Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.24 @ 01:39:29 Player: Nell Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (8) 40 Value Destroyed (128) 128 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 2188 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Improved Aluminum Leg Improved Aluminum Leg VSS Leg High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer ECM Suite Shield Generator > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Light Fission Core Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg VSS Leg Shield Generator Assault Rifle [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion VSS Leg Leg VSS Leg Wheel Wheel Utility Targeting Computer Device Shield Generator Storage Medium Storage Unit Processor Targeting Computer Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 32 | 8 1 13 3 5 2 Power 7 | 2 . 1 . 3 1 Engine 7 | 2 . 1 . 3 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 3 . 4 2 . . Treads . | . . . . . . Leg 8 | 2 . 4 2 . . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 1 4 1 2 . Device 4 | . . 3 1 . . Storage 4 | 1 . 1 . 2 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 . 4 . . 1 Energy Gun 5 | 1 . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 3 | . . 1 . . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . . . . 1 Highest Loss Streak 1 | . . 1 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 97 100 100 72 Engine 11 | . 14 11 11 11 8 Leg 22 | . 28 22 22 22 15 Device 19 | . . 19 22 22 15 Storage 11 | . 14 11 11 11 7 Processor 10 | . 9 11 11 11 7 Energy Gun 20 | . 14 17 22 22 14 Ballistic Gun 1 | . 14 4 . . . Naked Turns 36 | . . . . . 36 Heaviest Build 58 | 13 13 28 28 58 28 Greatest Support 26 | 20 20 26 24 24 24 Greatest Overweight (x) 4 | 4 . 1 1 2 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 20 | 8 8 10 10 20 10 Average Capacity 10 | 7 8 10 10 10 8 Most Carried 10 | 2 3 10 7 10 9 Average Carried 7 | 1 2 7 7 8 7 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 9 | 2 3 7 7 9 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Exi Min Matter Collected 529 | 209 87 148 . 40 45 Remotely . | . . . . . . Salvage Created 202 | . . 170 . . 32 Parts 17 | . . 12 . . 5 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Combat Hostiles Destroyed 5 | . . 2 . . 3 Guns 5 | . . 2 . . 3 Classes Destroyed 4 | . . 3 . . 1 Hauler 2 | . . 2 . . . Watcher 1 | . . 1 . . . Swarmer 3 | . . . . . 3 Grunt 2 | . . 2 . . . Best Kill Streak 3 | . . 2 . . 3 Combat Bots Only 3 | . . 2 . . 3 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Hostile Shots Fired 178 | . 5 50 . . 123 Missed 70 | . 2 18 . . 50 Damage Taken 991 | . 34 408 . . 549 Core 422 | . 22 119 . . 281 Absorbed by Shields 210 | . . 100 . . 110 Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 24 | 2 5 11 . . 6 Largest 2 | 2 2 2 . . 2 Hottest 126 | 60 60 126 . . 126 Shots Fired 47 | 4 9 22 . . 12 Gun 47 | 4 9 22 . . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 8 | 2 5 1 . . . Thermal 39 | 2 4 21 . . 12 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 5 19 . . 1 Robot Miss Streak 2 | . 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 31 | 4 6 19 . . 2 Core Hits 9 | . . 6 . . 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Burn 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 542 | 45 74 321 . . 102 Guns 542 | 45 74 321 . . 102 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 92 | 25 52 15 . . . Thermal 450 | 20 22 306 . . 102 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . . 248 . . 280 Average Temperature 98 | . . 84 . . 121 Received Heat Transfer 148 | . 18 130 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1062 | 50 50 740 . . 222 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Peak Influence 85 | . 20 75 1 . 85 Initial 8 | . . 8 1 . . Average 25 | . 11 32 1 . 52 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 2 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Distress Signals 5 | . . 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 19 | . 3 6 . . 10 Peak Tracking Total 5 | . 2 5 . . 5 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Exi Min Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Machines Accessed 7 | . 1 2 . 4 . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 1 6 . 49 . Successful 54 | . 1 4 . 49 . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 1 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 54 | . 