Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.30 @ 16:10:01 Player: OgamiTringle Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1889) 1889 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4709 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 27/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun Flak Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Deuterium Engine Aluminum Leg Signal Interpreter Beam Rifle Heavy Particle Cannon Heavy Assault Rifle Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Visual Processing Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . . 2 . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Parts Attached 59 | 6 11 . 11 24 7 Power 13 | 1 1 . 1 10 . Engine 9 | 1 . . 1 7 . Core 4 | . 1 . . 3 . Reactor . | . . . . . . Propulsion 16 | 2 2 . 6 5 1 Treads . | . . . . . . Leg 12 | 2 2 . 6 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . 3 1 Utility 7 | 1 3 . 1 1 1 Device 2 | . 2 . . . . Storage 3 | 1 1 . . 1 . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 5 . 3 8 5 Energy Gun 6 | 1 2 . . 3 . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | 1 1 . 1 2 5 Ballistic Cannon 3 | . 1 . . 2 . Launcher 3 | . 1 . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . . . 2 10 9 Power 6 | . . . 1 3 2 Propulsion 8 | . . . 1 3 4 Utility . | . . . . . . Weapon 7 | . . . . 4 3 Highest Loss Streak 9 | . . . 2 5 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 98 100 94 89 80 Engine 10 | . 8 . 8 11 13 Core 3 | . 5 14 1 4 . Leg 22 | . 28 28 40 22 . Flight 6 | . . . . 5 24 Device 4 | . 12 14 7 . . Storage 10 | . 14 14 11 9 7 Processor 7 | . . . 3 9 15 Energy Gun 5 | . 14 . . 5 2 Energy Cannon 2 | . . . . 4 2 Ballistic Gun 8 | . 8 . 7 7 12 Ballistic Cannon 4 | . . 14 8 5 . Launcher 3 | . 4 14 5 3 . Naked Turns . | . . . . . . Heaviest Build 105 | 14 22 22 22 105 98 Greatest Support 47 | 20 20 20 40 47 16 Greatest Overweight (x) 33 | . 1 1 . 33 28 Average Overweight (x) 1 | . . 1 . 1 6 Largest Inventory Capacity 25 | 8 10 10 10 25 25 Average Capacity 15 | 6 8 10 10 18 25 Most Carried 10 | 5 8 6 8 10 3 Average Carried 4 | 1 5 6 6 5 . Final Capacity 25 | 8 10 10 10 25 25 Final Carried 8 | 2 6 6 8 2 . Class Distribution -------------------- 39% | Mutant 28% | Scavenger-Skirmisher 19% | Scavenger-Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Mat Mat Fac Matter Collected 1445 | 260 242 20 231 565 127 Remotely 103 | . 103 . . . . Salvage Created 1809 | . 512 . 297 720 280 Parts 116 | . 41 . 24 41 10 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 12 . 10 17 6 Guns 23 | . 10 . 2 5 6 Cannons 12 | . . . 7 5 . AOE 10 | . 2 . 1 7 . Classes Destroyed 8 | . 5 . 2 1 . Recycler 2 | . 1 . . 1 . Mechanic 2 | . 1 . . 1 . Operator 1 | . . . 1 . . Watcher 6 | . 3 . 1 1 1 Swarmer 9 | . 3 . 3 3 . Grunt 27 | . 9 . 5 10 3 Sentry 8 | . . . 2 3 3 Heavy 1 | . . . . 1 . Best Kill Streak 7 | . 6 . 4 7 5 Combat Bots Only 6 | . 4 . 4 6 5 Max Kills in Single Turn 2 | . 2 . 1 2 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Damage Taken 4239 | . 563 . 513 1684 1479 Core 1359 | . 154 . 77 426 702 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 48 | . . . . 48 . Core Remaining (%) 60 | 100 . 38 80 22 . Volleys Fired 134 | . 54 . 23 38 19 Largest 3 | . 2 . 2 3 3 Hottest 144 | . 80 . 65 144 84 Shots Fired 277 | . 94 . 46 92 45 Gun 205 | . 86 . 20 54 45 Cannon 47 | . . . 21 26 . Launcher 25 | . 8 . 5 12 . Special . | . . . . . . Kinetic 183 | . 32 . 41 65 45 Thermal 43 | . 33 . . 10 . Explosive 25 | . 8 . 5 12 . Electromagnetic 26 | . 21 . . 5 . Robot Hit Streak 12 | . 5 . 12 9 12 Robot Miss Streak 9 | . 5 . 5 9 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | . 49 . 23 59 34 Core Hits 134 | . 29 . 