Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 17:40:59 Player: KaiSkiFox Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (5661) 5661 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (698) 698 TOTAL SCORE: 12704 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 198 Met Imprinter 300 Was Imprinted 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 74/300 Energy 560/560 System Corruption 13% Temperature Critical (705) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine Light Fission Core > --- PROPULSION (4) --- Medium Treads (fused) Medium Treads Medium Treads Medium Treads (fused) > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Salvage Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Plasma Rifle Heavy Flak Cannon > --- INVENTORY (15) --- F-cell Engine F-cell Engine Medium Treads Medium Treads Medium Treads Large Storage Unit Advanced Sensor Array Improved Target Analyzer Core Analyzer Matter Filter Medium Reactive Plating Focal Shield Heavy Laser Coil Gun Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Salvage Targeting Computer Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Coil Gun Heavy Flak Cannon > --- INVENTORY -------- F-cell Engine F-cell Engine Medium Treads Medium Treads Medium Treads Large Storage Unit Improved Target Analyzer Core Analyzer Matter Filter Weapon Cycler Medium Reactive Plating Focal Shield Gatling Laser Plasma Rifle Hypervelocity Gauss Rifle [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 1 1 . . . . 1 . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 189 | 6 4 7 29 . 1 3 33 20 11 13 9 8 3 2 40 Power 27 | 1 . 1 6 . . . 3 2 2 2 1 . 2 . 7 Engine 23 | 1 . 1 6 . . . 3 2 2 1 1 . 2 . 4 Core 4 | . . . . . . . . . . 1 . . . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 46 | 2 . 2 9 . . . 10 5 4 3 . 1 . . 10 Treads 39 | 2 . 2 9 . . . 10 5 4 . . . . . 7 Leg 6 | . . . . . . . . . . 3 . 1 . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 45 | 1 1 2 4 . . 1 8 4 3 2 4 1 1 1 12 Device 17 | . 1 . 1 . . . 4 2 . 1 1 . 1 1 5 Storage 4 | 1 . 1 . . . . 1 . . . . . . . 1 Processor 8 | . . . 2 . . 1 . 1 . . 1 . . . 3 Hackware 2 | . . . . . . . 1 . . . . . . . 1 Protection 14 | . . 1 1 . . . 2 1 3 1 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 71 | 2 3 2 10 . 1 2 12 9 2 6 4 6 . 1 11 Energy Gun 17 | 1 1 . 6 . . . . 2 . . 1 . . 1 5 Energy Cannon 6 | . . . . . . . 4 1 . . . 1 . . . Ballistic Gun 20 | 1 . . . . . . 4 5 1 2 1 2 . . 4 Ballistic Cannon 19 | . 2 1 4 . . 1 4 1 . 4 . . . . 2 Launcher 8 | . . 1 . . . 1 . . 1 . 2 3 . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 4 . . . 3 2 . . 2 . . . 1 Parts Lost 44 | . 1 2 10 . . 1 6 . 8 10 . 1 . 5 . Power 8 | . . 1 2 . . . 1 . 1 2 . . . 1 . Propulsion 16 | . . 1 3 . . . 3 . 4 3 . 1 . 1 . Utility 9 | . . . 2 . . 1 1 . 1 2 . . . 2 . Weapon 11 | . 1 . 3 . . . 1 . 2 3 . . . 1 . Highest Loss Streak 9 | . 1 1 2 . . 1 2 . 2 9 . 1 . 5 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 99 99 97 100 100 97 97 99 96 87 88 94 93 28 77 Engine 8 | . 14 14 10 11 11 11 8 7 6 6 7 7 13 2 5 Treads 22 | . 28 27 31 33 33 33 34 30 27 8 . . . . 14 Leg 5 | . . . . . . . . . . 12 23 25 20 7 2 Device 7 | . 13 2 8 11 11 11 4 7 7 6 7 7 13 5 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 2 3 Processor 12 | . . . 11 11 11 9 9 15 15 15 15 15 13 5 19 Hackware 1 | . . . . . . . 9 . . . . . . . 3 Protection 4 | . . 11 2 . . . 4 7 7 6 7 7 6 2 1 Energy Gun 4 | . 2 . 9 11 11 11 . 5 . . 6 7 6 1 6 Energy Cannon 1 | . . . . . . . 7 . 1 . . . . . . Ballistic Gun 5 | . 1 . . . . . 3 11 12 9 6 8 6 . 3 Ballistic Cannon 7 | . 23 23 12 11 6 10 5 4 4 11 . . . . 