Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.11 @ 10:57:48 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (204) 1020 Value Destroyed (8005) 8005 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2794) 2794 TOTAL SCORE: 19039 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 455 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1138/1150 Matter 275/300 Energy 43/315 System Corruption 2% Temperature Cool (0) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (6) --- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (9) ------ Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Advanced Thermal Shield > --- WEAPON (3) ------- Advanced Plasma Cannon Heavy Phase Cannon Mini Smartbomb Launcher > --- INVENTORY (20) --- Armored Heavy Treads Advanced Cooling System Matter Compressor (250) Machine Analyzer Weapon Cycler Layered Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield Relay Coupler [Proto] (9) Long-range Proton Cannon Plasma Cannon Heavy Phase Cannon Antimatter Cannon Mini Smartbomb Launcher Dirty Datajack (20) Dirty Datajack (20) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Advanced Plasma Cannon Heavy Phase Cannon Mini Smartbomb Launcher > --- INVENTORY -------- Armored Heavy Treads Advanced Cooling System Matter Compressor Machine Analyzer Weapon Cycler Hardened Heavy Armor Plating Layered Medium Armor Plating Advanced Focal Shield Advanced Thermal Shield Relay Coupler [Proto] Long-range Proton Cannon Plasma Cannon Heavy Phase Cannon Antimatter Cannon Mini Smartbomb Launcher Dirty Datajack Dirty Datajack Improved Remote Datajack [Rating: 127] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 . . . 2 . . 2 2 . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . 1 . . . . . . 1 . . . . . . . . 2 Utility 7 | . . . . . . 2 . . 1 2 . . 2 . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 175 | 6 2 11 7 . 2 5 16 20 16 9 28 14 10 9 1 . 7 12 Power 10 | 1 . 2 . . . . 1 . 1 1 1 2 . . . . 1 . Engine 6 | 1 . 2 . . . . 1 . 1 . . 1 . . . . . . Core 4 | . . . . . . . . . . 1 1 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 41 | 2 . 2 1 . . 1 1 8 3 2 7 3 1 2 . . . 8 Treads 32 | 1 . 1 1 . . . 1 5 2 2 5 3 1 2 . . . 8 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 . 1 . . . 1 . 3 1 . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 55 | 1 2 3 2 . . 2 3 3 6 5 12 6 5 . 1 . 1 3 Device 18 | . 1 1 . . . 1 1 . 2 1 3 3 3 . . . 1 1 Storage 5 | 1 1 . 2 . . . . . . . . . . . . . . 1 Processor 5 | . . . . . . . 1 . . 3 . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 27 | . . 2 . . . 1 1 3 4 1 9 2 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 . 4 4 . 2 2 11 9 6 1 8 3 4 7 . . 5 1 Energy Gun 4 | . . . . . . . 3 . 1 . . . . . . . . . Energy Cannon 17 | . . . . . . 1 1 . 3 . 4 1 2 2 . . 2 1 Ballistic Gun 13 | 2 . 4 3 . 1 1 2 . . . . . . . . . . . Ballistic Cannon 16 | . . . . . . . 3 5 2 1 . 2 . 2 . . 1 . Launcher 16 | . . . 1 . 1 . 2 2 . . 3 . 2 3 . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . . 3 . 1 . . 2 1 . . . . . Parts Lost 27 | . . 2 . . . 1 1 2 . 1 14 2 . 1 1 . 1 1 Power 3 | . . . . . . . . . . . 1 1 . . . . 1 . Propulsion 10 | . . 2 . . . 1 . 1 . . 5 1 . . . . . . Utility 9 | . . . . . . . 1 1 . 1 4 . . . 1 . . 1 Weapon 5 | . . . . . . . . . . . 4 . . 1 . . . . Highest Loss Streak 9 | . . 1 . . . 1 1 1 . 1 9 1 . 1 1 . 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 89 93 100 100 98 100 99 99 97 91 89 87 86 88 70 84 85 Engine 4 | . 14 11 11 11 11 9 9 9 6 1 . 1 . . . . . . Core 2 | . . . . . . . . . . 3 6 4 5 5 5 5 5 5 Treads 20 | . 14 13 26 33 33 20 18 19 15 12 18 24 23 18 17 17 17 22 Wheel 4 | . 