Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.18 @ 15:31:11 Player: steeleater Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1914) 1914 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5964 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 228/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads AWS/Thermal Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- AWS/Thermal Heavy Ion Cannon Makeshift Sword > --- INVENTORY -------- Heavy Ion Engine Medium Treads Aluminum Leg Aluminum Leg Aluminum Leg Large Battery Heavy EM Pulse Gun EM Pulse Cannon Light Assault Rifle Shotgun Precision Assault Rifle Rocket Launcher Missile Launcher Mining Laser Katana [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Makeshift Sword Energy Gun AWS/Thermal Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . 2 . . Parts Attached 44 | 7 1 3 1 . 13 14 5 Power 8 | 1 . . . . 5 2 . Engine 5 | 1 . . . . 2 2 . Core 3 | . . . . . 3 . . Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . 3 5 . Treads . | . . . . . . . . Leg 9 | 2 . . . . 2 5 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Utility 7 | 1 1 1 . . 2 2 . Device 3 | . 1 . . . 1 1 . Storage 2 | 1 . 1 . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 19 | 3 . 2 1 . 3 5 5 Energy Gun 6 | 3 . . 1 . . 1 1 Energy Cannon 3 | . . . . . . 2 1 Ballistic Gun 5 | . . 1 . . 2 1 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 1 Parts Lost 13 | . . 1 . . 2 . 10 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . 1 . 2 Utility 3 | . . . . . 1 . 2 Weapon 5 | . . 1 . . . . 4 Highest Loss Streak 10 | . . 1 . . 1 . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 95 99 98 85 85 85 74 Engine 12 | . 14 14 14 14 2 10 12 Core 1 | . . . . . 6 3 . Leg 24 | . 28 28 28 28 16 20 15 Device 11 | . 9 14 14 14 14 6 6 Storage 11 | . 14 14 14 14 9 7 5 Processor 2 | . . . . . 9 7 6 Protection 1 | . . . . . . 3 4 Energy Gun 6 | . 28 17 1 14 9 6 . Energy Cannon 1 | . . . . . . 6 3 Ballistic Gun 7 | . . 7 12 . 9 1 4 Slashing Weapon 8 | . . 1 12 . 9 7 6 Peak Build Rating 49 | 6 9 12 24 25 43 49 38 Average Rating 22 | 4 8 9 13 24 38 41 27 On Entrance 18 | . 6 9 12 24 25 34 38 Naked Turns 21 | . . . . . . . 21 Heaviest Build 59 | 13 14 29 34 34 40 59 58 Greatest Support 52 | 20 20 20 20 20 20 52 52 Greatest Overweight (x) 9 | . . 1 1 1 9 5 2 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 15 15 15 15 13 Most Carried 15 | 5 5 8 12 15 15 15 15 Average Carried 10 | 2 2 5 9 13 13 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 5 Final Carried 15 | 1 5 8 11 14 13 15 3 Class Distribution -------------------- 67% | Mutant 21% | Scavenger-Skirmisher 4% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Matter Collected 710 | 166 95 24 . 31 189 205 . Remotely . | . . . . . . . . Salvage Created 2134 | . 121 43 . 55 852 1063 . Parts 131 | . 7 6 . 6 53 59 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 47 | . 5 3 . 4 19 16 . Guns 39 | . 5 3 . 4 18 9 . Cannons 5 | . . . . . . 5 . AOE 1 | . . . . . . 1 . Classes Destroyed 12 | . 2 . . . 7 3 . Worker 3 | . . . . . 1 2 . Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . . 1 . Operator 1 | . . . . . 1 . . Watcher 9 | . . . . . 3 6 . Swarmer 17 | . 3 3 . 4 7 . . Grunt 19 | . 2 . . . 7 10 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . 1 . . Sentry 5 | . . . . . 3 2 . Hunter 3 | . . . . . 1 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . 3 2 . 4 5 3 . Combat Bots Only 4 | . 3 2 . 4 4 3 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Hostile Shots Fired 268 | . 35 60 . 15 55 81 22 Missed 82 | . 14 16 . 8 12 32 . Damage Taken 2197 | . 134 260 . 48 394 479 882 Core 856 | . 24 46 . 14 57 77 638 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 624 | . 44 88 . 14 118 148 212 Core Remaining (%) 85 | 100 . . . 66 89 . . Volleys Fired 104 | 1 13 26 . . 21 40 3 Largest 3 | 2 2 2 . . 1 3 2 Hottest 121 | 90 90 90 . . 23 121 68 Shots Fired 275 | 2 26 46 . 12 84 101 4 Gun 231 | 2 26 46 . 12 84 58 3 Cannon 40 | . . . . . . 40 . Launcher 4 | . . . . . . 3 1 Special . | . . . . . . . . Kinetic 27 | . . 1 . . 21 3 2 Thermal 243 | 2 26 45 . 12 63 95 . Explosive 4 | . . . . . . 3 1 Electromagnetic 1 | . . . . . . . 1 Robot Hit Streak 28 | . 10 27 . 13 28 18 4 Robot Miss Streak 4 | . 1 4 . 