Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.25 @ 21:56:44 Player: wchar_t Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (32) 160 Value Destroyed (1307) 1307 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (4327) 4327 TOTAL SCORE: 13234 Bonus ------- Pacifist 834 High Alert Combat Kills 120 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 29/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Field Propulsion Drive Potential Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flying QT-CIT Exoskeleton Improved VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Nanosword Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Advanced Surge Thruster Experimental Energy Well Experimental Energy Well Improved Utility Shielding Experimental Hacking Suite Potential Cannon Perforator [Rating: 150] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion VTOL Module Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Enhanced Force Lance Ballistic Cannon Perforator Impact Weapon Impact Mace Slashing Weapon Nanosword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Slots Evolved 16 | . . 2 . 2 . . 4 2 2 2 . 2 . Power . | . . . . . . . . . . . . . . Propulsion 8 | . . 1 . 1 . . 2 1 1 1 . 1 . Utility 8 | . . 1 . 1 . . 2 1 1 1 . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 74 | . 1 1 . 2 1 3 13 6 8 3 13 4 19 Power 8 | . . . . . . . 2 2 2 . . 1 1 Engine 3 | . . . . . . . 1 1 1 . . . . Core 2 | . . . . . . . 1 1 . . . . . Reactor 3 | . . . . . . . . . 1 . . 1 1 Propulsion 24 | . . . . 1 . 2 4 3 1 . 4 2 7 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight 21 | . . . . 1 . 2 4 3 1 . 4 2 4 Utility 31 | . 1 1 . 1 . 1 5 1 5 2 6 1 7 Device 14 | . . 1 . 1 . 1 2 . 1 . 2 . 6 Storage 3 | . . . . . . . . . . . 3 . . Processor 7 | . 1 . . . . . 3 . 1 1 . 1 . Hackware 4 | . . . . . . . . 1 2 1 . . . Protection 3 | . . . . . . . . . 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 11 | . . . . . 1 . 2 . . 1 3 . 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . 1 . 1 . . . 1 . 4 Piercing Weapon 2 | . . . . . . . . . . 1 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 2 2 . . . 5 . 1 Parts Lost 35 | . . . . . 1 . 1 7 1 . 2 1 22 Power 1 | . . . . . . . . 1 . . . . . Propulsion 20 | . . . . . 1 . . 2 1 . 2 1 13 Utility 13 | . . . . . . . 1 4 . . . . 8 Weapon 1 | . . . . . . . . . . . . . 1 Highest Loss Streak 12 | . . . . . 1 . 1 4 1 . 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 9 16 11 22 26 54 72 61 69 80 81 70 49 Reactor 2 | . . . . . . . . . 2 4 4 4 2 Hover 1 | . . . . . . . . . . . 1 4 1 Flight 21 | . . . . 9 6 18 30 26 36 33 31 20 13 Device 8 | . . 5 . 4 9 18 15 9 7 9 9 8 7 Storage 1 | . . . . . . . . . . . 1 4 2 Processor 9 | . 9 11 11 9 9 9 14 14 8 9 9 10 8 Hackware 6 | . . . . . . . . . 1 14 12 8 7 Protection 1 | . . . . . . . . . 4 4 3 . . Slashing Weapon 3 | . . . . . 1 9 6 5 5 3 1 4 2 Piercing Weapon 1 | . . . . . . . . . . 1 3 4 1 Naked Turns 12 | . 12 . . . . . . . . . . . . Heaviest Build 36 | . . 1 1 1 3 4 15 14 19 24 36 34 33 Greatest Support 70 | 3 3 3 3 4 4 10 26 27 33 24 45 47 70 Greatest Overweight (x) 1 | . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 6 10 7 Most Carried 10 | . . 2 4 3 5 5 5 5 5 5 10 10 10 Average Carried 5 | . . . 3 2 3 4 4 3 4 4 5 9 7 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 5 Final Carried 10 | . . 2 4 2 5 5 4 5 5 5 10 10 5 Scrap Engine Consumption 11 | . . . . . . 1 3 2 1 . 2 . 2 Constructs Created 1 | . . . . . . . . . 