Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 14:04:17 Player: corey Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2267) 2267 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 5504 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 299/300 Energy 340/340 System Corruption 3% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Weight Redist. System Matter Filter Transmission Jammer Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Plasma Cannon Heavy Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Wheel Wheel Improved Hover Unit Gravmag System Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod (100) Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Salvage Targeting Computer Targeting Computer Target Analyzer ECM Suite Lightning Gun Advanced Beam Rifle Advanced Beam Rifle Beamcaster Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Matter Filter Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Wheel Wheel Improved Hover Unit Gravmag System Improved Heat Sink Improved Heat Sink Large Storage Unit Medium Matter Pod Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scanner Salvage Targeting Computer Targeting Computer Target Analyzer ECM Suite Lightning Gun Advanced Beam Rifle Advanced Beam Rifle Beamcaster Heavy Rocket Launcher Chainsword [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Hackware System Shield Protection Hardened Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 1 . 1 Weapon 1 | . . . . 1 . . Parts Attached 102 | 8 1 18 2 5 24 44 Power 10 | 1 . 1 . 1 2 5 Engine 7 | 1 . 1 . . 2 3 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 29 | 2 . 7 1 . 6 13 Treads 4 | . . . . . 2 2 Leg 15 | . . 3 1 . 2 9 Wheel 8 | 2 . 4 . . 2 . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 27 | 3 1 4 . 2 5 12 Device 13 | . . . . 1 2 10 Storage 7 | 3 . 2 . . 1 1 Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 6 | . 1 2 . . 2 1 Artifact . | . . . . . . . Weapon 36 | 2 . 6 1 2 11 14 Energy Gun 21 | 2 . 2 . 2 5 10 Energy Cannon 6 | . . 2 . . 2 2 Ballistic Gun 4 | . . 2 . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 3 | . . . 1 . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 49 | . . 8 3 . 13 25 Power 6 | . . 1 . . 1 4 Propulsion 19 | . . 4 2 . 6 7 Utility 10 | . . 1 . . 3 6 Weapon 14 | . . 2 1 . 3 8 Highest Loss Streak 8 | . . 4 3 . 8 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 95 95 90 87 92 Engine 8 | . 14 10 11 6 4 9 Core 3 | . . . . 3 3 3 Leg 15 | . . 9 29 18 10 18 Wheel 4 | . 28 21 . . 5 . Device 11 | . . . . 2 1 20 Storage 13 | . 16 21 22 18 18 8 Hackware 4 | . . . . 6 9 3 Protection 4 | . 11 10 11 9 5 1 Energy Gun 11 | . 28 6 11 23 8 12 Energy Cannon 5 | . . 5 7 . 6 5 Ballistic Gun 1 | . . 9 . . 1 . Launcher 1 | . . . . . 2 1 Piercing Weapon 2 | . . . 2 3 7 . Peak Build Rating 44 | 7 8 11 13 18 33 44 Average Rating 27 | 5 7 10 11 16 23 35 On Entrance 12 | . 7 8 11 13 18 33 Naked Turns . | . . . . . . . Heaviest Build 122 | 14 17 37 36 39 42 122 Greatest Support 40 | 20 20 30 30 20 40 40 Greatest Overweight (x) 29 | 1 . 3 1 1 9 29 Average Overweight (x) 1 | . . . 1 1 1 4 Largest Inventory Capacity 25 | 8 8 15 15 15 15 25 Average Capacity 19 | 7 8 12 15 15 15 24 Most Carried 25 | 8 8 15 15 15 15 25 Average Carried 16 | 6 7 9 14 13 14 20 Final Capacity 25 | 8 8 15 15 15 15 25 Final Carried 25 | 8 8 15 13 15 15 25 Class Distribution -------------------- 31% | Scavenger-Mutant 30% | Scavenger-Gunner 20% | Mutant 17% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Matter Collected 1471 | 339 . 214 18 . 440 460 Remotely . | . . . . . . . Salvage Created 2501 | 194 . 459 29 . 822 997 Parts 135 | 8 . 33 1 . 47 46 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 1 3 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Combat Hostiles Destroyed 50 | . . 10 2 . 22 16 Melee 3 | . . . . . 3 . Guns 20 | . . 8 1 . 3 8 Cannons 19 | . . 2 1 . 9 7 AOE 8 | . . . . . 7 1 Classes Destroyed 13 | 3 . 4 1 . 1 4 Worker 9 | 2 . 2 . . 2 3 Tunneler 3 | 3 . . . . . . Recycler 2 | 1 . . . . . 