Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 22:05:11 Player: ZarZap Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (996) 996 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3026 Bonus ------- None Cogmind --------- Core Integrity 217/550 Matter 300/300 Energy 250/250 System Corruption 10% Temperature Cool (9) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Targeting Computer Propulsion Shielding Utility Shielding Weapon Shielding Small Laser Beam Rifle EM Pulse Cannon Assault Rifle Grenade Launcher Rocket Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Targeting Computer Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 43 | 6 5 1 16 15 Power 5 | 1 . . 2 2 Engine 4 | 1 . . 2 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 1 . 9 1 Treads . | . . . . . Leg 3 | 2 1 . . . Wheel 10 | . . . 9 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 1 4 Device 1 | . . . . 1 Storage 3 | 1 2 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 16 | 2 2 . 4 8 Energy Gun 7 | 2 1 . 2 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . . 2 Ballistic Cannon 1 | . . . 1 . Launcher 5 | . 1 . 1 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 23 | . . . 8 15 Power 1 | . . . . 1 Propulsion 10 | . . . 5 5 Utility 3 | . . . 1 2 Weapon 9 | . . . 2 7 Highest Loss Streak 12 | . . . 4 12 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 88 | . 84 99 89 67 Engine 10 | . 14 14 11 2 Leg 16 | . 27 28 10 . Wheel 11 | . . . 24 13 Storage 12 | . 14 14 11 9 Processor 8 | . . 13 10 1 Protection 1 | . . . . 9 Energy Gun 21 | . 24 28 17 13 Ballistic Gun 1 | . . . . 5 Launcher 1 | . 3 . 2 1 Peak Build Rating 17 | 6 6 8 17 17 Average Rating 9 | 4 5 7 12 12 On Entrance 6 | . 6 6 8 14 Naked Turns . | . . . . . Heaviest Build 61 | 13 50 48 57 61 Greatest Support 40 | 20 20 20 40 40 Greatest Overweight (x) 19 | . 4 2 5 19 Average Overweight (x) 1 | . 1 2 1 3 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 6 16 20 20 20 Most Carried 16 | 2 4 12 16 11 Average Carried 8 | 1 3 6 14 8 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 2 4 12 12 3 Class Distribution -------------------- 81% | Mutant 10% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 770 | 235 18 82 174 261 Remotely . | . . . . . Salvage Created 1353 | . 82 . 608 663 Parts 87 | . 10 . 47 30 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 21 | . 3 . 7 11 Guns 11 | . 1 . 3 7 Cannons 2 | . . . 1 1 AOE 8 | . 2 . 3 3 Classes Destroyed 11 | . 2 . 6 3 Worker 2 | . . . 2 . Builder 7 | . . . 7 . Hauler 1 | . . . 1 . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 5 | . 2 . 2 1 Swarmer 3 | . 3 . . . Grunt 10 | . . . 4 6 Brawler 1 | . . . . 1 Sentry 5 | . . . 3 2 Specialist 2 | . . . . 2 Best Kill Streak 8 | . 4 . 8 4 Combat Bots Only 3 | . 3 . 2 3 Max Kills in Single Turn 3 | . 2 . 3 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 135 | . 16 . 44 75 Missed 31 | . 6 . 9 16 Damage Taken 2027 | . 80 . 638 1309 Core 418 | . 17 . 68 333 Absorbed by Shields 116 | . . . . 116 Redirected to Shielding 56 | . . . . 56 Core Remaining (%) 92 | 100 . 93 83 . Volleys Fired 68 | 1 10 1 32 24 Largest 3 | 2 2 2 2 3 Hottest 159 | 80 80 80 90 159 Shots Fired 147 | 2 20 2 60 63 Gun 127 | 2 18 2 51 54 Cannon 5 | . . . 3 2 Launcher 15 | . 2 . 6 7 Special . | . . . . . Kinetic 19 | . . . 3 16 Thermal 50 | 1 8 1 16 24 Explosive 15 | . 2 . 6 7 Electromagnetic 63 | 1 10 1 35 16 Robot Hit Streak 13 | 2 6 4 13 12 Robot Miss Streak 5 | . 2 . 5 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 98 | 2 12 2 39 43 Core Hits 67 | 1 6 1 31 28 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1950 | 23 270 21 778 858 Guns 1247 | 23 143 21 516 544 Cannons 94 | . . . 72 22 Explosions 605 | . 123 . 190 292 Melee . | . . . . . Ramming 4 | . 4 . . . Kinetic 182 | . . . 72 110 Thermal 600 | 10 52 10 170 358 Explosive 383 | . 123 . 109 151 Electromagnetic 781 | 13 91 11 427 239 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 9 | . . . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . 