Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.10 @ 15:31:26 Player: TheChosenOne Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (67) 335 Value Destroyed (2587) 2587 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 10400 Bonus ------- Follower Combat Kills 118 Entered DSFs 500 Cogmind --------- Core Integrity 0/1450 Matter 157/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Advanced Power Amplifier Advanced Force Field Advanced Force Field Field Recycling Unit (20) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Compact Wheel Improved Antigrav System Improved Antigrav System Improved Antigrav System Q-thruster Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Weight Redist. System Enhanced Optical Array Advanced Signal Interpreter Hardened Medium Armor Plating Improved System Guard Advanced Recalibrator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Advanced Remote Datajack > --- INVENTORY -------- Centrium Wheel Advanced Force Field Field Recycling Unit Advanced Remote Datajack [Rating: 108] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 2 . 2 2 2 . 2 . . 2 2 Power 2 | . . . . . . 1 . . . . . . 1 . Propulsion 4 | . . . 2 . . . 1 . . 1 . . . . Utility 9 | . . . . 1 . 1 1 2 . 1 . . 1 2 Weapon 1 | . . . . 1 . . . . . . . . . . Parts Attached 107 | 6 6 2 7 7 14 4 16 1 1 12 6 . 17 8 Power 14 | 1 . 1 . 1 . 2 3 . 1 2 1 . 1 1 Engine 4 | 1 . . . 1 . . 2 . . . . . . . Core 7 | . . 1 . . . 2 1 . 1 2 . . . . Reactor 3 | . . . . . . . . . . . 1 . 1 1 Propulsion 35 | 2 3 . 5 2 9 . 2 . . 4 . . 7 1 Treads . | . . . . . . . . . . . . . . . Leg 25 | 2 3 . 5 2 9 . 2 . . 2 . . . . Wheel 2 | . . . . . . . . . . . . . 2 . Hover 5 | . . . . . . . . . . 1 . . 3 1 Flight 3 | . . . . . . . . . . 1 . . 2 . Utility 35 | 1 3 . 1 2 1 1 7 1 . 6 4 . 6 2 Device 20 | . 1 . 1 . 1 1 4 . . 4 4 . 2 2 Storage 4 | 1 2 . . . . . 1 . . . . . . . Processor 8 | . . . . 2 . . . 1 . 2 . . 3 . Hackware 1 | . . . . . . . 1 . . . . . . . Protection 2 | . . . . . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 . 1 1 2 4 1 4 . . . 1 . 3 4 Energy Gun 12 | 1 . 1 . 1 3 . 2 . . . . . 2 2 Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 4 | 1 . . 1 1 . . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Parts Lost 53 | . 1 . . 1 6 . . . 12 4 . 3 16 10 Power 5 | . . . . . . . . . 1 . . 1 2 1 Propulsion 16 | . . . . . 3 . . . 6 . . . 7 . Utility 21 | . 1 . . 1 . . . . 3 4 . 2 4 6 Weapon 11 | . . . . . 3 . . . 2 . . . 3 3 Highest Loss Streak 10 | . 1 . . 1 2 . . . 10 2 . 3 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 1 6 11 13 13 14 10 14 12 13 4 3 4 4 4 Power . | . 1 1 1 1 1 . 1 1 1 . . . . . Propulsion 2 | . 2 2 2 4 3 2 1 1 . . 1 1 1 1 Utility 4 | . 1 4 5 5 6 8 7 4 4 2 1 2 2 3 Weapon 1 | . 1 2 3 2 2 . 5 6 6 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 24 | . 2 . 3 2 2 . 8 . 5 . . . . 2 Power 2 | . . . 1 1 . . . . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . . . . . Utility 13 | . . . 2 1 1 . 5 . 2 . . . . 2 Weapon 7 | . 1 . . . 1 . 2 . 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 100 93 99 98 91 99 99 88 32 68 46 57 27 Engine 3 | . 14 . . 1 9 7 6 5 4 . . . . . Core 4 | . . 13 11 7 . 7 6 5 4 4 5 1 . . Reactor 1 | . . . . . . . . . . . 4 4 4 2 Leg 22 | . 28 28 38 36 35 29 32 29 20 . 9 5 1 . Flight 1 | . . . . . . . . . . 