Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 22:37:32 Player: khaki-45e Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (2040) 2040 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7565 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Improved Heat Sink Advanced Targeting Computer Hacking Suite Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Compact Battery Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Shield Generator Hacking Suite Improved System Shield > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Advanced Targeting Computer Hacking Suite Hacking Suite Wave Gun Wave Gun Spear [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Wave Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 8 | . . 2 1 1 2 . . . 2 Weapon . | . . . . . . . . . . Parts Attached 83 | 7 8 16 22 23 5 . . 1 1 Power 13 | 1 1 3 3 3 . . . 1 1 Engine 9 | 1 1 2 3 2 . . . . . Core 4 | . . 1 . 1 . . . 1 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 3 5 4 7 3 . . . . Treads 1 | . . 1 . . . . . . . Leg 10 | 2 3 4 1 . . . . . . Wheel . | . . . . . . . . . . Hover 5 | . . . 3 2 . . . . . Flight 8 | . . . . 5 3 . . . . Utility 23 | 2 2 4 8 5 2 . . . . Device 11 | 1 . 4 4 2 . . . . . Storage 5 | 1 1 . 1 2 . . . . . Processor 2 | . 1 . 1 . . . . . . Hackware 3 | . . . . 1 2 . . . . Protection 2 | . . . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 4 7 8 . . . . . Energy Gun 7 | 1 . 1 2 3 . . . . . Energy Cannon 3 | . . 2 1 . . . . . . Ballistic Gun 5 | 1 1 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 . 1 2 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 2 | . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 3 . . . . . Parts Lost 23 | . 1 8 4 1 . 2 . 2 5 Power 6 | . 1 2 1 1 . . . . 1 Propulsion 4 | . . 2 . . . . . . 2 Utility 7 | . . 1 1 . . 1 . 2 2 Weapon 6 | . . 3 2 . . 1 . . . Highest Loss Streak 8 | . 1 8 1 1 . 2 . 2 5 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | 2 8 8 9 9 9 10 10 10 9 Power . | . 1 . 1 . 1 1 1 1 . Propulsion 1 | . 1 1 1 1 1 2 2 2 1 Utility 5 | . 4 6 7 5 4 4 4 4 4 Weapon 1 | . 1 . . 1 2 3 3 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . 1 2 2 4 . . . 1 4 Power 1 | . . . . . . . . 1 . Propulsion 4 | . 1 1 1 1 . . . . . Utility 9 | . . 1 1 3 . . . . 4 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 88 94 91 90 73 66 52 27 Engine 6 | . 13 7 7 4 6 6 6 . . Core 1 | . . 2 1 2 . . . 3 4 Leg 9 | . 28 14 9 . . . . . . Hover 7 | . . . 16 13 . . . . . Flight 5 | . . . . 15 23 13 13 13 10 Device 15 | . 9 18 16 15 20 20 20 9 . Storage 10 | . 14 11 9 10 13 13 13 11 4 Processor 7 | . 4 11 9 7 6 6 6 5 . Hackware 2 | . . . . 6 12 9 6 6 4 Protection 2 | . . . 7 3 . . . . . Energy Gun 2 | . 3 . 2 3 3 . . . . Energy Cannon 4 | . . 11 5 . . . . . . Ballistic Gun 4 | . 14 5 5 . . . . . . Launcher 2 | . 9 2 . 3 1 1 . . . Peak Build Rating 59 | 7 8 21 34 50 59 59 52 54 38 Average Rating 26 | 5 7 13 29 41 52 56 52 45 34 On Entrance 31 | . 7 8 21 33 49 59 52 52 34 Avg Prop Armor Cover (%) 7 | . . 7 . . . . . . . Naked Turns 9 | . . . . . . . . . 9 Heaviest Build 32 | 12 19 27 30 32 28 28 21 26 20 Greatest Support 51 | 20 20 34 51 36 32 32 32 32 26 Greatest Overweight (x) 7 | . . 7 6 2 . . . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 Average Carried 9 | 2 8 8 9 9 9 10 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 10 10 5 Class Distribution -------------------- 60% | Mutant 22% | Scavenger-Mutant 11% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Matter Collected 1805 | 252 265 388 393 404 97 . . 6 . Remotely . | . . . . . . . . . . Salvage Created 2730 | 17 609 886 803 313 102 . . . . Parts 177 | 2 40 60 47 17 11 . . . . Haulers Intercepted 11 | . 2 3 3 3 . . . . . Recyclers Shooed 5 | . 3 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Combat Hostiles Destroyed 57 | . 16 17 17 3 4 . . . . Guns 13 | . 3 6 3 1 . . . . . Cannons 17 | . . 4 13 . . . . . . AOE 27 | . 13 7 1 2 4 . . . . Classes Destroyed 15 | 1 7 2 2 1 2 . . . . Worker 10 | . 