14 9 . . . 5 9 7 15 13 7 1 . . . . . . Device 12 | . 11 7 . . . 9 14 9 14 11 9 15 17 17 17 17 17 21 Storage 7 | . 14 11 11 11 11 9 9 9 7 6 6 6 5 5 5 5 5 5 Processor 8 | . . . . . . . 6 9 7 18 15 13 11 11 11 11 11 10 Protection 9 | . . 3 11 11 11 18 5 8 7 6 6 5 10 11 11 11 10 5 Energy Gun 2 | . . . . . . . 5 18 13 1 . . . . . . . . Energy Cannon 5 | . . . . . . 9 9 1 2 13 12 2 3 6 11 . 7 10 Ballistic Gun 6 | . 28 33 32 33 33 18 9 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 4 5 4 . 6 5 4 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 13 30 37 57 57 57 69 72 68 74 78 90 97 107 108 108 108 106 103 Greatest Support 235 | 10 10 40 60 60 60 60 16 60 24 24 74 104 108 110 110 110 110 235 Greatest Overweight (x) 7 | 1 2 3 1 . . 4 4 6 3 3 7 6 1 . . . . 1 Average Overweight (x) 1 | . 1 1 . . . 2 3 4 2 2 5 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 14 15 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 9 13 15 17 18 19 19 18 19 19 16 19 19 19 18 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 17 18 18 20 20 20 20 20 20 20 20 20 18 20 20 18 Class Distribution -------------------- 57% | Scavenger-Mutant 13% | Mutant 9% | Tank 7% | Scavenger-Skirmisher 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Matter Collected 5891 | 232 253 318 153 . 58 78 169 445 316 454 706 513 590 819 100 . 547 140 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8146 | . 164 453 166 . 22 591 621 1490 382 403 705 740 631 437 112 . 653 576 Parts 361 | . 8 27 16 . 8 23 32 73 19 8 31 32 21 19 4 . 15 25 Haulers Intercepted 8 | . 1 2 . . . 2 2 . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . . . . 16 4 . 9 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 174 | . 2 10 9 . 4 11 7 29 8 8 14 12 13 16 2 . 19 10 Guns 37 | . 2 10 5 . 1 1 . 15 3 . . . . . . . . . Cannons 86 | . . . . . . 10 7 9 5 7 7 12 12 6 1 . 5 5 AOE 46 | . . . 4 . 3 . . 5 . . 7 . 1 9 . . 13 4 Classes Destroyed 17 | . 3 4 . . . 3 . 1 1 1 2 2 . . . . . . Worker 2 | . . . . . . 1 1 . . . . . . . . . . . Builder 3 | . . . . . . . . . . . . 2 1 . . . . . Hauler 8 | . 1 2 . . . 2 2 . . . . 1 . . . . . . Recycler 7 | . 1 . . . . 1 1 . . . . 1 2 . . . . 1 Operator 4 | . . . . . . 1 1 . . . . 1 1 . . . . . Watcher 6 | . . 1 . . . 2 2 . . . . . 1 . . . . . Swarmer 50 | . 2 4 7 . 4 6 . 9 . . . . . 8 . . 5 5 Cutter 4 | . . . . . . . . . . . 4 . . . . . . . Grunt 67 | . . 2 1 . . 3 4 10 5 3 5 7 6 6 . . 12 3 Brawler 5 | . . 1 1 . . . . 1 . . 1 . . 1 . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . 1 . Sentry 24 | . . 3 . . . 1 3 7 2 2 1 1 1 . 1 . 1 1 Specialist 3 | . . . . . . . . . . . . 2 . . . . . 1 Hunter 2 | . . . . . . 1 . 1 . . . . . . . . . . Programmer 13 | . . . . . . . . 1 . 2 1 2 6 . 1 . . . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . . 2 . . 1 . . . . Best Kill Streak 8 | . 2 8 4 . 4 3 5 8 2 4 8 4 4 7 2 . 7 5 Combat Bots Only 8 | . 2 4 4 . 4 3 3 8 2 4 8 3 4 7 2 . 7 5 Max Kills in Single Turn 4 | . 1 2 4 . 2 1 1 3 1 1 3 1 1 2 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 . 2 . . 3 . . 3 . 1 2 . . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Damage Taken 9644 | . 90 350 252 . 54 172 245 643 235 500 2363 1091 464 473 418 202 998 1094 Core 729 | . 9 38 57 . 16 . 46 62 48 78 189 73 . . . 40 61 12 Absorbed by Shields 8 | . . . . . . . . . . . 8 . . . . . . . Reduced by Siege Mode 259 | . . . . . . . . . . . . . . . 11 . 37 211 Redirected to Shielding 126 | . . . . . . . . . . . 126 . . . . . . . Core Remaining (%) 84 | 100 96 . . . 72 . . 80 93 . . 60 . . . . 89 . Volleys Fired 555 | . 10 32 10 . 4 53 40 64 26 35 60 51 56 42 12 . 35 25 Largest 3 | . 2 3 3 . 