1 4 . 49 . Record 53 | . . 4 . 49 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Exi Min Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Mat Min Exi Min Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Mat Min Exi Min Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Exi Min Turns Passed 3160 | 66 220 496 145 2059 174 Spaces Moved 1761 | 44 170 217 79 1107 144 Core 97 | 14 . . . . 83 Treads . | . . . . . . Legs 1657 | 23 170 217 79 1107 61 Wheels 7 | 7 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 180 180 50 Average Speed 166 | 108 120 160 180 184 105 Slowest Speed 270 | 250 120 190 180 270 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 5 25 28 20 93 37 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Mat Min Exi Min Total 1933 | 54 176 346 81 1122 154 Wait 83 | . . 81 . . 2 Move 1756 | 43 169 216 78 1106 144 Hop . | . . . . . . Pick Up 16 | . 1 10 . 5 . Fast Attach 16 | 7 1 6 . 1 1 Attach 3 | . . 2 . . 1 Detach 3 | 1 . 2 . . . Swap 13 | 1 . 5 3 4 . Drop 17 | . . 13 . 4 . Fire 24 | 2 5 11 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Utility x2 324 | -9/Materials | Build established: Mutant 588 | -9/Materials | Discovered new exit (range 14) 783 | -9/Materials | Entered Mines 804 | -9/Mines | Met a Derelict bent on vengeance 916 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 918 | -9/Mines | Discovered new exit (range 5) 928 | -9/Mines | Entered Exiles 993 | -9/Exiles | Met 8R-AWN 1036 | -9/Exiles | Met EX-HEX 1148 | -9/Exiles | Met EX-DEC 1210 | -9/Exiles | Learned location of Zion (-7) 1379 | -9/Exiles | Discovered new exit (range 12) 1575 | -9/Exiles | Visited The Gauntlet 1991 | -9/Exiles | Discovered new exit (range 15) 2263 | -9/Exiles | Met EX-BIN 2310 | -9/Exiles | Aligned with FarCom system 2312 | -9/Exiles | Given EX-Vault access code 2987 | -9/Exiles | Entered Mines 3117 | -8/Mines | Released all parts (9) 3120 | -8/Mines | Core integrity fell below 50% 3141 | -8/Mines | Core integrity fell below 20% 3161 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Slug penetrates Wall. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Released Hvy. Ion Engine. Released VSS Leg. Released ECM Suite. Released Targeting Computer. Released Pulse Rifle. Released VSS Leg. Released Shield Generator. Released Med. Storage Unit. Released Assault Rifle. Extracted 13 matter. Penetrated by Slug. Slug penetrates Laser Drill. Acquired Lgt. Ion Engine. Slug penetrates Laser Drill. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????###?????????????????????????????????? | | ????????????## #????????????????????????????????? | | ???????????## ????????????????????????????????? | | ???????????# #???????????????????????????????? | | ???????????? #??????????????????????????????? | | ????????????? ##????????????????????????????? | | ??????????????# ####?????????????????????????? | | ???????????????# ##????????????????????????? | | ??????????????## #?????????## ??????????? | | ??????????????# ##????? #????????? | | ??????????????# #### ] #????????? | | ?????????????## @ ] ????????? | | ???????####### k s ] u #???????????? | | ???? ### ##???????????? | | ????????#####t s###?## ##????????????? | | ????????????## s##????#### ##?????????????? | | ????####?????# s##???????? ##??????????????? | | ????# ##???## ###??????? #???????????????? | | ????# #???# ##??????? #??????????????? | | ????# ##?## #???????? #?????????????? | | ????# #?# #####?????#?????????????? | | ????## ### #???????????????????? | | ?????# ## ! #???????????????????? | | ????## ### #### #???????????????????? | | ##### #### ##??# ####????????????????? | | # ####### h #??## ##???????????????? | | [ ##### ##?## #???????????????? | | =!=! " ### ##??# #???????????????? | | # *!*[ ## "%" " #???# #???????????????? | | # !=######"%" "%" #???## #???????????????? | | ##????##" "" ####????## ##???????????????? | | #?????## " ##??????## ##???????????????? | | # ##????## ######??# #### ?????? | | ####????## #### ?????? | | ??####### ## ?????? | | ??# ## ## ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian One Hack Too Far Risk Taker Tourist Challenges ------------ None Game ------ Seed VisualWeaponShearcannon Manual? 0 Play Time 00:49:00 Cumulative 3.1 hours Start 2024.07.24 @ 00:47:07 End 2024.07.24 @ 01:39:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31fe8ffd-8796-48dd-b023-67108ed0df7a