Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 14:04:05 Player: IEP Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (56) 280 Value Destroyed (1916) 1916 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 5229 Bonus ------- Pacifist 200 High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 10/100 System Corruption 4% Temperature Cool (9) Movement Core (150) Ox2 Location -7/Storage Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Propulsion Shielding Dynamic Insulation System > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (5) ---- Medium Matter Pod (84) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Plasma Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Propulsion Shielding Propulsion Shielding Particle Gun Gauss Rifle [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Propulsion Shielding Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power 3 | . . 1 . 1 1 . Propulsion 1 | . . 1 . . . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 103 | 6 1 7 3 42 40 4 Power 22 | 1 . 3 . 11 7 . Engine 18 | 1 . 3 . 10 4 . Core 4 | . . . . 1 3 . Reactor . | . . . . . . . Propulsion 21 | 2 . 1 . 12 6 . Treads 5 | . . . . 2 3 . Leg 11 | 2 . 1 . 5 3 . Wheel . | . . . . . . . Hover 3 | . . . . 3 . . Flight 2 | . . . . 2 . . Utility 27 | 1 1 1 2 6 15 1 Device 16 | . 1 . 1 5 8 1 Storage 3 | 1 . . 1 . 1 . Processor 3 | . . 1 . . 2 . Hackware 1 | . . . . 1 . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 33 | 2 . 2 1 13 12 3 Energy Gun 9 | 1 . . . 3 5 . Energy Cannon 5 | . . . . 1 3 1 Ballistic Gun 9 | 1 . 1 . 5 2 . Ballistic Cannon 6 | . . . 1 4 1 . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . 5 . . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 50 | . . . . 14 31 5 Power 15 | . . . . 6 9 . Propulsion 15 | . . . . 6 8 1 Utility 9 | . . . . 1 7 1 Weapon 11 | . . . . 1 7 3 Highest Loss Streak 9 | . . . . 6 9 4 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 80 | . 96 87 100 87 68 46 Engine 15 | . 14 15 22 20 12 . Core 2 | . . . . 2 5 . Treads 2 | . . . . 3 1 6 Leg 17 | . 28 27 33 14 15 . Device 8 | . 11 9 . 8 9 15 Storage 9 | . 14 11 15 15 . . Hackware 1 | . . . . 1 1 . Protection 3 | . . . . . 6 14 Energy Gun 3 | . 14 6 . 2 3 . Energy Cannon 1 | . . . . . 3 4 Ballistic Gun 6 | . 14 11 17 7 1 . Ballistic Cannon 4 | . . . 4 7 2 . Peak Build Rating 37 | 6 7 13 17 32 37 18 Average Rating 18 | 3 6 8 14 22 21 15 On Entrance 11 | . 6 7 13 16 22 14 Naked Turns . | . . . . . . . Heaviest Build 44 | 12 13 19 26 41 44 15 Greatest Support 42 | 20 20 30 30 42 40 20 Greatest Overweight (x) 11 | 1 . . . 8 11 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 8 6 8 8 8 5 4 Average Carried 5 | 4 4 6 7 6 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 7 | 4 5 7 7 3 . 2 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2071 | 212 . 161 44 1058 487 109 Remotely . | . . . . . . . Salvage Created 1872 | . . 185 14 1075 545 53 Parts 109 | . . 10 2 62 32 3 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 45 | . . 5 1 24 14 1 Melee 2 | . . . . . 1 1 Guns 19 | . . 2 1 14 2 . Cannons 17 | . . . . 8 9 . AOE 7 | . . 3 . 2 2 . Classes Destroyed 12 | . . 3 1 6 2 . Worker 3 | . . 1 . 2 . . Builder 3 | . . . . 3 . . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . 1 . . Recycler 1 | . . . . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 8 | . . . 1 6 1 . Grunt 24 | . . 5 . 11 7 1 Brawler 2 | . . . . 1 1 . Sentry 8 | . . . . 5 3 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | . . 4 1 8 7 1 Combat Bots Only 7 | . . 3 1 4 7 1 Max Kills in Single Turn 2 | . . 2 1 2 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . 2 2 . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 594 | . . 27 8 200 315 44 Missed 192 | . . 11 4 65 99 13 Damage Taken 5240 | . . 200 75 1781 2699 485 Core 980 | . . 36 18 220 469 237 Absorbed by Shields . | . . . . . . . Redirected to Shielding 129 | . . . . . 91 38 Core Remaining (%) 86 | 100 100 . 86 60 . . Volleys Fired 169 | . . 12 3 102 50 2 Largest 2 | . . 2 2 2 2 1 Hottest 145 | . . 60 43 117 145 69 Shots Fired 326 | . . 24 6 195 99 2 Gun 202 | . . 20 6 131 45 . Cannon 119 | . . . . 64 54 1 Launcher 4 | . . 4 . . . . Special 1 | . . . . . . 1 Kinetic 200 | . . 12 6 138 44 . Thermal 104 | . . . . 57 46 1 Explosive 4 | . . 4 . . . . Electromagnetic 18 | . . 8 . . 9 1 Robot Hit Streak 25 | . . 4 4 10 25 4 Robot Miss Streak 8 | . . 2 2 8 5 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . . 1 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 190 | . . 