2 2 2 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Autonomous 131 | . . . . 12 63 56 . Shots Hit Robots 234 | . 22 38 . 10 76 83 5 Core Hits 87 | . 8 3 . 4 34 36 2 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 2 . . . . 1 . Burn 2 | . 2 . . . . . . Meltdown 1 | . . . . . . 1 . Melee Attacks 4 | . . . . . . 2 2 Impact . | . . . . . . . . Slashing 4 | . . . . . . 2 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5341 | . 270 136 . 296 1916 2528 195 Guns 4057 | . 270 136 . 296 1916 1395 44 Cannons 894 | . . . . . . 894 . Explosions 266 | . . . . . . 146 120 Melee 124 | . . . . . . 93 31 Ramming . | . . . . . . . . Kinetic 392 | . . . . . 313 36 43 Thermal 4558 | . 270 136 . 296 1603 2253 . Explosive 266 | . . . . . . 146 120 Electromagnetic 1 | . . . . . . . 1 Impact . | . . . . . . . . Slashing 124 | . . . . . . 93 31 Piercing . | . . . . . . . . Highest Corruption 13 | . . . . . . . 13 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . . 6 Message Errors 2 | . . . . . . . 2 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . . . . 50 2 Projectiles 29 | . . . . . . 29 . Explosions 23 | . . . . . . 21 2 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . 40 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 193 | 15 135 . . . . 193 174 Average Temperature 53 | 10 67 . . . . 50 69 Received Heat Transfer 297 | . 15 . . . 126 156 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Melted 9 | . . . . . 4 5 . Heat Transferred 6543 | . 867 348 . 370 2035 2923 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Peak Influence 366 | . 120 114 . 92 366 244 71 Initial 142 | . . 39 . . . 142 71 Average 100 | . 76 67 . 73 183 99 43 Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 90 | 100 100 100 . 100 52 96 100 Level 1 9 | . . . . . 47 3 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 5 . Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . Reinforcement 4 | . . . . . 1 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Distress Signals 3 | . . . . . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 71 | . 5 3 . 4 25 28 6 Peak Tracking Total 6 | . 3 3 . 2 4 3 6 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 1 . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Disabled 5 | . . . . . 1 4 . Max in Single Turn 2 | . . . . . 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Machines Accessed 2 | . . . 2 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . 2 . . . . Successful 2 | . . . 2 . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . 4 . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . Record 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . . 15 Total Damage 232 | . . . . . . . 232 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Turns Passed 6417 | 86 211 493 2849 491 652 1477 158 Spaces Moved 3153 | 67 130 308 1494 255 280 562 57 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 3136 | 52 130 308 1494 255 278 562 57 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Fastest Speed 50 | 50 120 120 190 190 190 190 195 Average Speed 183 | 104 120 125 190 190 200 207 200 Slowest Speed 755 | 120 120 190 190 190 755 470 270 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 44 | 4 26 59 93 72 26 21 52 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 39 | . . . . 2 6 23 8 Melee . | . . . . . . . . Projectile 16 | . . . . 2 6 8 . AOE 23 | . . . . . . 15 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Total 3656 | 80 159 368 1508 265 352 829 95 Wait 267 | . 11 28 . . 14 186 28 Move 3147 | 66 129 307 1493 254 279 562 57 Hop . | . . . . . . . . Pick Up 48 | 5 5 4 6 7 14 7 . Fast Attach 6 | 3 . . . . . 3 . Attach 20 | 4 1 1 1 . 5 3 5 Detach 2 | . . . 2 . . . . Swap 18 | . . 2 . . 8 8 . Drop 28 | 1 . . 4 4 11 8 . Fire 104 | 1 13 26 . . 21 40 3 Melee 4 | . . . . . . 