3 5 5 8 . Device 12 | . 1 . 8 9 9 14 10 16 16 10 28 18 11 5 Storage 6 | . 21 28 13 9 9 7 6 5 5 . . . . . Processor 5 | . . . . 8 9 7 6 11 10 5 5 1 6 11 Hackware 2 | . . . . . . . 5 5 5 5 5 5 2 . Energy Gun 8 | . 14 14 11 18 14 7 10 5 5 . . . 4 2 Ballistic Gun 5 | . 14 14 11 9 11 . 2 5 5 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 4 5 1 . Peak Build Rating 108 | 6 8 11 18 26 33 42 61 68 68 59 83 76 108 61 Average Rating 44 | 4 7 10 13 24 27 36 58 67 63 33 77 51 79 42 On Entrance 32 | . 6 8 11 18 26 28 42 61 68 13 37 83 51 31 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 14 6 13 8 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 13 32 33 33 35 37 50 65 63 63 29 48 21 38 20 Greatest Support 71 | 20 20 20 50 53 60 55 71 71 71 50 59 24 45 20 Greatest Overweight (x) 2 | . 1 1 1 . . 1 . . 2 1 . . 2 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 10 | 6 8 15 15 15 15 15 15 15 14 5 5 5 5 5 Most Carried 15 | 3 8 12 15 15 15 13 15 13 14 5 5 5 5 5 Average Carried 9 | 1 6 11 13 13 14 10 14 12 12 4 3 4 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 3 8 12 14 15 11 13 14 12 5 5 3 4 5 5 Class Distribution -------------------- 17% | Scavenger-Mutant 17% | Derelict-Assassin 12% | Scavenger-Skirmisher 12% | Hacker-Skirmisher 10% | Mutant 8% | Hacker-Mutant 7% | Skirmisher 5% | Scavenger-Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/DSF Hacker-Mutant | -4/Factory Derelict-Assassin | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Matter Collected 2056 | 210 172 132 128 96 574 . 293 . 62 . 245 . 88 56 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2586 | . 214 79 203 308 1124 . 359 . 51 . . . 248 . Parts 139 | . 12 4 13 31 52 . 12 . 1 . . . 14 . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . Parts Field Recycled 6 | . . . . . . . 6 . . . . . . . Retrieved Matter 36 | . . . . . . . 36 . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Combat Hostiles Destroyed 63 | . 7 2 4 11 27 . 9 . 1 . . . 2 . Melee 2 | . . . . . . . . . . . . . 2 . Guns 58 | . 7 2 4 10 27 . 7 . 1 . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . Classes Destroyed 8 | . 2 . 2 1 1 . 1 . . . . . 1 . Hauler 1 | . . . . . . . . . . . . . 1 . Watcher 3 | . . . 1 1 1 . . . . . . . . . Swarmer 15 | . 3 . . 7 3 . 2 . . . . . . . Grunt 31 | . 4 2 3 2 16 . 4 . . . . . . . Brawler 2 | . . . . . 1 . 1 . . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . Sentry 9 | . . . 1 1 6 . . . 1 . . . . . Programmer 4 | . . . . . . . 2 . . . . . 2 . Best Kill Streak 5 | . 5 2 2 4 4 . 3 . 1 . . . 2 . Combat Bots Only 5 | . 5 2 2 4 4 . 3 . 1 . . . 2 . Max Kills in Single Turn 2 | . 1 1 1 2 1 . 1 . 1 . . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Hostile Shots Fired 892 | . 42 5 11 33 123 . 48 . 106 115 35 38 129 207 Missed 317 | . 5 1 5 13 26 . 14 . 29 65 13 11 51 84 Hits 575 | . 37 4 6 20 97 . 34 . 77 50 22 27 78 123 Melee 15 | . . . . 1 6 . 1 . . . . . 7 . Projectile 560 | . 37 4 6 19 91 . 33 . 77 50 22 27 71 123 AOE 1 | . . . . . . . . . . . . . 1 . Critical Strikes 27 | . . . . 1 4 . 1 . 1 1 1 . 9 9 Part Disruptions 2 | . . . . . . . . . 2 . . . . . Damage Taken 8529 | . 299 37 64 205 1249 . 469 . 1407 608 253 363 1430 2145 Core 2899 | . 72 . 11 13 161 . 14 . 230 269 50 115 470 1494 Absorbed by Shields 240 | . . . . . . . . . . 