Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 17:44:36 Player: FrostySpirit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (36) 180 Value Destroyed (976) 976 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (936) 936 TOTAL SCORE: 7832 Bonus ------- Follower Combat Kills 950 Friendly Fire -14 Cogmind --------- Core Integrity 0/1150 Matter 8/300 Energy 43/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Focal Shield Improved Force Field Component Analysis Suite Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Huge Storage Unit Energy Well Visual Processing Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Force Field Improved System Guard Improved Recalibrator Drone Bay > --- WEAPON ----------- Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Power Amplifier Improved Coolant Injector Improved Coolant Injector Advanced Sensor Array Improved Kinecellerator Advanced Reaction Control System Improved Weapon Shielding Improved Focal Shield Advanced Shield Generator Advanced Shield Generator System Shield Improved Recalibrator Improved Recalibrator Improved Recalibrator Long-range Proton Cannon Long-range Missile Launcher Long-range Missile Launcher [Rating: 105] Favorites ----------- Power Micro Antimatter Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Visual Processing Unit Device Advanced Sensor Array Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Backup Laser III Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . . . Utility 9 | . . . 2 2 . . 2 . . 2 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 137 | 6 5 6 12 4 41 7 2 6 8 9 2 10 19 Power 13 | 1 . 1 1 . 2 1 . 3 . . 1 1 2 Engine 8 | 1 . 1 1 . 2 1 . 1 . . . . 1 Core 2 | . . . . . . . . 1 . . 1 . . Reactor 3 | . . . . . . . . 1 . . . 1 1 Propulsion 34 | 2 4 2 2 . 16 3 . 2 . . . . 3 Treads 5 | . . 2 . . 1 . . 2 . . . . . Leg 5 | 2 3 . . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . Hover 17 | . 1 . 2 . 9 3 . . . . . . 2 Flight 6 | . . . . . 5 . . . . . . . 1 Utility 51 | 1 1 1 4 3 6 1 1 1 7 5 1 7 12 Device 29 | . . . . . 3 . . 1 3 3 1 7 11 Storage 8 | 1 1 1 1 . 1 1 . . 1 1 . . . Processor 9 | . . . 2 2 2 . . . 2 1 . . . Hackware . | . . . . . . . . . . . . . . Protection 5 | . . . 1 1 . . 1 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . 2 5 1 17 2 1 . 1 4 . 2 2 Energy Gun 5 | 2 . . . . 3 . . . . . . . . Energy Cannon 7 | . . . . . 5 . . . . . . 1 1 Ballistic Gun 7 | . . . 1 1 5 . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . 2 . 1 . Launcher 6 | . . 2 2 . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon 6 | . . . 2 . 4 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . 2 1 . . . . . . Unidentified Prototypes 7 | . . . . . 7 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . . . . 10 . Parts Lost 46 | . 1 5 8 3 13 . . . . . . 9 7 Power 7 | . . 1 2 . 1 . . . . . . 2 1 Propulsion 14 | . . 2 2 2 4 . . . . . . 2 2 Utility 12 | . . . 1 . 4 . . . . . . 3 4 Weapon 13 | . 1 2 3 1 4 . . . . . . 2 . Highest Loss Streak 9 | . 1 5 4 3 8 . . . . . . 9 5 To Critical Strikes 2 | . . . . . . . . . . . . 2 . Average Slot Usage (%) 80 | . 98 95 87 67 91 86 84 95 85 86 88 47 36 Engine 4 | . 14 13 8 . 7 5 6 . . . . . . Reactor 2 | . . . . . . . . 5 6 5 5 2 2 Treads 6 | . . 4 20 . 1 . . 2 13 11 10 5 . Leg 3 | . 26 23 . . . . . . . . . . . Hover 3 | . . . . 5 7 15 13 10 . . . . 3 Flight 1 | . . . . . 2 15 13 10 . . . . . Device 9 | . . . . . 12 . . 5 3 15 19 12 21 Storage 9 | . 27 28 21 9 2 5 6 6 6 9 10 4 . Processor 22 | . . . 16 30 36 38 33 33 33 29 26 16 5 Protection 2 | . . . 5 5 . . 4 6 6 1 . . 2 Energy Gun 3 | . 28 11 . . 3 . . 5 6 . . . . Ballistic Gun 2 | . . . 4 8 9 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 7 10 3 . Launcher 2 | . . 13 5 . . . . . . 3 . . . Impact Weapon 1 | . . . 4 9 4 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 12 16 22 24 13 19 13 16 21 27 123 135 135 45 Greatest Support 140 | 20 20 40 40 12 20 16 16 140 140 140 140 140 32 Greatest Overweight (x) 4 | . 2 1 1 4 4 . . 1 . . . 3 2 Average Overweight (x) . | . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 5 5 5 5 5 5 25 25 25 5 Average Capacity 9 | 7 8 9 9 5 5 5 5 5 5 19 25 13 5 Most Carried 19 | 3 8 9 5 3 5 3 1 5 5 19 18 17 5 Average Carried 6 | 1 5 7 3 2 4 . 1 4 4 11 17 10 4 Final Capacity 25 | 8 8 10 5 5 5 5 5 5 5 25 25 5 5 Final Carried 19 | 3 8 5 1 3 4 2 1 5 5 19 17 5 5 Class Distribution -------------------- 54% | Mutant 14% | Scavenger-Mutant 14% | Scavenger-Skirmisher 5% | Scavenger-Assassin 5% | Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Matter Collected 1548 | 187 38 98 207 55 379 . . 183 50 39 . 312 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1534 | . 38 58 221 106 535 . . 285 . 12 . 279 . Parts 72 | . 4 1 14 8 37 . . 1 . 6 . 1 . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Combat Hostiles Destroyed 25 | . . 4 8 2 10 . . . . . . 1 . Melee 3 | . . . 2 1 . . . . . . . . . Guns 10 | . . . . 1 9 . . . . . . . . Cannons 1 | . . . . . . . . . . . . 1 . AOE 8 | . . 4 4 . . . . . . . . . . Classes Destroyed 10 | . 2 2 5 . . . . . . . . 1 . Worker 2 | . . . 2 . . . . . . . . . . Builder 4 | . . . 1 . 2 . . . . 1 . . . Recycler 1 | . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . Swarmer 8 | . . . 4 . 4 . . . . . . . . Grunt 4 | . . 2 2 . . . . . . . . . . Sentry 10 | . . . 2 2 6 . . . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . . . Best Kill Streak 6 | . 1 2 6 1 6 . . . . 1 . 1 . Combat Bots Only 5 | . . 2 4 1 5 . . . . . . 1 . Max Kills in Single Turn 3 | . 1 2 2 1 3 . . . . 1 . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . 2 1 . . . . . . . . . . Melee 1 | . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Damage Taken 5958 | . 176 557 918 327 1467 271 . . . 12 . 747 1483 Core 1975 | . 36 149 150 70 343 64 . . . . . 256 907 Absorbed by Shields 61 | . . . . . . . . . . 12 . 49 . Redirected to Shielding 104 | . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 67 | . . . . . . . . 67 . . . . . Core Remaining (%) 71 | 100 . 26 62 . 24 90 . . 100 100 . . . Volleys Fired 140 | . 4 10 14 12 56 . . 29 . 3 . 12 . Largest 2 | . 2 2 2 1 2 . . 1 . 2 . 2 . Hottest 122 | . 90 80 66 23 70 . . 40 . 122 . 122 . Shots Fired 197 | . 8 16 19 12 85 . . 29 . 6 . 22 . Gun 150 | . 8 7 9 12 85 . . 29 . . . . . Cannon 28 | . . . . . . . . . . 6 . 22 . Launcher 19 | . . 9 10 . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 119 | . . . 9 12 70 . . . . 6 . 22 . Thermal 40 | . 4 7 . . . . . 29 . . . . . Explosive 19 | . . 9 10 . . . . . . . . . . Electromagnetic 19 | . 4 . . . 15 . . . . . . . . Robot Hit Streak 20 | . 2 7 7 19 20 . . 20 . . . 6 . Robot Miss Streak 5 | . 3 2 1 . 3 . . 1 . 4 . 5 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . Shots Hit Robots 167 | . 3 11 28 15 67 2 . 27 . . . 14 . Core Hits 66 | . 2 14 14 4 24 . . 5 . 1 . 2 . Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . 3 1 1 . . . . . . 2 . Critical Strikes 18 | . . . 3 1 1 . . . . . . 13 . Destroy 14 | . . . . . 1 . . . . . . 13 . Smash 4 | . . . 3 1 . . . . . . . . . Melee Attacks 32 | . . . 16 4 10 2 . . . . . . . Impact 30 | . . . 16 4 10 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3554 | . 39 328 923 233 1238 8 . 382 . 78 . 325 . Guns 1620 | . 39 39 55 159 946 . . 382 . . . . . Cannons 321 | . . . . . . . . . . 28 . 293 . Explosions 716 | . . 287 429 . . . . . . . . . . Melee 787 | . . . 437 74 276 . . . . . . . . Ramming 110 | . . 2 2 . 16 8 . . . 50 . 32 . Kinetic 1287 | . . . 55 159 752 . . . . 28 . 293 . Thermal 445 | . 24 39 . . . . . 382 . . . . . Explosive 716 | . . 287 429 . . . . . . . . . . Electromagnetic 209 | . 15 . . . 194 . . . . . . . . Impact 787 | . . . 437 74 276 . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . 2 . . . . . . 34 42 Average Corruption 21 | . . . . . 2 . . . . . . 18 34 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 45 | . . . . . 3 . . . . . . 7 35 Message Errors 12 | . . . . . 2 . . . . . . 1 9 Matter Fused 12 | . . . . . . . . . . . . . 12 Heat Flow Errors 5 | . . . . . 1 . . . . . . 