1 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . . 1 Watcher 5 | . . 2 . . . 3 Swarmer 10 | . . 3 . . 7 . Grunt 24 | . . 5 . . 9 10 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 8 | . . 2 . . 6 . Demolisher 2 | . . . 2 . . . Programmer 4 | . . . . . . 4 Best Kill Streak 4 | 3 . 3 2 . 4 4 Combat Bots Only 4 | . . 3 2 . 4 4 Max Kills in Single Turn 4 | 1 . 2 1 . 4 1 Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 1 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Hostile Shots Fired 477 | . . 89 8 . 156 224 Missed 114 | . . 23 2 . 30 59 Damage Taken 5779 | . . 871 332 . 1734 2842 Core 1079 | . . 74 12 . 282 711 Absorbed by Shields 86 | . . . . . 86 . Regen/Repaired (Parts) 114 | . . . . . 37 77 Core Remaining (%) 81 | 100 100 . 78 . 48 . Volleys Fired 199 | 18 3 51 5 . 49 73 Largest 3 | 2 2 2 2 . 2 3 Hottest 220 | 80 80 110 100 . 136 220 Shots Fired 382 | 36 6 94 7 . 79 160 Gun 244 | 36 6 65 5 . 10 122 Cannon 124 | . . 29 2 . 57 36 Launcher 14 | . . . . . 12 2 Special . | . . . . . . . Kinetic 58 | . . 44 . . . 14 Thermal 298 | 36 6 50 7 . 67 132 Explosive 14 | . . . . . 12 2 Electromagnetic 12 | . . . . . . 12 Robot Hit Streak 11 | 9 5 6 9 . 10 11 Robot Miss Streak 5 | 3 1 4 . . 4 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 236 | 26 4 53 7 . 52 94 Core Hits 125 | 7 1 26 5 . 41 45 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 2 . . 2 6 Burn 7 | . . 2 . . . 5 Corrupt 1 | . . . . . . 1 Impale 2 | . . . . . 2 . Melee Attacks 13 | . . . . . 10 3 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 13 | . . . . . 10 3 Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5002 | 279 44 647 89 . 1864 2079 Guns 2204 | 279 44 386 54 . 74 1367 Cannons 1632 | . . 261 35 . 794 542 Explosions 928 | . . . . . 759 169 Melee 237 | . . . . . 237 . Ramming 1 | . . . . . . 1 Kinetic 383 | . . 220 . . . 163 Thermal 3407 | 279 44 427 89 . 868 1700 Explosive 882 | . . . . . 759 123 Electromagnetic 92 | . . . . . . 92 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 237 | . . . . . 237 . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . . 20 Message Errors 6 | . . . . . . 6 Matter Fused 4 | . . . . . . 4 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 177 | . . . . . 131 46 Projectiles 19 | . . . . . 19 . Explosions 46 | . . . . . . 46 Melee 112 | . . . . . 112 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 309 | . . . . . 138 171 Shots 7 | . . . . . 4 3 Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 469 | 126 36 409 94 . 469 362 Average Temperature 114 | 38 19 122 61 . 164 84 Received Heat Transfer 2301 | . . 465 . . 666 1170 Effects 13 | . . 3 . . 7 3 Shutdowns 1 | . . 1 . . . . Energy Bleed 3 | . . . . . 1 2 Interference 5 | . . 1 . . 4 . Matter Decay 2 | . . . . . 1 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . 4 . . 1 6 Heat Transferred 7247 | 650 100 1161 199 . 1497 3640 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Peak Influence 551 | 30 49 292 76 40 551 242 Initial 177 | . 19 20 46 25 16 177 Average 113 | 12 37 154 52 31 238 65 Maximum Alert Level 2 | . . 1 . . 2 1 Low Security (%) 84 | 100 100 69 100 100 53 97 Level 1 11 | . . 30 . . 29 2 Level 2 3 | . . . . . 16 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . 1 . . 1 3 6 Investigation . | . . . . . . . Extermination 5 | . . . . . . 5 Reinforcement 4 | . 1 . . 1 1 1 Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 2 16 2 1 27 25 Peak Tracking Total 8 | . 1 4 2 1 8 5 Tactical Retreats 3 | . . 2 . . 1 . Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Disabled 7 | . . . . . 3 4 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Machines Accessed 5 | . . 2 . . 2 1 Terminals 3 | . . 2 . . 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . 4 . . 4 4 Successful 9 | . . 4 . . 3 2 Failed 3 | . . . . . 1 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 4 . . . . . Terminals 5 | . . 4 . . 1 . Fabricators . | . . . . . . . Repair Stations 7 | . . . . . 3 4 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . 4 . . 