3 2 1 3 3 3 3 1 1 3 3 . 2 2 Hottest 213 | . 40 63 63 . 63 120 120 170 170 213 213 85 98 200 200 . 178 188 Shots Fired 838 | . 20 96 28 . 8 60 40 114 56 56 73 51 55 65 24 . 44 48 Gun 254 | . 20 96 27 . 6 14 1 60 30 . . . . . . . . . Cannon 532 | . . . . . . 46 38 51 26 56 63 51 52 52 24 . 27 46 Launcher 52 | . . . 1 . 2 . 1 3 . . 10 . 3 13 . . 17 2 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 382 | . 20 96 27 . 6 14 1 37 26 23 19 50 44 14 4 . 1 . Thermal 404 | . . . . . . 46 38 74 30 33 44 1 8 38 20 . 26 46 Explosive 52 | . . . 1 . 2 . 1 3 . . 10 . 3 13 . . 17 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 7 9 12 . 1 11 33 41 12 15 30 9 19 10 7 . 30 26 Robot Miss Streak 4 | . 2 4 2 . 1 3 . 3 3 1 1 2 3 1 1 . 1 1 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . Secondary Targets 7 | . 1 4 1 . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . . . . . . Capacitor 27 | . . . . . . . . . . . 26 1 . . . . . . Shots Hit Robots 555 | . 13 67 20 . 1 20 22 85 32 33 72 41 39 22 20 . 27 41 Core Hits 340 | . 6 25 11 . 5 17 14 50 16 13 46 20 26 29 4 . 41 17 Critical Kills 4 | . . 1 . . . . . . . . . . . 1 . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . Critical Strikes 24 | . . 2 . . . . . 9 1 1 1 3 3 2 . . 1 1 Burn 5 | . . . . . . . . 4 1 . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 1 . . 1 1 Destroy 2 | . . 2 . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . 2 . 1 . 3 3 1 . . . . Sever 4 | . . . . . . . . 3 . . 1 . . . . . . . Melee Attacks 41 | . . . . . . . . 29 . . 12 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . 29 . . 12 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25884 | . 151 722 447 . 186 1625 1270 3664 750 957 3301 2238 3190 1754 606 . 3225 1798 Guns 2472 | . 151 722 242 . 13 71 13 840 420 . . . . . . . . . Cannons 14298 | . . . . . . 1554 1257 928 330 957 1441 2218 2216 677 606 . 737 1377 Explosions 6725 | . . . 205 . 173 . . 400 . . 987 . 974 1077 . . 2488 421 Melee 2369 | . . . . . . . . 1496 . . 873 . . . . . . . Ramming 20 | . . . . . . . . . . . . 20 . . . . . . Kinetic 7668 | . 151 722 242 . 13 71 13 474 330 320 552 2218 2047 326 149 . 40 . Thermal 9422 | . . . . . . 1554 1257 1294 420 637 889 . 489 351 457 . 697 1377 Explosive 6405 | . . . 205 . 173 . . 400 . . 987 . 654 1077 . . 2488 421 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2369 | . . . . . . . . 1496 . . 873 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . 1 . . . . 1 7 7 9 9 2 2 Average Corruption 5 | . . . . . . . 1 . . . . 1 5 7 8 8 2 1 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . . 1 . . . . 2 38 41 13 2 12 . Message Errors 24 | . . . . . . . . . . . . . 8 12 2 1 1 . Matter Fused 33 | . . . . . . . . . . . . 1 12 12 3 1 4 . Heat Flow Errors 10 | . . . . . . . . . . . . . 7 1 1 . 1 . Energy Discharges 17 | . . . . . . . . . . . . . 5 8 2 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 8 | . . . . . . . 1 . . . . . 2 3 . . 2 . Data Loss (major) 5 | . . . . . . . . . . . . 1 2 1 . . 1 . Misfires 6 | . . . . . . . . . . . . . . 3 2 . 1 . Alerts 3 | . . . . . . . . . . . . . . . 3 . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 766 | . . . 21 . 3 55 47 33 . 13 82 92 215 62 9 . 119 15 Projectiles 472 | . . . . . . 55 47 24 . 13 . 92 176 . 9 . 42 14 Explosions 238 | . . . 21 . 3 . . . . . 35 . 39 62 . . 77 1 Melee 56 | . . . . . . . . 9 . . 47 . . . . . . . Knockbacks 31 | . . . . . . . . 4 . 3 . 10 12 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . 4 . 3 . 10 12 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . . . . . 32 . . . . . 117 . . 15 . . . . Shots 5 | . . . . . 1 . . . . . 3 . . 