55 128 57 . . Redirected to Shielding 35 | . . . . . . . 35 . . . . . . . Ignored by Resistances 2445 | . 92 11 18 61 357 . 127 . 396 185 108 124 390 576 Regen/Repaired (Parts) 69 | . . . . . 69 . . . . . . . . . Core Remaining (%) 81 | 100 . 71 97 . 68 100 98 . 77 . . 62 63 . Volleys Fired 160 | . 17 3 11 15 65 . 22 . 4 . . . 20 3 Largest 3 | . 2 2 2 3 3 . 3 . 3 . . . 2 2 Hottest 189 | . 70 70 88 135 155 . 189 . 149 . . . 150 114 Shots Fired 389 | . 34 6 22 44 177 . 63 . 12 . . . 26 5 Gun 352 | . 34 6 22 44 177 . 42 . 8 . . . 17 2 Cannon 25 | . . . . . . . 21 . 4 . . . . . Launcher 2 | . . . . . . . . . . . . . . 2 Special 10 | . . . . . . . . . . . . . 9 1 Kinetic 181 | . 17 3 11 15 97 . 30 . 8 . . . . . Thermal 148 | . 17 3 11 15 65 . 33 . 4 . . . . . Explosive 2 | . . . . . . . . . . . . . . 2 Electromagnetic 48 | . . . . 14 15 . . . . . . . 17 2 Robot Hit Streak 53 | . 24 8 13 53 17 . 22 . 9 . . . 8 11 Robot Miss Streak 4 | . 1 . 1 2 4 . 2 . 1 . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . 4 1 . 2 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . Shots Hit Robots 324 | . 30 6 17 33 144 . 50 . 9 . 2 . 30 3 Core Hits 173 | . 15 5 11 22 71 . 30 . 7 . 1 . 8 3 Critical Kills 1 | . . . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 14 | . . 2 . 1 5 . 3 . 1 . 1 . 1 . Burn 10 | . . 2 . 1 4 . 2 . 1 . . . . . Destroy 2 | . . . . . 1 . 1 . . . . . . . Impale 2 | . . . . . . . . . . . 1 . 1 . Melee Attacks 12 | . . . . . . . . . . . 3 . 9 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . 3 . 9 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6035 | . 307 65 218 625 2601 . 1219 . 245 . 63 . 510 182 Guns 5037 | . 307 65 218 577 2594 . 896 . 129 . . . 249 2 Cannons 435 | . . . . . . . 323 . 112 . . . . . Explosions 200 | . . . . 38 . . . . . . . . . 162 Melee 285 | . . . . . . . . . . . 63 . 222 . Ramming 78 | . . . . 10 7 . . . 4 . . . 39 18 Kinetic 2511 | . 107 28 64 185 1456 . 497 . 174 . . . . . Thermal 2303 | . 200 37 154 226 897 . 722 . 67 . . . . . Explosive 162 | . . . . . . . . . . . . . . 162 Electromagnetic 696 | . . . . 204 241 . . . . . . . 249 2 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 285 | . . . . . . . . . . . 63 . 222 . Highest Corruption 6 | . . . . . . . 2 . 1 1 1 1 1 6 Average Corruption 1 | . . . . . . . 1 . 1 1 1 1 1 4 Corruption Purged 2 | . . . . . . . 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 5 . 1 . 19 1 . 4 Message Errors 3 | . . . . . . . . . . . 3 . . . Matter Fused 9 | . . . . . . . . . 1 . 4 1 . 3 Heat Flow Errors 5 | . . . . . . . 1 . . . 4 . . . Energy Discharges 5 | . . . . . . . . . . . 4 . . 1 Data Loss (minor) 6 | . . . . . . . 3 . . . 3 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 62 | . . . . 3 . . . . . . 22 . 37 . Projectiles . | . . . . . . . . . . . . . . . Explosions 3 | . . . . 3 . . . . . . . . . . Melee 59 | . . . . . . . . . . . 22 . 37 . Knockbacks 16 | . . . . 1 . . 13 . . . . . 1 1 Impact 3 | . . . . 1 . . . . . . . . 1 1 Kinetic 13 | . . . . . . . 13 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . 37 . . . . . . . . 18 42 Shots 2 | . . . . 1 . . . . . . . . . 1 Rammed 11 | . . . . . . . . . . . . . 8 3 Targets Rammed 16 | . . . . 2 2 . . . 1 . . . 8 3 Kicked 5 | . . . . 2 2 . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 412 | . 215 80 144 252 401 . 412 . . . 