Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 22:35:04 Player: CatPlusPlus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (2138) 2138 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 6107 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 460/700 Matter 211/300 Energy 33/280 System Corruption 4% Temperature Cool (6) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Utility Shielding > --- WEAPON (2) ------- Flail Chainsword > --- INVENTORY (10) --- Light Nuclear Core Advanced Visual Processing Unit Experimental Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Heavy Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Utility Shielding > --- WEAPON ----------- Flail Chainsword > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scan Processor Seismic Detector Improved Light Armor Plating Hacking Suite Hacking Suite Heavy Missile Launcher Plasma Cutter [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 . Utility 3 | . . . 2 . . . . 1 . Weapon . | . . . . . . . . . . Parts Attached 125 | 7 20 10 26 5 2 2 34 13 6 Power 10 | 1 2 . 2 . . . 3 1 1 Engine 7 | 1 2 . 2 . . . 1 . 1 Core 3 | . . . . . . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 29 | 2 7 . 2 . . . 16 2 . Treads 13 | 2 3 . 2 . . . 6 . . Leg 4 | . . . . . . . 4 . . Wheel 5 | . 3 . . . . . 2 . . Hover . | . . . . . . . . . . Flight 7 | . 1 . . . . . 4 2 . Utility 40 | 2 4 4 9 2 . . 9 6 4 Device 26 | 1 2 4 8 2 . . 5 2 2 Storage 6 | 1 2 . 1 . . . 1 1 . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 7 | . . . . . . . 3 2 2 Artifact . | . . . . . . . . . . Weapon 46 | 2 7 6 13 3 2 2 6 4 1 Energy Gun 8 | . . 1 3 1 . 1 2 . . Energy Cannon 9 | . 1 2 2 . 1 1 2 . . Ballistic Gun 6 | 2 2 . 1 . . . 1 . . Ballistic Cannon 4 | . 1 1 1 . . . 1 . . Launcher 7 | . 2 1 2 . 1 . . 1 . Special Weapon 3 | . 1 1 1 . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . Slashing Weapon 7 | . . . 3 1 . . . 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . 1 1 1 . . . 2 . 1 Parts Lost 11 | . . . 2 . . . 5 . 4 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 2 . 1 Utility 5 | . . . 1 . . . 2 . 2 Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 4 | . . . 1 . . . 3 . 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 95 100 100 100 98 100 97 Engine 10 | . 14 14 11 11 11 11 8 . . Treads 13 | . 9 . 9 22 22 22 17 . . Leg 2 | . . . . . . . 12 . . Wheel 8 | . 18 28 12 . . . 4 . . Flight 1 | . . . . . . . . 38 36 Device 24 | . 14 13 28 33 33 33 19 15 9 Storage 10 | . 14 14 11 11 11 11 9 7 7 Protection 1 | . . . . . . . 7 7 12 Energy Gun 7 | . . 10 9 10 . 10 8 . . Energy Cannon 5 | . 11 1 6 11 . 11 2 . . Ballistic Gun 2 | . 12 . . . . . 5 . . Ballistic Cannon 2 | . 2 13 2 . . . 1 . . Impact Weapon 1 | . . . . . 11 . . 7 7 Slashing Weapon 2 | . . . 2 . 11 . . 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 12 32 34 41 41 40 43 103 31 26 Greatest Support 46 | 40 46 24 46 46 46 46 46 26 35 Greatest Overweight (x) 8 | . 5 1 3 . . . 8 1 . Average Overweight (x) . | . . 1 1 . . . 4 . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 10 Average Capacity 15 | 7 12 15 15 15 15 15 22 10 10 Most Carried 25 | 7 15 15 15 15 15 15 25 23 10 Average Carried 15 | 4 11 14 14 15 15 14 21 10 10 Final Capacity 25 | 8 15 15 15 15 15 15 25 10 10 Final Carried 21 | 7 15 15 15 15 15 15 21 10 10 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2216 | 328 391 314 488 69 20 61 424 121 . Remotely . | . . . . . . . . . . Salvage Created 3041 | 165 363 34 1314 202 . 66 776 121 . Parts 198 | 16 31 . 82 12 . 