1 . . . . Rammed 3 | . . . . . . . . . . . . 3 . . . . . . Targets Rammed 4 | . . . . . . . . . . . . 4 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . Highest Temperature 342 | . . 72 35 . 12 342 148 199 126 264 300 33 247 338 282 299 230 252 Average Temperature 72 | . . 24 14 . 7 100 55 62 40 88 97 15 82 96 105 143 40 69 Received Heat Transfer 1904 | . . 102 60 . . 117 54 216 51 117 197 246 75 111 45 . 252 261 Effects 2 | . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . 1 1 . 3 2 Total Turns 207 | . . . . . . . . . . . . . . 4 20 . 49 134 Longest Duration 126 | . . . . . . . . . . . . . . 4 20 . 27 126 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 . . . 1 . . . 1 1 . 1 1 Combat Hostiles 5 | . . . . . . . . . . 1 . . . 1 1 . 1 1 Parts Melted 39 | . . . . . . 6 6 4 3 4 5 . . . 1 . 9 1 Heat Transferred 17555 | . . . . . . 3440 2880 2658 851 1200 1573 . 550 650 800 . 1150 1803 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Peak Influence 995 | . 127 319 381 . 102 170 155 995 829 440 818 668 436 . . . . 351 Initial 522 | . . 53 124 . . 39 29 100 522 333 249 429 256 . . . . 141 Average 345 | . 80 178 265 . 69 70 75 529 710 353 565 514 298 . . . . 253 Maximum Alert Level 3 | . . 1 1 . . . . 3 3 2 3 2 2 . . . . 1 Low Security (%) 30 | 100 100 54 8 . 100 100 100 15 . . . . 13 . . . . 28 Level 1 33 | . . 45 91 . . . . 24 . 79 17 . 67 . . . . 71 Level 2 25 | . . . . . . . . 36 33 20 46 99 18 . . . . . Level 3 10 | . . . . . . . . 23 66 . 36 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . . 1 1 . 5 2 . 6 3 . . . . 2 Investigation 2 | . . . . . . 1 . . 1 . . . . . . . . . Extermination 8 | . . . . . . . . . . 2 . 2 3 . . . . 1 Reinforcement 9 | . . . . . . . 1 . 3 . . 4 . . . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Distress Signals 4 | . . 1 . . . . 2 . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 4 11 11 . 4 8 11 27 11 8 21 20 17 13 2 . 17 15 Peak Tracking Total 8 | . 3 3 4 . 4 2 5 5 2 4 5 4 6 8 2 . 4 5 Tactical Retreats 17 | . 1 . . . . . 1 3 . . 3 2 1 3 . . 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Traps Triggered 26 | . . . . . . 1 2 8 2 . 6 1 3 . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . . Reused 2 | . 2 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . 2 . 1 . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Machines Disabled 12 | . . . . . . . 1 5 1 . . 1 3 . . . . 1 Max in Single Turn 2 | . . . . . . . 1 1 . . . 1 2 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Machines Accessed 25 | . 1 . . 2 . . 5 2 1 2 2 1 6 1 . . 1 1 Terminals 15 | . 1 . . . . . 4 2 1 . 2 1 3 . . . 1 . Fabricators 4 | . . . . . . . . . . 1 . . 2 . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Total Hacks 43 | . 2 . . 2 . . 8 4 2 3 5 3 9 1 . . 1 3 Successful 19 | . 1 . . 2 . . 4 2 . 1 2 1 2 1 . . 1 2 Failed 24 | . 1 . . . . . 4 2 2 2 3 2 7 . . . . 1 Catastrophic 4 | . . . . . . . . . . 1 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 1 . . 3 . 2 . . 2 4 . . . . 2 Terminals 29 | . 2 . . . . . 7 4 2 . 5 3 5 . . . 1 . Fabricators 8 | . . . . . . . . . . 2 . . 3 . . . . 3 Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Terminal Hacks 12 | . 1 . . 2 . . 3 2 . . 2 . . 1 . . 1 . Record 2 | . . . . 1 . . . . . . . . . . . . 1 . Open Door 5 | . . . . . . . 2 1 . . 1 . . 1 . . . . Emergency Access Points 2 | . . . . . . . 1 . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . . . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . . . . . . . 1 1 . . . . 1 Terminals 2 | . . . . . . . . . . . . 1 1 . . . . . Botnet 2 | . . . . . . . . . . . . 1 1 . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . . . 4 1 1 2 2 1 6 . . . . 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . . . 139 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . Command Fork 1 | . . . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Total Allies 8 | . . . 1 . . . . 3 . . 4 . . . . . . . Largest Group 3 | . . . 1 . . . . 3 3 . 3 2 . . . . . . Highest-Rated Group 201 | . . . 31 . . . . 82 82 . 201 92 . . . . . . Highest-Rated Ally 116 | . . . 31 . . . . 31 31 . 116 46 . . . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . Ally Attacks 44 | . . . 4 . . . . . 8 . 21 11 . . . . . . Total Damage 1451 | . . . 63 . . . . . 137 . 983 268 . . . . . . Kills 14 | . . . 2 . . . . . 1 . 10 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Turns Passed 13100 | 56 261 278 813 350 203 898 799 1322 559 650 1128 910 1429 1342 476 161 779 686 Spaces Moved 6234 | 46 207 117 449 219 117 271 384 545 310 316 481 396 657 744 266 96 400 213 Core 1 | 1 . . . . . . . . . . . . . . . . . . Treads 3630 | . . 27 449 219 117 96 . 57 . . 1 288 657 744 266 96 400 213 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 2603 | 45 207 90 . . . 175 384 488 310 316 480 108 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 105 160 160 160 160 145 145 120 120 120 152 162 162 166 166 166 160 Average Speed 162 | 89 102 127 171 160 160 188 159 173 123 132 171 168 182 164 166 166 166 163 Slowest Speed 245 | 95 110 160 240 160 160 240 160 240 135 135 230 243 245 166 166 166 166 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 24 15 92 59 40 30 58 52 11 10 61 14 19 76 54 15 65 8 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . . . 1 . . . . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 . Scrap Searched 11 | . . . 2 . . . . . . . . . . 2 2 . 5 . Spaces Dug 97 | . . . . . 10 1 12 3 6 9 16 . 2 38 . . . . Terrain Destroyed 550 | . . . 10 . 21 3 12 5 14 10 70 13 51 222 . . 95 24 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 77 | . . . . . . 3 . . 14 10 . 13 13 20 . . 1 3 AOE 473 | . . . 10 . 21 . 12 5 . . 70 . 38 202 . . 94 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Gar Fac Fac Gar Fac Fac Upp Upp War Pro Fac Total 8475 | 57 240 193 474 219 126 605 533 773 443 498 717 583 831 813 286 100 478 506 Wait 1160 | . 10 9 2 . 4 251 67 58 74 122 79 94 94 11 8 . 33 244 Move 6218 | 45 206 116 448 218 116 270 384 544 309 316 480 395 656 743 265 95 399 213 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 108 | 6 10 9 3 1 . 15 9 6 5 5 17 6 5 4 . 1 4 2 Fast Attach 57 | 6 . 4 . . . . 5 . 9 8 7 10 3 . . . . 5 Attach 47 | . 1 3 1 . . 3 2 3 2 . 17 1 2 4 1 . 4 3 Detach 17 | . . 3 . . . . . . 1 1 4 3 2 1 . 2 . . Swap 71 | . 1 4 6 . 2 2 9 17 5 1 4 3 5 5 . . 3 4 Drop 125 | . 2 13 4 . . 11 17 11 12 10 6 16 8 3 . 2 . 10 Fire 555 | . 10 32 10 . 4 53 40 64 26 35 60 51 56 42 12 . 35 25 Melee 41 | . . . . . . . . 29 . . 12 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 . . . . . . Escape Stasis 37 | . . . . . . . . 26 . . 11 . . . . . . . Rewire 35 | . . . . . . . . 15 . . 20 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 5) 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 558 | -9/Materials | Discovered new exit (range 12) 596 | -9/Materials | Entered Mines 709 | -9/Mines | Discovered new exit (range 3) 748 | -9/Mines | Received a Mining Laser from a helpful Derelict 791 | -9/Mines | Build established: Tank 878 | -9/Mines | Learned Materials garrison access intel 948 | -9/Mines | Discovered new exit (range 11) 1171 | -9/Mines | Learned Materials garrison access intel 1402 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1402 | -9/Mines | Discovered new exit (range 5) 1409 | -9/Mines | Entered Exiles 