1 3 Energy Discharges 5 | . . . . . . . . . . . . 2 3 Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 Misdirections 9 | . . . . . . . . . . . . 2 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 174 | . . 6 138 29 1 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 13 | . . 6 7 . . . . . . . . . . Melee 161 | . . . 131 29 1 . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . 58 66 . 8 4 . . . . . 3 . Shots 6 | . . 4 2 . . . . . . . . . . Rammed 30 | . . 1 1 . 2 2 . . . 3 . 20 1 Targets Rammed 30 | . . 1 1 . 2 2 . . . 3 . 20 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 198 | . 90 66 15 . 90 . . . . 27 . 174 198 Average Temperature 38 | . 41 30 8 . 28 . . . . 15 . 57 85 Received Heat Transfer 1063 | . . 30 276 117 540 . . . . 4 . . 96 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . Impact Corruptions 10 | . . . 7 1 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1258 | . 74 111 . . . . . 1073 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Peak Influence 880 | . 42 117 346 173 327 178 86 40 880 789 354 166 86 Initial 354 | . . 12 26 128 72 148 86 30 14 333 354 120 70 Average 198 | . 15 94 147 147 141 157 86 28 487 452 353 122 52 Maximum Alert Level 3 | . . . 1 . 1 . . . 3 3 1 . . Low Security (%) 65 | 100 100 100 60 100 70 100 100 100 13 . . 100 100 Level 1 18 | . . . 39 . 29 . . . 12 49 100 . . Level 2 12 | . . . . . . . . . 55 41 . . . Level 3 3 | . . . . . . . . . 19 9 . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 . 1 . . . 1 5 . . 3 Investigation 3 | . . . 1 . . . . . . . . . 2 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 . 1 . 1 . . . . 4 . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Distress Signals 10 | . . . 3 . 2 1 . . . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 96 | . 5 6 13 2 21 5 . 1 10 12 . 8 13 Peak Tracking Total 12 | . 4 2 5 2 8 5 . 1 3 4 . 4 12 Tactical Retreats 10 | . 1 . 3 . 2 . . . . . . 3 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Traps Triggered 9 | . . . . . 3 . 1 . 1 . 1 . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . 1 . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Machines Disabled 13 | . . 1 2 . 2 . . . 6 2 . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Machines Accessed 15 | . 1 . 2 . 4 1 1 . 2 1 . . 3 Terminals 7 | . . . 2 . 2 . . . 1 1 . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 Recycling Units 3 | . 1 . . . 1 . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 31 | . 1 . 3 . 10 1 2 . 5 1 . . 8 Successful 10 | . 1 . 1 . 5 . . . 2 . . . 1 Failed 21 | . . . 2 . 5 1 2 . 3 1 . . 7 Catastrophic 6 | . . . . . . . 1 . 1 1 . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 13 | . . . 3 . 4 . . . 3 1 . . 2 Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . . . . . . . 2 . . . . . 2 Recycling Units 9 | . 1 . . . 4 . . . . . . . 4 Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 4 | . . . 1 . 1 . . . 1 . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Zone Layout 2 | . . . . . 1 . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . 3 1 1 . 2 1 . . 3 Full Trace Events 3 | . . . 1 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 190 | . . . . . 190 . . . . . . . . Retrieved Matter 271 | . . . . . 271 . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Total Allies 22 | . . . . . . . . 21 . . . 1 . Largest Group 21 | . . . . . . . . 21 20 15 3 3 . Highest-Rated Group 774 | . . . . . . . . 774 726 587 115 117 . Highest-Rated Ally 50 | . . . . . . . . 50 50 50 50 50 . Total Orders 4 | . . . . . . . . . . 2 2 . . EXPLORE 2 | . . . . . . . . . . 1 1 . . RETURN 2 | . . . . . . . . . . 1 1 . . Ally Attacks 167 | . . . . . . . . 5 77 63 . 22 . Total Damage 6701 | . . . . . . . . 527 2570 2340 . 1264 . Kills 41 | . . . . . . . . 1 23 16 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 2 2 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Turns Passed 4406 | 65 168 399 349 170 755 60 27 366 420 759 48 274 546 Spaces Moved 3213 | 51 117 239 161 121 688 99 54 222 243 438 28 260 492 Core 417 | 10 . . . 