2 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 310 | -10/Mines | Met a Derelict bent on vengeance 722 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 783 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 783 | -10/Mines | Discovered new exit (range 5) 791 | -10/Mines | Entered Exiles 843 | -10/Exiles | Met 8R-AWN 874 | -10/Exiles | Met EX-HEX 952 | -10/Exiles | Met EX-DEC 1205 | -10/Exiles | Visited The Gauntlet 1519 | -10/Exiles | Met EX-BIN 1707 | -10/Exiles | Aligned with FarCom system 1709 | -10/Exiles | Given EX-Vault access code 1905 | -10/Exiles | Discovered new exit (range 14) 3305 | -10/Exiles | Opened EX-Vault 3322 | -10/Exiles | Found Deploy-a-Sentry 3354 | -10/Exiles | Found AWS/Thermal 3420 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3640 | -10/Exiles | Left Exiles lab with AWS/Thermal 3640 | -10/Exiles | Entered Mines 3990 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4021 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4027 | -9/Mines | Found Prototype Device 4106 | -9/Mines | Discovered new exit (range 14) 4118 | -9/Mines | Identified exit to Materials 4131 | -9/Mines | Entered Materials 4131 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 4135 | -8/Materials | Identified Exp. Sensor Array 4288 | -8/Materials | Discovered new exit (range 9) 4664 | -8/Materials | Discovered new exit (range 15) 4779 | -8/Materials | Identified exit to Factory 4783 | -8/Materials | Entered Factory 4783 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4820 | -7/Factory | Build established: Scavenger-Skirmisher 6009 | -7/Factory | AWS/Thermal suddenly broke down 6260 | -7/Factory | Sucked down chute 6260 | -7/Factory | Entered Waste 6261 | -7/Waste | Met a frightened Derelict 6275 | -7/Waste | EMP discharged 6317 | -7/Waste | Spotted C-40 Crusher 6322 | -7/Waste | Spotted C-40 Crusher 6323 | -7/Waste | Spotted C-40 Crusher 6345 | -7/Waste | Spotted C-40 Crusher 6346 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6357 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6358 | -7/Waste | Spotted C-40 Crusher 6359 | -7/Waste | Spotted C-40 Crusher 6363 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6375 | -7/Waste | EMP discharged 6375 | -7/Waste | System corruption reached 10% 6382 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6387 | -7/Waste | Crushed by falling debris 6388 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6391 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6394 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6397 | -7/Waste | Crushed by Compactor (1 part destroyed) 6404 | -7/Waste | Core integrity fell below 50% 6413 | -7/Waste | Core integrity fell below 20% 6418 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Crushed by falling debris. Mak. Sword destroyed. System corrupted by crushing effect (+2). Missile Launcher crushed. EM Pulse Cannon crushed. Lrg. Storage Unit crushed. Broken Aluminum Leg crushed. Aluminum Leg crushed. Imp. Titanium Leg crushed. Seismic Detector crushed. Identified Prc. Assault Rifle. Seismic Detector crushed. Prc. Assault Rifle crushed. Katana crushed. Aluminum Leg crushed. Katana crushed. Signal Interpreter crushed. Lrg. Battery crushed. Lgt. Assault Rifle crushed. EZ0AJH93J2MX T&IW4JXC8DNA3VYU Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ????????????????????????# CC #???????????????? | | ????????????????????????# CC #???????????????? | | ???????????????????????## CC #???????????????? | | ???????????????????????#|!CCCC #???????????????? | | ???????????????????????#*@CCCC #???????????????? | | ???????????????????????##CC CC #???????????????? | | ???????????????????????# CCCC #???????????????? | | ??######??????######???# CC #???????????????? | | ??# #??????# #???# ###???????????????? | | ??# #??????# #???#### #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ??# =#??????# #??????# #?????????????????? | | ### ######## ######## ####??????????????? | | # ! ] ???????? | | # [ ??????? | | # ???????? | | # ???????? | | ### ######## ######## ######## ????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ### ######## #??????? #?????????????????? | | # ! ?????? #?????????????????? | | # ?????? #?????????????????? | | # ????? #?????????????????? | | # ????? #?????????????????? | | ###= ######## ###????? #?????????????????? | | ??# #??????# #??????? ??????????????????? | | ??# #???????? ????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Risk Taker System Compromised Challenges ------------ None Game ------ Seed GlidesysAccelerationFalx Manual? 0 Play Time 00:48:29 Cumulative 2.8 hours Start 2024.09.17 @ 08:00:54 End 2024.09.18 @ 15:31:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c04fbfd4-4158-44bc-8313-1375f9e92982