1 . . . . Constructs Modified 2 | . . . . . . . . . . . 1 . 1 Class Distribution -------------------- 49% | Hacker-Sprinter 19% | Mutant 14% | Sprinter 11% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Resources | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Matter Collected 828 | 200 . . . . 20 40 105 64 80 . 130 50 139 Remotely . | . . . . . . . . . . . . . . Salvage Created 1534 | . . . . . . . 74 169 95 . 483 159 554 Parts 103 | . . . . . . . 4 15 4 . 16 12 52 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Combat Hostiles Destroyed 12 | . . . . . . . . 4 . . . 2 6 Melee 12 | . . . . . . . . 4 . . . 2 6 Classes Destroyed 9 | . . . . . . . 1 2 1 . 2 2 1 Worker 1 | . . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . . 1 1 Hauler 1 | . . . . . . . . . 1 . . . . Recycler 3 | . . . . . . . . . . . 3 . . Operator 5 | . . . . . . . . 1 1 . 1 1 1 Watcher 8 | . . . . . . . 2 1 . . 1 1 3 Swarmer 4 | . . . . . . . . 4 . . . . . Cutter 2 | . . . . . . . . . . . . 2 . Programmer 6 | . . . . . . . . . . . . . 6 Best Kill Streak 4 | . . . . . . . 1 4 1 . 4 4 3 Combat Bots Only 4 | . . . . . . . . 4 . . . 2 3 Max Kills in Single Turn 1 | . . . . . . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Damage Taken 5263 | . 10 29 124 . 226 6 186 306 278 90 369 184 3455 Core 2025 | . 10 29 121 . 199 6 33 52 86 29 38 . 1422 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 105 | . . . . . . . . . 66 10 13 . 16 Regen/Repaired (Parts) 156 | . . . . . . . . . 100 . . . 56 Core Remaining (%) 87 | 100 96 . 62 . . 62 96 94 92 . 94 . . Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 55 | . . . . . . . 3 10 2 . 13 6 21 Core Hits 30 | . . . 1 . . . 2 5 1 . 4 5 12 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 1 . . 1 . 2 Sever 3 | . . . . . . . . 1 . . . . 2 Impale 1 | . . . . . . . . . . . 1 . . Melee Attacks 109 | . . . . . 3 . 4 13 2 1 30 12 44 Impact . | . . . . . . . . . . . . . . Slashing 87 | . . . . . 3 . 4 13 2 . 12 11 42 Piercing 22 | . . . . . . . . . . 1 18 1 2 Sneak Attacks 10 | . . . . . . . . 1 2 . 5 1 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3893 | . . . 13 . . . 151 475 189 . 1210 474 1381 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 3870 | . . . . . . . 151 475 189 . 1210 474 1371 Ramming 23 | . . . 13 . . . . . . . . . 10 Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2963 | . . . . . . . 151 475 189 . 303 474 1371 Piercing 907 | . . . . . . . . . . . 907 . . Highest Corruption 10 | . . . 2 . . . . . 1 . . 1 10 Average Corruption 4 | . . . 2 . . . . . 1 . . 1 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . 3 . . 1 13 Message Errors 4 | . . . . . . . . . 1 . . . 3 Matter Fused 4 | . . . . . . . . . 1 . . . 3 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . . 3 Data Loss (minor) 4 | . . . . . . . . . . . . 1 3 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 603 | . . . . . . . 10 71 77 . 341 12 92 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 603 | . . . . . . . 10 71 77 . 341 12 92 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 9 | . . . 5 . . . . . . . . . 4 Shots . | . . . . . . . . . . . . . . Rammed 9 | . . . 6 . . . . . . . . . 3 Targets Rammed 9 | . . . 6 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 196 | . . . . . . . 12 9 196 1 161 . . Average Temperature 59 | . . . . . . . 5 6 83 1 54 . . Received Heat Transfer 375 | . 6 9 . . 72 . 60 . . 33 42 . 153 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Peak Influence 618 | . . 