15 4 100 69 2 Core Hits 92 | . . 12 1 46 32 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 11 | . . . 1 6 4 . Burn 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Blast 8 | . . . . 5 3 . Corrupt 1 | . . . . . 1 . Melee Attacks 4 | . . . . . 1 3 Impact 3 | . . . . . . 3 Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4905 | . . 514 56 2554 1715 66 Guns 1989 | . . 163 56 1256 514 . Cannons 2176 | . . . . 995 1153 28 Explosions 654 | . . 351 . 303 . . Melee 74 | . . . . . 40 34 Ramming 12 | . . . . . 8 4 Kinetic 2605 | . . 95 56 1679 775 . Thermal 1406 | . . . . 572 834 . Explosive 654 | . . 351 . 303 . . Electromagnetic 154 | . . 68 . . 58 28 Impact 34 | . . . . . . 34 Slashing 40 | . . . . . 40 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 4 | . . . . . 4 4 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 19 | . . . . . 15 4 Message Errors 6 | . . . . . 6 . Matter Fused 4 | . . . . . 3 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 3 . Data Loss (minor) 3 | . . . . . 1 2 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 76 | . . . . 40 36 . Projectiles 55 | . . . . 19 36 . Explosions 21 | . . . . 21 . . Melee . | . . . . . . . Knockbacks 16 | . . . . 5 11 . Impact . | . . . . . . . Kinetic 15 | . . . . 5 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 109 | . . 15 40 53 1 . Shots 4 | . . 2 1 1 . . Rammed 6 | . . . . . 5 1 Targets Rammed 6 | . . . . . 5 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 595 | . . 15 6 595 512 . Average Temperature 128 | . . 8 4 100 221 . Received Heat Transfer 1902 | . . 105 . 684 816 297 Effects 23 | . . . . 10 13 . Shutdowns 10 | . . . . 3 7 . Energy Bleed 3 | . . . . 3 . . Interference 7 | . . . . 3 4 . Short Circuit 1 | . . . . 1 . . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2904 | . . . . 1184 1720 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Peak Influence 522 | . 15 214 157 522 262 56 Initial 198 | . . 5 83 61 198 21 Average 166 | . 9 102 142 253 141 27 Maximum Alert Level 2 | . . 1 . 2 1 . Low Security (%) 62 | 100 100 84 100 32 68 100 Level 1 35 | . . 15 . 61 31 . Level 2 2 | . . . . 5 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 2 1 . 4 4 . Investigation 2 | . . . . 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 2 1 . 3 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 7 | . . . . 3 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 4 9 3 51 26 5 Peak Tracking Total 9 | . 2 3 3 6 9 3 Tactical Retreats 12 | . . . 1 8 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 4 | . . 1 2 1 . . Max in Single Turn 2 | . . 1 2 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 14 | . . 1 1 9 3 . Terminals 6 | . . . . 5 1 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . 2 . . Recycling Units 3 | . . 1 . 1 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 25 | . . 1 1 19 4 . Successful 19 | . . 1 1 13 4 . Failed 6 | . . . . 6 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 14 | . . . . 13 1 . Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . . . 3 . . Recycling Units 3 | . . 1 . 1 1 . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . . . 1 9 1 . Record 7 | . . . . 7 . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . 1 . Patrol Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 1 | . . . . 1 . . Scan Component 1 | . . . . 1 . . Recycling Unit Hacks 3 | . . 1 . 1 1 . Report Inventory 1 | . . . . 1 . . Retrieve Matter 2 | . . 1 . . 1 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . . . 6 1 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 8 | . . . . . 8 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 4020 | 59 199 368 326 1627 1161 280 Spaces Moved 1990 | 40 88 200 246 771 484 161 Core 47 | 17 . . . . 26 4 Treads 484 | . . . . 217 110 157 Legs 1410 | 23 88 200 246 505 348 . Wheels . | . . . . . . . Hover 48 | . . . . 48 . . Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 120 120 120 102 50 150 Average Speed 148 | 110 120 120 120 154 171 159 Slowest Speed 690 | 120 120 120 120 690 600 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 24 23 45 54 14 23 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 88 | . . 20 9 59 . . Melee . | . . . . . . . Projectile 27 | . . . . 27 . . AOE 61 | . . 20 9 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 2740 | 54 181 306 272 1037 712 178 Wait 329 | . 91 68 12 61 97 . Move 1984 | 39 87 199 245 770 483 161 Hop . | . . . . . . . Pick Up 91 | 9 2 11 5 32 26 6 Fast Attach 14 | 1 . 