28 19 . . . . . . 212 148 Treads 1054 | . . 38 155 . 66 . . 38 243 438 28 48 . Legs 358 | 41 116 201 . . . . . . . . . . . Wheels 91 | . . . . . 91 . . . . . . . . Hover 1060 | . 1 . 6 93 354 99 54 184 . . . . 269 Flight 233 | . . . . . 158 . . . . . . . 75 Fastest Speed 32 | 50 120 120 56 56 32 46 46 46 160 160 160 50 40 Average Speed 103 | 106 121 147 157 107 69 46 46 102 160 160 160 72 61 Slowest Speed 250 | 120 190 190 240 250 250 46 46 160 160 160 160 200 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 19 59 22 12 75 5 3 84 12 14 5 90 9 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 76 | . . 29 46 . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . AOE 75 | . . 29 46 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Was Fac Fac Fac Was Fac Total 4025 | 59 134 271 208 142 872 113 56 331 275 489 32 309 734 Wait 346 | . . 10 . . 30 . . 57 13 14 2 7 213 Move 3200 | 50 116 238 160 120 685 98 54 221 242 437 28 259 492 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 51 | 3 5 3 2 2 13 1 . 4 4 14 . . . Fast Attach 86 | 6 5 . 4 4 27 1 1 3 4 6 . 10 15 Attach 35 | . . 5 7 . 8 6 1 . 1 1 2 . 4 Detach 19 | . . . 1 . 4 3 . 2 . 3 . . 6 Swap 16 | . . 1 1 . 6 . . 3 3 2 . . . Drop 60 | . 4 2 2 . 29 . . 5 8 6 . 1 3 Fire 140 | . 4 10 14 12 56 . . 29 . 3 . 12 . Melee 32 | . . . 16 4 10 2 . . . . . . . Ram 10 | . . . . . 2 2 . . . . . 5 1 Kick . | . . . . . . . . . . . . . . Crush 20 | . . 1 1 . . . . . . 3 . 15 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . 7 . . . . . Trap 2 | . . 1 . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 66 | -11/Junkyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Entered Mines 235 | -10/Mines | Assembled infested the area 240 | -10/Mines | Assisted by a Guerilla fighting off Assembled 266 | -10/Mines | Learned 2 Materials zone layouts 312 | -10/Mines | Build established: Mutant 346 | -10/Mines | Found a hidden stash of uninstalled traps 504 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 566 | -10/Mines | Core integrity fell below 50% 567 | -10/Mines | Destroyed YI-UF0 594 | -10/Mines | Lost 5 parts (1p2n2w) 622 | -10/Mines | Discovered new exit (range 6) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Utility x2 875 | -9/Materials | Lost 3 parts (1p1u1w) 928 | -9/Materials | Discovered new exit (range 18) 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x2 1005 | -8/Materials | Lost 4 parts (1p2n1w) 1022 | -8/Materials | Discovered new exit (range 18) 1082 | -8/Materials | Lost 3 parts (2n1w) 1152 | -8/Materials | Entered Storage 1823 | -8/Storage | Lost 3 parts (2u1w) 1856 | -8/Storage | Core integrity fell below 50% 1904 | -8/Storage | Discovered new exit (range 7) 1907 | -8/Storage | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Propulsion x2 1917 | -7/Factory | Lost 8 parts (1p3n1u3w) 1958 | -7/Factory | Discovered new exit (range 19) 1967 | -7/Factory | Entered another Factory area 1967 | -6/Factory | Evolved 2 slots: Utility x2 1994 | -6/Factory | Sucked down chute 1994 | -6/Factory | Entered Waste 1995 | -6/Waste | Met a frightened Derelict 1995 | -6/Waste | Joined by Warlord forces that had cleared the area 2211 | -6/Waste | Discovered new exit (range 19) 2300 | -6/Waste | A Compactor rumbled back to life 2300 | -6/Waste | Spotted C-40 Crusher 2302 | -6/Waste | Allies destroyed C-40 Crusher 2360 | -6/Waste | Entered Factory 2360 | -6/Factory | Accompanied by 20 allies 2587 | -6/Factory | Build established: Scavenger-Mutant 2710 | -6/Factory | First assault squad dispatched 2742 | -6/Factory | Discovered new exit (range 20) 2771 | -6/Factory | Identified exit to Factory 2780 | -6/Factory | Entered another Factory area 2780 | -5/Factory | Accompanied by 15 allies 2780 | -5/Factory | Evolved 2 slots: Utility x2 3132 | -5/Factory | Build established: Scavenger-Skirmisher 3454 | -5/Factory | Discovered new exit (range 20) 3519 | -5/Factory | Identified exit to Factory 3539 | -5/Factory | Entered another Factory area 3539 | -4/Factory | Accompanied by 3 allies 3539 