6 48 3 . Haulers Intercepted 5 | . . . 3 . . . 2 . . Recyclers Shooed 5 | . . . 1 1 . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 57 | . 8 6 25 5 . 4 9 . . Guns 22 | . 2 2 11 3 . . 4 . . Cannons 23 | . 4 3 9 . . 2 5 . . AOE 10 | . 2 1 3 2 . 2 . . . Classes Destroyed 14 | 2 5 1 5 . . 1 . . . Worker 4 | . 2 . 1 . . . 1 . . Builder 3 | . . . 3 . . . . . . Tunneler 11 | 5 . . 3 . . . 2 1 . Hauler 5 | . . . 3 . . . 2 . . Recycler 6 | 1 1 . 2 . . . 1 1 . Mechanic 1 | . . . 1 . . . . . . Operator 4 | . 1 . 2 . . . 1 . . Watcher 9 | . 2 . 4 . . . 3 . . Swarmer 14 | . 3 . 8 . . 3 . . . Grunt 25 | . 5 . 11 5 . . 4 . . Duelist 2 | . . . 2 . . . . . . Sentry 7 | . . . 4 . . . 3 . . Hunter 3 | . . . . . . 1 2 . . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 7 | 2 7 2 6 3 . 3 3 1 . Combat Bots Only 5 | . 3 2 5 3 . 3 3 . . Max Kills in Single Turn 5 | 1 5 1 2 2 . 2 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 1 1 2 . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 333 | . 32 18 72 17 . 6 79 9 100 Missed 131 | . 8 4 19 6 . 2 25 8 59 Damage Taken 3069 | . 305 199 619 183 . 57 842 11 853 Core 622 | . 50 52 109 32 . . 139 . 240 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . 7 36 Regen/Repaired (Parts) 53 | . . . . . . . 53 . . Core Remaining (%) 74 | 100 . 59 . . . 64 74 . . Volleys Fired 248 | 17 34 25 93 11 . 4 64 . . Largest 2 | 2 2 2 2 2 . 2 2 . . Hottest 150 | 40 100 110 143 143 . 143 150 . . Shots Fired 467 | 34 61 42 175 21 . 6 128 . . Gun 245 | 34 27 10 86 10 . 2 76 . . Cannon 204 | . 30 24 85 10 . 3 52 . . Launcher 10 | . 1 3 4 1 . 1 . . . Special 8 | . 3 5 . . . . . . . Kinetic 147 | 34 27 17 39 . . . 30 . . Thermal 310 | . 33 22 132 20 . 5 98 . . Explosive 10 | . 1 3 4 1 . 1 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 9 5 4 6 4 . 2 10 . . Robot Miss Streak 5 | 5 3 4 3 4 . 2 5 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 259 | 18 32 17 98 10 . 3 77 2 2 Core Hits 128 | 10 22 11 41 7 . 5 31 1 . Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 14 | . . 1 7 . . . 6 . . Burn 11 | . . . 5 . . . 6 . . Meltdown 2 | . . . 2 . . . . . . Blast 1 | . . 1 . . . . . . . Melee Attacks 41 | . . . 5 . . . . 18 18 Impact 7 | . . . . . . . . 4 3 Slashing 34 | . . . 5 . . . . 14 15 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 3 . . . . 2 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6324 | 177 666 384 2600 320 . 198 1724 144 111 Guns 2626 | 177 226 43 1087 127 . 21 945 . . Cannons 2355 | . 247 246 960 82 . 41 779 . . Explosions 838 | . 193 95 308 111 . 131 . . . Melee 500 | . . . 245 . . . . 144 111 Ramming 5 | . . . . . . 5 . . . Kinetic 1277 | 177 226 142 405 . . . 327 . . Thermal 3704 | . 247 147 1642 209 . 62 1397 . . Explosive 838 | . 193 95 308 111 . 131 . . . Electromagnetic . | . . . . . . . . . . Impact 64 | . . . . . . . . 64 . Slashing 436 | . . . 245 . . . . 80 111 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 1 1 . . 4 Average Corruption 1 | . 1 1 1 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . 4 17 5 6 6 . . . Message Errors 7 | . . . 4 1 1 1 . . . Matter Fused 11 | . . 1 5 2 1 2 . . . Heat Flow Errors 5 | . . . 1 2 1 1 . . . Energy Discharges 7 | . . 1 5 . . 1 . . . Data Loss (minor) 5 | . . . 1 . 3 1 . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 2 | . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 184 | . . 15 95 6 . 6 3 24 35 Projectiles 47 | . . 15 23 6 . . 3 . . Explosions 17 | . . . 11 . . 6 . . . Melee 120 | . . . 61 . . . . 24 35 Knockbacks 11 | . . 2 5 . . . 3 1 . Impact 1 | . . . . . . . . 