2 2 2 4 . . . . . Builder 1 | . . . . . 1 . . . . Tunneler 3 | 1 . 1 1 . . . . . . Hauler 11 | . 2 3 3 3 . . . . . Recycler 7 | . 2 4 . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 9 | . 2 4 2 . 1 . . . . Swarmer 22 | . 6 8 8 . . . . . . Cutter 3 | . . . . . 3 . . . . Grunt 26 | . 10 8 5 2 1 . . . . Brawler 1 | . . . 1 . . . . . . Sentry 3 | . . 1 2 . . . . . . Hunter 1 | . . . 1 . . . . . . Programmer 1 | . . . . 1 . . . . . Best Kill Streak 12 | 1 6 12 6 3 3 . . . . Combat Bots Only 7 | . 3 7 6 2 3 . . . . Max Kills in Single Turn 4 | 1 3 4 1 2 2 . . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 2 1 1 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Hostile Shots Fired 450 | . 37 118 86 25 28 . . 30 126 Missed 167 | . 15 46 26 7 18 . . 14 41 Hits 283 | . 22 72 60 18 10 . . 16 85 Melee 14 | . . . . . . . . 14 . Projectile 269 | . 22 72 60 18 10 . . 2 85 AOE 6 | . 2 . . . 1 . . 3 . Critical Strikes 15 | . . 2 3 1 1 . . 6 2 Actively Blocked 1 | . . . 1 . . . . . . Damage Taken 4357 | . 350 858 813 291 180 59 . 360 1446 Core 1781 | . 81 254 152 50 52 . . 183 1009 Absorbed by Shields 151 | . . . . 18 35 22 . 76 . Redirected to Shielding 108 | . . . 108 . . . . . . Regen/Repaired (Parts) 98 | . 30 . 41 27 . . . . . Core Remaining (%) 73 | 100 67 36 72 92 . . . 72 . Volleys Fired 268 | 6 62 62 86 35 6 11 . . . Largest 2 | 2 2 2 2 1 1 1 . . . Hottest 136 | 70 70 136 136 81 39 39 . . . Shots Fired 380 | 12 80 95 141 35 6 11 . . . Gun 217 | 12 66 46 70 23 . . . . . Cannon 108 | . . 38 70 . . . . . . Launcher 55 | . 14 11 1 12 6 11 . . . Special . | . . . . . . . . . . Kinetic 144 | 6 53 42 43 . . . . . . Thermal 176 | 6 13 38 96 23 . . . . . Explosive 50 | . 14 11 . 8 6 11 . . . Electromagnetic 10 | . . 4 2 4 . . . . . Robot Hit Streak 17 | 5 17 10 6 7 3 6 . . . Robot Miss Streak 4 | 2 3 4 4 3 3 2 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 218 | 9 48 49 78 24 3 7 . . . Core Hits 165 | 2 44 48 34 18 15 4 . . . Critical Kills 3 | . . 1 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 10 | . 2 1 4 3 . . . . . Burn 7 | . 2 . 2 3 . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 2 | . . 1 1 . . . . . . Melee Attacks 15 | . . . 6 9 . . . . . Impact 6 | . . . 6 . . . . . . Slashing 3 | . . . . 3 . . . . . Piercing 6 | . . . . 6 . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7857 | 94 1520 1465 1825 1269 770 910 . . 4 Guns 1787 | 94 414 308 563 408 . . . . . Cannons 1129 | . . 368 761 . . . . . . Explosions 4637 | . 1106 771 340 740 770 910 . . . Melee 282 | . . . 161 121 . . . . . Ramming 22 | . . 18 . . . . . . 4 Kinetic 909 | 43 280 262 324 . . . . . . Thermal 2223 | 51 134 368 1262 408 . . . . . Explosive 4209 | . 1106 771 . 652 770 910 . . . Electromagnetic 212 | . . 46 78 88 . . . . . Impact 161 | . . . 161 . . . . . . Slashing . | . . . . . . . . . . Piercing 121 | . . . . 121 . . . . . Highest Corruption 5 | . 4 . . 1 . 5 5 5 4 Average Corruption 2 | . 2 . . 1 . 5 5 5 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 19 | . 11 . . 4 . 2 1 1 . Message Errors 4 | . 2 . . . . 1 . 1 . Matter Fused 6 | . 4 . . 1 . 1 . . . Heat Flow Errors 1 | . 1 . . . . . . . . Energy Discharges 2 | . . . . 1 . . 1 . . Parts Fused 3 | . 3 . . . . . . . . Data Loss (minor) 1 | . 1 . . . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . Alerts 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 309 | . 16 23 167 58 24 21 . . . Projectiles 14 | . . 14 . . . . . . . Explosions 208 | . 16 9 80 58 24 21 . . . Melee 87 | . . . 87 . . . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 409 | . . 148 152 25 . 82 . . 2 Shots 13 | . . 6 2 2 . 3 . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 5 | . . 4 . . . . . . 1 Kicked 4 | . . 4 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 496 | 90 119 144 496 235 19 . . . . Average Temperature 81 | 37 45 35 119 88 5 . . . . Received Heat Transfer 778 | . 144 276 180 87 82 . . . 