2 Launcher 1 | . . 4 . . . . . . 2 . 6 5 6 . . Naked Turns 46 | . . . . . . . . . . . . . . 46 . Heaviest Build 65 | 10 17 32 38 38 38 40 49 52 52 49 53 55 65 65 65 Greatest Support 112 | 40 40 40 60 60 60 60 86 86 91 71 45 65 50 50 112 Greatest Overweight (x) 17 | . . . 12 . . . . . . 13 1 1 1 6 17 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 15 15 15 15 15 15 15 15 15 15 15 9 11 Most Carried 15 | 2 8 8 15 15 15 15 15 15 15 13 14 15 14 15 15 Average Carried 11 | 1 6 7 12 14 14 14 14 14 12 9 13 14 12 9 8 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 Final Carried 15 | 2 8 8 15 15 15 14 15 15 11 13 14 15 12 5 15 Class Distribution -------------------- 45% | Mutant 22% | Skirmisher 14% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Matter Collected 5464 | 219 241 159 1248 73 38 131 728 497 728 317 48 314 . . 723 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5989 | . 237 145 1194 41 87 303 1476 816 354 283 . 298 . . 755 Parts 358 | . 21 18 92 2 5 10 77 45 12 15 . 16 . . 45 Haulers Intercepted 14 | . 2 . 5 . . . 2 3 . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 12 3 . 20 . . . Prevented 7 | . . . . . . . . . 2 2 . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 145 | . 10 7 38 1 . 6 33 14 11 8 . 8 . . 9 Guns 39 | . 3 . 4 . . 4 4 7 5 2 . 5 . . 5 Cannons 94 | . 7 5 33 . . 1 27 5 6 6 . . . . 4 AOE 10 | . . 2 1 1 . 1 . 2 . . . 3 . . . Classes Destroyed 17 | . 4 3 3 1 . 1 2 1 1 1 . . . . . Worker 3 | . . . . . . . 1 . . . . . . . 2 Builder 2 | . . 1 . . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 14 | . 2 . 5 . . . 2 3 . . . . . . 2 Recycler 3 | . . . 2 . . . 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 4 | . . . 2 . . . 1 . . . . . . . 1 Watcher 8 | . 2 . 4 . . . 1 1 . . . . . . . Swarmer 44 | . 6 3 14 . . . 11 . 4 2 . 4 . . . Grunt 59 | . 4 2 16 . . 4 12 9 5 . . 3 . . 4 Brawler 2 | . . . . . . 2 . . . . . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . . Sentry 21 | . . 2 8 . . . 8 1 . . . 1 . . 1 Hunter 4 | . . . . . . . 1 . 1 . . . . . 2 Programmer 6 | . . . . . . . . 4 . . . . . . 2 Decomposer 1 | . . . . . . . . . 1 . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . Thug 5 | . . . . . . . . . . 5 . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 7 | . 2 4 7 1 . 6 3 4 3 5 . 6 . . 4 Combat Bots Only 6 | . 2 3 5 1 . 6 3 4 3 5 . 6 . . 3 Max Kills in Single Turn 3 | . 1 2 2 1 . 1 2 3 1 1 . 2 . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . Exploded 2 | . . 1 1 1 . 1 . 2 . . . 2 . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Hostile Shots Fired 941 | . 49 55 205 3 . 24 152 62 146 100 . 37 . 16 92 Missed 259 | . 13 17 57 3 . 4 40 18 47 24 . 11 . 2 23 Damage Taken 10220 | . 421 477 1657 30 . 259 1509 591 1529 1451 . 507 . 650 1139 Core 1843 | . 68 123 242 . . 61 116 6 86 220 . 38 . 595 288 Absorbed by Shields 357 | . . . 163 10 . 98 86 . . . . . . . . Redirected to Shielding 150 | . . 19 81 . . . . . 18 32 . . . . . Regen/Repaired (Parts) 820 | . . . 85 . . . 221 . . . 514 . . . . Core Remaining (%) 55 | 100 . 23 . . . 24 78 . . . . 50 . . . Volleys Fired 462 | . 54 18 116 1 12 14 95 30 45 17 . 16 . . 44 Largest 3 | . 2 2 2 2 2 2 2 3 3 3 . 3 . . 3 Hottest 208 | . 90 78 95 84 84 84 144 139 139 120 . 142 . . 208 Shots Fired 1000 | . 107 34 229 2 14 29 189 90 119 44 . 41 . . 102 Gun 395 | . 31 . 62 1 2 15 28 72 67 10 . 32 . . 75 Cannon 574 | . 76 29 167 1 2 13 161 18 46 34 . . . . 27 Launcher 21 | . . 5 . . . 1 . . 6 . . 9 . . . Special 10 | . . . . . 10 . . . . . . . . . . Kinetic 675 | . 90 29 167 1 2 13 94 63 95 44 . 16 . . 61 Thermal 151 | . 17 . 62 . 10 . 5 . . . . 16 . . 