Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.27 @ 18:38:34 Player: mix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (136) 680 Value Destroyed (3786) 3786 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1493) 1493 TOTAL SCORE: 8279 Bonus ------- High Alert Combat Kills 584 Follower Combat Kills 366 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -157 Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 157/160 System Corruption 0% Temperature Warm (116) Movement Rolling (140) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Advanced Treads Wheel > --- UTILITY (6) ------ Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Hacking Suite System Shield Relay Coupler [Specialist] (21) > --- WEAPON (2) ------- Field Laser Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Light Treads Compact Wheel Improved Cooling System Disposable Heat Sink Disposable Heat Sink Light Armor Plating Shock Absorption System Heavy Particle Gun Improved Assault Rifle High-powered Shotgun High-powered Shotgun Improved Light Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Armor Integrity Analyzer Hacking Suite System Shield Relay Coupler [Specialist] > --- WEAPON ----------- Field Laser High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Treads Disposable Heat Sink Disposable Heat Sink Light Armor Plating Hardened Medium Armor Plating Shock Absorption System Heavy Particle Gun Improved Assault Rifle High-powered Shotgun Improved Light Cannon Missile Launcher Missile Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 117 | 7 7 42 5 34 4 18 Power 11 | 1 . 4 . 3 1 2 Engine 8 | 1 . 4 . 1 1 1 Core 3 | . . . . 2 . 1 Reactor . | . . . . . . . Propulsion 17 | 3 1 6 . 4 . 3 Treads 6 | 1 . . . 3 . 2 Leg . | . . . . . . . Wheel 11 | 2 1 6 . 1 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 32 | 1 2 13 2 8 2 4 Device 4 | . . . . 2 1 1 Storage 3 | 1 1 1 . . . . Processor 4 | . . 2 . 1 1 . Hackware 5 | . . 1 . 2 . 2 Protection 16 | . 1 9 2 3 . 1 Artifact . | . . . . . . . Weapon 57 | 2 4 19 3 19 1 9 Energy Gun 18 | 2 2 9 1 3 . 1 Energy Cannon 3 | . . 1 . 2 . . Ballistic Gun 11 | . . 4 1 3 1 2 Ballistic Cannon 14 | . 2 4 . 6 . 2 Launcher 7 | . . 1 1 3 . 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 4 | . . . . 2 . 2 Unidentified Prototypes 6 | . . 2 . 4 . . Parts Lost 35 | . 2 15 1 11 2 4 Power 4 | . . 1 . 2 . 1 Propulsion 10 | . 2 4 . 2 . 2 Utility 9 | . . 4 1 3 1 . Weapon 12 | . . 6 . 4 1 1 Highest Loss Streak 7 | . 2 3 1 7 2 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 80 85 99 94 97 97 Engine 8 | . 14 10 11 . 7 4 Core 1 | . . . . 6 . 4 Treads 3 | . . . . 7 9 8 Wheel 13 | . 12 14 22 9 9 8 Device 4 | . . . . 10 9 6 Storage 10 | . 14 11 11 9 9 9 Processor 5 | . . 6 . 8 9 13 Hackware 7 | . . 1 1 11 18 23 Protection 16 | . 11 19 31 10 8 . Energy Gun 4 | . 7 9 5 . . 4 Energy Cannon 3 | . . 1 4 4 8 . Ballistic Gun 5 | . . 3 10 5 . 6 Ballistic Cannon 4 | . 20 7 . 4 . 1 Launcher 2 | . . . 1 1 8 3 Peak Build Rating 36 | 6 9 19 20 31 31 36 Average Rating 20 | 3 7 12 18 26 30 33 On Entrance 15 | . 6 7 19 19 29 29 Naked Turns . | . . . . . . . Heaviest Build 51 | 12 34 45 50 51 48 39 Greatest Support 26 | 26 26 26 20 20 10 22 Greatest Overweight (x) 11 | . 11 10 2 4 4 3 Average Overweight (x) 2 | . 2 2 2 3 3 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 5 8 12 13 15 15 15 Average Carried 11 | 2 6 7 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 7 11 12 15 15 14 Class Distribution -------------------- 54% | Scavenger-Mutant 25% | Hacker-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 2904 | 270 337 834 85 628 401 349 Remotely . | . . . . . . . Salvage Created 3925 | . 544 1249 114 982 442 594 Parts 262 | . 29 89 6 72 33 33 Haulers Intercepted 3 | . . 1 . 1 . 1 Recyclers Shooed 5 | . 2 1 . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 96 | . 12 27 5 20 18 14 Guns 37 | . 4 14 4 6 1 8 Cannons 37 | . 7 11 1 11 5 2 AOE 22 | . 1 2 . 3 12 4 Classes Destroyed 14 | . 6 6 . 1 . 1 Worker 8 | . 3 5 . . . . Builder 8 | . 3 1 . 2 . 2 Tunneler 2 | . . 