1 . Kinetic 9 | . . 2 5 . . . 2 . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 87 | . . 13 45 15 . 14 . . . Shots 4 | . . 1 1 1 . 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 357 | . 258 172 150 226 204 118 357 5 20 Average Temperature 59 | . 64 59 33 119 114 87 128 4 8 Received Heat Transfer 917 | . 156 80 219 96 . . 252 6 108 Effects 1 | . . . . . . . 1 . . Shutdowns 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 3 | . . . 3 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . Parts Melted 21 | . 1 . 12 2 . . 6 . . Heat Transferred 7400 | . 518 296 3256 370 . 111 2849 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 475 | 30 313 93 475 328 . 153 180 102 163 Initial 171 | . 19 75 7 171 . . . 11 46 Average 135 | 14 111 40 298 188 . 70 43 46 85 Maximum Alert Level 2 | . 1 . 2 1 . . . . . Low Security (%) 72 | 100 76 100 22 53 . 100 100 100 100 Level 1 19 | . 23 . 46 46 . . . . . Level 2 7 | . . . 30 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . 5 . 3 . . . 1 1 1 Investigation 8 | . 5 . 1 . . . 1 . 1 Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 2 . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . 1 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 13 8 39 3 . 2 17 3 11 Peak Tracking Total 10 | . 5 2 4 2 . 1 3 3 10 Tactical Retreats 6 | . . 2 1 . . . . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 5 | . 3 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 9 | . 2 . 3 1 . 1 1 . 1 Max in Single Turn 1 | . 1 . 1 1 . 1 1 . 1 Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 33 | . 10 . 7 . 4 . 7 4 1 Terminals 21 | . 8 . 6 . . . 4 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 99 | . 36 . 20 . 4 . 19 16 4 Successful 47 | . 16 . 5 . 4 . 11 8 3 Failed 51 | . 19 . 15 . . . 8 8 1 Catastrophic 7 | . 2 . 2 . . . 2 1 . Database Lockouts 1 | . 1 . . . . . . . . Manual 48 | . 22 . 10 . . . 10 6 . Terminals 71 | . 32 . 17 . . . 12 6 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 10 | . 4 . 3 . . . 3 . . Scanalyzers 9 | . . . . . . . 2 7 . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 23 | . 9 . 2 . 4 . 4 1 3 Record 4 | . . . . . 4 . . . . Part Schematic 3 | . 2 . . . . . . . 1 Robot Analysis 4 | . 2 . . . . . 2 . . Prototype ID Bank 2 | . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Locate Traps 4 | . 1 . 1 . . . 1 . 1 Hauler Manifests 3 | . 1 . . . . . 1 . 1 Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 3 | . 2 . . . . . 1 . . Retrieve Components 3 | . 2 . . . . . 1 . . Scanalyzer 6 | . . . . . . . 1 5 . Insert Component 3 | . . . . . . . 1 2 . Analyze 3 | . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 12 | . 5 . 3 . . . 3 1 . Terminals 8 | . 3 . 2 . . . 2 1 . Track 1 | . . . . . . . . 1 . Botnet 7 | . 3 . 2 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . Tunnel 4 | . 2 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 25 | . 8 . 6 . . . 6 4 1 Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . . 2 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 38 | . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . 11 . . . . . 9 . . Parts Scanalyzed 3 | . . . . . . . 1 2 . Part Schematics Acquired 2 | . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . 2 . . . . . . . Largest Group 2 | . . 2 . . . . . . . Highest-Rated Group 42 | . . 42 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . Total Damage 42 | . . 42 . . . . . . . Kills 1 | . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 4 | . 2 . . . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 8484 | 241 830 787 1937 862 960 800 1696 258 113 Spaces Moved 5393 | 114 524 620 1094 513 599 485 643 615 186 Core 8 | 7 1 . . . . . . . . Treads 2209 | 107 157 . 314 513 599 485 34 . . Legs 295 | . . . . . . . 295 . . Wheels 2079 | . 366 620 780 . . . 313 . . Hover . | . . . . . . . . . . Flight 802 | . . . . . . . 1 615 186 Fastest Speed 26 | 50 90 105 105 160 160 160 120 26 27 Average Speed 130 | 153 119 105 134 160 160 160 205 26 27 Slowest Speed 320 | 160 300 105 240 160 160 160 320 101 31 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 5 5 Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 63 | 7 91 90 73 95 92 93 48 16 28 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . 2 2 1 1 . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . 1 . 2 . . . Spaces Dug 73 | . 2 12 14 9 . 11 . 13 12 Terrain Destroyed 140 | . 10 27 40 9 . 11 18 13 12 Melee 25 | . . . . . . . . 13 12 Projectile 28 | . 3 5 2 . . . 18 . . AOE 87 | . 7 22 38 9 . 11 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 6322 | 146 663 704 1381 533 600 503 893 682 217 Wait 362 | 2 47 40 122 3 . 9 101 26 12 Move 5364 | 113 523 619 1093 512 598 484 642 604 176 Hop 10 | . . . . . . . . 5 5 Pick Up 76 | 7 20 4 16 . . 1 20 7 1 Fast Attach 41 | 7 3 2 9 . . . 17 1 2 Attach 6 | . . . 2 . . . . 4 . Detach 3 | . . . . . . . 1 2 . Swap 79 | . 17 8 15 5 2 2 18 8 4 Drop 96 | . 19 6 26 2 . 2 30 10 1 Fire 248 | 17 34 25 93 11 . 4 64 . . Melee 36 | . . . 5 . . . . 15 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 242 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Discovered new exit (range 4) 824 | -10/Materials | Central database locked down 955 | -10/Materials | Discovered new exit (range 11) 1052 | -10/Materials | Discovered new exit (range 16) 1072 | -10/Materials | Entered Mines 1073 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1177 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1180 | -10/Mines | Found Prototype Device 1180 | -10/Mines | Identified Exp. Sensor Array 1626 | -10/Mines | Discovered new exit (range 9) 1628 | -10/Mines | Learned location of Storage (-7) 1742 | -10/Mines | Found a hidden stash of uninstalled traps 1748 | -10/Mines | Learned location of Mines (-9) 1750 | -10/Mines | Discovered new exit (range 10) 1859 | -10/Mines | Entered Materials 1859 | -9/Materials | Evolved 2 slots: Utility x2 2338 | -9/Materials | Discovered new exit (range 15) 2850 | -9/Materials | Discovered new exit (range 16) 3796 | -9/Materials | Entered Mines 3974 | -9/Mines | Learned location of Zion (-7) 4189 | -9/Mines | Discovered new exit (range 9) 4263 | -9/Mines | Discovered new exit (range 10) 4344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4346 | -9/Mines | Discovered new exit (range 5) 4461 | -9/Mines | Excavation squad dispatched 4461 | -9/Mines | A large section of the Mines collapsed 4497 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4658 | -9/Mines | Entered Exiles 4658 | -9/Exiles | Found Exiles lab abandoned 5596 | -9/Exiles | Discovered new exit (range 14) 5618 | -9/Exiles | Entered Mines 5669 | -8/Mines | Discovered new exit (range 9) 6144 | -8/Mines | Discovered new exit (range 6) 6418 | -8/Mines | Entered Materials 6418 | -8/Materials | Evolved 2 slots: Propulsion x2 6772 | -8/Materials | Lost 3 parts (1n2u) 6827 | -8/Materials | Build established: Scavenger-Mutant 7246 | -8/Materials | Discovered new exit (range 3) 7720 | -8/Materials | Repaired Imp. Utility Shielding 8114 | -8/Materials | Entered Factory 8114 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8143 | -7/Factory | Discovered new exit (range 5) 8144 | -7/Factory | Identified exit to Factory 8327 | -7/Factory | Discovered new exit (range 5) 8328 | -7/Factory | Identified exit to Storage 8346 | -7/Factory | Identified exit to Lower Caves 8372 | -7/Factory | Entered Storage 8460 | -7/Storage | Crushed by falling debris 8466 | -7/Storage | Crushed by falling debris 8485 | -7/Storage | Self-destructed Last Messages --------------- 08430_ Triggered Alarm Trap. 08430_ An alarm sounds. 