Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 20:01:10 Player: Florist Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (4232) 4232 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2776) 2776 TOTAL SCORE: 10568 Bonus ------- High Alert Combat Kills 1116 Follower Combat Kills 284 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/550 Matter 170/300 Energy 160/160 System Corruption 19% Temperature Cool (21) Movement Treading (225) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer Target Analyzer > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (15) --- Experimental Sensor Array Kinecellerator Relay Coupler [NC] (26) Relay Coupler [NC] (28) Relay Coupler [NC] (23) Relay Coupler [Specialist] (32) Relay Coupler [Behemoth] (11) Relay Coupler [Behemoth] (11) Advanced Drone Bay (2/2) Shock Rifle AWS/Gauss Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Kinecellerator > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine Light Treads Light Treads Light Treads Heavy Assault Rifle [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Weapon Magnetic Acceleration Cannon Energy Gun Shock Rifle Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 65 | 6 8 1 . 1 3 29 15 2 Power 6 | 1 1 . . . . 3 1 . Engine 3 | 1 1 . . . . 1 . . Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 18 | 2 2 . . . 1 9 4 . Treads 16 | . 2 . . . 1 9 4 . Leg . | . . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 20 | 1 2 . . . 2 7 8 . Device 9 | . . . . . 1 5 3 . Storage 5 | 1 1 . . . . . 3 . Processor 4 | . 1 . . . 1 1 1 . Hackware 2 | . . . . . . 1 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 3 1 . 1 . 10 2 2 Energy Gun 9 | 2 2 . . . . 5 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | . 1 1 . 1 . 3 2 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 25 | . 4 . . . . 16 2 3 Power 5 | . 1 . . . . 3 1 . Propulsion 9 | . 1 . . . . 6 . 2 Utility 3 | . . . . . . 2 . 1 Weapon 8 | . 2 . . . . 5 1 . Highest Loss Streak 4 | . 3 . . . . 4 2 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 77 100 100 90 68 77 97 99 Engine 6 | . 12 14 14 14 9 3 4 . Core 2 | . . . . . . 3 4 9 Treads 25 | . 8 28 28 28 24 24 26 26 Device 5 | . . . . . 7 9 6 . Storage 10 | . 14 14 14 14 9 9 9 9 Processor 13 | . 1 14 14 14 9 12 18 27 Hackware 1 | . . . . . . . 8 9 Energy Gun 6 | . 16 14 14 5 . 5 1 . Ballistic Gun 8 | . 11 14 14 14 9 3 12 18 Ballistic Cannon 3 | . . . . . . 5 4 . Naked Turns . | . . . . . . . . . Heaviest Build 53 | 14 25 27 27 33 34 41 53 33 Greatest Support 62 | 20 40 40 40 40 60 60 62 62 Greatest Overweight (x) 10 | . 1 . . . . 10 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 Most Carried 15 | 4 9 12 14 15 11 15 15 15 Average Carried 11 | 2 5 10 12 12 9 10 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 12 14 11 9 15 15 15 Class Distribution -------------------- 32% | Mutant 31% | Bothacker-Mutant 16% | Scavenger-Mutant 12% | Scavenger-Skirmisher 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Matter Collected 2215 | 226 134 30 . 34 13 744 794 240 Remotely . | . . . . . . . . . Salvage Created 3590 | . 463 99 . 407 48 1219 856 498 Parts 193 | . 27 6 . 13 5 77 40 25 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Combat Hostiles Destroyed 72 | . 8 2 . 5 . 28 16 13 Guns 61 | . 8 2 . 5 . 21 12 13 Cannons 11 | . . . . . . 7 4 . Classes Destroyed 15 | . 4 . . 2 1 6 2 . Worker 3 | . . . . 1 . . 2 . Builder 4 | . . . . . . . 3 1 Recycler 3 | . 1 . . . . . 2 . Mechanic 1 | . 1 . . . . . . . Operator 2 | . . . . . 