15 49 56 . . 27 . 88 237 54 Received Heat Transfer 2248 | 18 366 534 18 . 294 36 197 686 99 Effects 2 | . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 2 1 Combat Hostiles 3 | . . . . . . . . 2 1 Parts Fried 10 | . . . . 4 . . . 5 1 Impact Corruptions 1 | . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | . . 10 . . . 1 2 . . Heat Transferred 4154 | 125 150 1844 . . 37 555 703 740 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Peak Influence 512 | 25 150 256 213 145 512 350 . . . Initial 91 | . 16 24 63 49 70 91 . . . Average 170 | 7 76 99 104 81 371 229 . . . Maximum Alert Level 2 | . . 1 1 . 2 1 . . . Low Security (%) 67 | 100 100 87 99 100 26 38 . . . Level 1 24 | . . 12 . . 22 61 . . . Level 2 7 | . . . . . 51 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 2 1 . 1 4 . . . Investigation 2 | . 1 1 . . . . . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . 1 1 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Distress Signals 5 | . 1 . 1 . 1 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | 1 12 28 14 4 14 17 17 16 3 Peak Tracking Total 11 | 1 5 6 11 3 5 5 6 4 3 Tactical Retreats 18 | . 3 4 2 . 2 1 . 6 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Traps Triggered 2 | . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Machines Disabled 16 | . . . . . 13 . . . 3 Max in Single Turn 9 | . . . . . 9 . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Machines Accessed 26 | . 5 2 1 1 3 5 . . 9 Terminals 14 | . 4 2 1 1 2 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 24 6 3 2 9 13 . . 48 Successful 77 | . 15 2 2 1 3 6 . . 48 Failed 28 | . 9 4 1 1 6 7 . . . Catastrophic 4 | . 1 . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . 7 2 . . 3 1 . . 1 Terminals 50 | . 22 6 3 2 8 9 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 71 | . 12 2 2 1 2 4 . . 48 Record 38 | . . . . . . 2 . . 36 Part Schematic 4 | . . . . . . . . . 4 Robot Analysis 4 | . . . . . . . . . 4 Prototype ID Bank 6 | . 2 . . . . . . . 4 Open DSF 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . 1 . 1 . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . Disarm Traps 2 | . 2 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Zone Layout 4 | . 2 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals 2 | . 1 . . . 1 . . . . Botnet 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 14 | . 4 2 1 . 3 4 . . . Full Trace Events 3 | . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . 4 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 4 | . . . . . . . . . 4 parse_system 4 | . . . . . . . . . 4 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Robot Analysis Total 4 | . . . . . . . . . 4 Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Turns Passed 5625 | 104 394 965 122 116 461 841 750 944 928 Spaces Moved 3469 | 75 224 448 291 204 439 520 597 349 322 Core 45 | 32 . 1 . . 7 . . . 5 Treads 378 | . . 239 . . 38 39 . 62 . Legs 640 | 43 199 . . . 20 34 . 27 317 Wheels 1494 | . 25 166 . . . 446 597 260 . Hover 80 | . . . . 80 . . . . . Flight 832 | . . 42 291 124 374 1 . . . Fastest Speed 26 | 50 80 80 29 26 26 110 101 120 100 Average Speed 125 | 90 115 140 29 42 75 131 106 226 248 Slowest Speed 620 | 120 120 400 29 120 250 620 120 400 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . 2 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Teleports 1 | . . . . . . . . . 1 Exploration Rate (%) 32 | 7 40 39 25 4 12 9 65 52 68 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . . . 1 3 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 184 | . . 5 . 28 70 . 76 4 1 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . 4 4 . AOE 176 | . . 5 . 28 70 . 72 . 1 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Total 4301 | 99 312 642 327 230 533 624 671 438 425 Wait 191 | . 52 44 12 . 20 23 10 24 6 Move 3454 | 74 223 447 286 201 438 519 596 348 322 Hop 3 | . . . 2 1 . . . . . Pick Up 118 | 12 6 30 6 8 4 19 10 11 12 Fast Attach 39 | . 3 2 2 3 16 10 3 . . Attach 102 | 7 2 24 6 4 10 5 7 14 23 Detach 14 | . . . 3 2 2 1 . 1 5 Swap 21 | . . 5 4 1 1 5 3 2 . Drop 72 | . 5 10 6 7 4 13 15 3 9 Fire 253 | 6 21 80 . 2 19 29 27 35 34 Melee 7 | . . . . 1 . . . . 6 Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 18 | . . . . . 18 . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Core integrity fell below 50% 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Utility x2 508 | -9/Materials | Lost 5 parts (1p1n1u2w) 683 | -9/Materials | Lost 4 parts (1n1u2w) 754 | -9/Materials | Lost 3 parts (1p1n1u) 882 | -9/Materials | Lost 5 parts (2n2u1w) 1029 | -9/Materials | Build established: Scavenger-Mutant 1195 | -9/Materials | Core integrity fell below 50% 1264 | -9/Materials | Discovered new exit (range 6) 1436 | -9/Materials | Discovered new exit (range 10) 1464 | -9/Materials | Entered another Materials area 1464 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -8/Materials | Discovered new exit (range 11) 1586 | -8/Materials | Entered Factory 1586 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1586 | -7/Factory | Discovered new exit (range 9) 1596 | -7/Factory | Identified exit to DSF 1702 | -7/Factory | Entered another Factory area 1702 | -6/Factory | Evolved 2 slots: Utility x2 1925 | -6/Factory | Spotted B-75 Beast 1953 | -6/Factory | Discovered new exit (range 20) 1956 | -6/Factory | Lost 3 parts (1p1n1u) 1998 | -6/Factory | Core integrity fell below 50% 2021 | -6/Factory | Core integrity fell below 20% 2034 | -6/Factory | Build established: Mutant 2068 | -6/Factory | Lost 14 parts (1p5n5u3w) 2163 | -6/Factory | Entered another Factory area 2163 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2167 | -5/Factory | Identified exit to DSF 2342 | -5/Factory | Lost 4 parts (1p2n1u) 2581 | -5/Factory | Build established: Scavenger-Gunner 2610 | -5/Factory | Discovered new exit (range 21) 2719 | -5/Factory | Garrison activated, responded to threat 2807 | -5/Factory | Discovered new exit (range 21) 3004 | -5/Factory | Entered Upper Caves 3354 | -5/Upper Caves | Build established: Scavenger-Mutant 3621 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3643 | -5/Upper Caves | Discovered new exit (range 15) 3700 | -5/Upper Caves | Lost 3 parts (1n2u) 3754 | -5/Upper Caves | Entered another Upper Caves area 3850 | -5/Upper Caves | Lost 5 parts (1p2n2u) 3934 | -5/Upper Caves | Encountered a Warlord checkpoint 3958 | -5/Upper Caves | Learned 4 Factory zone layouts 4201 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4233 | -5/Upper Caves | System corruption reached 10% 4380 | -5/Upper Caves | Learned location of Armory (-3) 4544 | -5/Upper Caves | System corruption reached 30% 4585 | -5/Upper Caves | Discovered new exit (range 14) 4698 | -5/Upper Caves | Entered Zhirov 4698 | -5/Zhirov | Discovered new exit (range 3) 4770 | -5/Zhirov | Met Zhirov 4907 | -5/Zhirov | Learned location of Quarantine (-2) 4907 | -5/Zhirov | Learned location of Testing (-3) 4907 | -5/Zhirov | Learned location of Command (-1) 4930 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5335 | -5/Zhirov | Found Alien Artifact 5346 | -5/Zhirov | Identified Transdimensional Reconstructor 5346 | -5/Zhirov | Warped through subspace 5430 | -5/Zhirov | Found Alien Artifact 5449 | -5/Zhirov | Identified Integrated Reactor 5449 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5575 | -5/Zhirov | Attacked by Zhirov 5598 | -5/Zhirov | Core integrity fell below 50% 5602 | -5/Zhirov | Cloak Generator disabled 5617 | -5/Zhirov | Zhirov warped through subspace 5626 | -5/Zhirov | Zhirov detonated his lab 5626 | -5/Zhirov | Core destroyed Last Messages --------------- Perun, Svarog, deal with this and buy us some time to salvage what we can. [Achievement: Exposed] 05604_ Adv. Energy Well destroyed. 05605_ Held in stasis. 05606_ System corrupted: Hvy. Shock Bomb Launcher failed to launch. 05607_ System corrupted: Matter fused (-5). 05608_ System corrupted: Hvy. Shock Bomb Launcher failed to launch. 05610_ Held in stasis. 05613_ Enhanced Grunt warps into view. 05614_ Zhirov: "Looks like we have to say goodbye to this place, and you." 05614_ Chain reaction triggered in Com. Particle Reactor. 05614_ Zhirov's Workstation disabled. 05614_ Hvy. Shock Bomb Launcher destroyed. 05615_ Enhanced Grunt warps into view. 05617_ Zhirov warps through subspace. 05617_ Cryofiber Web destroyed. 05618_ Perun warps through subspace. 05620_ Enhanced Grunt warps into view. 05621_ Svarog warps through subspace. 05626_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????######????????????????? | | ?????????????????? # ????????????????? | | ???????????????? ????????????????? | | ?????????????? ????????????????? | | ?????????????? ????????????????? | | ????????????? ????????????????? | | ????????????? ????????????????? | | ???????????? ????????????????? | | ???????????? ????????????????? | | ???????????? ????????????????? | | ??????##### ##?????#####?????? | | ??????#"" #????## ###???? | | #####?#" ###### < ##??? | | X"X"#?#" % ;# #??? | | X#?#" % @ #??? | | "#### ! #??? | | " %! g ## ###??? | | ###+#### #########????? | | ??# #?#"" #???????????? | | ### #?##" # #???????????? | | + #??#" # ##???????????? | | ###??## # ##????????????? | | XX#?????# #? ##?????????????? | | ###?????# #? ??????????????? | | ?######## ### ## ??????????????? | | ?#"X # # """# ??????????????? | | ?#" # # """"## #?????????????? | | ?#"" # # """## #?????????????? | | ?#"" + + ""#?? ##?????????????? | | ?#"" ""# # """#???? #???????????????? | | ?#"""""# # """"#????????????????????????? | | ?#"""""# #X""""#????????????????????????? | | ?########++########????????????????????????? | | ?#" """"#????????????????????????? | | ?#"" ] "#????????????????????????? | | ?#" %** " "* "#????????????????????????? | | ?# %%"%!"! " "#????????????????????????? | | ?# % %"]]" " "#????????????????????????? | | ?##################????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 46 Energy Capacity 865 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: TH 25 Core Shielding 20 Weapon Shielding 90 Point Defense Rating 80 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 15 Recoil Reduction 2 Item Schematics ----------------- Core Shielding | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Exposed Subspace Traveler The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HeatThermalBooster Manual? 0 Play Time 01:58:40 Cumulative 52.7 hours Start 2022.03.18 @ 19:43:27 End 2022.03.18 @ 21:52:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9ffa5af-88b1-4c51-b53a-3cd256ccb736