Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.08 @ 21:47:39 Player: Maha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (243) 243 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1273 Bonus ------- None Cogmind --------- Core Integrity 339/400 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Backup Propulsion I Small Storage Unit Light EM Pulse Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Backup Propulsion I Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Backup Propulsion I Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Backup Propulsion I Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 14 5 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 13 | 2 8 3 Treads . | . . . Leg . | . . . Wheel 6 | 2 4 . Hover 2 | . 2 . Flight 5 | . 2 3 Utility 4 | 1 2 1 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 77 | . 76 79 Engine 12 | . 13 8 Wheel 9 | . 12 . Hover 13 | . 14 11 Flight 6 | . . 27 Storage 13 | . 13 11 Ballistic Gun 21 | . 21 21 Naked Turns . | . . . Heaviest Build 13 | 11 13 11 Greatest Support 32 | 20 32 12 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 6 8 Average Capacity 5 | 5 5 6 Most Carried 6 | 5 6 5 Average Carried 4 | 2 5 3 Final Capacity 6 | 6 6 6 Final Carried 6 | 5 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 559 | 217 156 186 Remotely 47 | . 47 . Salvage Created 428 | 57 156 215 Parts 40 | 4 16 20 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 6 6 Guns 12 | . 6 6 Classes Destroyed 4 | 1 2 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 9 | . 6 3 Sentry 3 | . . 3 Best Kill Streak 6 | 1 6 6 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 635 | . 232 403 Core 99 | . 38 61 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 50 | 2 20 28 Largest 2 | 2 2 2 Hottest 50 | 40 50 40 Shots Fired 94 | 4 39 51 Gun 93 | 4 38 51 Cannon . | . . . Launcher 1 | . 1 . Special . | . . . Kinetic 93 | 4 38 51 Thermal . | . . . Explosive 1 | . 1 . Electromagnetic . | . . . Robot Hit Streak 14 | 1 7 14 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 58 | 2 20 36 Core Hits 21 | 2 9 10 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 677 | 20 215 442 Guns 677 | 20 215 442 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 677 | 20 215 442 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 14 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 1 | . . 1 Average Temperature 1 | . . 1 Received Heat Transfer 105 | . . 105 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 244 | 5 221 244 Initial 10 | . 3 10 Average 98 | 2 109 114 Maximum Alert Level 1 | . 1 1 Low Security (%) 85 | 100 84 81 Level 1 14 | . 15 18 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 12 13 Peak Tracking Total 9 | . 3 9 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 6 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 21 9 Successful 19 | . 11 8 Failed 11 | . 10 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 11 | . 9 2 Terminals 28 | . 19 9 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 8 7 Robot Analysis 1 | . 1 . Prototype ID Bank 2 | . 1 1 Emergency Access Points 3 | . 3 . Recycling Unit Index 1 | . . 1 Alert Level 3 | . 1 2 Locate Traps 1 | . 1 . Registered Components 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Assimilate 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 5 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 3 | . 2 1 Largest Group 2 | . 2 2 Highest-Rated Group 20 | . 20 20 Highest-Rated Ally 10 | . 10 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 637 | 70 430 137 Spaces Moved 541 | 61 400 80 Core 7 | 5 2 . Treads . | . . . Legs . | . . . Wheels 230 | 56 174 . Hover 222 | . 222 . Flight 82 | . 2 80 Fastest Speed 34 | 50 76 34 Average Speed 72 | 77 79 34 Slowest Speed 200 | 80 200 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 75 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 703 | 79 486 138 Wait 30 | . 7 23 Move 539 | 60 399 80 Hop . | . . . Pick Up 33 | 11 21 1 Fast Attach . | . . . Attach 21 | 6 11 4 Detach 4 | . 3 1 Swap 4 | . 3 1 Drop 22 | . 22 . Fire 50 | 2 20 28 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 12) 344 | -10/Materials | Discovered new exit (range 7) 409 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Accompanied by 2 allies 501 | -9/Materials | Evolved 2 slots: Propulsion x2 522 | -9/Materials | Discovered new exit (range 16) 638 | -9/Materials | Self-destructed Last Messages --------------- 00609_ Acquired 17 matter. 00610_ Y-45 Defender destroyed. 00611_ Acquired 57 matter. 00612_ R-06 Scavenger collects Hvy. Assault Rifle. 00612_ K-01 Serf collects debris. 00613_ Y-45 Defender destroyed. 00614_ Acquired 56 matter. 00615_ R-06 Scavenger collects Beam Rifle. 00615_ K-01 Serf collects debris. 00618_ R-06 Scavenger collects Imp. Ion Engine. 00618_ K-01 Serf collects debris. 00621_ R-06 Scavenger collects Flight Unit. 00621_ Flight Unit destroyed. 00621_ K-01 Serf collects debris. 00625_ Y-45 Defender destroyed. 00626_ Acquired 56 matter. 00627_ Assault Rifle destroyed. 00628_ K-01 Serf collects debris. 00635_ Backup Propulsion I destroyed. 00637_ Assault Rifle destroyed. 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