Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.24 @ 04:48:43 Player: mischief_2000 Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (204) 1020 Value Destroyed (7907) 7907 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (20824) 20824 TOTAL SCORE: 40391 Bonus ------- High Alert Combat Kills 919 Follower Combat Kills 396 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4408 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1499 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 86/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Improved Coolant Injector Improved Armor Integrity Analyzer Advanced Weapon Cycler Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Quantum Reactor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Improved Coolant Injector Advanced Gravity Neutralizer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Improved Utility Shielding Layered Heavy Armor Plating Graphene Brace Experimental System Shield Improved Dynamic Insulation System > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Improved Particle Charger Advanced Weapon Cycler Stasis Canceller Advanced Point Defense System Advanced Micro-nuke Launcher [Rating: 195] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Array Utility Advanced Terrain Scan Processor Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 3 1 . . . . . . . . . . . . . . 2 . . . Utility 11 | . . . . . 1 1 . . . . 1 . . 2 . . . . 2 . . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 9 8 . . 2 17 36 2 1 8 10 17 1 . 20 2 4 29 2 1 21 3 26 5 33 Power 23 | 1 . . . . . 6 . . 1 1 3 . . 2 . 1 2 . . 1 . 3 . 2 Engine 9 | 1 . . . . . 6 . . . 1 . . . . . . 1 . . . . . . . Core 6 | . . . . . . . . . 1 . 2 . . 2 . 1 . . . . . . . . Reactor 8 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . 3 . 2 Propulsion 79 | 2 3 . . . 7 9 . . 1 5 3 . . 3 . 1 16 1 . 12 1 4 . 11 Treads 16 | . 2 . . . 2 . . . . . . . . . . . 2 . . 6 . . . 4 Leg 19 | 2 . . . . 1 . . . . . . . . . . . 9 1 . . . . . 6 Wheel 14 | . 1 . . . 3 8 . . 1 . . . . . . . 1 . . . . . . . Hover 16 | . . . . . . 1 . . . 5 3 . . 3 . . 4 . . . . . . . Flight 14 | . . . . . 1 . . . . . . . . . . 1 . . . 6 1 4 . 1 Utility 94 | 3 3 . . 2 4 7 . . 3 4 7 1 . 8 1 2 7 1 . 2 2 18 4 15 Device 40 | 2 . . . 2 . 5 . . 2 2 . . . 3 . . 3 . . 2 . 9 3 7 Storage 9 | 1 3 . . . 1 . . . . 1 1 . . . . . 1 . . . . . . 1 Processor 14 | . . . . . 1 1 . . . . 2 . . 1 . . . 1 . . . 5 . 3 Hackware 17 | . . . . . . . . . . . 4 . . 4 1 1 . . . . 2 4 1 . Protection 14 | . . . . . 2 1 . . 1 1 . 1 . . . 1 3 . . . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 61 | 3 2 . . . 6 14 2 1 3 . 4 . . 7 1 . 4 . 1 6 . 1 1 5 Energy Gun 10 | 1 . . . . 4 4 . . 1 . . . . . . . . . . . . . . . Energy Cannon 12 | . . . . . 1 2 . 1 1 . . . . 2 . . . . 1 2 . 1 . 1 Ballistic Gun 6 | 2 . . . . . 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 3 Launcher 6 | . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 1 Special Weapon 7 | . . . . . . . . . . . 1 . . 1 . . 4 . . 1 . . . . Impact Weapon 9 | . 1 . . . . 3 1 . . . 1 . . 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 32 | . . . . 1 3 3 . . 1 . 2 . . 4 . . 4 . . 1 . 11 . 2 Parts Lost 60 | . . . . . 12 3 . 1 . . . 8 . 1 1 1 7 . . 1 . . 1 24 Power 10 | . . . . . 1 1 . . . . . 3 . . . 1 1 . . . . . . 3 Propulsion 20 | . . . . . 6 . . . . . . . . . 1 . 5 . . 1 . . . 7 Utility 17 | . . . . . 2 . . 1 . . . 2 . 1 . . 1 . . . . . . 10 Weapon 13 | . . . . . 3 2 . . . . . 3 . . . . . . . . . . 1 4 Highest Loss Streak 16 | . . . . . 7 2 . 1 . . . 4 . 1 1 1 5 . . 1 . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 6 11 16 18 18 18 20 23 22 23 23 16 17 16 14 14 13 17 18 17 15 13 13 13 5 Power . | . 1 1 3 3 3 1 1 1 1 1 . . . . 1 1 . 1 1 . . . . . Propulsion 2 | 3 4 5 4 4 1 5 6 7 6 5 1 1 1 . . . . 1 . . 1 . . . Utility 8 | . 4 6 6 7 7 8 8 7 9 10 10 14 14 10 8 8 9 9 8 7 6 10 11 3 Weapon 3 | 1 2 4 4 3 6 4 6 6 6 4 3 1 1 2 2 2 6 5 5 5 4 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | 1 2 . 2 2 2 9 2 1 5 3 9 . . 10 1 . 2 . . 3 1 12 . 3 Power 9 | . . . . 1 . 3 . . 1 . 1 . . . . . . . . 1 . . . 2 Propulsion 8 | 1 . . . . . 1 . 1 . . 3 . . . . . . . . 1 . 1 . . Utility 34 | . 1 . 1 . . 3 1 . 1 2 4 . . 7 1 . 2 . . 1 1 8 . 1 Weapon 18 | . 1 . 1 1 2 1 1 . 3 1 1 . . 3 . . . . . . . 3 . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 100 100 100 99 89 73 76 76 75 76 83 73 40 83 87 79 88 92 94 91 87 85 79 72 Engine 4 | . 14 14 14 14 9 6 7 7 6 7 3 1 . . . . 1 5 5 3 . . . . Core 2 | . . . . . . . . . . . 7 9 . 9 10 4 7 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 4 7 8 7 Treads 3 | . 17 14 14 14 28 . . . . . . . . . . . . . . 6 . . . 4 Leg 2 | . 7 . . . . . . . . . . . . . . . 5 31 31 9 . . . 3 Wheel 8 | . 3 14 14 14 10 22 23 23 23 22 . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 1 24 20 20 22 22 17 17 . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . 2 1 . . 13 30 21 16 8 Device 10 | . 14 14 14 13 1 10 15 15 21 7 2 5 . 7 10 9 6 4 5 8 5 7 10 22 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 5 5 5 6 5 5 5 4 4 4 . Processor 5 | . . . . . 7 8 7 7 1 . 1 . . 4 5 5 5 6 10 5 4 9 8 10 Hackware 9 | . . . . . . . . . . . 20 18 13 19 17 17 17 17 15 15 21 21 23 5 Protection 2 | . . . . . 5 . . . . 13 . . . . . 1 2 . 5 7 4 4 4 6 Energy Gun 1 | . . . . . 10 3 . . 4 3 . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 4 . 2 2 . . . . 3 5 4 1 5 5 4 . 