1 . . 1 Watcher 6 | . 1 . . . 1 2 2 . Swarmer 5 | . . . . . . 5 . . Cutter 1 | . . . . . . 1 . . Grunt 38 | . 8 2 . 5 . 8 9 6 Brawler 3 | . . . . 1 . . . 2 Duelist 4 | . . . . . . . 2 2 Sentry 10 | . . . . . . 3 4 3 Hunter 5 | . . . . . . 4 1 . Programmer 6 | . . . . . . 6 . . Behemoth 1 | . . . . . . 1 . . Best Kill Streak 6 | . 3 2 . 3 1 3 4 6 Combat Bots Only 6 | . 2 2 . 3 . 3 4 6 Max Kills in Single Turn 2 | . 2 1 . 2 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Hostile Shots Fired 366 | . 42 7 . 5 . 186 72 54 Missed 106 | . 8 1 . 2 . 53 27 15 Damage Taken 4070 | . 451 108 . 33 . 2111 678 689 Core 661 | . 91 12 . . . 327 80 151 Absorbed by Shields 22 | . . . . . . 22 . . Regen/Repaired (Parts) 96 | . . . . . . . 96 . Core Remaining (%) 79 | 100 . . . 58 . . . . Volleys Fired 230 | . 51 10 . 8 . 73 55 33 Largest 2 | . 2 2 . 2 . 2 2 2 Hottest 115 | . 80 60 . 63 . 115 103 56 Shots Fired 527 | . 98 20 . 37 4 196 107 65 Gun 455 | . 98 20 . 37 4 163 68 65 Cannon 72 | . . . . . . 33 39 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 391 | . 45 10 . 29 4 135 103 65 Thermal 55 | . 37 10 . 8 . . . . Explosive . | . . . . . . . . . Electromagnetic 81 | . 16 . . . . 61 4 . Robot Hit Streak 19 | . 18 13 . 11 6 19 11 11 Robot Miss Streak 11 | . 4 1 . 2 1 4 11 7 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . . . . . . 1 4 Max Gunslinging Chain 1 | . . . . . . . 1 1 Autonomous 103 | . . . . 21 4 78 . . Shots Hit Robots 380 | . 67 17 . 26 3 121 85 61 Core Hits 276 | . 25 8 . 11 2 51 101 78 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 11 | . 1 . . . . 5 5 . Destroy 4 | . . . . . . 4 . . Blast 5 | . . . . . . 1 4 . Corrupt 2 | . 1 . . . . . 1 . Melee Attacks 12 | . . . . . . 12 . . Impact 12 | . . . . . . 12 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7624 | . 785 162 . 658 85 2708 1985 1241 Guns 6219 | . 693 162 . 658 85 2202 1187 1232 Cannons 1234 | . . . . . . 506 728 . Explosions 162 | . 92 . . . . . 70 . Melee . | . . . . . . . . . Ramming 9 | . . . . . . . . 9 Kinetic 6405 | . 231 53 . 590 85 2377 1837 1232 Thermal 544 | . 297 109 . 68 . . 70 . Explosive . | . . . . . . . . . Electromagnetic 666 | . 257 . . . . 331 78 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . . . . . . 16 16 19 Average Corruption 12 | . . . . . . 10 16 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 209 | . . . . . . 137 49 23 Message Errors 61 | . . . . . . 43 10 8 Matter Fused 50 | . . . . . . 32 13 5 Heat Flow Errors 21 | . . . . . . 16 2 3 Energy Discharges 22 | . . . . . . 13 9 . Parts Fused 4 | . . . . . . 4 . . Data Loss (minor) 21 | . . . . . . 13 6 2 Data Loss (major) 11 | . . . . . . 8 1 2 Misfires 9 | . . . . . . 5 3 1 Alerts 2 | . . . . . . . 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 7 | . . . . . . 3 2 2 Overload Shots . | . . . . . . . . . Overflow Damage 39 | . . . . . . 25 14 . Projectiles 33 | . . . . . . 25 8 . Explosions 6 | . . . . . . . 6 . Melee . | . . . . . . . . . Knockbacks 9 | . . . . . . 2 7 . Impact . | . . . . . . . . . Kinetic 9 | . . . . . . 2 7 . Secondary . | . . . . . . . . . Self-Inflicted Damage 26 | . . . . . . . 26 . Shots 1 | . . . . . . . 1 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 277 | . 131 79 . 12 . 277 240 236 Average Temperature 69 | . 54 34 . 5 . 91 61 59 Received Heat Transfer 1140 | . 246 45 . 18 . 165 360 306 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1175 | . 675 250 . 150 . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Peak Influence 2589 | . 