259 . 84 . Average Temperature 109 | . 84 44 48 115 121 . 143 . . . 116 . 26 . Received Heat Transfer 1414 | . 135 30 39 27 738 . 135 . 18 36 63 94 45 54 Effects 10 | . . . . . 6 . 4 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Interference 8 | . . . . . 4 . 4 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 12 | . . . 2 . 5 . 5 . . . . . . . Heat Transferred 5852 | . 592 259 370 568 2331 . 1482 . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 175 | . 100 67 70 142 147 7 101 . 35 35 . . 60 175 Initial 56 | . . 17 . 14 40 7 . . . . . . 56 24 Average 28 | . 43 10 14 60 57 . 17 . 22 6 . . 11 32 Influence Increases 2531 | . 163 50 193 283 819 4 271 . 50 109 . 105 252 232 Destroy 0b10 Robot/C 1340 | . 140 40 140 220 560 . 180 . 20 . . . 40 . Destroy 0b10 Robot/NC 25 | . . . 5 5 5 . 5 . . . . . 5 . Destroy Leader 290 | . 20 10 42 42 122 . 42 . . . . . 12 . Allied During Kill 8 | . . . 5 . 1 . 2 . . . . . . . Successful Hack 43 | . 3 . . 10 15 4 . . . 4 . . . 7 Disable Machine 27 | . . . . . 9 . 9 . . . . . . 9 Destroy Structure 93 | . . . 1 6 2 . 3 . . . . . . 81 Partial Spotted 150 | . . . . . . . . . . 105 . . 45 . Lose Combat Pursuer 555 | . . . . . 105 . 30 . 30 . . 105 150 135 Influence Decreases 2426 | . 110 103 153 211 911 24 271 . 50 109 . 10 297 177 Entered New Map 212 | . . 36 . 26 72 13 . . . . . . 39 26 Time Decay 1884 | . 100 67 130 175 759 11 271 . . 94 . 10 176 91 Lost Part 262 | . 10 . . 10 60 . . . 50 15 . . 57 60 Lost Ally 43 | . . . 23 . 20 . . . . . . . . . Purge Threat 25 | . . . . . . . . . . . . . 25 . Squads Dispatched 17 | . . . . . 5 . 3 . 2 3 . . 3 1 Investigation 2 | . . . . . 2 . . . . . . . . . Extermination 3 | . . . . . . . 1 . . 1 . . 1 . Reinforcement 9 | . . . . . 1 . 2 . 2 2 . . 2 . Assault 3 | . . . . . 2 . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Distress Signals 8 | . 1 . . 1 4 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 187 | . 9 2 8 13 45 . 14 . 13 25 5 11 22 20 Peak Tracking Total 12 | . 5 2 3 4 6 . 3 . 8 7 2 7 12 11 Tactical Retreats 28 | . . . . . 3 . 1 . 2 7 4 2 5 4 ECM-based Alert Blocks 18 | . . . . . . . . . . 14 4 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Traps Triggered 7 | . . . . . 2 3 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Machines Disabled 3 | . . . . . 1 . 1 . . . . . . 1 Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Machines Accessed 33 | . 2 . 2 1 15 4 2 1 . 3 . . 2 1 Terminals 21 | . 2 . . . 10 2 . 1 . 3 . . 2 1 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . . . Recycling Units 3 | . . . . . 2 1 . . . . . . . . Scanalyzers 3 | . . . 1 1 . . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . Total Hacks 87 | . 5 . 7 2 41 10 2 1 . 7 . . 5 7 Successful 60 | . 4 . 5 1 29 4 1 1 . 6 . . 3 6 Failed 26 | . 1 . 1 1 12 6 1 . . 1 . . 2 1 Catastrophic 2 | . . . . . 1 . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 3 | . . . . . 2 . . . . 1 . . . . Terminals 59 | . 5 . . . 29 5 . 1 . 7 . . 5 7 Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . 1 . 3 . . . . . . . . . Recycling Units 8 | . . . . . 6 2 . . . . . . . . Scanalyzers 9 | . . . 6 2 . . 1 . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . . . . Terminal Hacks 40 | . 4 . . . 19 1 . 1 . 6 . . 3 6 Record 9 | . . . . . 4 . . . . 2 . . . 