1 . Record 2 | . . 2 . . . . Emergency Access Points 1 | . . 1 . . . . Alert Level 1 | . . . . . 1 . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 2 2 Scan Component 2 | . . . . . 1 1 Repair 2 | . . . . . 1 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 1 1 Time 72 | . . . . . 22 50 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Sto Fac Total Allies 2 | . . . . . 2 . Largest Group 2 | . . . . . 2 . Highest-Rated Group 62 | . . . . . 62 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 14 | . . . . . 14 . Total Damage 169 | . . . . . 169 . Kills 2 | . . . . . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Turns Passed 4410 | 162 64 559 130 120 1027 2348 Spaces Moved 1590 | 104 64 331 61 57 478 495 Core 10 | 7 . . . . 2 1 Treads 58 | . . . . . 15 43 Legs 855 | . . 74 61 57 249 414 Wheels 630 | 97 64 257 . . 212 . Hover 37 | . . . . . . 37 Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 190 190 95 190 Average Speed 220 | 80 80 107 190 190 163 405 Slowest Speed 1500 | 100 80 190 190 190 500 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 18 | 4 21 29 19 8 44 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 150 | . . . . . 92 58 Melee . | . . . . . . . Projectile 1 | . . . . . 1 . AOE 149 | . . . . . 91 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Sto Fac Total 2131 | 145 71 449 69 69 634 694 Wait 81 | . . 16 . 1 40 24 Move 1584 | 103 63 330 60 56 477 495 Hop . | . . . . . . . Pick Up 106 | 14 2 25 1 5 19 40 Fast Attach 22 | 3 . . . 1 9 9 Attach 53 | 5 . 11 2 2 9 24 Detach 1 | . . . . . . 1 Swap 27 | . 1 7 . 2 6 11 Drop 44 | 2 2 9 1 2 15 13 Fire 199 | 18 3 51 5 . 49 73 Melee 13 | . . . . . 10 3 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 163 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Discovered new exit (range 13) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 510 | -9/Materials | Lost 4 parts (1p2n1w) 623 | -9/Materials | Lost 3 parts (2n1u) 759 | -9/Materials | Discovered new exit (range 6) 786 | -9/Materials | Entered Mines 826 | -9/Mines | Discovered new exit (range 5) 862 | -9/Mines | Assembled infested the area 866 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 907 | -9/Mines | Build established: Scavenger-Mutant 914 | -9/Mines | Lost 3 parts (2n1w) 916 | -9/Mines | Entered Materials 916 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 989 | -8/Materials | Discovered new exit (range 5) 1036 | -8/Materials | Entered Storage 1151 | -8/Storage | Repaired Mak. Spear 1660 | -8/Storage | Met a pair of Derelict thieves 1846 | -8/Storage | Core integrity fell below 50% 1885 | -8/Storage | Lost 8 parts (1p3n2u2w) 2035 | -8/Storage | Discovered new exit (range 16) 2063 | -8/Storage | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2258 | -7/Factory | Lost 4 parts (2p1n1u) 2325 | -7/Factory | Lost 7 parts (1p2n1u3w) 2325 | -7/Factory | Core integrity fell below 50% 2406 | -7/Factory | Core integrity fell below 20% 2543 | -7/Factory | Repaired Beamcaster 2671 | -7/Factory | Build established: Scavenger-Gunner 3210 | -7/Factory | Lost 5 parts (1p1n2u1w) 4157 | -7/Factory | Build established: Scavenger-Tank 4411 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04130_ U-05 Engineer lays Concrete. 04131_ Acquired 40 matter. 04132_ U-05 Engineer lays Concrete. 04136_ U-05 Engineer builds a Door. 04137_ U-05 Engineer builds a Wall. 04137_ U-05 Engineer lays Concrete. 04140_ U-05 Engineer builds a Wall. 04141_ System corrupted: Substantial component data lost. 04141_ U-05 Engineer builds a Door. 04145_ U-05 Engineer builds a Wall. 04150_ U-05 Engineer lays Concrete. 04161_ U-05 Engineer builds a Wall. 04168_ U-05 Engineer lays Concrete. 04173_ SLDIT4R#|TRUHBR|Q6SYUA# >UGILHZK5KLIQR%M 04251_ Dropped Particle Gun. 04253_ Acquired Adv. Weight Redist. System. 04313_ ALERT: Rogue bot located, Programmers report to Factory Zone 5D. 04343_ EWAF4E=%QMTRVXHDV2M=2|B:/ 04379_ K-01 Serf collects debris. 04395_ Acquired 25 matter. 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