60 38 14 151 73 110 170 172 167 448 467 618 Initial 262 | . . . 23 14 5 58 30 53 81 90 93 153 262 Average 248 | . . 14 37 14 67 59 57 114 115 118 287 282 444 Maximum Alert Level 2 | . . . . . . . . . . . 2 2 2 Low Security (%) 46 | 100 100 100 100 100 100 100 100 100 100 100 27 9 . Level 1 24 | . . . . . . . . . . . 40 83 30 Level 2 29 | . . . . . . . . . . . 32 7 69 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 1 . 1 . 1 3 1 3 4 Investigation 6 | . . . . . . . . . 1 3 . 1 1 Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 8 | . 1 . . . 1 . 1 . . . 1 2 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Distress Signals 4 | . . . . . 1 . . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 130 | . 2 4 4 . 14 3 5 11 6 7 20 12 42 Peak Tracking Total 13 | . 1 6 4 . 10 3 3 7 8 7 10 6 13 Tactical Retreats 21 | . . . . . 2 1 1 1 2 . 4 2 8 Traps | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Traps Triggered 3 | . . . . . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Machines Disabled 15 | . . . . . 1 . . . . . 7 . 7 Max in Single Turn 1 | . . . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Machines Accessed 16 | . . . . . 2 . . . 3 3 3 2 3 Terminals 13 | . . . . . 2 . . . 3 2 2 1 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 38 | . . . . . 5 . . . 10 7 6 6 4 Successful 17 | . . . . . 2 . . . 5 4 3 3 . Failed 21 | . . . . . 3 . . . 5 3 3 3 4 Catastrophic 4 | . . . . . . . . . 1 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . . . . . 6 . . . 8 7 2 2 2 Terminals 32 | . . . . . 5 . . . 10 6 5 2 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 10 | . . . . . 2 . . . 2 2 3 1 . Robot Analysis 1 | . . . . . . . . . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . . . . . 1 1 1 . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . . . . 3 2 . 1 . Terminals 5 | . . . . . . . . . 3 1 . 1 . Assimilate 1 | . . . . . . . . . 1 . . . . Botnet 4 | . . . . . . . . . 2 1 . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Tunnel 1 | . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 12 | . . . . . 1 . . . 2 2 3 1 3 Full Trace Events 5 | . . . . . . . . . 1 2 . 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Robot Analysis Total 1 | . . . . . . . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Turns Passed 1829 | 12 29 44 31 16 100 60 187 97 106 40 433 124 550 Spaces Moved 4342 | 24 54 81 25 35 212 155 515 190 328 125 1220 285 1093 Core 417 | 24 54 81 25 . 30 6 . . . . . . 197 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 78 | . . . . . . . . . . . . . 78 Flight 3847 | . . . . 35 182 149 515 190 328 125 1220 285 818 Fastest Speed 19 | 50 50 50 50 40 40 34 25 20 19 26 19 25 20 Average Speed 28 | 50 50 50 50 40 41 34 28 25 23 26 23 26 31 Slowest Speed 104 | 50 50 50 50 40 50 50 34 30 26 26 104 31 60 Overloaded Moves 9 | . . . . . . . . . . . . . 9 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . 14 2 10 . 1 2 13 1 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 25 | 3 22 13 10 6 52 41 19 7 11 5 82 12 76 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 17 | . . . . . . . 1 1 . 1 6 2 6 Terrain Destroyed 17 | . . . . . . . 1 1 . 1 6 2 6 Melee 17 | . . . . . . . 1 1 . 1 6 2 6 Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -5 -4 -3 -3 -2 -2 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Fac Fac Res Tes Res Qua Total 4667 | 23 54 83 43 36 205 158 536 217 349 127 1302 316 1218 Wait 127 | . . . 11 . . 1 9 5 6 . 