Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.16 @ 20:51:28 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (56) 56 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 971 Bonus ------- None Cogmind --------- Core Integrity 382/400 Matter 275/300 Energy 118/125 System Corruption 0% Temperature Cool (0) Movement Hovering (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Hover Unit > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON (2) ------- Improved Datajack > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Light Armor Plating High-powered Tractor Beam Field Recycling Unit > --- WEAPON ----------- Light EM Pulse Cannon Datajack > --- INVENTORY -------- (None) [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Datajack Energy Cannon Light EM Pulse Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 17 | 4 4 9 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . 2 2 Flight . | . . . Utility 5 | 1 1 3 Device 2 | . . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 3 | . . 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . . 2 Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 2 | . 1 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 70 | . 65 72 Engine 11 | . 14 11 Hover 20 | . 22 18 Device 5 | . . 8 Storage 11 | . 14 11 Protection 11 | . 11 11 Energy Cannon 1 | . . 2 Special Melee Weapon 6 | . . 9 Naked Turns . | . . . Heaviest Build 16 | 9 12 16 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 3 | 2 3 2 Average Carried . | . . . Final Capacity 6 | 6 6 6 Final Carried . | . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 300 | 240 . 60 Remotely 30 | . . 30 Salvage Created 156 | . 50 106 Parts 9 | . 5 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 1 | . 1 . Melee 1 | . 1 . Classes Destroyed 3 | . 1 2 Recycler 1 | . . 1 Operator 1 | . . 1 Grunt 1 | . 1 . Best Kill Streak 1 | . 1 1 Combat Bots Only 1 | . 1 . Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 373 | . 206 167 Core 62 | . 44 18 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 6 | . . 6 Largest 1 | . . 1 Hottest 56 | . . 56 Shots Fired 6 | . . 6 Gun . | . . . Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 6 | . . 6 Robot Hit Streak 5 | . . 5 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 17 | . . 17 Core Hits 6 | . 4 2 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 12 | . . 12 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 7 | . . 7 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 160 | . 37 123 Guns . | . . . Cannons 123 | . . 123 Explosions . | . . . Melee . | . . . Ramming 37 | . 37 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic 123 | . . 123 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 16 | . 16 . Shots . | . . . Rammed 9 | . 9 . Targets Rammed 9 | . 9 . Kicked . | . . . Crushed . | . . . Highest Temperature 40 | . 4 40 Average Temperature 14 | . 4 15 Received Heat Transfer 69 | . 42 27 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 42 | . 42 28 Average Influence 17 | . 9 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 7 10 Peak Tracking Total 7 | . 6 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 4 9 Successful 11 | . 3 8 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . . 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 4 | . 1 3 Locate Traps 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks 2 | . . 2 Report Inventory 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . . 5 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 4 | . . 4 Non-combat 4 | . . 4 Combat . | . . . Robot Hacks Applied 9 | . . 9 parse_system 1 | . . 1 no_distress 4 | . . 4 find_recycling 1 | . . 1 check_alert 3 | . . 3 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 393 | 41 109 243 Spaces Moved 322 | 46 139 137 Core 11 | 11 . . Treads . | . . . Legs . | . . . Wheels 49 | 35 14 . Hover 262 | . 125 137 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 81 | 72 62 103 Slowest Speed 180 | 80 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 32 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 441 | 53 162 226 Wait 52 | . 4 48 Move 320 | 45 138 137 Hop . | . . . Pick Up 17 | 4 4 9 Fast Attach . | . . . Attach 16 | 4 4 8 Detach . | . . . Swap 1 | . . 1 Drop 8 | . 3 5 Fire 6 | . . 6 Melee 12 | . . 12 Ram 9 | . 9 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 13) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Utility x2 274 | -9/Materials | Repaired Hover Unit 332 | -9/Materials | Build established: Mutant 394 | -9/Materials | Self-destructed Last Messages --------------- 00316_ Sneak attack on O-16 Technician. 00316_ Jacked O-16 Technician... >>check_alert Querying alert level: Low Security 00317_ R-06 Scavenger collects Lgt. Armor Plating. 00317_ Sneak attack on O-16 Technician. 00317_ Jacked O-16 Technician... >>no_distress Distress signal routine blocked. 00326_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00327_ Sneak attack on A-02 Transporter. 00327_ Jacked A-02 Transporter... >>find_fabricator No accessible Fabricator found in memory. 00334_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00353_ Jacked Y-45 Defender... 00368_ C-30 ARC bursts open, deploying its payload. 00368_ S-10 Pest unfolds itself. 00385_ Hover Unit destroyed. 00393_ Jacked S-10 Pest... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###???????????????????########## | | ??????????????????+ !??????????????????# = | | ??????????????????# !!??????????????#### | | ??????????????????# !! ?????????????# # """ """ | | ??????????????????# ???######???# # """ """ | | ??????????????????# ] ### ##### + """ """ | | ??????????????????# # | | ??????????????????# # | | ????????????????????????##### ##### # | | ?????????????????????????#####/#####?# ####+##### | | ??????????????????# ##### s gg #?# #### #???? | | ??????????????????# s@ss #?# #???? | | ??????????????????# ##### """ """ ### #???? | | ?????????????????????????# """ """ ##" "" #???? | | ?????????????????????????# """ """ ##T T" #???? | | ?????????????????????????# """ """ ##" "" #???? | | ?????????????????????????# """ """ ### ####? | | ?????????????????????????# ???# """#? | | ?????????????????????????#########???# """ R"#? | | ?????????????????????????????????????# """ """ ? | | ?????????????????????????????????????#" """ # ? | | ?????????????????????????????????????+%" ] # | | ?????????????????????????????????????#"*=! | | ?????????????????????????????????????##" "## # | | ??????????????????????????????????????#"Y"## ##### | | ??????????????????????????????????????#"""## #???? | | ??????????????????????????????????????###### #???? | | ???????????????????????????????????????????# #???? | | ????????????????????????????############?###+##### | | ????????????????????????????+ #?# | | ????????????????????????????# #?# """ [ | | ???????????????????????##+### ### """ | | ???????????????????????# # """ | | ???????????????????????# + | | ???????????????????????# = # """ | | ???????????????????????# %* # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedNetworkAutohacker Manual? 0 Play Time 00:07:26 Cumulative 29.8 hours Start 2020.06.16 @ 20:46:48 End 2020.06.16 @ 20:51:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 0 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 35 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e1de3a15-242f-40ef-93bc-14d00ec79e8e