41 Explosive 20 | . . 5 . . . 1 . . 6 . . 8 . . . Electromagnetic 154 | . . . . 1 2 15 90 27 18 . . 1 . . . Robot Hit Streak 36 | . 4 9 17 6 4 18 17 36 16 7 . 8 . . 10 Robot Miss Streak 7 | . 7 6 4 1 1 2 5 2 3 2 . 4 . . 6 Penetration Max 1 | . . . . . . . . . 1 . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . Shots Hit Robots 607 | . 50 18 143 1 4 22 121 68 68 27 . 22 . . 63 Core Hits 298 | . 18 15 56 3 2 13 50 34 19 14 . 19 . 1 54 Critical Kills 6 | . . . . . . . . . . . . 1 . . 5 Critical Parts Destroyed 6 | . . . . . . . 1 . . 1 . . . . 4 Critical Strikes 38 | . 3 . 10 . . . 4 2 3 2 . 3 . . 11 Burn 8 | . . . 4 . . . . . . . . 2 . . 2 Destroy 12 | . . . . . . . 1 . . 1 . 1 . . 9 Blast 15 | . 3 . 6 . . . 1 1 3 1 . . . . . Corrupt 3 | . . . . . . . 2 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14503 | . 927 597 2933 114 86 561 3253 1513 1517 767 . 994 . 32 1209 Guns 4433 | . 153 . 579 18 45 243 353 1027 792 186 . 333 . . 704 Cannons 8613 | . 760 344 2349 . 41 165 2873 363 632 581 . . . . 505 Explosions 1394 | . . 242 . 96 . 153 26 123 93 . . 661 . . . Melee . | . . . . . . . . . . . . . . . . Ramming 63 | . 14 11 5 . . . 1 . . . . . . 32 . Kinetic 8816 | . 805 344 2349 . 41 165 1261 1068 1132 767 . 141 . . 743 Thermal 1767 | . 108 . 579 96 . . 110 123 93 . . 192 . . 466 Explosive 1041 | . . 242 . . . 153 . . . . . 646 . . . Electromagnetic 2816 | . . . . 18 45 243 1881 322 292 . . 15 . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 2 2 2 5 1 2 2 2 2 . . 10 13 Average Corruption 3 | . 1 1 2 2 2 4 1 1 2 2 2 . . 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 213 | . 4 3 17 5 17 11 3 3 42 21 1 . . 4 82 Message Errors 50 | . 2 1 6 2 3 2 . 1 11 5 1 . . . 16 Matter Fused 56 | . 1 1 6 . 8 1 . 1 8 3 . . . 1 26 Heat Flow Errors 24 | . 1 . . . . 1 1 . 6 5 . . . 1 9 Energy Discharges 26 | . . . 1 2 1 3 1 . 8 3 . . . 1 6 Parts Rejected 2 | . . . 1 . . . . 1 . . . . . . . Parts Fused 3 | . . . . . 1 . . . . . . . . . 2 Data Loss (minor) 19 | . . . . . 2 1 . . 5 1 . . . . 10 Data Loss (major) 10 | . . . 1 . 2 2 1 . . 1 . . . . 3 Misfires 11 | . . . 1 . . 1 . . 2 2 . . . . 5 Alerts 8 | . . 1 1 1 . . . . 1 1 . . . . 3 Misdirections 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 131 | . 3 12 45 . . . 25 . 46 . . . . . . Projectiles 103 | . 3 2 45 . . . 25 . 28 . . . . . . Explosions 28 | . . 10 . . . . . . 18 . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 60 | . 2 4 20 . . 1 10 1 6 3 . . . . 13 Impact . | . . . . . . . . . . . . . . . . Kinetic 59 | . 2 4 19 . . 1 10 1 6 3 . . . . 13 Secondary 1 | . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 40 . 41 . 13 17 11 56 . . 91 . 14 . Shots 9 | . . 2 . 1 . 1 1 1 1 . . 2 . . . Rammed 17 | . 2 2 1 . . . 1 . . . . . . 11 . Targets Rammed 17 | . 2 2 1 . . . 1 . . . . . . 11 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 800 | . 148 126 342 27 18 258 537 205 455 519 . 107 . 206 800 Average Temperature 102 | . 36 44 51 17 12 99 110 73 151 227 . 38 . 113 182 Received Heat Transfer 2694 | . 138 162 461 . . 102 610 165 231 450 . 78 . . 297 Effects 55 | . . . 1 . . . 8 . 6 13 . . . . 27 Shutdowns 12 | . . . . . . . 1 . 3 3 . . . . 5 Energy Bleed 8 | . . . . . . . 2 . 1 2 . . . . 3 Interference 14 | . . . . . . . 3 . . 2 . . . . 9 Matter Decay 2 | . . . . . . . . . 2 . . . . . . Short Circuit 5 | . . . . . . . 2 . . 1 . . . . 2 Damage (minor) 3 | . . . 1 . . . . . . 1 . . . . 1 Damage (major) 9 | . . . . . . . . . . 4 . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . Parts Fried 11 | . . . . . . 1 9 . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . . . . . . . . 1 . . 