15 41 49 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3627 | . 977 . 464 1559 627 Guns 2013 | . 583 . 141 662 627 Cannons 472 | . . . 180 292 . Explosions 1138 | . 390 . 143 605 . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 1944 | . 194 . 321 802 627 Thermal 307 | . 227 . . 80 . Explosive 1138 | . 390 . 143 605 . Electromagnetic 234 | . 162 . . 72 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . 11 . Message Errors 5 | . . . . 5 . Matter Fused 3 | . . . . 3 . Heat Flow Errors 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 18 | . 3 . . 15 . Projectiles . | . . . . . . Explosions 18 | . 3 . . 15 . Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact . | . . . . . . Kinetic 4 | . . . 1 3 . Secondary . | . . . . . . Self-Inflicted Damage 282 | . 49 . 21 212 . Shots 11 | . 4 . 2 5 . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 740 | . 30 . . 740 83 Average Temperature 112 | . 13 . . 192 42 Received Heat Transfer 1452 | . 234 . 165 495 558 Effects 29 | . . . . 29 . Shutdowns 5 | . . . . 5 . Energy Bleed 2 | . . . . 2 . Interference 5 | . . . . 5 . Matter Decay 4 | . . . . 4 . Short Circuit 1 | . . . . 1 . Damage (minor) 5 | . . . . 5 . Damage (major) 6 | . . . . 6 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 791 | . 643 . . 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Peak Influence 391 | . 286 96 267 391 106 Initial 96 | . . 96 37 90 54 Average 173 | . 162 96 179 236 54 Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 43 | 100 49 100 41 13 100 Level 1 56 | . 50 . 58 86 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 19 | . 5 . 2 6 6 Investigation 7 | . 3 . 1 2 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . 2 . 1 1 . Assault . | . . . . . . Garrison 7 | . . . . 3 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 21 . 15 20 10 Peak Tracking Total 6 | . 6 . 5 6 4 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Mat Mat Fac Machines Disabled 9 | . 3 . 4 2 . Max in Single Turn 2 | . 2 . 2 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Machines Accessed 9 | . 2 . 1 5 1 Terminals 5 | . 2 . 1 2 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . . 1 Total Hacks 27 | . 7 . 2 15 3 Successful 18 | . 5 . 1 11 1 Failed 9 | . 2 . 1 4 2 Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 14 | . 7 . 2 5 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units 3 | . . . . 3 . Scanalyzers 4 | . . . . 4 . Garrison Access 3 | . . . . . 3 Terminal Hacks 9 | . 5 . 1 3 . Record 4 | . 1 . 1 2 . Emergency Access Points 1 | . 1 . . . . Alert Level 3 | . 2 . . 1 . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . . . . 2 . Recycle Component 1 | . . . . 1 . Process 1 | . . . . 1 . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 . 1 5 1 Full Trace Events 7 | . 2 . 1 3 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled 1 | . . . . 1 . Recycled Matter 127 | . . . . 127 . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Mat Mat Fac Turns Passed 3096 | 56 586 59 549 1301 545 Spaces Moved 1151 | 47 247 32 271 472 82 Core 30 | 19 . . . 10 1 Treads . | . . . . . . Legs 1003 | 28 247 32 271 425 . Wheels . | . . . . . . Hover . | . . . . . . Flight 118 | . . . . 37 81 Fastest Speed 50 | 50 120 190 120 120 429 Average Speed 189 | 91 123 190 120 213 533 Slowest Speed 1970 | 120 190 190 120 1970 1450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 49 14 21 38 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 145 | . 39 . 19 87 . Melee . | . . . . . . Projectile 7 | . . . . 7 . AOE 138 | . 39 . 19 80 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Mat Mat Fac Total 1820 | 59 437 31 448 693 152 Wait 398 | . 103 . 126 132 37 Move 1146 | 46 246 31 270 471 82 Hop . | . . . . . . Pick Up 54 | 7 13 . 