1448 | -9/Exiles | Met 8R-AWN 1475 | -9/Exiles | Met EX-HEX 1523 | -9/Exiles | Met EX-BIN 1542 | -9/Exiles | Aligned with FarCom system 1544 | -9/Exiles | Given EX-Vault access code 1582 | -9/Exiles | Opened EX-Vault 1592 | -9/Exiles | Found Gui. Plasma Cannon 1644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1690 | -9/Exiles | Met EX-DEC 1697 | -9/Exiles | Learned location of Zion (-6) 1746 | -9/Exiles | Discovered new exit (range 10) 1759 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1759 | -9/Exiles | Entered Mines 1941 | -8/Mines | Discovered new exit (range 13) 1962 | -8/Mines | Entered Materials 1962 | -8/Materials | Evolved 2 slots: Utility x2 2271 | -8/Materials | Build established: Scavenger-Mutant 2812 | -8/Materials | Discovered new exit (range 15) 2833 | -8/Materials | Discovered new exit (range 7) 2860 | -8/Materials | Entered Storage 3348 | -8/Storage | Used back door to open Recycling access 3348 | -8/Storage | Discovered new exit (range 4) 3390 | -8/Storage | Build established: Mutant 3659 | -8/Storage | Identified exit to Garrison 3659 | -8/Storage | Entered Garrison 3695 | -8/Garrison | Triggered checkpoint 3864 | -8/Garrison | Triggered checkpoint 3936 | -8/Garrison | Triggered checkpoint 4157 | -8/Garrison | Discovered new exit (range 11) 4331 | -8/Garrison | Triggered checkpoint 4406 | -8/Garrison | Triggered checkpoint 4568 | -8/Garrison | Discovered new exit (range 33) 4568 | -8/Garrison | Discovered new exit (range 19) 4568 | -8/Garrison | Discovered new exit (range 44) 4678 | -8/Garrison | Triggered checkpoint 4721 | -8/Garrison | Destroyed 8 combat bots 4839 | -8/Garrison | Installed Relay Interface Framework 4981 | -8/Garrison | Entered Factory 4981 | -7/Factory | Accompanied by 3 allies 4981 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5494 | -7/Factory | Discovered new exit (range 19) 5540 | -7/Factory | Entered another Factory area 5540 | -6/Factory | Evolved 2 slots: Utility x2 6190 | -6/Factory | Identified exit to Garrison 6190 | -6/Factory | Entered Garrison 6201 | -6/Garrison | Spotted B-86 Titan 6207 | -6/Garrison | Spotted B-86 Titan 6274 | -6/Garrison | Lost 3 parts (2n1u) 6324 | -6/Garrison | Destroyed B-86 Titan 6363 | -6/Garrison | Destroyed B-86 Titan 6416 | -6/Garrison | Destroyed 8 combat bots 6426 | -6/Garrison | Lost 9 parts (1p2n2u4w) 6455 | -6/Garrison | Found Relay Coupler [Proto] 6526 | -6/Garrison | Rewired B-75 Beast 6544 | -6/Garrison | Rewired B-86 Titan 6584 | -6/Garrison | Found Quantum Capacitor 6710 | -6/Garrison | Triggered checkpoint 6879 | -6/Garrison | Build established: Scavenger-Mutant 6886 | -6/Garrison | Triggered checkpoint 6980 | -6/Garrison | Triggered checkpoint 7035 | -6/Garrison | Discovered new exit (range 19) 7080 | -6/Garrison | Expanded RIF knowledge: Command Fork 7157 | -6/Garrison | Rescued a captive Derelict 7159 | -6/Garrison | Rescued a captive Derelict 7318 | -6/Garrison | Entered Factory 7318 | -6/Factory | Accompanied by 2 allies 8160 | -6/Factory | Discovered new exit (range 20) 8228 | -6/Factory | Entered another Factory area 8228 | -5/Factory | Evolved 2 slots: Utility x2 8486 | -5/Factory | Found Prototype Launcher 8488 | -5/Factory | Found Prototype Launcher 8488 | -5/Factory | Identified Mni. Smartbomb Launcher (x2) 9539 | -5/Factory | Discovered new exit (range 13) 9657 | -5/Factory | Entered Upper Caves 10302 | -5/Upper Caves | Destroyed 7 combat bots 10405 | -5/Upper Caves | Learned Factory emergency access door positions 10449 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10571 | -5/Upper Caves | Spotted B-75 Beast 10889 | -5/Upper Caves | Destroyed