08430_ ALERT: Alarm triggered, dispatching investigation squad. 08460_ The unstable cave ceiling collapses. 08460_ Crushed by falling debris. 08466_ The unstable cave ceiling collapses. 08466_ Crushed by falling debris. 08466_ Imp. Utility Shielding destroyed. 08466_ System corrupted by crushing effect (+3). 08466_ Mic. Nuclear Core destroyed. 08466_ System corrupted by crushing effect (+1). 08467_ Cesium-ion Thruster destroyed. 08467_ Acquired Imp. Utility Shielding. 08472_ Storage Shell breached. 08477_ K-01 Serf collects debris. 08483_ Acquired Prototype Engine. 08483_ Identified Hvy. Ion Engine. 08485_ K-01 Serf destroyed. 08485_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ????????????????????????????????????????????? | | ???? ?????????????????????###????????????????????? | | ???# ????????????????????####????????????????????? | | ??? ????"?" ?????????####"# #???????????????????? | | ??? ???? "" ????????#! !####???????????????????? | | ??? ????? ????????#! #??????????????????????? | | ??? ????? ????????#! !#??????????????????????? | | ??# ????? ???????#! !#??????????????????????? | | ??+ ??????#" "???????#" "##?????????????????????? | | ??# #??????#"T"???????# T#?????????????????????? | | ??# #????????""##?????# ##???#####?????????????? | | ??# #????################/#### #?????????????? | | ??# #????# #?????????????? | | ??# #????# #?????????????? | | ?## #????# #?????????????? | | ?#" #????##"#############/#### #?????????????? | | ??# ######"##???###?# #?+####?????????????? | | ??# ##????????# *! #???????????????????? | | ??# #?????????# "Y"" #???????????????????? | | ??# #?????????# "=Y" #???????????????????? | | ??# #?????#???# ?"]=" #???????????????????? | | ###+## #?????????#??"[@"? #???????????????????? | | # #???#????????"[="? #???????????????????? | | *[! / #????????????""""? #???????????????????? | | !# ####??????????????????+???????????????????? | | # #?#??????????????##???????????????????????? | | #/#### #??????##########"#???????????????????????? | | # ##?# #??????# #????????????????????????? | | ### #??????# #????????????????????????? | | #??????# #?? ?????????????????????? | | #####??????# #????????????????????????? | | # ##????????#?# #????????????????????????? | | #/###???#####?# #?????????????#??????????? | | #???# ### #????????????????????????? | | #???# + #????????????????????????? | | #???# #######/#####????????????????????????? | | #???# #????? #????????????? ?????????????? | | #???# #????? ??????????????????????????? | | #???# ##??? ?????????????????????????? | | #???# "#??? ####????????????????????????? | | #???# ##??#######??????????????????????????? | | #####???# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 64 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonMomentumBooster Manual? 0 Play Time 01:16:05 Cumulative 157.2 hours Start 2024.05.20 @ 21:05:09 End 2024.05.20 @ 22:35:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/0/2/1/0/0/0/0/0 Lore% 61 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baaedbf3-1f2f-43a2-9698-e5886914e6e5