2 3 3 Ballistic Cannon 1 | . . . . . . . 1 7 6 7 . . . . . . . . . . . . . . Launcher 1 | . 4 14 14 14 1 . . . . 3 . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 5 5 . 3 . . 3 . . . . 3 2 . Impact Weapon 2 | . 8 14 14 14 4 3 7 4 . . 6 4 . 2 . . . . . . . . . . Peak Build Rating 195 | 8 8 8 11 20 24 57 61 62 67 66 73 73 45 91 91 81 112 94 103 121 137 176 183 195 Average Rating 84 | 6 7 8 10 11 20 50 60 60 65 62 69 68 45 81 89 78 95 87 102 107 129 167 177 174 On Entrance 66 | . 8 8 8 11 14 17 57 60 62 63 63 70 45 45 91 76 79 92 94 103 116 137 173 179 Avg Prop Armor Cover (%) 9 | . 13 13 13 13 24 12 . . 7 . . 12 12 16 . 2 3 . . 1 7 6 . 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 49 49 49 49 89 107 101 106 109 116 63 59 40 66 59 40 93 74 96 116 48 69 71 92 Greatest Support 305 | 20 40 16 16 16 32 84 84 84 84 84 60 60 40 62 59 48 103 103 103 162 48 88 72 305 Greatest Overweight (x) 6 | . 3 3 3 3 5 5 1 1 1 1 1 . . 1 . . 6 . . 2 . 1 . 1 Average Overweight (x) . | . . 3 3 2 2 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 20 20 20 20 15 15 20 20 20 20 15 15 15 15 Average Capacity 18 | 7 14 20 20 20 20 24 25 25 25 24 17 20 20 15 15 15 18 20 20 18 15 15 15 7 Most Carried 25 | 8 16 16 20 20 22 25 25 25 25 25 20 20 17 20 15 15 20 20 19 20 15 15 15 15 Average Carried 17 | 6 11 16 19 19 19 24 24 24 24 24 17 18 17 15 14 14 18 19 18 17 14 14 15 5 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 15 20 20 20 15 15 15 20 20 20 20 15 15 15 15 Final Carried 25 | 8 16 16 20 19 20 25 25 25 25 15 20 17 17 15 15 14 19 19 19 18 15 15 15 15 Class Distribution -------------------- 30% | Mutant 17% | Hacker-Mutant 14% | Wizard-Scout 11% | Hacker-Scout 9% | Assassin 8% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Assassin | -4/Factory Hacker-Scout | -4/DSF Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Matter Collected 5720 | 426 25 14 83 100 156 856 233 32 100 90 523 89 . 298 126 180 725 10 . 153 115 467 10 909 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7270 | 257 84 31 . 38 352 1033 303 74 . 98 654 173 . 338 45 240 912 . . 143 205 132 118 2040 Parts 297 | 29 11 7 . 10 11 46 . 5 . 8 22 7 . 7 5 12 32 . . 4 6 6 6 63 Haulers Intercepted 9 | . 1 . . . . 1 . . . . 2 . . 2 . . . . . 1 1 1 . . Recyclers Shooed 4 | 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 4 2 7 . 2 . . . 4 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Combat Hostiles Destroyed 135 | . 3 3 . 8 7 15 . 1 . 4 5 9 . . . 8 38 . . 3 . . 4 27 Melee 5 | . . . . . . 1 . . . . 2 1 . . . . 1 . . . . . . . Guns 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . Cannons 29 | . . . . . . 6 . 1 . 1 . . . . . . 7 . . 3 . . . 11 AOE 85 | . 3 3 . 8 2 4 . . . 3 3 7 . . . 8 29 . . . . . 4 11 Classes Destroyed 22 | 3 3 . . 1 2 3 1 . . . 1 1 . . . . 5 . . 1 . . . 1 Worker 20 | 2 . . . . 1 2 . . . . 5 . . . . . . . . . . . 1 9 Builder 11 | . 1 . . . 3 3 . . . . 4 . . . . . . . . . . . . . Tunneler 9 | 8 . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . . . . 1 . . . . 2 . . 2 . . . . . 1 1 1 . . Recycler 8 | 1 . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . . 2 Operator 6 | . . . . . . 2 . . . . . . . 1 . . . . . . . 1 1 1 Watcher 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 Swarmer 50 | . 3 3 . 8 . 3 . . . 3 4 7 . . . 8 2 . . . . . 4 5 Grunt 30 | . . . . . 6 2 . . . 1 . 1 . . . . 18 . . . . . . 2 Brawler 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Protector 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Sentry 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Hunter 14 | . . . . . 1 3 . . . . . . . . . . 2 . . 2 . . . 6 Programmer 18 | . . . . . . 5 . 1 . . . . . . . . 4 . . . . . . 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . Packrat 4 | . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Samaritan 5 | . . . . . . . 3 . . . . 1 . . 1 . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 3 4 3 . 4 4 8 . 1 . 3 7 7 . 1 . 4 10 . . 2 1 1 4 10 Combat Bots Only 10 | . 3 3 . 4 3 4 . 1 . 3 4 7 . . . 4 10 . . 2 . . 4 6 Max Kills in Single Turn 5 | 1 4 2 . 3 2 3 1 1 . 2 3 2 . 1 1 3 4 . . 1 1 1 3 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 2 . 3 2 3 . . . 2 1 2 . . . 3 4 . . . . . 3 5 Melee 1 | . . . . . . 1 . . . . 1 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Hostile Shots Fired 989 | . 7 2 . 16 99 220 . 6 . 2 16 100 10 9 23 10 141 21 . 27 . . 9 271 Missed 332 | . 3 . . 6 20 70 . 1 . . 7 43 4 2 11 4 57 8 . 11 . . 5 80 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 657 | . 4 2 . 10 79 150 . 5 . 2 9 57 6 7 12 6 84 13 . 16 . . 4 191 Melee 8 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . Projectile 649 | . 4 2 . 10 79 150 . 5 . 2 9 52 6 7 12 6 81 13 . 16 . . 4 191 AOE 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . 8 Critical Strikes 22 | . . . . . 2 2 . . . . . 1 . . 1 . 4 . . 2 . . . 10 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Damage Taken 15621 | . 70 29 . 103 1275 1789 . 75 . 32 169 1028 53 79 213 87 1863 214 . 400 . 1 93 8048 Core 2196 | . 18 20 . 14 151 196 . . . . 16 244 29 . 19 34 263 73 . . . . 24 1095 Absorbed by Shields 150 | . . . . . . . . . . . . . . . . . 150 . . . . . . . Reduced by Siege Mode 239 | . . . . . . . . . . . . . . . . . . . . . . . . 239 Redirected to Shielding 111 | . . . . . . . . . . . . . . . . . . . . 6 . . . 105 Ignored by Resistances 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . Regen/Repaired (Parts) 154 | . . . . . . . . . . . . . . 