253 70 . 176 28 2589 1543 874 Initial 1261 | . . 20 . . . 18 1261 579 Average 825 | . 155 13 . 29 8 1176 1373 706 Maximum Alert Level 5 | . 1 . . . . 5 4 3 Low Security (%) 33 | 100 58 100 . 100 100 10 . . Level 1 6 | . 41 . . . . 9 . . Level 2 14 | . . . . . . 21 . 55 Level 3 8 | . . . . . . 10 . 44 Level 4 19 | . . . . . . 11 100 . Level 5 18 | . . . . . . 36 . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . 2 . . 1 . . 4 5 Investigation 5 | . 1 . . 1 . . 2 1 Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 1 2 Assault 3 | . . . . . . . 1 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Distress Signals 3 | . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 13 4 . 8 2 42 25 25 Peak Tracking Total 6 | . 3 2 . 3 1 4 4 6 Tactical Retreats 12 | . . . . . . 9 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Traps Triggered 6 | . 1 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 5 | . . . . . . 5 . . Traps Extracted . | . . . . . . . . . Installed 11 | . . . . . . 11 . . Triggered 5 | . . . . . . 5 . . Most Traps Carried 5 | . . . . 5 5 5 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Disabled 11 | . 2 . . 1 . 8 . . Max in Single Turn 2 | . 2 . . . . 1 . . Garrison Relay 6 | . . . . . . 6 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Machines Accessed 16 | . . 1 1 1 1 3 5 4 Terminals 10 | . . . . . . 3 3 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 35 | . . 1 1 1 3 5 15 9 Successful 17 | . . 1 1 1 1 1 9 3 Failed 18 | . . . . . 2 4 6 6 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . Manual 12 | . . . 1 . . . 7 4 Terminals 24 | . . . . . . 5 10 9 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 9 | . . 1 1 1 . 1 3 2 Open Door 4 | . . 1 . 1 . . . 2 Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . . . . . 1 . Zone Layout 1 | . . . . . . . 1 . Security Stations 1 | . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 3 | . . . . . . . 2 1 Terminals 3 | . . . . . . . 2 1 Assimilate 1 | . . . . . . . 1 . Botnet 2 | . . . . . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . . . . . 1 2 4 2 Full Trace Events 4 | . . . . . . 1 2 1 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Used RIF Installer 2 | . . . . . . 2 . . Structural Interface 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 22 | . . . . . . 22 . . Machine Destruction 22 | . . . . . . 22 . . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . . 5 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total Allies 9 | . . 1 . 3 . 5 . . Largest Group 4 | . . 1 . 3 . 4 . . Highest-Rated Group 46 | . . 31 . 40 . 46 . . Highest-Rated Ally 31 | . . 31 . 16 . 16 . . Total Orders 4 | . . . . . . . 4 . EXPLORE 2 | . . . . . . . 2 . RETURN 2 | . . . . . . . 2 . Ally Attacks 74 | . . . . 25 . 49 . . Total Damage 1080 | . . . . 226 . 854 . . Kills 11 | . . . . 4 . 7 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches 1 | . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Turns Passed 8504 | 61 410 980 343 984 79 4028 1118 501 Spaces Moved 4360 | 60 188 580 214 553 43 2098 490 134 Core 16 | 14 . . . . . 2 . . Treads 4175 | . 65 580 214 553 43 2096 490 134 Legs . | . . . . . . . . . Wheels 169 | 46 123 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 160 155 155 Average Speed 156 | 73 111 160 160 160 160 160 157 155 Slowest Speed 550 | 80 160 160 160 160 160 550 160 155 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 34 97 60 97 6 97 37 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 48 | . 