2 Heat Transferred 3894 | . 250 . 1702 150 . . 161 50 100 . . 481 . . 1000 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 1 . . 1 1 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Peak Influence 522 | . 139 213 522 62 . 144 323 214 . . . . 125 58 120 Initial 125 | . . 12 16 6 . . 55 107 . . . . 125 43 . Average 121 | . 61 133 240 9 . 134 136 91 . . . . 125 17 20 Maximum Alert Level 2 | . . 1 2 . . . 1 1 . . . . . . . Low Security (%) 76 | 100 100 74 39 100 . 100 68 93 . . . . 100 100 100 Level 1 20 | . . 25 49 . . . 31 6 . . . . . . . Level 2 2 | . . . 11 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 5 . . . 4 5 . . . . . . 4 Investigation 6 | . . . 3 . . . 1 1 . . . . . . 1 Extermination 5 | . . . . . . . . 3 . . . . . . 2 Reinforcement 8 | . 1 . 2 . . . 3 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Distress Signals 11 | . 1 . 3 . . . 4 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 208 | . 19 8 51 2 . 6 45 16 14 11 . 15 . 6 15 Peak Tracking Total 7 | . 4 3 6 1 . 3 4 4 5 7 . 7 . 6 3 Tactical Retreats 15 | . 1 1 2 . . . 3 1 2 2 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Traps Triggered 8 | . 1 . 2 . . . 1 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Disabled 21 | . 1 3 3 . . . 5 . 3 . . 5 . . 1 Max in Single Turn 3 | . 1 2 1 . . . 1 . 3 . . 3 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Machines Accessed 30 | . 5 . 13 . . . 8 1 1 . 1 . . . 1 Terminals 20 | . 5 . 9 . . . 6 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . 1 Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 92 | . 12 . 43 . . . 27 4 1 . 3 . . . 2 Successful 48 | . 3 . 22 . . . 16 2 1 . 3 . . . 1 Failed 44 | . 9 . 21 . . . 11 2 . . . . . . 1 Catastrophic 17 | . 4 . 8 . . . 5 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . 8 . 22 . . . 11 . . . . . . . 7 Terminals 59 | . 12 . 30 . . . 17 . . . . . . . . Fabricators 4 | . . . . . . . . 4 . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . . . . . . . Recycling Units 7 | . . . 5 . . . . . . . . . . . 2 Scanalyzers 14 | . . . 6 . . . 8 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 23 | . 3 . 10 . . . 6 . 1 . 3 . . . . Part Schematic 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . Unreport Threat 8 | . 1 . 3 . . . 4 . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . Repair 2 | . . . 1 . . . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . 4 . . . . . . . . . . . 1 Process 2 | . . . 1 . . . . . . . . . . . 1 Report Inventory 2 | . . . 2 . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . Scanalyzer 14 | . . . 6 . . . 8 . . . . . . . . Insert Component 7 | . . . 3 . . . 4 . . . . . . . . Analyze 7 | . . . 3 . . . 4 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 5 . 12 . . . 7 1 . . . . . . 1 Full Trace Events 5 | . . . 2 . . . 2 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 3 . . . 3 . . . 4 . . . 12 Parts Built 2 | . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . . . Time 64 | . . . 26 . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 572 | . . . 189 . . . . . . . . . . . 383 Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 3 . . . 3 . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total Allies 8 | . . . . 1 1 . . . . . 4 . . 1 1 Largest Group 4 | . . . . 1 1 1 . . . . 4 4 2 2 1 Highest-Rated Group 160 | . . . . 31 31 21 . . . . 160 160 82 73 28 Highest-Rated Ally 42 | . . . . 31 31 21 . . . . 42 42 42 42 28 Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . 2 . 1 . . . . . 42 . 3 . Total Damage 813 | . . . . 22 . 35 . . . . . 734 . 22 . Kills 6 | . . . . 1 . . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . 2 2 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Turns Passed 19883 | 68 1703 528 3055 425 968 397 1931 1386 2740 1441 1678 1404 80 91 1988 Spaces Moved 10335 | 35 908 280 1535 231 550 216 902 629 1515 782 941 793 39 94 885 Core 126 | 3 . . 1 . . . . . . 3 . . . 69 50 Treads 7614 | 32 908 280 1534 231 550 216 902 629 1515 321 . . . . 496 Legs 2361 | . . . . . . . . . . 458 941 793 39 25 105 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 234 | . . . . . . . . . . . . . . . 234 Fastest Speed 35 | 50 160 160 160 160 160 160 160 160 160 120 120 125 196 50 35 Average Speed 159 | 150 160 160 160 160 160 160 160 160 161 171 175 162 196 75 127 Slowest Speed 900 | 160 160 160 650 160 160 160 160 160 163 700 190 196 196 350 900 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 84 46 72 51 91 46 73 13 96 83 90 88 1 65 15 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . . . . . 2 . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . . 2 1 2 4 . . . Spaces Dug 69 | . . . . . . . . . 69 . . . . . . Terrain Destroyed 282 | . 3 38 8 3 . 19 8 10 98 7 . 87 . . 1 Melee . | . . . . . . . . . . . . . . . . Projectile 41 | . 3 1 8 . . 3 6 2 11 7 . . . . . AOE 240 | . . 37 . 3 . 16 2 8 87 . . 87 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Total 12814 | 47 1053 325 1899 285 600 239 1205 942 1717 847 964 878 45 111 1657 Wait 1542 | 5 75 11 170 52 . 7 120 240 142 19 9 51 . . 641 Move 10317 | 34 907 279 1534 230 549 215 901 628 1514 781 936 792 39 93 885 Hop 2 | . . . . . . . . . . . 2 . . . . Pick Up 127 | 2 9 3 28 1 1 . 26 10 2 9 5 4 1 . 26 Fast Attach 70 | 6 1 2 12 . . . 9 5 3 5 2 3 . 2 20 Attach 62 | . 3 1 9 . . 1 11 5 5 7 4 . 3 . 13 Detach 10 | . . . 1 . . . . 1 . . 1 1 . 3 3 Swap 57 | . . 4 8 . 1 2 13 10 3 1 3 5 . . 7 Drop 106 | . 2 5 20 1 1 . 29 13 3 3 2 6 2 1 18 Fire 462 | . 54 18 116 1 12 14 95 30 45 17 . 16 . . 44 Melee . | . . . . . . . . . . . . . . . . Ram 12 | . . . . . . . . . . . . . . 12 . Kick . | . . . . . . . . . . . . . . . . Crush 6 | . 2 2 1 . . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 34 | . . . . . 29 . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 635 | -10/Materials | Discovered new exit (range 7) 1266 | -10/Materials | Discovered new exit (range 13) 1772 | -10/Materials | Entered Mines 1854 | -10/Mines | Core integrity fell below 50% 2085 | -10/Mines | Discovered new exit (range 5) 2300 | -10/Mines | Entered Materials 2300 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2859 | -9/Materials | Discovered new exit (range 7) 3149 | -9/Materials | Build established: Scavenger-Mutant 3807 | -9/Materials | Core integrity fell below 50% 4230 | -9/Materials | Build established: Mutant 4688 | -9/Materials | Repaired Lgt. Treads 4736 | -9/Materials | Discovered new exit (range 11) 5355 | -9/Materials | Entered Mines 5369 | -9/Mines | Met a Derelict bent on vengeance 5520 | -9/Mines | Received a Mining Laser from a helpful Derelict 5521 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5631 | -9/Mines | Discovered new exit (range 16) 5708 | -9/Mines | Learned location of Zion (-7) 5740 | -9/Mines | Learned Materials emergency access door positions 5769 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5770 | -9/Mines | Discovered new exit (range 5) 5780 | -9/Mines | Entered Exiles 5780 | -9/Exiles | Found Exiles lab destroyed 5780 | -9/Exiles | Accompanied by 1 ally 5806 | -9/Exiles | Discovered new exit (range 15) 6725 | -9/Exiles | Discovered new exit (range 14) 6748 | -9/Exiles | Entered Mines 6748 | -8/Mines | Accompanied by 1 ally 7128 | -8/Mines | Discovered new exit (range 12) 7145 | -8/Mines | Entered Materials 7145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7438 | -8/Materials | Build established: Scavenger-Mutant 8348 | -8/Materials | Identified exit to Factory 8642 | -8/Materials | Build established: Mutant 8864 | -8/Materials | Repaired Hrd. Medium Armor Plating 9076 | -8/Materials | Entered Factory 9076 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9389 | -7/Factory | Build established: Skirmisher 9398 | -7/Factory | Fabricated Deuterium Engine? 