103 . . 34 . . . . . . 17 Core Remaining (%) 83 | 100 . . . 79 72 . . . . 72 . . 66 . . . . 61 . 100 100 100 . . Volleys Fired 484 | 34 4 2 . 6 25 76 . 2 . 10 17 7 . 56 10 10 39 12 . 9 . 9 47 109 Largest 2 | 2 2 1 . 1 2 2 . 2 . 2 1 1 . 1 1 1 1 1 . 2 . 2 1 2 Hottest 160 | 40 40 30 . 30 110 160 . 120 . 129 43 43 . 105 105 46 105 35 . 100 . 140 120 150 Shots Fired 664 | 68 7 2 . 6 51 153 . 4 . 18 17 7 . 56 10 10 39 12 . 18 . 10 47 129 Gun 209 | 68 6 . . . 49 78 . . . 8 . . . . . . . . . . . . . . Cannon 376 | . . . . . . 73 . 4 . 8 . . . 52 10 6 16 12 . 18 . 9 45 123 Launcher 47 | . 1 2 . 6 2 2 . . . 2 4 7 . . . 4 9 . . . . . 2 6 Special 32 | . . . . . . . . . . . 13 . . 4 . . 14 . . . . 1 . . Kinetic 146 | 68 6 . . . . 24 . 2 . 8 . . . . . . . . . . . . . 38 Thermal 368 | . . . . . 49 73 . 2 . 8 . . . 52 10 6 16 12 . . . 10 45 85 Explosive 59 | . 1 2 . 6 2 2 . . . 2 4 7 . . . 4 21 . . . . . 2 6 Electromagnetic 54 | . . . . . . 54 . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . Robot Hit Streak 21 | 7 3 2 . 1 4 11 . 2 . 2 6 2 . 4 . 2 9 1 . 9 . 3 3 21 Robot Miss Streak 5 | 3 2 1 . 5 3 5 . 1 . 3 1 4 . 1 . 3 1 5 . 1 . . 3 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 394 | 38 8 1 . 1 34 96 8 4 . 8 27 7 . 13 2 5 32 1 . 16 4 6 6 77 Core Hits 299 | 16 5 3 . 12 19 32 1 1 . 5 11 6 . 2 . 8 88 . . 5 2 3 6 74 Critical Kills 10 | . . . . . . 1 1 . . 1 1 . . . . . 1 . . . . . . 5 Critical Parts Destroyed 14 | . . . . . 1 4 1 . . 1 6 . . 1 . . . . . . . . . . Critical Strikes 30 | . . . . . 3 5 2 . . 2 7 . . 1 . . 4 . . 1 . . . 5 Burn 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 Destroy 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . Smash 14 | . . . . . 1 3 2 . . . 7 . . 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 233 | . 14 . . . 30 33 8 4 . . 81 13 . 19 2 2 5 . 1 3 11 7 . . Impact 199 | . 14 . . . 30 33 8 4 . . 78 13 . 19 . . . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . . . 2 9 7 . . Piercing 13 | . . . . . . . . . . . 3 . . . 2 2 5 . 1 . . . . . Sneak Attacks 42 | . 2 . . . 2 4 8 2 . . 11 1 . 2 2 . . . . 2 4 2 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32616 | 395 293 125 . 522 1044 2553 650 228 . 355 2090 998 . 564 126 880 8291 33 . 1286 154 387 728 10914 Guns 1563 | 395 30 . . . 533 491 . . . 114 . . . . . . . . . . . . . . Cannons 9277 | . . . . . . 1221 . 69 . 69 . . . 218 . 63 406 33 . 1166 . 41 253 5738 Explosions 16550 | . 125 125 . 522 265 335 . . . 172 474 714 . . . 789 7378 . . . . . 475 5176 Melee 4755 | . 138 . . . 246 504 650 159 . . 1616 284 . 346 126 28 38 . . 120 154 346 . . Ramming 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 2237 | 395 30 . . . . 143 . 37 . 69 . . . . . . . . . . . . . 1563 Thermal 11548 | . . . . . 533 1221 . 32 . 114 . . . 218 . 63 406 33 . . . 41 253 8634 Explosive 12091 | . 125 125 . 522 265 335 . . . 172 474 714 . . . 789 7378 . . . . . 475 717 Electromagnetic 348 | . . . . . . 348 . . . . . . . . . . . . . . . . . . Impact 3915 | . 138 . . . 246 504 650 159 . . 1588 284 . 346 . . . . . . . . . . Slashing 1089 | . . . . . . . . . . . . . . . . . 469 . . 120 154 346 . . Piercing 220 | . . . . . . . . . . . 28 . . . 126 28 38 . . . . . . . Entropic 1166 | . . . . . . . . . . . . . . . . . . . . 1166 . . . . Highest Corruption 10 | . . . . . 4 5 . . . . . 6 6 1 1 1 1 1 . . . . . 10 Average Corruption 2 | . . . . . 4 4 . . . . . 6 6 1 1 1 1 1 . . . . . 2 Corruption Purged 6 | . . . . . . 5 . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . 17 30 . . . . . 2 . 3 1 1 2 1 . . . . . 23 Message Errors 23 | . . . . . 4 8 . . . . . 1 . 2 1 . 1 . . . . . . 6 Matter Fused 18 | . . . . . 7 7 . . . . . . . . . 1 . . . . . . . 3 Heat Flow Errors 7 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . 3 Energy Discharges 11 | . . . . . 2 5 . . . . . . . 1 . . . . . . . . . 3 Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (major) 6 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . 2 Misfires 8 | . . . . . 3 2 . . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots 6 | . . . . . . . . . . . . . . 1 3 . 2 . . . . . . . Effects 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 3703 | . 20 . . 8 95 214 514 137 . 15 1062 139 . 142 110 172 128 3 . 32 . 5 141 766 Projectiles 804 | . . . . . . 41 . . . 15 . . . 13 . 19 82 3 . 30 . . 22 579 Explosions 624 | . . . . 8 . . . . . . 19 92 . . . 153 46 . . . . . 119 187 Melee 2275 | . 20 . . . 95 173 514 137 . . 1043 47 . 129 110 . . . . 2 . 5 . . Knockbacks 14 | . . . . . . 5 . . . 1 4 1 . 1 . . . . . . . . . 2 Impact 11 | . . . . . . 5 . . . . 4 1 . 1 . . . . . . . . . . Kinetic 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 760 | . 35 13 . 23 . 1 . . . . 32 71 . . . . . . . . . . . 585 Shots 16 | . 1 1 . 1 . . . . . . 1 2 . . . . . . . . . . . 10 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . . . . . 337 427 . 90 . 216 . 9 . 72 107 . 120 . 2 . 40 216 424 440 Average Temperature 90 | . . . . . 120 109 . 48 . 94 . 6 . 8 48 . 46 . 2 . 14 58 110 95 Received Heat Transfer 1599 | . . . . . 468 198 . . . 9 . 129 6 . . . 384 18 . . . . . 387 Effects 6 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 2 Shutdowns 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . 1 . . . 2 4 3 . . . 8 2 . 2 . . . . . . . . . . Combat Hostiles 4 | . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . Parts Fried 37 | . 2 . . . 5 9 3 . . . 14 3 . 