1 . . 21 2 6 18 . Melee . | . . . . . . . . . Projectile 43 | . . . . 21 2 6 14 . AOE 5 | . 1 . . . . . 4 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Total 5625 | 77 302 614 215 641 53 2624 736 363 Wait 770 | . 35 18 1 64 7 317 141 187 Move 4352 | 59 187 579 213 552 42 2097 489 134 Hop . | . . . . . . . . . Pick Up 107 | 11 15 5 1 6 1 45 20 3 Fast Attach . | . . . . . . . . . Attach 47 | 6 5 . . 1 3 23 8 1 Detach 4 | . . . . 1 . 3 . . Swap 18 | . 3 1 . . . 6 7 1 Drop 58 | 1 6 1 . 9 . 22 16 3 Fire 230 | . 51 10 . 8 . 73 55 33 Melee 12 | . . . . . . 12 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 2 | . . . . . . 2 . . Rewire 13 | . . . . . . 13 . . Trap 11 | . . . . . . 11 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Lost 3 parts (1n2w) 325 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 472 | -10/Materials | Entered Mines 502 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 555 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 559 | -10/Mines | Found Prototype Device 785 | -10/Mines | Discovered new exit (range 12) 870 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1002 | -10/Mines | Received a Mining Laser from a helpful Derelict 1056 | -10/Mines | Assembled infested the area 1130 | -10/Mines | Discovered new exit (range 11) 1445 | -10/Mines | Discovered new exit (range 5) 1452 | -10/Mines | Entered Exiles 1491 | -10/Exiles | Met 8R-AWN 1521 | -10/Exiles | Met EX-HEX 1566 | -10/Exiles | Met EX-BIN 1592 | -10/Exiles | Aligned with FarCom system 1593 | -10/Exiles | Given EX-Vault access code 1632 | -10/Exiles | Opened EX-Vault 1640 | -10/Exiles | Found AWS/Gauss 1671 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1722 | -10/Exiles | Met EX-DEC 1781 | -10/Exiles | Discovered new exit (range 10) 1795 | -10/Exiles | Left Exiles lab with AWS/Gauss 1795 | -10/Exiles | Entered Mines 1797 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1855 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2020 | -9/Mines | Discovered new exit (range 10) 2069 | -9/Mines | Met a Derelict shopkeep closing up shop 2406 | -9/Mines | Found a hidden stash of uninstalled traps 2435 | -9/Mines | Discovered new exit (range 9) 2522 | -9/Mines | Learned Materials terminal intel 2779 | -9/Mines | Entered Materials 2779 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2780 | -8/Materials | Loaded intel: 12 terminal locations 2780 | -8/Materials | Identified Exp. Sensor Array 2820 | -8/Materials | Identified exit to Garrison 2858 | -8/Materials | Entered Garrison 2988 | -8/Garrison | Installed Relay Interface Framework 3008 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Build established: Skirmisher 3164 | -8/Garrison | Triggered checkpoint 3179 | -8/Garrison | Triggered checkpoint 3223 | -8/Garrison | Spotted B-75 Beast 3268 | -8/Garrison | Destroyed B-75 Beast 3385 | -8/Garrison | Triggered checkpoint 3387 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Learned Materials security intel 3645 | -8/Garrison | Build established: Scavenger-Skirmisher 3657 | -8/Garrison | Discovered new exit (range 12) 3698 | -8/Garrison | Triggered checkpoint 3774 | -8/Garrison | Identified exit to Materials 4048 | -8/Garrison | Discovered exit to Materials (range 8) 4058 | -8/Garrison | Triggered checkpoint 4114 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4163 | -8/Garrison | Garrison Relay disabled 4224 | -8/Garrison | Lost 4 parts (1p2n1w) 4480 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3b 