9 Effects 7 | . . . 7 . . . . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 3 | . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . Impact Corruptions 3 | . . . 3 . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 . 2 2 . . . . . Heat Transferred 4418 | 148 555 666 2235 814 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Maximum Alert Level 2 | . 1 1 1 1 2 . . . . Low Security (%) 72 | 100 69 67 50 92 57 100 100 100 100 Level 1 27 | . 30 32 49 7 41 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 414 | 5 277 248 331 246 414 173 98 66 95 Initial 155 | . . 103 70 107 35 155 98 61 29 Average 140 | . 127 164 190 115 164 153 97 56 20 Influence Increases 3110 | 5 523 615 677 545 509 56 . 15 165 Destroy 0b10 Robot/C 1140 | . 320 340 340 60 80 . . . . Destroy 0b10 Robot/NC 220 | 5 45 80 40 40 10 . . . . Destroy Leader 250 | . 68 74 80 16 12 . . . . Successful Hack 171 | . 15 5 11 76 64 . . . . Disable Machine 225 | . 15 45 75 90 . . . . . Destroy Structure 279 | . 60 71 26 23 43 56 . . . Partial Spotted 90 | . . . 45 45 . . . . . Lose Combat Pursuer 735 | . . . 60 195 300 . . 15 165 Influence Decreases 3055 | 5 278 692 609 709 137 359 53 47 166 Entered New Map 792 | . . 142 98 129 37 289 43 27 27 Time Decay 1923 | 5 278 470 471 470 100 30 10 . 89 Search Patrol Dispatched 100 | . . . . 100 . . . . . Lost Part 220 | . . 80 40 10 . 20 . 20 50 Lost Ally 20 | . . . . . . 20 . . . Squads Dispatched 27 | . 2 3 3 12 5 . . 1 1 Investigation 10 | . 2 1 1 2 3 . . . 1 Extermination 4 | . . . . 4 . . . . . Reinforcement 11 | . . 2 1 5 2 . . 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . 1 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . 1 . . . . . Construction Impeded 2 | . . 1 . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Distress Signals 8 | . 1 1 3 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 147 | . 19 27 29 21 22 5 . 5 19 Peak Tracking Total 11 | . 4 10 7 5 9 5 . 4 11 Tactical Retreats 21 | . . . 3 7 6 . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Traps Triggered 8 | . 1 . 1 2 1 . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Machines Disabled 15 | . 1 3 5 6 . . . . . Max in Single Turn 2 | . 1 2 2 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Machines Accessed 32 | . 6 1 4 13 5 . 2 . 1 Terminals 15 | . 3 1 1 6 3 . 1 . . Fabricators 5 | . . . . 3 2 . . . . Repair Stations 5 | . 1 . 2 2 . . . . . Recycling Units 3 | . 2 . . 1 . . . . . Scanalyzers 4 | . . . 1 1 . . 1 . 1 Garrison Access . | . . . . . . . . . . Total Hacks 79 | . 14 4 13 27 15 . 4 . 2 Successful 45 | . 8 1 9 16 7 . 4 . . Failed 33 | . 6 3 4 10 8 . . . 2 Catastrophic 5 | . 1 . . 1 3 . . . . Database Lockouts 1 | . . . . 1 . . . . . Manual 3 | . . . . 3 . . . . . Terminals 34 | . 4 4 3 14 8 . 1 . . Fabricators 11 | . . . . 4 7 . . . . Repair Stations 16 | . 4 . 8 4 . . . . . Recycling Units 8 | . 6 . . 2 . . . . . Scanalyzers 10 | . . . 2 3 . . 3 . 2 Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . 3 1 1 6 3 . 1 . . Record 3 | . . . 1 2 . . . . . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 3 | . 1 1 . . 1 . . . . Open DSF 2 | . . . . 1 . . 1 . . Repair Station Index 1 | . . . . . 1 . . . . Recall Assault 1 | . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks 6 | . . . . 2 4 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 4 | . . . . 2 2 . . . . Repair Station Hacks 11 | . 3 . 6 2 . . . . . Scan Component 6 | . 2 . 3 1 . . . . . Repair 5 | . 1 . 3 1 . . . . . Recycling Unit Hacks 4 | . 2 . . 2 . . . . . Report Inventory 2 | . 1 . . 1 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . Scanalyzer 7 | . . . 2 2 . . 3 . . Retrieve Study 7 | . . . 2 2 . . 3 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . . Terminals 2 | . . . . 2 . . . . . Botnet 2 | . . . . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 21 | . 5 1 2 7 5 . . . 1 Full Trace Events 13 | . 4 1 2 2 3 . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 4 | . . . . 