3 Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Open Door 4 | . . . . . 4 . . . . . . . . . Open DSF 3 | . . . . . . 1 . 1 . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . 1 . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . Alert Level 4 | . 1 . . . 1 . . . . . . . 2 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Dispatch Records 3 | . 1 . . . 1 . . . . 1 . . . . Maintenance Status 3 | . . . . . 1 . . . . 1 . . . 1 Transport Status 1 | . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . 1 . 3 . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 5 1 . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . . 1 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . 4 1 . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 . 1 . . . . . . . Seal Access 2 | . . . . . 1 . 1 . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 . . 1 10 3 1 . . 1 . . 2 1 Full Trace Events 3 | . . . . . 3 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . Recycled Matter 181 | . . . . . 181 . . . . . . . . . Retrieved Matter 189 | . . . . . 189 . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . 3 1 Non-combat 2 | . . . . . . . . . . . . . 2 . Combat 2 | . . . . . . . . . . . . . 1 1 Robot Hacks Applied 5 | . . . . . . . . . . . . . 4 1 parse_system 4 | . . . . . . . . . . . . . 3 1 no_distress 1 | . . . . . . . . . . . . . 1 . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Total Allies 7 | . . 2 . . 2 3 . . . . . . . . Largest Group 3 | . . 2 2 . 2 3 3 . . . . . . . Highest-Rated Group 62 | . . 50 50 . 62 60 57 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 31 20 20 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 20 | . . . 10 . 7 . 3 . . . . . . . Total Damage 252 | . . . 84 . 125 . 43 . . . . . . . Kills 5 | . . . 3 . 1 . 1 . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Active Infowar (turns) 6976 | . 43 . 444 390 1594 370 1143 103 186 484 1609 49 353 208 Optics 4343 | . . . . 170 1594 370 1143 103 186 465 . . 104 208 Sensors 3523 | . . . . . . 368 737 103 186 245 1596 49 239 . IFF 1738 | . . . . . . . . . . . 1440 49 249 . Terrain 1727 | . . . . . . . . . . 123 1598 6 . . Seismic 2449 | . 43 . 444 390 1558 14 . . . . . . . . Machine Analysis 255 | . . . . . . . . 103 152 . . . . . ECM 2000 | . . . . . . . . . . 383 1609 8 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Turns Passed 8403 | 95 333 447 595 390 1594 370 1143 103 186 484 1609 49 611 394 Spaces Moved 7309 | 77 201 226 405 261 1006 299 716 87 96 867 1493 91 945 539 Core 271 | 13 . . . . . . . . 3 116 . . 8 131 Treads . | . . . . . . . . . . . . . . . Legs 4535 | 64 201 226 405 261 1006 299 716 87 93 15 1162 . . . Wheels 2 | . . . . . . . . . . . . . 2 . Hover 909 | . . . . . . . . . . 27 . . 474 408 Flight 1592 | . . . . . . . . . . 709 331 91 461 . Fastest Speed 34 | 50 120 190 105 113 105 116 114 117 50 40 50 50 34 50 Average Speed 97 | 108 125 190 125 116 116 116 116 117 172 52 104 50 52 65 Slowest Speed 252 | 120 190 190 190 117 120 190 117 117 252 120 120 50 150 110 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 3 4 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 27 45 25 15 90 6 17 3 66 15 90 17 13 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . 1 . . . . . . . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 31 | . . . . 3 . . . . . . . . . 