1 . . . 1 Hauler 3 | . . 1 . 1 . 1 Recycler 7 | . 2 3 . 1 . 1 Mechanic 1 | . . 1 . . . . Operator 5 | . . 2 . 1 1 1 Watcher 6 | . 1 3 . 2 . . Swarmer 32 | . 6 11 3 3 9 . Grunt 38 | . 6 10 1 11 3 7 Duelist 9 | . . 2 1 1 2 3 Protector 1 | . . . . . . 1 Sentry 15 | . . 4 . 4 4 3 Hunter 1 | . . . . 1 . . Best Kill Streak 8 | . 6 6 3 4 8 5 Combat Bots Only 8 | . 3 5 3 3 8 5 Max Kills in Single Turn 4 | . 2 2 1 2 4 2 Gunslinging . | . . . . . . . Exploded 4 | . 1 1 . 1 4 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 442 | . 68 127 29 115 32 71 Missed 114 | . 24 31 8 31 10 10 Damage Taken 5127 | . 541 1364 264 1340 507 1111 Core 960 | . 138 208 63 168 52 331 Absorbed by Shields . | . . . . . . . Redirected to Shielding 10 | . . . . 10 . . Core Remaining (%) 58 | 100 44 . 32 . . . Volleys Fired 316 | 1 57 94 16 67 35 46 Largest 2 | 2 2 2 2 2 2 2 Hottest 131 | 90 80 131 101 124 99 99 Shots Fired 552 | 2 114 170 27 128 47 64 Gun 244 | 2 24 93 20 47 8 50 Cannon 271 | . 90 75 6 73 23 4 Launcher 37 | . . 2 1 8 16 10 Special . | . . . . . . . Kinetic 316 | . 90 85 15 85 8 33 Thermal 72 | 1 . 33 11 6 . 21 Explosive 37 | . . 2 1 8 16 10 Electromagnetic 127 | 1 24 50 . 29 23 . Robot Hit Streak 15 | 2 9 10 7 15 12 11 Robot Miss Streak 11 | . 7 3 3 11 3 5 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 355 | 2 58 114 14 89 23 55 Core Hits 222 | . 26 54 6 63 31 42 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 3 3 1 . . . Burn 1 | . . . 1 . . . Blast 5 | . 3 2 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks 13 | . . . . . . 13 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8984 | 28 1265 2190 305 2045 1590 1561 Guns 2895 | 28 190 966 264 586 107 754 Cannons 3203 | . 973 856 41 1011 291 31 Explosions 2886 | . 102 368 . 448 1192 776 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3941 | . 973 1023 212 1113 107 513 Thermal 1203 | 13 102 455 93 268 . 272 Explosive 2451 | . . 208 . 275 1192 776 Electromagnetic 1389 | 15 190 504 . 389 291 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 241 | . 34 86 . 61 60 . Projectiles 80 | . 34 42 . 4 . . Explosions 161 | . . 44 . 57 60 . Melee . | . . . . . . . Knockbacks 28 | . 8 7 . 13 . . Impact . | . . . . . . . Kinetic 27 | . 8 7 . 12 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage 438 | . . 160 . 184 86 8 Shots 14 | . . 5 . 5 3 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 589 | 30 589 348 454 287 190 114 Average Temperature 107 | 20 168 88 183 68 58 48 Received Heat Transfer 1878 | . 258 369 54 513 153 531 Effects 28 | . 13 8 7 . . . Shutdowns 5 | . 4 . 1 . . . Energy Bleed 4 | . 3 1 . . . . Interference 9 | . 2 6 1 . . . Matter Decay 3 | . 2 1 . . . . Damage (minor) 2 | . 1 . 1 . . . Damage (major) 4 | . . . 4 . . . Damage (core) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . 1 . 2 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 1 1 . . 1 Heat Transferred 2315 | 37 150 892 259 385 . 592 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | . 1 4 . 3 . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Peak Influence 1101 | . 266 629 297 352 1101 895 Initial 536 | . . 91 244 . 228 536 Average 321 | . 160 379 121 215 660 682 Maximum Alert Level 4 | . 1 2 1 1 4 3 Low Security (%) 35 | 100 61 12 71 37 . . Level 1 35 | . 38 33 28 62 33 . Level 2 17 | . . 53 . . 15 56 Level 3 10 | . . . . . 45 43 Level 4 . | . . . . . 5 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 4 . 4 . 7 Investigation 8 | . 1 3 . 2 . 2 Extermination . | . . . . . . . Reinforcement 7 | . . 1 . 2 . 4 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 6 | . 3 2 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 20 39 6 29 23 30 Peak Tracking Total 6 | . 5 5 4 5 4 6 Tactical Retreats 2 | . 1 . . 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 14 | . . 7 . . 6 1 Indirectly . | . . . . . . . Trap Hack Attempts 4 | . . . . 4 . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 1 | . . . . 1 . . Reused 1 | . . . . 1 . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 23 | . 