1 . . . . . . . . . . Impact Corruptions 86 | . 1 . . . 4 10 26 3 . . 33 5 . 4 . . . . . . . . . . Robots Melted 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 Combat Hostiles 7 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 5 Parts Melted 23 | . . . . . 3 6 . . . . . . . 1 . . 1 . . . . . . 12 Heat Transferred 10974 | . . . . . 1184 2300 . 50 . 185 . . . 330 . 100 561 50 . . . 37 222 5955 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Maximum Alert Level 3 | . . . . . . 1 . . . . . . . . . . . . 2 1 1 . . 3 Low Security (%) 76 | 100 100 100 . 100 100 77 . . . . 100 . . 100 . . . . . . 82 100 100 3 Level 1 7 | . . . . . . 22 . . . . . . . . . . . . . 100 17 . . 8 Level 2 6 | . . . . . . . . . . . . . . . . . . . 100 . . . . 31 Level 3 9 | . . . . . . . . . . . . . . . . . . . . . . . . 55 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1086 | 15 83 84 . 164 76 297 . . . . 137 . . 56 . . . . 450 355 201 98 142 1086 Initial 450 | . . 3 . . 16 . . . . . . . . 56 . . . . 450 284 199 98 . 67 Average 163 | 1 15 78 . 93 20 81 . . . . 43 . . 8 . . . . 428 324 190 7 58 728 Influence Increases 6222 | 55 117 81 . 214 278 552 . 30 . 90 415 285 . 210 30 180 1083 15 456 81 26 39 319 1666 Destroy 0b10 Robot/C 2720 | . 60 60 . 160 140 300 . 20 . 80 100 160 . . . 160 800 . . 60 . . 80 540 Destroy 0b10 Robot/NC 365 | 55 10 . . . 20 55 . . . . 75 . . 20 . . 30 . . 5 10 10 10 65 Destroy Leader 374 | . 12 10 . 20 20 102 . 10 . 10 30 20 . 4 . 20 . . . 10 2 2 10 92 Allied During Kill 193 | . . . . . . . . . . . . . . . . . 193 . . . . . . . Successful Hack 192 | . 9 . . . 14 26 . . . . 56 . . 41 . . . . 4 . . . 24 18 Disable Machine 90 | . . . . . 15 30 . . . . 15 . . . . . . . . . . . 15 15 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1278 | . 11 11 . 34 24 24 . . . . 94 . . 100 . . . . 2 6 14 27 150 781 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . . . Partial Spotted 75 | . 15 . . . . . . . . . 30 . . . . . . . . . . . . 30 Lose Combat Pursuer 435 | . . . . . 45 15 . . . . 15 105 . 45 30 . 60 15 . . . . 30 75 Influence Decreases 5297 | 55 107 17 74 170 322 289 263 30 . 90 311 278 22 294 35 100 436 742 50 132 206 214 214 846 Entered New Map 1505 | . . 7 74 . 28 . 98 . . . . 40 22 33 3 . 80 727 . 122 156 77 . 38 Time Decay 3105 | 55 107 10 . 170 194 259 165 30 . 90 291 158 . 247 22 90 193 15 50 . 50 137 204 568 Lost Part 560 | . . . . . 100 30 . . . . . 70 . 10 10 10 70 . . 10 . . 10 240 Lost Ally 127 | . . . . . . . . . . . 20 10 . 4 . . 93 . . . . . . . Squads Dispatched 40 | . . . . . 2 8 . . . . 5 . . 8 . . . . . 1 . 3 3 10 Investigation 8 | . . . . . . . . . . . 1 . . 3 . . . . . . . 2 . 2 Extermination 16 | . . . . . . 4 . . . . 2 . . 3 . . . . . . . . 2 5 Reinforcement 15 | . . . . . 2 4 . . . . 2 . . 2 . . . . . 1 . 1 1 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Distress Signals 12 | . 1 . . . . . . . . . . . . . . . 1 . . . . 5 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 9 1 . 8 23 27 . 1 . 4 15 16 3 4 3 6 82 5 . 3 . . 11 52 Peak Tracking Total 17 | . 4 . . 4 10 3 . 1 . 3 3 4 3 3 2 4 17 2 . 2 1 . 4 7 Tactical Retreats 21 | . . . . . 2 1 . . . . 1 5 . 1 2 . 2 1 . . . . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Traps Triggered 6 | . . . . . 2 2 . . . . . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Disabled 9 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . 1 3 Max in Single Turn 2 | . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 2 Garrison Access 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . 3 1 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Machines Accessed 75 | . 3 . 1 . 3 10 1 . . . 16 . . 15 . . 2 . 2 . 2 5 9 6 Terminals 42 | . 2 . . . 3 3 . . . . 9 . . 11 . . . . 1 . 2 . 7 4 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . Repair Stations 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 Recycling Units 6 | . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 3 . . 1 . . . . 1 . . 1 1 . Garrison Access 7 | . . . . . . 1 . . . . . . . 2 . . . . . . . 3 1 . Total Hacks 246 | . 9 . 1 . 7 16 1 . . . 59 . . 58 . . 3 . 28 . 8 15 28 13 Successful 151 | . 5 . 1 . 1 7 1 . . . 36 . . 35 . . 3 . 23 . 4 10 18 7 Failed 94 | . 4 . . . 6 9 . . . . 23 . . 22 . . . . 5 . 4 5 10 6 Catastrophic 10 | . . . . . 1 2 . . . . 2 . . 3 . . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Manual 83 | . 8 . 1 . 7 7 . . . . 19 . . 28 . . . . . . 1 . 7 5 Terminals 144 | . 8 . . . 7 5 . . . . 37 . . 51 . . . . 1 . 8 . 17 10 Fabricators 13 | . . . . . . 5 . . . . 3 . . . . . . . . . . 5 . . Repair Stations 6 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . 3 Recycling Units 9 | . 1 . . . . 3 . . . . 5 . . . . . . . . . . . . . Scanalyzers 55 | . . . . . . . . . . . 14 . . 2 . . . . 27 . . 4 8 . Garrison Access 14 | . . . . . . 2 . . . . . . . 3 . . . . . . . 6 3 . Terminal Hacks 61 | . 2 . 1 . . . 1 . . . 12 . . 20 . . 3 . 1 . 4 . 11 6 Record 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematic 11 | . 2 . . . . . . . . . 3 . . 5 . . . . . . 1 . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Open Door 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . . 3 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 6 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 2 Terminal Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . Scanalyzer Index 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Locate Traps 7 | . . . . . . . . . . . . . . 