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3587 | -4/Factory | Sucked down chute 3587 | -4/Factory | Entered Waste 3587 | -4/Waste | Met up with 1 ally sucked down the chute earlier 3597 | -4/Waste | Spotted C-40 Crusher 3602 | -4/Waste | EMP discharged 3603 | -4/Waste | Spotted C-40 Crusher 3615 | -4/Waste | 2 allies followed down the chute 3633 | -4/Waste | Allies destroyed C-40 Crusher 3660 | -4/Waste | Spotted C-40 Crusher 3671 | -4/Waste | Destroyed C-40 Crusher 3674 | -4/Waste | Spotted C-40 Crusher 3688 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3691 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3694 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 3697 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3702 | -4/Waste | EMP discharged 3705 | -4/Waste | Crushed by Compactor (1 part destroyed) 3708 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3717 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3720 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3723 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3730 | -4/Waste | System corruption reached 10% 3732 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3735 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3741 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3742 | -4/Waste | Spotted C-40 Crusher 3755 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3778 | -4/Waste | Spotted C-40 Crusher 3786 | -4/Waste | Lost 9 parts (2p2n3u2w) 3802 | -4/Waste | EMP discharged 3827 | -4/Waste | System corruption reached 30% 3851 | -4/Waste | Discovered new exit (range 19) 3861 | -4/Waste | Entered Factory 3985 | -4/Factory | Build established: Mutant 4367 | -4/Factory | Core integrity fell below 50% 4376 | -4/Factory | Lost 5 parts (1p1n3u) 4398 | -4/Factory | Core integrity fell below 20% 4407 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04347_ Gyrokinetic Inverter blown off. 04354_ Acquired Power Amplifier. 04358_ Acquired Field Propulsion Array. 04362_ Megafabricator disabled. 04367_ System corrupted: Energy discharge (-20). 04378_ Power Amplifier destroyed. 04382_ S-27 Virus suffers critical hit (Burn). 04384_ Acquired ECM Suite. 04385_ System corrupted: Matter fused (-4). 04388_ P-70 Sage resets S-27 Virus, system corruption cleaned. 04391_ Field Propulsion Array destroyed. 04393_ Slammed into P-70 Sage. 04393_ P-70 Sage resets S-27 Virus, system corruption cleaned. 04397_ Critical hit (Burn: +37). 04397_ Triggered Tesla Bomb Trap. 04397_ A bubble of electromagnetic force engulfs the area. 04399_ Slug penetrates Wall. 04400_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 04401_ System corrupted: Heat flow error (+241). 04401_ P-70 Sage resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#????????????? | | ????????????????????????????????????# ???????????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????? ?????????? | | ??????????????????????????????????????? ????????? | | ???????????????????????????????????????? ???????? | | ??????? #####+############+#######+######+####### | | ??????? t k | | ?????? p^g | | ?????? u ss | | ?????? @ sp g | | ?????? s | | ??????????#########################+#############+ | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# !! | | ???????????????????????????????????????????# !! | | ???????????????????????????????????????????# !! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 34 Energy Capacity 560 Matter Stores 323 Matter Capacity 500 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 1 Power Amplification 20 Additional Mass Support 9 EM Shielding 2 Corruption Containment 12 Armor Coverage 150 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below I Spy Respectable Loadout Significant Disruption We Are Legion Challenges ------------ None Game ------ Seed InsulatedThrowingCorpse Manual? 0 Play Time 01:21:26 Cumulative 18.0 hours Start 2023.10.26 @ 23:51:18 End 2023.10.27 @ 17:44:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c47f5292-d91f-419b-9cfe-163d86f46abf