2 2 . . . . Authchips . | . . . . . . . . . . Time 318 | . . . . 212 106 . . . . Total Part Build Rating 24 | . . . . 12 12 . . . . Part Studies Acquired 4 | . . . 2 1 . . 1 . . Parts Repaired 4 | . 1 . 2 1 . . . . . Time 184 | . 26 . 114 44 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 3 . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . Total Damage 103 | . . . . . . 103 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Active Infowar (turns) 4316 | 25 511 1193 1053 1186 202 77 21 48 . Sensors 3101 | . . 514 1053 1186 202 77 21 48 . Terrain 676 | . . 676 . . . . . . . Structural 245 | . . 245 . . . . . . . Seismic 536 | 25 511 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Turns Passed 5117 | 131 723 1193 1232 1192 202 77 21 75 271 Spaces Moved 4934 | 89 434 564 916 1661 418 139 56 154 503 Core 79 | 14 . 64 1 . . . . . . Treads 103 | . . 103 . . . . . . . Legs 1065 | 75 434 397 159 . . . . . . Wheels . | . . . . . . . . . . Hover 1313 | . . . 756 557 . . . . . Flight 2374 | . . . . 1104 418 139 56 154 503 Fastest Speed 26 | 50 120 120 52 26 27 37 37 37 37 Average Speed 64 | 108 120 166 68 34 29 37 37 37 37 Slowest Speed 400 | 120 120 400 350 165 37 37 37 37 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 16 | . . . . 7 . . . 2 7 Potential Cave-ins 5 | . . . . . . 5 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 74 48 46 49 13 84 1 93 15 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 389 | . 65 87 26 29 69 113 . . . Melee 3 | . . . 3 . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 385 | . 65 87 22 29 69 113 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Fac Total 6450 | 112 565 735 1373 2221 492 150 55 169 578 Wait 992 | . 41 59 312 453 48 . . . 79 Move 4895 | 88 433 563 915 1646 418 138 55 149 490 Hop 15 | . . . . 7 . . . 2 6 Pick Up 75 | 11 14 19 13 12 4 . . 1 1 Fast Attach 33 | . . . 12 17 2 . . 2 . Attach 40 | 7 2 16 6 5 3 . . . 1 Detach 6 | . . 1 . 4 1 . . . . Swap 31 | . 7 2 7 11 3 1 . . . Drop 62 | . 6 9 16 22 7 . . 2 . Fire 268 | 6 62 62 86 35 6 11 . . . Melee 15 | . . . 6 9 . . . . . Ram 1 | . . . . . . . . . 1 Kick 4 | . . 4 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 546 | -10/Materials | Repaired Grenade Launcher 635 | -10/Materials | Discovered new exit (range 6) 645 | -10/Materials | Identified exit to Materials 831 | -10/Materials | Discovered exit to Materials (range 10) 832 | -10/Materials | Derelicts attacked the area 855 | -10/Materials | Entered another Materials area 855 | -9/Materials | Evolved 2 slots: Utility x2 1129 | -9/Materials | Destroyed 7 combat bots 1168 | -9/Materials | Core integrity fell below 50% 1190 | -9/Materials | Lost 8 parts (2p2n1u3w) 1741 | -9/Materials | Discovered new exit (range 16) 1775 | -9/Materials | Build established: Scavenger-Mutant 2044 | -9/Materials | Identified exit to Materials 2048 | -9/Materials | Entered another Materials area 2048 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -8/Materials | Build established: Mutant 3001 | -8/Materials | Repaired Airjet+ 3045 | -8/Materials | Repaired Airjet+ 3167 | -8/Materials | Garrison activated, responded to threat 3264 | -8/Materials | Discovered new exit (range 6) 3266 | -8/Materials | Identified exit to Factory 3280 | -8/Materials | Entered Factory 3280 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3317 | -7/Factory | Discovered new exit (range 5) 3319 | -7/Factory | Identified exit to Storage 3730 | -7/Factory | Fabricated Wave Gun (x2) 3758 | -7/Factory | Central database locked down 3936 | -7/Factory | Garrison activated, responded to threat 4080 | -7/Factory | Search patrols dispatched 4149 | -7/Factory | Build established: Sprinter 4172 | -7/Factory | Repaired Hvy. Missile Launcher+ 4283 | -7/Factory | Discovered new exit (range 9) 4285 | -7/Factory | Identified exit to Lower Caves 4441 | -7/Factory | Discovered new exit (range 12) 4446 | -7/Factory | Identified exit to Factory 4472 | -7/Factory | Entered another Factory area 4472 | -6/Factory | Evolved 2 slots: Utility x2 4579 | -6/Factory | Fabricated Nuclear Pulse Array? 