28 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 31 | . . . . 3 . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac DSF Fac Upp Upp Res Res Total 8252 | 85 253 238 471 313 1291 316 973 88 106 897 1532 93 1023 573 Wait 503 | . 16 6 38 19 180 3 178 . . . 30 . 16 17 Move 7277 | 76 200 225 404 260 1005 298 715 86 95 860 1484 86 944 539 Hop 9 | . . . . . . . . . . 3 4 2 . . Pick Up 55 | 3 8 2 4 5 5 4 14 . 1 3 1 . 3 2 Fast Attach 53 | 6 1 . 2 . 2 6 1 . . 10 5 . 14 6 Attach 40 | . 1 . 1 3 7 3 2 2 1 8 4 1 5 2 Detach 16 | . . . 1 . . . 1 . 1 7 1 2 3 . Swap 50 | . 4 2 4 4 13 2 20 . 1 . . . . . Drop 59 | . 6 . 6 5 10 . 20 . 2 6 . 2 1 1 Fire 160 | . 17 3 11 15 65 . 22 . 4 . . . 20 3 Melee 12 | . . . . . . . . . . . 3 . 9 . Ram 11 | . . . . . . . . . . . . . 8 3 Kick 5 | . . . . 2 2 . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / DSF) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 730 | -10/Mines | Build established: Scavenger-Mutant 819 | -10/Mines | Discovered new exit (range 8) 876 | -10/Mines | Entered Materials 876 | -9/Materials | Accompanied by 2 allies 876 | -9/Materials | Evolved 2 slots: Propulsion x2 881 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1092 | -9/Materials | Central database locked down 1421 | -9/Materials | Discovered new exit (range 8) 1471 | -9/Materials | Entered another Materials area 1471 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1746 | -8/Materials | Discovered new exit (range 9) 1861 | -8/Materials | Entered Storage 1989 | -8/Storage | Build established: Scavenger-Skirmisher 2736 | -8/Storage | Repaired Particle Gun+ 3061 | -8/Storage | Met a pair of Derelict thieves 3073 | -8/Storage | Build established: Skirmisher 3431 | -8/Storage | Discovered new exit (range 20) 3455 | -8/Storage | Entered Factory 3455 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3490 | -7/Factory | Identified exit to DSF 3563 | -7/Factory | Discovered new exit (range 17) 3753 | -7/Factory | Build established: Scavenger-Mutant 3762 | -7/Factory | Fabricated B-48 Gladiator? 3825 | -7/Factory | Entered another Factory area 3825 | -6/Factory | Accompanied by 3 allies 3825 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4114 | -6/Factory | Build established: Hacker-Skirmisher 4813 | -6/Factory | Build established: Hacker-Tank 4903 | -6/Factory | Discovered new exit (range 12) 4968 | -6/Factory | Entered another Factory area 4968 | -5/Factory | Evolved 2 slots: Utility x2 5070 | -5/Factory | Identified exit to DSF 5071 | -5/Factory | Entered DSF 5098 | -5/DSF | Additional patrols routed to DSF 5209 | -5/DSF | Discovered new exit (range 20) 5219 | -5/DSF | Build established: Hacker-Skirmisher 5257 | -5/DSF | Entered Factory 5257 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5288 | -4/Factory | Lost 10 parts (1p4n3u2w) 5407 | -4/Factory | Discovered new exit (range 7) 5558 | -4/Factory | Build established: Hacker-Mutant 5741 | -4/Factory | Entered Upper Caves 5962 | -4/Upper Caves | Learned 8 Research zone layouts 6019 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6210 | -4/Upper Caves | Build established: Derelict-Assassin 6963 | -4/Upper Caves | Learned location of 1 exit from Research 6966 | -4/Upper Caves | Discovered new exit (range 10) 6974 | -4/Upper Caves | Encountered a Warlord checkpoint 7350 | -4/Upper Caves | Entered another Upper Caves area 7389 | -4/Upper Caves | Lost 3 parts (1p2u) 7396 | -4/Upper Caves | Discovered new exit (range 7) 7399 | -4/Upper Caves | Entered Research 7399 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7400 | -3/Research | Identified exit to Quarantine 7679 | -3/Research | Lost 4 parts (2n2u) 7891 | -3/Research | Discovered new exit (range 10) 8010 | -3/Research | Entered another Research area 8010 | -2/Research | Evolved 2 slots: Utility x2 8038 | -2/Research | Lost 10 parts (1p5n1u3w) 8315 | -2/Research | Build established: Mutant 8332 | -2/Research | Lost 5 parts (1p2u2w) 8343 | -2/Research | Core integrity fell below 50% 8355 | -2/Research | Core integrity fell below 20% 8403 | -2/Research | Discovered new exit (range 11) 8404 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 08379_ U-05 Engineer builds a Wall. 08379_ Slammed into H-88 Terminator. 08380_ Penetrated by Slug. 08380_ P-80 Master destroyed. 08380_ Slug penetrates P-80 Master. 08380_ P-80 Master destroyed. 08380_ Acquired 56 matter. 08382_ Slug penetrates Wall. 08384_ U-05 Engineer builds a Wall. 08385_ Penetrated by Slug. 08385_ Enh. Optical Array destroyed. 08388_ Penetrated by Slug. 08395_ C-45 Heavy ARC bursts open, deploying its payload. 08395_ G-73 Enforcer unfolds itself. 08395_ B-74 Champion unfolds itself. 08395_ L-61 Swordsman unfolds itself. 08395_ E-15 Imp unfolds itself. 08396_ System corrupted: Matter fused (-10). 08403_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???# ] # # """ #????????#### #? | | ???# [ ## #######"" """ #####???????# #? | | ???# #= #" """ #?? ????# ## | | ???# # #"" #? ????# | | ???# # ### # ?????# | | ???####### #?# + ??????# | | ?????????############# "" # ??????# """ | | ???????????# # """ #???????# "G | | ???????????# # "F ######### "" | | ???????????# # """ "%" | | ???????????# """ + "" " | | ???????????# """ # | | ???????????# """ # | | ???????????# # | | ???????????# # ################## | | ???????????########### # #?????????# "" | | ?????????????????????# + #?????????# "" | | ?????????????????????# # #?????????# "" | | ?????????????????????# # [ #?????????# "" | | ?????????????????????# e# #?????????# "" | | ?????????????????????# # #?????????# | | ?????????????????????# ########?????????# | | ?????????????????????# #????????????????# | | ?????????????????????# ############?????# | | ???????????# ##### ? | | ???????????# Y t @ | | ???????????# H % | | ???????????# ##### R | | ???????????# ???????####+######+###########+#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 35 Energy Capacity 510 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 6 Offensive Hacking 20 Item Schematics ----------------- EM Shotgun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Particle Gun | 8% | -8/Storage Studied --------- Aluminum Leg | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion My Command Is Your Wish Window Shopping Challenges ------------ None Game ------ Seed SchematicPowerUnit Manual? 0 Play Time 02:19:05 Cumulative 30.1 hours Start 2025.11.09 @ 23:55:28 End 2025.11.10 @ 15:31:26 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 3 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 30% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b259cd96-c8eb-4869-9341-f297e318db7b