22 . . . Projectiles . | . . . . . Explosions 22 | . 22 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . . . 75 59 Shots 7 | . . . 5 2 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 249 | 3 72 18 120 249 Average Temperature 47 | 2 34 12 33 70 Received Heat Transfer 523 | . . . 204 319 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1135 | 25 125 25 350 610 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . . 2 2 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 278 | . 128 49 276 278 Initial 49 | . . 49 . 31 Average 81 | . 81 38 95 158 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 88 | 100 100 100 89 57 Level 1 11 | . . . 10 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 6 2 13 14 Peak Tracking Total 4 | . 2 1 3 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1557 | 71 197 510 495 284 Spaces Moved 697 | 49 79 192 271 106 Core 9 | 1 . . . 8 Treads . | . . . . . Legs 350 | 48 79 192 31 . Wheels 338 | . . . 240 98 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 260 95 95 Average Speed 173 | 118 196 260 117 168 Slowest Speed 1000 | 120 400 260 400 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 22 | 5 21 38 28 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 122 | . 13 . 46 63 Melee . | . . . . . Projectile . | . . . . . AOE 122 | . 13 . 46 63 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 898 | 57 99 202 381 159 Wait 76 | . 1 . 61 14 Move 693 | 48 78 191 270 106 Hop . | . . . . . Pick Up 15 | 2 2 9 2 . Fast Attach 15 | 6 3 . 5 1 Attach 15 | . . 1 5 9 Detach . | . . . . . Swap 13 | . 2 . 6 5 Drop 2 | . 2 . . . Fire 68 | 1 10 1 32 24 Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 269 | -10/Materials | Entered Mines 319 | -10/Mines | Build established: Mutant 368 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 544 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 763 | -10/Mines | Discovered new exit (range 8) 779 | -10/Mines | Entered Materials 779 | -9/Materials | Evolved 2 slots: Propulsion x2 1199 | -9/Materials | Lost 4 parts (2n1u1w) 1259 | -9/Materials | Discovered new exit (range 16) 1274 | -9/Materials | Entered another Materials area 1274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1478 | -8/Materials | Crushed by falling debris 1509 | -8/Materials | Crushed by falling debris 1509 | -8/Materials | System corruption reached 10% 1545 | -8/Materials | Core integrity fell below 50% 1558 | -8/Materials | Self-destructed Last Messages --------------- 01521_ C-30 ARC bursts open, deploying its payload. 01521_ B-36 Bruiser unfolds itself. 01522_ U-05 Engineer builds a Wall. 01524_ System corrupted: Propulsion Shielding rejected. 01526_ U-05 Engineer lays Concrete. 01530_ Knocked back. 01534_ Beam Rifle destroyed. 01537_ The unstable cave ceiling collapses. 01537_ Gauss Rifle crushed. 01537_ B-36 Bruiser destroyed. 01538_ Rocket Launcher destroyed. 01545_ The unstable cave ceiling collapses. 01546_ U-05 Engineer lays Concrete. 01550_ Acquired 47 matter. 01550_ U-05 Engineer lays Concrete. 01552_ Assault Rifle destroyed. 01553_ U-05 Engineer lays Concrete. 01557_ R-06 Scavenger collects Lgt. Treads. 01557_ U-05 Engineer lays Concrete. 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""" | | ????????????????????# """"" # #???????? ? | | ????????????????????# / """"" # #???#######+### | | ????????????????????# """"" # #####"## | | ????????????????????# / # [%! | | ????????????????????# """"" # *%= | | ????????????????????#/ """"" + | | ????????????????????# """"" # | | ????????????????????# + | | ????????????????????# """"" ! ########## | | ????????????????????# """"" #????????######## | | ????????????????????# """"" #???????????????? | | ????????????????????# #???????????????? | | ????????????????????#############???????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideElectrostormShovel Manual? 0 Play Time 00:11:52 Cumulative 17.0 hours Start 2024.09.15 @ 21:53:33 End 2024.09.15 @ 22:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f3f227b-264f-4a1f-81be-e9e1a1933d4c