1 . 7 5 . Attach 57 | 5 1 2 . 17 29 3 Detach 5 | . . . . . 5 . Swap 32 | . . 4 3 18 6 1 Drop 49 | . . 9 4 30 5 1 Fire 169 | . . 12 3 102 50 2 Melee 4 | . . . . . 1 3 Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 5 | . . . . . 4 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Entered another Materials area 259 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 315 | -9/Materials | Build established: Mutant 562 | -9/Materials | Discovered new exit (range 11) 627 | -9/Materials | Entered Mines 797 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 944 | -9/Mines | Discovered new exit (range 8) 952 | -9/Mines | Assembled infested the area 953 | -9/Mines | Entered Materials 953 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1258 | -8/Materials | Build established: Scavenger-Mutant 1822 | -8/Materials | Lost 5 parts (2p2n1u) 1934 | -8/Materials | Lost 6 parts (2p3n1w) 2179 | -8/Materials | Build established: Mutant 2507 | -8/Materials | Discovered new exit (range 14) 2580 | -8/Materials | Entered Factory 2580 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2707 | -7/Factory | Fabricated Plasma Cannon? 2806 | -7/Factory | Build established: Scavenger-Mutant 3004 | -7/Factory | Lost 5 parts (2p2n1w) 3080 | -7/Factory | Destroyed 7 combat bots 3081 | -7/Factory | Lost 6 parts (2p1n2u1w) 3470 | -7/Factory | Lost 9 parts (3p1n4u1w) 3552 | -7/Factory | Identified exit to Storage 3552 | -7/Factory | Identified exit to Lower Caves 3614 | -7/Factory | Core integrity fell below 50% 3650 | -7/Factory | Lost 9 parts (2p2n1u4w) 3741 | -7/Factory | Entered Storage 3872 | -7/Storage | Build established: Mutant 3984 | -7/Storage | Core integrity fell below 20% 4021 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03994_ K-01 Serf collects debris. 03996_ Acquired System Restoration Module. 03997_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 03998_ K-01 Serf collects debris. 03999_ Dropped Propulsion Shielding. 04000_ R-06 Scavenger inserts Terrain Scanner into recycling unit. 04002_ K-01 Serf collects debris. 04002_ Acquired 15 matter. 04005_ Acquired Welding Torch. 04006_ K-01 Serf collects debris. 04006_ Lgt. Treads destroyed. 04007_ R-06 Scavenger collects Wheel. 04009_ K-01 Serf collects debris. 04010_ Welding Torch destroyed. 04010_ R-06 Scavenger collects Terrain Scan Processor. 04013_ System Restoration Module purges 1% system corruption (4%). 04014_ R-06 Scavenger collects Propulsion Shielding. 04015_ Critical hit (Burn: +37). 04020_ System Restoration Module destroyed. 04021_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####+#####????????? ##???????????????? | | ????????##### #???????? ?? ????????? | | ????????# # """"" ######## ????????? | | ????????# # """"" / ????????? | | ????????# # """"" ##### #######???????????????? | | ????????# # #???# #?????????????????????? | | ????????#! # """"" #???# #?????????????????????? | | ######### # """"" #???# #??###???#????????????? | | # ## # """"" #???# #? ?? #????????????? | | # ####+# #???# #? ? ##???????????? | | # + ###+########## #[ ""???????????? | | # # ^ ^ # """ ?????????????? | | # # ^ + """ ?????????????? | | # # ^""" """ # """ ?????????????? | | ##+##+## ^ """ ^""" #?? """ ?????????????? | | ?# """ """r=#????""" ?????????????? | | ?# ^ @%#?????? ?????????????? | | ?# ########### ^ =#?????????????????????? | | ?# #?????????# ^ """ g #?????????????????????? | | ?# #?????????# """ ! #?????????????????????? | | ?# #?????????# """ !! #?????????????????????? | | ?# ########### !! ???????????????????? | | ?# + # k ### ????????????????? | | ?# # # #????##???????????????? | | ?# # # #"Y"####+##?????????????????????? | | ?# # + #"""???? ??????????????????????? | | ?# # # ####???? ??????????????????????? | | ?# # """ """ # #??????? ??????????????????????? | | ?# # """ """ # #??????? ?????????????????????? | | ?# # """ """ # #??????? ]?????????????????????? | | ?# ########### #???????" ]?????????????????????? | | ?# #???????? ??????????????????????? | | ?###### #???????????????????????????????? | | ??????# #???????????????????????????????? | | ??????############???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 44 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Plasma Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed GlidesysSkeletonChainsaw Manual? 0 Play Time 01:01:53 Cumulative 8.5 hours Start 2025.04.06 @ 12:59:54 End 2025.04.06 @ 14:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf208bd9-014f-4aba-83ea-2a711773f08c