9733 | -7/Factory | Discovered new exit (range 11) 9749 | -7/Factory | Identified exit to Factory 10453 | -7/Factory | Discovered new exit (range 7) 10461 | -7/Factory | Identified exit to Lower Caves 10462 | -7/Factory | Entered Lower Caves 11498 | -7/Lower Caves | Spotted B-75 Beast 11959 | -7/Lower Caves | Learned Factory terminal intel 11960 | -7/Lower Caves | Learned Factory terminal intel 13100 | -7/Lower Caves | Discovered new exit (range 11) 13201 | -7/Lower Caves | Identified exit to Lower Caves 13202 | -7/Lower Caves | Entered another Lower Caves area 13221 | -7/Lower Caves | Learned Factory stockpile data 13527 | -7/Lower Caves | Discovered exit to Factory (range 7) 13680 | -7/Lower Caves | Attacked by a faux Warlord 13806 | -7/Lower Caves | Lost 9 parts (2p3n2u2w) 14060 | -7/Lower Caves | Build established: Mutant 14216 | -7/Lower Caves | Learned 4 Factory zone layouts 14445 | -7/Lower Caves | Discovered new exit (range 8) 14459 | -7/Lower Caves | Identified exit to Zion 14643 | -7/Lower Caves | Entered Zion 14665 | -7/Zion | Given the Hacking Drone Bay 14665 | -7/Zion | Found Prototype Device 14666 | -7/Zion | Identified Hacking Drone Bay 14722 | -7/Zion | Discovered new exit (range 15) 14739 | -7/Zion | Identified exit to Proximity Caves 14794 | -7/Zion | System corruption cleaned by Quarantine Array 15086 | -7/Zion | Visited the Megawrench Repair Shop 15086 | -7/Zion | Megawrench repaired 10 parts 15171 | -7/Zion | Build established: Scavenger-Gunner 15272 | -7/Zion | Learned Factory stockpile data 15347 | -7/Zion | Learned location of Warlord (-5) 15372 | -7/Zion | Learned location of Recycling (-7) 15996 | -7/Zion | Imprinted 15998 | -7/Zion | Declared Zion's savior 16321 | -7/Zion | Entered Proximity Caves 16321 | -6/Proximity Caves | Accompanied by 4 allies 16501 | -6/Proximity Caves | Spotted B-75 Beast 16519 | -6/Proximity Caves | Allies destroyed B-75 Beast 16633 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17264 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17709 | -6/Proximity Caves | Discovered exit to Factory (range 6) 17711 | -6/Proximity Caves | Learned location of 1 exit from Factory 17725 | -6/Proximity Caves | Entered Factory 17725 | -6/Factory | Accompanied by 2 allies 17725 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 17726 | -6/Factory | Identified exit to Factory 17729 | -6/Factory | Loaded intel: 26 terminal locations 17805 | -6/Factory | Sucked down chute 17805 | -6/Factory | Entered Waste 17806 | -6/Waste | Met a frightened Derelict 17820 | -6/Waste | EMP discharged 17820 | -6/Waste | System corruption reached 10% 17824 | -6/Waste | Spotted C-40 Crusher 17828 | -6/Waste | Spotted C-40 Crusher 17833 | -6/Waste | Spotted C-40 Crusher 17834 | -6/Waste | Spotted C-40 Crusher 17836 | -6/Waste | Spotted C-40 Crusher 17839 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17842 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17845 | -6/Waste | Spotted C-40 Crusher 17846 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17847 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17850 | -6/Waste | 