4484 | -8/Garrison | System corruption reached 10% 4492 | -8/Garrison | Build established: Scavenger-Mutant 4507 | -8/Garrison | Garrison Relay disabled 4542 | -8/Garrison | Lost 3 parts (1u2w) 4550 | -8/Garrison | Garrison Relay disabled 4555 | -8/Garrison | Garrison Relay disabled 4564 | -8/Garrison | Garrison Relay disabled 4592 | -8/Garrison | Triggered checkpoint 4671 | -8/Garrison | Garrison Relay disabled 4849 | -8/Garrison | Build established: Bothacker-Mutant 4850 | -8/Garrison | Discovered exit to Materials (range 4) 4889 | -8/Garrison | Core integrity fell below 50% 5068 | -8/Garrison | Triggered checkpoint 6095 | -8/Garrison | Build established: Scavenger-Mutant 6886 | -8/Garrison | Entered Materials 7200 | -8/Materials | Build established: Bothacker-Mutant 7286 | -8/Materials | First assault squad dispatched 7407 | -8/Materials | Repaired Lgt. Treads 7661 | -8/Materials | Discovered new exit (range 9) 7672 | -8/Materials | Identified exit to Factory 7686 | -8/Materials | Discovered new exit (range 12) 7765 | -8/Materials | Identified exit to Storage 8004 | -8/Materials | Entered Storage 8246 | -8/Storage | Core integrity fell below 20% 8404 | -8/Storage | First assault squad dispatched 8505 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired 26 matter. M-28 Smith repairs R-06 Scavenger. R-06 Scavenger collects Katana. K-01 Serf collects debris. Connecting with Door Terminal... C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-31 Rogue unfolds itself. B-36 Bruiser unfolds itself. G-47 Trooper unfolds itself. I-25 Savior unfolds itself. System corrupted: Component data lost. Lgt. Treads destroyed. L-31 Rogue destroyed. Switching to secondary target: B-36 Bruiser. Adv. Hacking Suite destroyed. System corrupted by crushing effect (+3). B-36 Bruiser destroyed. Switching to secondary target: G-47 Trooper. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? | | ??????????????????????????################ | | ??????????????????????????????????#####??? | | ??????????????????????????????????? ?? | | ???????????????????????????????????? ? | | ????????????????????????????????????" """ | | ????????????????????????????????????" """ | | ????????????????????????????????????" """ | | ???????????????????????????????????? | | ??????????????????????????????????? ? | | ?????????????????????????????????? ?? | | ?????????????????????????????????# ####??? | | ??????????????????????????????############ | | ??????????????g??"?????######## | | ?????????????g???"?????# + /## | | ????????????????? ?????# #T#### [ | | ???????????????##+###### ###### % | | ????????????#### ! w / % = | | ????????????#T## %############ | | ????????????" # #??????????# | | ????????????" # #??????????#######/#### | | ????????????" im #????????????????# ???? | | ????????????####g #????????????????#????? | | ???????????????# =#?????????????????????? | | ???????????????#g%%#?????????????????????? | | ???????????????# @ #?????????????????????? | | ???????????????# #?????????????????????# | | ???????????????# ????????????????????? | | ???????????????# ???????????????????? | | ???????????????# ??????????????????? | | ???????????????#####+###?????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????Y???????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovDamperSplitter Manual? 0 Play Time 01:04:01 Cumulative 31.2 hours Start 2024.04.06 @ 18:38:47 End 2024.04.06 @ 20:01:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8de042c7-e466-4666-a2e9-4bc704e2c25f