4 . . . . . . 1 . . 2 Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Extermination 3 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Zone Layout 6 | . . . . . . . . . . . 1 . . 2 . . . . . . . . 3 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 8 | . . . . . . 2 . . . . 2 . . . . . . . . . . 4 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Build 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 3 . . . . 3 . . . . . . . . . . . . . Report Inventory 5 | . 1 . . . . 2 . . . . 2 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Scanalyzer 42 | . . . . . . . . . . . 10 . . 2 . . . . 22 . . 3 5 . Insert Component 13 | . . . . . . . . . . . 5 . . 1 . . . . 5 . . . 2 . Analyze 19 | . . . . . . . . . . . 5 . . 1 . . . . 10 . . . 3 . Retrieve Study 10 | . . . . . . . . . . . . . . . . . . . 7 . . 3 . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . 3 1 . Seal Access 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . 3 1 . Unauthorized Hacks 25 | . 2 . . . 1 1 . . . . 9 . . 10 . . . . . . . . 1 1 Terminals 24 | . 2 . . . 1 1 . . . . 9 . . 10 . . . . . . . . 1 . Assimilate 5 | . . . . . . . . . . . 2 . . 2 . . . . . . . . 1 . Botnet 8 | . 2 . . . 1 1 . . . . 2 . . 2 . . . . . . . . . . Skim 11 | . . . . . . . . . . . 5 . . 6 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 3 . . . 3 9 . . . . 15 . . 12 . . . . 1 . 1 2 5 4 Full Trace Events 6 | . . . . . 1 . . . . . 1 . . 2 . . . . . . . 1 . 1 Feedback Events 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Corruption 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . 2 . . . . . . . . . 8 . . 6 . . . . 4 . 1 . 1 . Parts Built 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 239 | . . . . . . 53 . . . . 95 . . . . . . . . . . 91 . . Total Part Build Rating 29 | . . . . . . 6 . . . . 5 . . . . . . . . . . 18 . . Part Studies Acquired 10 | . . . . . . . . . . . . . . . . . . . 7 . . 3 . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . . . . . 5 . . 1 . . . . 4 . . . 2 . Part Schematics Acquired 11 | . . . . . . . . . . . 5 . . 1 . . . . 4 . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . . . 8 . . 1 . . . . . 1 2 . . . Non-combat 12 | . . . . . . . . . . . 8 . . 1 . . . . . 1 2 . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . . . . . . 9 . . 2 . . . . . 1 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . no_distress 9 | . . . . . . . . . . . 6 . . 1 . . . . . 1 1 . . . find_chute 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total Allies 9 | . . . . . . . . . . . 2 . . 1 . . 5 . . . . . 1 . Largest Group 5 | . . . . . . . . . . . 1 . . 1 . . 5 . . . . . 1 . Highest-Rated Group 242 | . . . . . . . . . . . 26 . . 10 . . 242 . . . . . 45 . Highest-Rated Ally 68 | . . . . . . . . . . . 26 . . 10 . . 68 . . . . . 45 . Total Orders 27 | . . . . . . . . . . 10 . 11 . . . . 5 . . . . . 1 . STAY 4 | . . . . . . . . . . . . . . . . . 3 . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 12 | . . . . . . . . . . 5 . 7 . . . . . . . . . . . . RETURN 9 | . . . . . . . . . . 5 . 4 . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . . Total Damage 1488 | . . . . . . . . . . . . . . . . . 1488 . . . . . . . Kills 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Active Infowar (turns) 11631 | 123 522 33 404 336 126 1008 523 952 1439 180 440 422 . 942 339 298 552 411 117 33 115 1500 502 314 Optics 939 | . . . . . . . . . . . . . . . . . . . . . . 939 . . Sensors 4172 | . . . . 2 . . 511 952 1439 180 . . . 1 339 298 450 . . . . . . . Terrain 7996 | . . . . 1 126 1008 523 536 . 12 440 422 . 899 309 215 537 411 117 33 115 1476 502 314 Seismic 1415 | 123 522 33 404 333 . . . . . . . . . . . . . . . . . . . . Decoding 379 | . . . . . . . . . . . 379 . . . . . . . . . . . . . Jamming 490 | . . . . . . . . . . . . . . 490 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 2 1 1 . 1 . . 2 . . 1 . . . . . . Drone Launches 15 | . . . . . . . . . . 8 . 7 . . . . . . . . . . . . Drone Recoveries 14 | . . . . . . . . . . 8 . 6 . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . Items 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Turns Passed 17395 | 328 522 33 404 355 830 1925 523 952 1443 499 1330 806 8 1006 339 298 1163 412 117 220 117 1509 504 1752 Spaces Moved 18084 | 177 315 21 274 233 305 1174 429 709 1227 310 1981 520 15 1476 641 437 988 353 75 198 305 3243 860 1818 Core 39 | 2 . . . . . . . . . . . . . . . . . . . . . . . 37 Treads 448 | . 138 . . . . . . . . . . . . . . . . . . 16 . . . 294 Legs 963 | 175 107 . . . . . . . . . . . . . . . 107 353 75 30 . . . 116 Wheels 4752 | . 70 21 274 233 305 1174 429 709 1227 306 . . . . . . 4 . . . . . . . Hover 5951 | . . . . . . . . . . 4 1981 520 15 1476 641 437 877 . . . . . . . Flight 5931 | . . . . . . . . . . . . . . . . . . . . 152 305 3243 860 1371 Fastest Speed 22 | 50 120 145 145 130 105 93 115 115 115 38 38 52 56 45 45 48 43 108 95 25 25 22 36 34 Average Speed 69 | 119 143 145 145 144 133 117 115 115 115 114 48 52 56 48 45 48 83 108 101 52 26 29 36 61 Slowest Speed 330 | 120 160 145 145 145 175 175 115 115 115 115 106 56 56 110 48 48 191 110 110 330 28 119 36 175 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . . . . . . . 1 3 5 8 Potential Cave-ins 6 | . . . . . . . . . . . . . . . . . 4 . . . . 2 . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 47 | 5 51 7 60 47 24 29 61 71 86 65 41 79 4 38 84 61 88 59 1 86 11 56 21 44 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . . . . . . . 1 3 1 1 1 . 2 . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . . . 1 1 . 1 1 . . . 1 1 . . . 1 . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 . . . 1 1 . . Scrap Searched 23 | . . . . 2 . . 4 3 5 2 . . . . 2 4 . 1 . . . . . . Spaces Dug 273 | . 5 . . . 13 14 . 2 . 9 67 22 . 52 8 1 4 6 1 . 7 10 31 21 Terrain Destroyed 1088 | . 10 11 . 38 23 23 . 3 . 24 92 116 . 54 10 71 200 11 1 3 7 10 53 328 Melee 123 | . 5 . . . 13 14 . 2 . . 58 5 . 11 . 1 4 . 1 . 7 2 . . Projectile 156 | . . . . . . . . 1 . 5 . . . 43 10 4 2 11 . 3 . 8 35 34 AOE 809 | . 5 11 . 38 10 9 . . . 19 34 111 . . . 66 194 . . . . . 18 294 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac DSF Res Res Acc Com Total 21765 | 230 355 22 282 249 621 1509 445 834 1261 435 2210 1019 14 1685 676 507 1268 369 114 296 326 3785 998 2255 Wait 2055 | . . . . . 203 83 . 115 . 82 61 470 . 57 19 48 113 . 34 30 5 409 89 237 Move 18028 | 176 314 20 273 232 304 1173 428 708 1226 309 1980 519 14 1475 640 436 987 352 74 197 302 3237 850 1802 Hop 15 | . . . . . . . . . . . . . . . . . . . . . 1 2 4 8 Pick Up 194 | 9 10 . 6 3 12 37 2 2 8 3 23 . . 20 . 1 17 1 2 4 2 23 . 9 Fast Attach 165 | 7 . . . 1 11 19 2 . 8 . 8 . . 14 . 1 19 1 1 15 1 31 3 23 Attach 90 | . . . . 1 10 10 . 1 1 7 2 3 . 8 . 1 10 2 1 6 . 6 . 21 Detach 24 | . . . . 1 4 1 . . . . 2 . . 2 1 . 3 . . 5 . 1 . 4 Swap 142 | 2 8 . . . 14 25 1 1 3 12 10 6 . 10 3 7 20 . . 5 2 4 4 5 Drop 289 | 2 5 . 3 5 8 43 4 1 15 10 27 1 . 24 1 1 23 1 1 22 2 55 1 34 Fire 484 | 34 4 2 . 6 25 76 . 2 . 10 17 7 . 56 10 10 39 12 . 9 . 9 47 109 Melee 232 | . 14 . . . 30 33 8 4 . . 80 13 . 19 2 2 5 . 1 3 11 7 . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Rewire 26 | . . . . . . . . . . . . . . . . . 23 . . . . . . 3 Trap 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . . . . . . . . . . . . 9 . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / DSF) -4/DSF -3/Research (discovered 3 exits: *Res / Arm / Qua) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 329 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 13) 851 | -10/Materials | Entered Mines 876 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 877 | -10/Mines | Discovered new exit (range 5) 884 | -10/Mines | Entered Exiles 924 | -10/Exiles | Met 8R-AWN 948 | -10/Exiles | Met EX-HEX 992 | -10/Exiles | Met EX-BIN 1009 | -10/Exiles | Aligned with FarCom system 1011 | -10/Exiles | Given EX-Vault access code 1044 | -10/Exiles | Opened EX-Vault 1053 | -10/Exiles | Found YOLO Cannon 1082 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1105 | -10/Exiles | Exiles lab attacked by MAIN.C 1276 | -10/Exiles | Discovered new exit (range 10) 1288 | -10/Exiles | Left Exiles lab with YOLO Cannon 1288 | -10/Exiles | Entered Mines 1582 | -9/Mines | Discovered new exit (range 12) 1618 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1622 | -9/Mines | Found Prototype Device 1622 | -9/Mines | Identified Exp. Sensor Array 1643 | -9/Mines | Entered Materials 1643 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1769 | -8/Materials | Crushed by falling debris 2311 | -8/Materials | Lost 3 parts (1u2w) 2454 | -8/Materials | Discovered new exit (range 13) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2503 | -7/Factory | Lost 7 parts (1p5n1w) 4181 | -7/Factory | Discovered new exit (range 12) 4230 | -7/Factory | Fabricated Mni. Drone Bay (x1) 4376 | -7/Factory | Build established: Assassin 4398 | -7/Factory | Entered Lower Caves 4829 | -7/Lower Caves | Learned 4 Factory zone layouts 4836 | -7/Lower Caves | Discovered new exit (range 14) 4921 | -7/Lower Caves | Entered another Lower Caves area 5495 | -7/Lower Caves | Discovered new exit (range 11) 5557 | -7/Lower Caves | Learned location of Extension (-4) 5684 | -7/Lower Caves | Identified exit to Factory 5770 | -7/Lower Caves | Build established: Mutant 5873 | -7/Lower Caves | Entered Zion 5919 | -7/Zion | Found Prototype Device 5919 | -7/Zion | Identified Bomb Factory No. 2 5993 | -7/Zion | Discovered new exit (range 12) 6395 | -7/Zion | Learned Factory emergency access door positions 6683 | -7/Zion | Learned location of Warlord (-5) 6874 | -7/Zion | Received a hallucinogenic algorithm 7035 | -7/Zion | Rebuked by Imprinter 7316 | -7/Zion | Entered Proximity Caves 7791 | -6/Proximity Caves | Discovered exit to Factory (range 3) 7815 | -6/Proximity Caves | Entered Factory 7815 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7979 | -6/Factory | Discovered new exit (range 16) 8142 | -6/Factory | Discovered new exit (range 10) 8204 | -6/Factory | Identified exit to Lower Caves 8587 | -6/Factory | Build established: Hacker-Mutant 8610 | -6/Factory | Learned Hub_04(d) security intel 8646 | -6/Factory | Identified exit to Factory 8674 | -6/Factory | Learned location of Proximity Caves (-5) 8692 | -6/Factory | Learned 4 Factory zone layouts 8700 | -6/Factory | Learned location of 2 exits from Archives 8709 | -6/Factory | Learned location of 1 exit from Extension 9074 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 9145 | -6/Factory | Entered Lower Caves 9712 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9755 | -6/Lower Caves | Destroyed 7 combat bots 9765 | -6/Lower Caves | Lost 4 parts (2p1u1w) 9876 | -6/Lower Caves | Encountered a Warlord checkpoint 9896 | -6/Lower Caves | Crushed by falling debris 9945 | -6/Lower Caves | Lost 4 parts (1p1u2w) 9945 | -6/Lower Caves | Discovered new exit (range 12) 9951 | -6/Lower Caves | Entered another Lower Caves area 9951 | -6/Lower Caves | Discovered exit to Factory (range 10) 9959 | -6/Lower Caves | Entered Factory 9959 | -5/Factory | Evolved 2 slots: Utility x2 9960 | -5/Factory | Identified exit to Upper Caves 10316 | -5/Factory | Repaired Gravmag Array? 