4635 | -6/Factory | Fabricated Nuclear Pulse Array? 4674 | -6/Factory | Sucked down chute 4674 | -6/Factory | Entered Waste 4675 | -6/Waste | Met a frightened Derelict 4678 | -6/Waste | Spotted C-40 Crusher 4689 | -6/Waste | EMP discharged 4689 | -6/Waste | Spotted C-40 Crusher 4707 | -6/Waste | Spotted C-40 Crusher 4726 | -6/Waste | Spotted C-40 Crusher 4732 | -6/Waste | Spotted C-40 Crusher 4732 | -6/Waste | Discovered new exit (range 16) 4739 | -6/Waste | Spotted C-40 Crusher 4751 | -6/Waste | Identified exit to Factory 4751 | -6/Waste | Entered Factory 4753 | -6/Factory | Identified exit to DSF 4772 | -6/Factory | Entered DSF 4792 | -6/DSF | Discovered new exit (range 15) 4796 | -6/DSF | Additional patrols routed to DSF 4797 | -6/DSF | Identified exit to Factory 4847 | -6/DSF | Entered Factory 4847 | -5/Factory | Evolved 2 slots: Utility x2 5020 | -5/Factory | Build established: Mutant 5108 | -5/Factory | Core integrity fell below 50% 5114 | -5/Factory | Core integrity fell below 20% 5118 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- K-01 Serf collects debris. Med. Storage Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer destroyed. K-01 Serf collects debris. R-10 Processor collects VTOL Module. K-01 Serf collects debris. Imp. System Shield destroyed. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. R-10 Processor collects Lgt. Ion Engine. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. Wall collapses. R-10 Processor collects Wheel. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????#????????####+### | | ??????????????????????????????# ???????# | | ??????????????????????????##### ######## | | ????????????????????????+ | | ????????????????????????????##### ####/##### | | ????????????????????????????????# / #??? | | ????????????????????????????????# #### #??? | | ???????????????????##+########### #??# "" #### | | ?????????????????? #??# "" / | | ?????????????????????????# ^ #??# """ #### | | ?????????????????????????# #??# """ #??? | | ?????????????????????????+ #??# """ #??? | | ?????????????????????????## % #??# #??? | | ??????????????????????????# /Y #??# #??? | | ??????????????????????????# // #??##########??? | | ??????????????????????????# R // #??????????????? | | ??????????????????????????# k^% ##########?????? | | ??????????????????????????# Rk # #?????? | | ??????????????????????????#wR%u # """ #?????? | | ????????????????##########;h s k # "G #?????? | | ????????????????# ssh[[ # """ #?????? | | ????????????????# !! [[[ /p #?????? | | ????????????????# =@[ [[ # """ #?????? | | ?????????? ; #####/######### """ #?????? | | ??????????????????????? ???????# """ #?????? | | ?????????????????????? ???????# #?????? | | ????????????????????? """" "??????#########??????? | | ????????????????????# """" "?????????????????????? | | ????????????????????# """"A""????????????????????? | | ????????????????????# """" ""????????????????????? | | ????????????????????#???"" ""????????????????????? | | ?????????????????????????? ""????????????????????? | | ?????????????????????????? "?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Nuclear Pulse Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Wave Gun | x2 | -7/Factory | Preloaded Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Repaired ---------- Grenade Launcher | 50% | -10/Materials Airjet | 27% | -8/Materials Airjet | 70% | -8/Materials Hvy. Missile Launcher | 68% | -7/Factory Studied --------- Airjet | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- True Hacker Window Shopping Challenges ------------ None Game ------ Seed AssaultCorruptionModule Manual? 0 Play Time 02:06:51 Cumulative 17.2 hours Start 2025.11.07 @ 20:16:22 End 2025.11.07 @ 22:37:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 3fde2e23-1410-4fbc-881b-7802f9359fe8