Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 22:39:47 Player: the Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 4325 Bonus ------- Pacifist 1325 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Machine Analyzer Visual Processing Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Terrain Scanner Seismic Detector ECM Suite Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Advanced Sensor Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Advanced Terrain Scanner Seismic Detector ECM Suite Improved Medium Armor Plating [Rating: 18] Favorites ----------- Power None Propulsion None Utility Visual Processing Unit Device Seismic Detector Processor Visual Processing Unit Hackware Hacking Suite Weapon None Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . 1 . . Propulsion 4 | . . 2 1 1 . Utility 3 | . . . . 1 2 Weapon . | . . . . . . Parts Attached 9 | . . 1 2 . 6 Power . | . . . . . . Engine . | . . . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion . | . . . . . . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . . 1 2 . 6 Device 5 | . . 1 1 . 3 Storage . | . . . . . . Processor 3 | . . . 1 . 2 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon . | . . . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 2 | . . . . . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Backups 4 | . 1 3 4 4 4 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility 3 | . . 2 3 3 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 5 | . . . . . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 17 | . . 8 12 15 23 Device 5 | . . 8 6 7 5 Processor 8 | . . . 6 7 12 Hackware 2 | . . . . . 4 Peak Build Rating 18 | . . 1 3 3 18 Average Rating 6 | . . . 2 3 10 On Entrance 1 | . . . 1 3 3 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 66 | . 62 4 . . . Heaviest Build 2 | . . 1 1 1 2 Greatest Support 3 | 3 3 3 3 3 3 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 1 1 4 5 4 5 Average Carried 4 | . 1 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 1 4 4 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 191 | 187 4 . . . . Remotely . | . . . . . . Salvage Created . | . . . . . . Parts . | . . . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed . | . . . . . . Classes Destroyed . | . . . . . . Best Kill Streak . | . . . . . . Combat Bots Only . | . . . . . . Max Kills in Single Turn . | . . . . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 198 | . 24 11 7 . 156 Missed 88 | . 9 7 1 . 71 Hits 110 | . 15 4 6 . 85 Melee 1 | . . . . . 1 Projectile 109 | . 15 4 6 . 84 Critical Strikes 1 | . . . . . 1 Damage Taken 1217 | 3 122 56 81 . 955 Core 1108 | 3 122 53 76 . 854 Absorbed by Shields 27 | . . . . . 27 Core Remaining (%) 84 | 98 50 86 86 100 . Volleys Fired . | . . . . . . Largest . | . . . . . . Hottest . | . . . . . . Shots Fired . | . . . . . . Gun . | . . . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak . | . . . . . . Robot Miss Streak . | . . . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots . | . . . . . . Core Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 71 | 8 . 12 13 . 38 Guns . | . . . . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 71 | 8 . 12 13 . 38 Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 3 | . . . . . 3 Matter Fused 1 | . . . . . 1 Heat Flow Errors 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | 3 . 5 5 . 17 Shots . | . . . . . . Rammed 14 | 2 . 3 3 . 6 Targets Rammed 14 | 2 . 3 3 . 6 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 137 | . . . . . 137 Average Temperature 68 | . . . . . 68 Received Heat Transfer 141 | . . 24 9 . 108 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 85 | . 43 22 59 21 85 Initial 21 | . . 17 . 21 . Average 17 | . 5 8 20 5 22 Influence Increases 333 | . 53 9 74 . 197 Successful Hack 48 | . 8 9 14 . 17 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 270 | . 45 . 45 . 180 Influence Decreases 294 | . 10 52 25 49 158 Entered New Map 54 | . . 26 . 28 . Time Decay 220 | . 10 26 25 21 138 Lost Part 20 | . . . . . 20 Squads Dispatched 8 | . . 1 3 1 3 Investigation 2 | . . . . 1 1 Extermination 1 | . . . . . 1 Reinforcement 5 | . . 1 3 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 3 2 8 . 26 Peak Tracking Total 10 | . 3 2 4 . 10 Tactical Retreats 10 | . 1 . 2 . 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 15 | . 2 3 4 1 5 Terminals 13 | . 2 3 3 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 40 | . 2 10 10 2 16 Successful 15 | . 2 3 5 . 5 Failed 25 | . . 7 5 2 11 Catastrophic 6 | . . 1 2 1 2 Database Lockouts . | . . . . . . Manual 28 | . 3 10 8 1 6 Terminals 35 | . 2 10 8 2 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 2 . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 1 . . . 3 Part Schematic 1 | . . . . . 1 Level Access Points 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Disarm Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 1 3 4 . 2 Terminals 10 | . 1 3 4 . 2 Assimilate 1 | . . . . . 1 Botnet 7 | . 1 3 2 . 1 Operators 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 3 4 1 5 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . 3 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 816 | . . 80 96 117 523 Optics 715 | . . . 75 117 523 Sensors 66 | . . . . . 66 Terrain 1 | . . . . . 1 Seismic 612 | . . 80 65 117 350 Machine Analysis 228 | . . . . . 228 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 897 | 15 62 84 96 117 523 Spaces Moved 1601 | 23 124 152 178 209 915 Core 1601 | 23 124 152 178 209 915 Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 Slowest Speed 50 | 50 50 50 50 50 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 31 22 26 8 35 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 1690 | 26 123 158 184 220 979 Wait 49 | 1 . . . 12 36 Move 1596 | 22 123 151 177 208 915 Hop . | . . . . . . Pick Up 5 | 1 . 3 . . 1 Fast Attach 8 | . . 1 2 . 5 Attach . | . . . . . . Detach 3 | . . . 1 . 2 Swap 1 | . . . . . 1 Drop 3 | . . . 1 . 2 Fire . | . . . . . . Melee . | . . . . . . Ram 14 | 2 . 3 3 . 6 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 16 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Identified exit to Materials 78 | -10/Materials | Entered another Materials area 78 | -9/Materials | Evolved 2 slots: Propulsion x2 96 | -9/Materials | Discovered new exit (range 15) 156 | -9/Materials | Discovered new exit (range 11) 162 | -9/Materials | Entered another Materials area 162 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 176 | -8/Materials | Discovered new exit (range 13) 245 | -8/Materials | Discovered new exit (range 18) 258 | -8/Materials | Entered Factory 258 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 312 | -7/Factory | Build established: Mutant 358 | -7/Factory | Discovered new exit (range 11) 375 | -7/Factory | Entered another Factory area 375 | -6/Factory | Evolved 2 slots: Utility x2 816 | -6/Factory | Core integrity fell below 50% 877 | -6/Factory | Core integrity fell below 20% 896 | -6/Factory | Discovered new exit (range 17) 898 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 00814_ Penetrated by Slug. 00817_ Slug penetrates Wall. 00817_ Penetrated by Slug. 00818_ Slug penetrates Wall. 00820_ Penetrated by Slug. 00823_ System corrupted: Component data lost. 00838_ NZ#7SR 8FLPC|P9 00871_ K-01 Serf cleans the Matter Pump. 00874_ Triggered Ambush Trap. 00874_ L-41 Fighter emerges from a hatch in the floor. 00874_ G-50 Soldier emerges from a hatch in the floor. 00874_ Hacking Suite destroyed. 00892_ :ALCKB