2 allies followed down the chute 17868 | -6/Waste | Core integrity fell below 50% 17878 | -6/Waste | Lost 5 parts (1p1n2u1w) 17885 | -6/Waste | Discovered new exit (range 11) 17896 | -6/Waste | Entered Factory 17898 | -6/Factory | Loaded intel: 26 terminal locations 17905 | -6/Factory | Lost 3 allies 18152 | -6/Factory | Build established: Mutant 18784 | -6/Factory | Discovered new exit (range 9) 18804 | -6/Factory | Identified exit to Lower Caves 18971 | -6/Factory | Build established: Scavenger-Skirmisher 19015 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 19016 | -6/Factory | Zion Offense Resupply teleported in 19343 | -6/Factory | Terminal network hard line cut 19871 | -6/Factory | Core integrity fell below 20% 19885 | -6/Factory | Core destroyed Last Messages --------------- 19870_ Overheating: Med. Treads damaged (-14). 19870_ Overheating: Core Analyzer damaged (-2). 19871_ Overheating: Core damaged (-127). 19871_ Critical hit (Burn: +37). 19871_ G-50 Soldier destroyed. 19872_ Overheating: Energy bleed (-67). 19873_ Hvy. Laser broken. 19873_ Overheating: Short circuit. 19874_ Power failure, Lgt. Fission Core shutdown. 19876_ Med. Treads broken. 19876_ Overheating: Short circuit. 19878_ Overheating: System interference. 19878_ Salvage Targeting Computer temporarily disabled. 19878_ Core Analyzer temporarily disabled. 19878_ G-50 Soldier destroyed. 19880_ System corrupted: Matter fused (-6). 19882_ Power failure, Lgt. Fission Core shutdown. 19884_ Acquired 74 matter. 19885_ Overheating: Core damaged (-102). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | | ????????????????????? ??????????????????######## | | ????????????????????? ########+####### ! | | ???????????????????? | | ???????????????????? """" | | ???????????????????? 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""" ????????????????# """"" # | | ???????????????? ?????????????????# """ # | | ?????????????????? ?????????????????# # | | ??????????????????# ?????????????????# """"" # | | ??????????????????# ?????????????????# """"" # | | ??????????????????# ??????????????????# """ # | | ??????????????????# ??????????????????#! # | | ??????????????????+ ??????????????????########## | | ??????????????????# ???????????????????????????# | | ???????????????????? ???????????????????########## | | ????????????????????????????????????????# | | ??????????????????????????????????????###+######## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# T ## " | | ??????????????????????????????????????# ## " | | ??????????????????????????????????????# ## " | | ??????????????????????????????????????# ]## " | | ??????????????????????????????????????# ! ## | | ??????????????????????????????????????#########??" | | ?????????????????????????????????????????????????" | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 63 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Mining Laser | -9/Materials | Scanalyzed Deuterium Engine | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Imp. Trap Extractor | -7/Zion | Archive Gui. EMP Blaster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Exp. Targeting Computer | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Enh. Autogun | -6/Factory | Z-intel Robot Schematics ------------------ None Fabricated ------------ Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed RecyclingAntimatterAmplifier Manual? 0 Play Time 02:12:05 Cumulative 13.0 hours Start 2024.06.05 @ 15:12:37 End 2024.06.05 @ 17:40:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 6 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 577f4535-e9b3-42cc-8377-dd91fa736043