1 6 1 6 7 2 Max in Single Turn 3 | . 1 2 1 2 3 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 19 | . 3 4 1 6 2 3 Terminals 16 | . 3 4 1 4 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 64 | . 10 13 1 26 5 9 Successful 40 | . 6 9 1 18 1 5 Failed 24 | . 4 4 . 8 4 4 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual 51 | . 7 13 1 19 3 8 Terminals 55 | . 10 13 1 20 5 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 3 . 3 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 11 | . 2 1 1 7 . . Record 1 | . . . . 1 . . Level Access Points 1 | . . . 1 . . . Branch Access Points 2 | . . 1 . 1 . . Garrison Index 1 | . . . . 1 . . Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Garrison Status 2 | . . . . 2 . . Hauler Manifests 1 | . . . . 1 . . Registered Prototypes 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 1 . 1 Retrieve Components 2 | . . . . 1 . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 26 | . 4 8 . 9 1 4 Terminals 23 | . 4 8 . 7 1 3 Assimilate 10 | . 2 4 . 3 . 1 Botnet 13 | . 2 4 . 4 1 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Mask 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Reprogram 1 | . . . . 1 . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 4 . 2 2 1 Full Trace Events 7 | . 1 1 . 2 2 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 12 | . . . . 10 . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 5 | . . . . . . 5 Non-combat 1 | . . . . . . 1 Combat 4 | . . . . . . 4 Robot Hacks Applied 8 | . . . . . . 8 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 mark_system 1 | . . . . . . 1 broadcast_data 1 | . . . . . . 1 go_dormant 1 | . . . . . . 1 overwrite_iff 1 | . . . . . . 1 formatsys_high 1 | . . . . . . 1 Relay Couplers Released 5 | . . . . . 5 . Machine Destruction 5 | . . . . . 5 . Attached 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . . . 4 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 10 | . 1 . . 3 4 2 Largest Group 6 | . 1 . . 3 6 2 Highest-Rated Group 149 | . 10 . . 89 149 32 Highest-Rated Ally 40 | . 10 . . 40 40 16 Total Orders 1 | . . . . . . 1 AID 1 | . . . . . . 1 Ally Attacks 87 | . . . . . 52 35 Total Damage 1489 | . . . . . 1078 411 Kills 13 | . . . . . 11 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 5566 | 60 587 1066 1400 1150 790 513 Spaces Moved 2991 | 57 224 525 909 559 458 259 Core 58 | 25 29 4 . . . . Treads 16 | . . . . 5 . 11 Legs . | . . . . . . . Wheels 2917 | 32 195 521 909 554 458 248 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 95 110 95 125 125 Average Speed 125 | 72 167 121 110 131 139 129 Slowest Speed 600 | 90 600 550 110 320 140 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 3 43 50 108 45 46 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 2 | . . . 2 . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 39 | . . . . 39 . . Terrain Destroyed 292 | . 8 28 19 84 81 72 Melee . | . . . . . . . Projectile 13 | . 8 1 4 . . . AOE 279 | . . 27 15 84 81 72 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 4226 | 72 322 779 1280 845 561 367 Wait 637 | 1 18 74 348 145 28 23 Move 2985 | 56 223 524 908 558 457 259 Hop . | . . . . . . . Pick Up 96 | 7 12 38 3 24 5 7 Fast Attach 4 | 1 . . . 1 2 . Attach 58 | 5 2 28 2 14 1 6 Detach . | . . . . . . . Swap 55 | 1 5 14 3 19 1 12 Drop 31 | . 5 7 . 13 5 1 Fire 316 | 1 57 94 16 67 35 46 Melee 13 | . . . . . . 13 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire 11 | . . . . . 11 . Trap 4 | . . . . 4 . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 632 | -10/Materials | Discovered new exit (range 13) 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Lost 3 parts (1p1u1w) 1524 | -9/Materials | Build established: Scavenger-Mutant 1562 | -9/Materials | Discovered new exit (range 15) 1591 | -9/Materials | Identified exit to Mines 1591 | -9/Materials | Identified exit to Storage 1663 | -9/Materials | Core integrity fell below 50% 1714 | -9/Materials | Entered Mines 1719 | -9/Mines | Learned location of Storage (-9) 1735 | -9/Mines | Learned Materials emergency access door positions 1819 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1871 | -9/Mines | Discovered new exit (range 5) 2223 | -9/Mines | Discovered new exit (range 5) 2234 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2402 | -9/Mines | Identified exit to Materials 3114 | -9/Mines | Entered Materials 3114 | -8/Materials | Evolved 2 slots: Utility x2 3308 | -8/Materials | Lost 7 parts (1p1n3u2w) 3635 | -8/Materials | Discovered new exit (range 9) 3736 | -8/Materials | Identified exit to Factory 4087 | -8/Materials | Build established: Hacker-Mutant 4178 | -8/Materials | Identified exit to Garrison 4264 | -8/Materials | Entered Garrison 4264 | -8/Garrison | Accompanied by 3 allies 4526 | -8/Garrison | Triggered checkpoint 4539 | -8/Garrison | Garrison Relay disabled 4635 | -8/Garrison | Triggered checkpoint 4650 | -8/Garrison | Triggered checkpoint 4663 | -8/Garrison | Triggered checkpoint 4672 | -8/Garrison | Destroyed 8 combat bots 4713 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Installed Relay Interface Framework 4822 | -8/Garrison | Discovered new exit (range 9) 4830 | -8/Garrison | Triggered checkpoint 4867 | -8/Garrison | Triggered checkpoint 4938 | -8/Garrison | Lost 5 allies 5053 | -8/Garrison | Identified exit to Materials 5054 | -8/Garrison | Entered Materials 5325 | -8/Materials | Core integrity fell below 50% 5329 | -8/Materials | Build established: Scavenger-Mutant 5454 | -8/Materials | First assault squad dispatched 5545 | -8/Materials | Core integrity fell below 20% 5567 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. Processing Tank disabled. Y-45 Defender destroyed. Acquired 13 matter. O-16 Technician destroyed. Acquired 13 matter. L-31 Rogue suffers critical hit (Burn). Critical hit (Burn: +37). I-25 Savior destroyed. The unstable cave ceiling collapses. L-31 Rogue crushed by falling debris. Missile Launcher destroyed. L-31 Rogue destroyed. Switching to secondary target: L-31 Rogue. L-31 Rogue destroyed. Critical hit (Burn: +37). G-50 Soldier destroyed. Switching to secondary target: G-47 Trooper. G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????### # ########???????????????????? | | ??????????????# #???????????????????? | | ????????????### ""#???????????????????? | | ????????????# % = T"#???????????????????? | | ????????????# %* ""#???????????????????? | | ????????????##[= ] #???????????????????? | | ????????????# [ #???????????????????? | | ????????????# %# #######???????????????? | | ????????????#### % ## ###?????????????? | | ???????????????#### / | #?????????????? | | ??????????????????# @ =g #?????????????? | | ??????????????????# %* ]%! #??????????????? | | ??????????????????# ##### #?????????????? | | ??????????????????### ##?????? #?????????????? | | ????????????????????#g##?????????##?????????????? | | ????????????????????# #?????????????????????????? | | ???????????######???# #?????????????????????????? | | ?????????? ! ?### ###???????????????????????? | | ?????????? """ # #???????????????????????? | | ?????????#] * """ # T #???????????????????????? | | ?????????# """ + "" #???????????????????????? | | ?????????# # #???????????????????????? | | ?????????# # #???????????????????????? | | ?????????# ] " "?## ##???????????????????????? | | ?????????# "R"??# #????????????????????????? | | ?????????#] ""???# #????????????????????????? | | #????????#######???# #????????????????????????? | | #????????########### #????????????????????????? | | #????????# ## #????????????????????????? | | #????????# """ ## ##???????????????????????? | | #????????# """ # !########+####???????????? | | #????????# """ # ??????????? | | #????????# = / ??????????? | | ?????????# # ??????????? | | ?????????# "Y"! # ####### ! ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed LinearHeavyWeb Manual? 0 Play Time 01:07:22 Cumulative 38.8 hours Start 2025.02.27 @ 16:14:07 End 2025.02.27 @ 18:38:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 37 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: be63061c-de37-4f74-a3bf-47641e28ed4b