10494 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10616 | -5/Factory | Central database locked down 10672 | -5/Factory | Loaded intel: 73 trap records 10718 | -5/Factory | Learned 8 Factory zone layouts 10755 | -5/Factory | Learned Factory trap positions 10782 | -5/Factory | Learned Factory trap positions 10799 | -5/Factory | Learned location of Hub_04(d) (-4) 10825 | -5/Factory | Identified exit to Factory 10827 | -5/Factory | Build established: Hacker-Scout 10961 | -5/Factory | Discovered exit to Upper Caves (range 4) 10965 | -5/Factory | Entered Upper Caves 11081 | -5/Upper Caves | Learned Factory trap positions 11301 | -5/Upper Caves | Discovered new exit (range 8) 11304 | -5/Upper Caves | Entered another Upper Caves area 11326 | -5/Upper Caves | Discovered exit to Factory (range 14) 11449 | -5/Upper Caves | Encountered a Warlord checkpoint 11585 | -5/Upper Caves | Discovered new exit (range 12) 11602 | -5/Upper Caves | Entered Warlord 11618 | -5/Warlord | Discovered new exit (range 8) 11631 | -5/Warlord | System corruption cleaned by Quarantine Array 11652 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11694 | -5/Warlord | Found Prototype Special Weapon 11696 | -5/Warlord | Found Prototype Special Weapon 11698 | -5/Warlord | Found Prototype Special Weapon 11852 | -5/Warlord | Found Prototype Hackware 11861 | -5/Warlord | Found Prototype Reactor 11861 | -5/Warlord | Identified Vortex Chain Reactor 11993 | -5/Warlord | Warlord's base attacked by MAIN.C 12050 | -5/Warlord | Found Prototype Energy Cannon 12054 | -5/Warlord | Found Prototype Energy Cannon 12097 | -5/Warlord | Met Warlord 12163 | -5/Warlord | Spotted B-75 Beast 12171 | -5/Warlord | Spotted B-86 Titan 12201 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x3) 12240 | -5/Warlord | Lost 4 allies 12297 | -5/Warlord | Warlord forces counterattacked 12353 | -5/Warlord | Spotted Striker 12379 | -5/Warlord | Build established: Hacker-Mutant 12387 | -5/Warlord | Spotted Executioner 12397 | -5/Warlord | Allies destroyed Executioner 12407 | -5/Warlord | Lost 9 allies 12412 | -5/Warlord | Spotted Striker 12416 | -5/Warlord | Spotted Executioner 12430 | -5/Warlord | Destroyed Executioner 12459 | -5/Warlord | Lost 5 parts (1p3n1u) 12460 | -5/Warlord | Destroyed 10 combat bots 12468 | -5/Warlord | Lost 17 allies 12510 | -5/Warlord | Spotted Striker 12528 | -5/Warlord | Destroyed Striker 12543 | -5/Warlord | Lost 11 allies 12565 | -5/Warlord | Spotted Executioner 12608 | -5/Warlord | Lost 4 allies 12646 | -5/Warlord | Spotted Executioner 12668 | -5/Warlord | Warlord base infiltrated, sounded retreat 12720 | -5/Warlord | Spotted Executioner 12765 | -5/Warlord | Entered Proximity Caves 12831 | -4/Proximity Caves | Spotter reported a threat 12884 | -4/Proximity Caves | Spotter reported a threat 12884 | -4/Proximity Caves | Spotted B-86 Titan 13005 | -4/Proximity Caves | Spotter reported a threat 13019 | -4/Proximity Caves | Learned 12 Research zone layouts 13171 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13177 | -4/Proximity Caves | Entered Factory 13177 | -4/Factory | Evolved 2 slots: Utility x2 13178 | -4/Factory | Identified exit to Upper Caves 13179 | -4/Factory | Loaded intel: 112 trap records 13218 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 13218 | -4/Factory | Identified System Mapper 13294 | -4/Factory | Identified exit to DSF 13294 | -4/Factory | Entered DSF 13319 | -4/DSF | Identified Vortex Cannon (x2) 13342 | -4/DSF | Additional patrols routed to DSF 13462 | -4/DSF | Discovered new exit (range 15) 13514 | -4/DSF | Entered Research 13514 | -3/Research | Evolved 2 slots: Propulsion x2 13515 | -3/Research | Identified exit to Armory 13516 | -3/Research | Identified exit to Quarantine 13526 | -3/Research | Discovered new exit (range 19) 13631 | -3/Research | Entered another Research area 13631 | -2/Research | Warlord forces began assault on 0b10 13631 | -2/Research | Evolved 2 slots: Utility x2 13684 | -2/Research | Met up with Warlord 13691 | -2/Research | Fabricated Tiamat Missile Launcher (x1) 13728 | -2/Research | Fabricated Imp. Weapon Cycler? 13741 | -2/Research | Research machine network offline 13774 | -2/Research | Found Prototype Launcher 13786 | -2/Research | Identified Adv. Micro-nuke Launcher 13788 | -2/Research | Found Adv. Micro-nuke Launcher 13827 | -2/Research | Build established: Wizard-Scout 13911 | -2/Research | Borebot progress halted 13977 | -2/Research | Found Prototype Hackware 13977 | -2/Research | Identified Exp. System Shield 13986 | -2/Research | Borebot progress halted 14042 | -2/Research | Discovered new exit (range 7) 14208 | -2/Research | Found Prototype Processor 14208 | -2/Research | Identified Exp. Melee Analysis Suite 14263 | -2/Research | Lost 9 allies 14263 | -2/Research | Found Prototype Processor 14263 | -2/Research | Identified Exp. Targeting Computer 14265 | -2/Research | Found Prototype Processor 14265 | -2/Research | Identified Exp. Core Analyzer 14305 | -2/Research | Met DD-05H 14310 | -2/Research | Borebot progress halted 14411 | -2/Research | Spotted Striker 14411 | -2/Research | Spotted Striker 14444 | -2/Research | Lost 4 allies 14502 | -2/Research | Spotted Executioner 14535 | -2/Research | Lost 3 allies 14600 | -2/Research | Found Prototype Device 14600 | -2/Research | Identified Adv. Kinecellerator 14719 | -2/Research | Lost 5 allies 15138 | -2/Research | Given Cave Seal Controls access code 15140 | -2/Research | Entered Access 15140 | -1/Access | Evolved 2 slots: Utility x2 15196 | -1/Access | Identified exit to Command 15266 | -1/Access | Spotted 30-56L(H) 15644 | -1/Access | Entered Command 15754 | -1/Command | Found Prototype Launcher 15754 | -1/Command | Identified Hellfire Missile Launcher 15858 | -1/Command | Phase Generator disabled 15992 | -1/Command | Disengaged cave seal 15992 | -1/Command | Derelicts emerged from the dark tunnel 15992 | -1/Command | Welcomed Warlord to Command 16276 | -1/Command | Spotted B-99 Colossus 16277 | -1/Command | Build established: Scavenger-Mutant 16355 | -1/Command | Lost 4 allies 16389 | -1/Command | Spotted B-99 Colossus 16396 | -1/Command | Destroyed B-99 Colossus 16420 | -1/Command | P-80 Master assimilated allied C4-QZG(i) 16448 | -1/Command | Lost 5 allies 16491 | -1/Command | Warlord commented on Warlord statues 16497 | -1/Command | Spotted Combat Programmer 16499 | -1/Command | Spotted Combat Programmer 16503 | -1/Command | Spotted M Guard 16503 | -1/Command | Combat Programmer assimilated allied UA-UC8(L) 16504 | -1/Command | Spotted UA-UC8(L) 16505 | -1/Command | Spotted M Guard 16512 | -1/Command | Destroyed Combat Programmer 16516 | -1/Command | Destroyed Combat Programmer 16544 | -1/Command | Destroyed M Guard 16545 | -1/Command | All MAIN.C guards destroyed 16554 | -1/Command | Lost 4 allies 16574 | -1/Command | Lost 8 parts (1p3n4u) 16894 | -1/Command | First assault squad dispatched 16950 | -1/Command | Warlord destroyed during the assault 17266 | -1/Command | 0b10 Conduit disabled 17267 | -1/Command | Met MAIN.C 17307 | -1/Command | YOLO Cannon suddenly exploded 17308 | -1/Command | Core integrity fell below 50% 17327 | -1/Command | System corruption reached 10% 17348 | -1/Command | Destroyed MAIN.C Shell 17350 | -1/Command | MAIN.C activated Command garrisons 17381 | -1/Command | Core integrity fell below 20% 17396 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- lost. 17357_ Ended siege mode. 17361_ Spk. Heavy Treads destroyed. 17364_ Biometal Heavy Treads destroyed. 17367_ Lgt. Quantum Reactor destroyed. 17367_ Linear Accelerator destroyed. 17369_ Acquired 257 matter. 17370_ Biometal Heavy Treads destroyed. 17370_ Knocked back. 17373_ Destroyed Prototype Device. 17373_ MAIN.C knocked back. 17373_ Knocked back. 17374_ Acquired 26 matter. 17376_ ZNSMK2YCEZPZ9L&TVN3A 17376_ Acquired 8 matter. 17376_ MAIN.C knocked back. 17377_ Acquired 8 matter. 17377_ Linear Accelerator destroyed. 17377_ Knocked back. 17392_ System corrupted: Energy discharge (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ??? | | ?###################????????????????????????? #? | | ?"""" 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" " "????????????????????????##### # | | ?????#########??????????????????????????????# ## | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 80 Energy Generation 54 Energy Capacity 1000 Matter Stores 443 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 12 Power Amplification 30 Additional Mass Support 16 EM Shielding 4 Armor Coverage 1800 Resistance: TH 10 Resistance: EM 20 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 90 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 20 Offensive Hacking 48 Defensive Hacking 44 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. Force Booster | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Imp. Weapon Cycler | -6/Factory | Hacked Cld. Aerolev Unit | -6/Factory | Scanalyzed Imp. Particle Charger | -6/Factory | Scanalyzed Imp. Utility Shielding | -6/Factory | Scanalyzed Cmb. Gravmag System | -5/Factory | Hacked Graphene Brace | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Adv. System Shield | -5/Factory | Scanalyzed Enh. Force Lance | -5/Factory | Hacked Tiamat Missile Launcher | -4/Factory | Scanalyzed Thunder Leg | -4/Factory | Scanalyzed Exp. Energy Well | -4/Factory | Scanalyzed Imp. Coolant Injector | -4/Factory | Scanalyzed Imp. Q-thruster | -3/Research | Hacked Adv. Point Defense System | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Mni. Drone Bay | x1 | -7/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Tiamat Missile Launcher | x1 | -2/Research | Authchip Imp. Weapon Cycler | x2 | -2/Research Repaired ---------- Gravmag Array | 42% | -5/Factory Studied --------- Flexi-carbon Leg | -4/Factory | Hacked Carbon-fiber Leg | -4/Factory | Hacked Matter Neutralizer | -4/Factory | Hacked Thunder Leg | -4/Factory | Hacked Imp. VSS Leg | -4/Factory | Hacked Adv. VSS Leg | -4/Factory | Hacked Lgt. Angular Momentum Engine | -4/Factory | Hacked Q-thruster | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- YOLO Challenges ------------ None Game ------ Seed WarpFlakShredder Manual? 0 Play Time 07:17:58 Cumulative 270.2 hours Start 2026.05.23 @ 03:44:08 End 2026.05.24 @ 04:48:43 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0/0 Lore% 67 Gallery% 68 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d0c8c38a-76c8-425b-a161-8b9b65053a8a