B-75 Beast 10902 | -5/Upper Caves | Discovered new exit (range 9) 10999 | -5/Upper Caves | Entered another Upper Caves area 11140 | -5/Upper Caves | Build established: Scavenger-Tank 11159 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11441 | -5/Upper Caves | Discovered new exit (range 15) 11475 | -5/Upper Caves | Entered Warlord 11540 | -5/Warlord | System corruption cleaned by Quarantine Array 11546 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11546 | -5/Warlord | Attacked by Warlord forces 11620 | -5/Warlord | Discovered new exit (range 12) 11636 | -5/Warlord | Entered Proximity Caves 11661 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11703 | -4/Proximity Caves | Destroyed 7 combat bots 11769 | -4/Proximity Caves | Build established: Scavenger-Mutant 12371 | -4/Proximity Caves | Discovered new exit (range 5) 12415 | -4/Proximity Caves | Entered Factory 12415 | -4/Factory | Evolved 2 slots: Propulsion x2 12817 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 13101 | -4/Factory | Self-destructed Last Messages --------------- 13074_ U-05 Engineer lays Concrete. 13075_ U-05 Engineer builds a Wall. 13075_ U-05 Engineer lays Concrete. 13077_ K-01 Serf collects debris. 13079_ U-05 Engineer lays Concrete. 13080_ K-01 Serf collects debris. 13081_ U-05 Engineer lays Concrete. 13081_ U-05 Engineer builds a Wall. 13082_ U-05 Engineer lays Concrete. 13085_ K-01 Serf collects debris. 13085_ U-05 Engineer lays Concrete. 13088_ K-01 Serf collects debris. 13089_ U-05 Engineer lays Concrete. 13089_ K-01 Serf collects debris. 13090_ R-10 Processor collects Wheel. 13090_ U-05 Engineer lays Concrete. 13094_ R-10 Processor collects Terrain Scan Processor. 13094_ Destroyed Insulated Plating. 13094_ Destroyed Arc Projector. 13094_ X-72 Disruptor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????/???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ???? | | ????????????????????????????????????????????# ???? | | ???????????????????????????????H???????????## ##?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# ^#?? | | ???????????????????????????????????????????+ +?? | | ????????????????????????????????????######## #?? | | ????????????????#???????????????????# #?? | | ???????????????## ##??????????????### ### | | ?????????????####u########???????? | | ?????????????# k #?????? ?? | | ?????????????# % #????? ???? | | ?????????????# [= #????? ?????? | | ?????????????# =u!%% #???? ????????? | | ???????? ??# =!!* #####+############# | | ???????? #R %x # % # | | ?????????? pp = = # != + | | ?????????????# k % # ! = #### | | ?????????????# # w #??# | | ?????????????# t+% #??# | | ?????????????# @# #??### | | ?????????????# # #???? | | ?????????????###############+################?? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | +?????????????????????????????????????????????# % | | ??????????????????????????????????????????????# | | ??+?????????????????????????????????########### | | ??????????????????????????? + | | ????????????????????????????????????########### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????+???????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????#####+#### | | ?????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1650 Resistance: TH 30 Resistance: EM 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseDrainedBooster Manual? 0 Play Time 01:40:18 Cumulative 301.3 hours Start 2022.12.05 @ 12:36:17 End 2022.12.11 @ 10:57:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 17 Types 14/0/2/1/0/0/0/0/0 Lore% 68 Gallery% 84 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da3f08ae-1995-496f-8308-ef62f0d4df22