12 18 4 Fast Attach 1 | 1 . . . . . Attach 28 | 5 3 . 4 13 3 Detach . | . . . . . . Swap 30 | . 8 . 7 11 4 Drop 28 | . 9 . 6 10 3 Fire 134 | . 54 . 23 38 19 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 57 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 13) 575 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Entered Mines 656 | -10/Mines | Met a Derelict bent on vengeance 685 | -10/Mines | Discovered new exit (range 9) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Propulsion x2 1127 | -9/Materials | Build established: Scavenger-Mutant 1210 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Entered another Materials area 1251 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1279 | -8/Materials | Garrison activated, responded to threat 1436 | -8/Materials | Repaired Grenade Launcher? 1974 | -8/Materials | Core integrity fell below 50% 1977 | -8/Materials | Lost 5 parts (1p2n2w) 2027 | -8/Materials | Lost 4 parts (2p1n1w) 2282 | -8/Materials | Build established: Mutant 2518 | -8/Materials | Discovered new exit (range 4) 2552 | -8/Materials | Entered Factory 2552 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2633 | -7/Factory | Build established: Scavenger-Skirmisher 2874 | -7/Factory | Garrison activated, responded to threat 2992 | -7/Factory | Identified exit to Garrison 3070 | -7/Factory | Core integrity fell below 50% 3087 | -7/Factory | Lost 9 parts (2p4n3w) 3089 | -7/Factory | Core integrity fell below 20% 3097 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03047_ K-01 Serf collects debris. 03052_ ALERT: Rogue bot located, Programmers report to Factory Zone 6V. 03053_ K-01 Serf collects debris. 03056_ Lgt. Ion Engine destroyed. 03056_ Flak Gun destroyed. 03057_ K-01 Serf collects debris. 03062_ K-01 Serf cleans the Garrison Access. 03063_ K-01 Serf collects debris. 03065_ K-01 Serf destroyed. 03066_ K-01 Serf collects debris. 03072_ P-60 Hacker destroyed. 03072_ R-06 Scavenger collects Mic. Nuclear Core. 03073_ K-01 Serf collects debris. 03075_ R-06 Scavenger collects Imp. Heat Sink. 03078_ R-06 Scavenger destroyed. 03080_ K-01 Serf collects debris. 03084_ K-01 Serf destroyed. 03084_ K-01 Serf collects debris. 03091_ K-01 Serf destroyed. 03096_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#+#??????????????????????????? | | ??????????????####### #??????????????????????????? | | ??????????????# #??????????????????????????? | | ????????#+#???# ########???????????????????? | | ???###### ##### # #???????????????????? | | ??? #=!! #???????????????????? | | ?????# #*=">"%#???????????????????? | | ?????# ^ """ a#!Y"G"%#???????????????????? | | ?????# ^ """ g*%["! #???????????????????? | | ?????# """ ##### #r%@%*!#???????????????????? | | ##???# ! #???#+########???????????????????? | | #???# / =!#????????????????????????????????? | | #???# !=#????????????????????????????????? | | ##### #????????????????????????????????? | | + #????????????????????????????????? | | ########+##### #????????????????????????????????? | | ## # #????????????????????????????????? | | ## # ????????????????????????????????? | | ## ! # ???????????????????????????????? | | ## # ??????????????????????????????? | | ## # ?????????????????????????????? | | ############## #????????????????????????????? | | #????????????? #????????????????????????????? | | ##????????????? #????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ???????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Troublemaker Use The Force Challenges ------------ None Game ------ Seed ImpactOmegaWeb Manual? 0 Play Time 00:32:29 Cumulative 2.3 hours Start 2023.10.29 @ 14:22:32 End 2023.10.30 @ 16:10:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae456a31-e00b-4642-bbf1-5b0d33a7fa58