29 11 55 Move 4225 | 23 53 80 24 34 184 150 497 189 325 120 1193 282 1071 Hop 49 | . . . . . 13 2 7 . 1 2 13 1 10 Pick Up 25 | . . 2 1 . 4 2 1 1 3 . 7 3 1 Fast Attach 53 | . 1 1 . . . 1 10 5 6 1 10 3 15 Attach 16 | . . . . 2 1 2 1 1 1 1 1 1 5 Detach 19 | . . . 1 . . . 1 2 1 1 5 1 7 Swap 7 | . . . . . . . 2 . 1 1 2 . 1 Drop 30 | . . . . . . . 4 1 3 . 11 3 8 Fire . | . . . . . . . . . . . . . . Melee 106 | . . . . . 3 . 4 13 2 1 30 11 42 Ram 9 | . . . 6 . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 13 | -11/Junkyard | Entered Materials 34 | -10/Materials | Discovered new exit (range 16) 41 | -10/Materials | Identified exit to Materials 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 83 | -9/Materials | Discovered new exit (range 7) 86 | -9/Materials | Identified exit to Mines 86 | -9/Materials | Entered Mines 114 | -9/Mines | Discovered new exit (range 8) 117 | -9/Mines | Identified exit to Materials 117 | -9/Mines | Entered Materials 117 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 128 | -8/Materials | Discovered new exit (range 12) 133 | -8/Materials | Identified exit to Storage 133 | -8/Materials | Entered Storage 231 | -8/Storage | Used back door to open Recycling access 231 | -8/Storage | Discovered new exit (range 5) 233 | -8/Storage | Identified exit to Recycling 233 | -8/Storage | Entered Recycling 236 | -8/Recycling | Found Scrap Engine 288 | -8/Recycling | Discovered new exit (range 15) 293 | -8/Recycling | Identified exit to Factory 293 | -8/Recycling | Entered Factory 293 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 344 | -6/Factory | Discovered new exit (range 8) 346 | -6/Factory | Identified exit to Lower Caves 477 | -6/Factory | Discovered new exit (range 16) 480 | -6/Factory | Identified exit to Factory 480 | -6/Factory | Entered another Factory area 480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 539 | -5/Factory | Lost 3 parts (1p1n1u) 572 | -5/Factory | Discovered new exit (range 7) 576 | -5/Factory | Identified exit to Factory 577 | -5/Factory | Entered another Factory area 577 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 592 | -4/Factory | Lost 4 parts (1n3u) 666 | -4/Factory | Identified exit to Research 683 | -4/Factory | Entered Research 683 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 687 | -3/Research | Identified exit to Testing 717 | -3/Research | Found Enh. Force Lance 723 | -3/Research | Entered Testing 833 | -3/Testing | Scanned by Researcher 914 | -3/Testing | Found Prototype Ballistic Cannon 914 | -3/Testing | Identified Perforator 943 | -3/Testing | Found Prototype Hackware 956 | -3/Testing | Found Prototype Slashing Weapon 956 | -3/Testing | Identified Nanosword 977 | -3/Testing | Build established: Hacker-Sprinter 1028 | -3/Testing | Discovered new exit (range 15) 1073 | -3/Testing | Found Prototype Energy Cannon 1119 | -3/Testing | Unstable Terrabomb Derivative detonated 1156 | -3/Testing | Identified exit to Research 1156 | -3/Testing | Entered Research 1156 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1168 | -2/Research | Identified exit to Quarantine 1242 | -2/Research | Spotted B-90 Cyclops 1255 | -2/Research | Spotted B-90 Cyclops 1280 | -2/Research | Entered Quarantine 1348 | -2/Quarantine | Crushed by falling debris 1379 | -2/Quarantine | Lost 3 parts (1n2u) 1445 | -2/Quarantine | Discovered new exit (range 9) 1446 | -2/Quarantine | Identified exit to Access 1481 | -2/Quarantine | System corruption reached 10% 1488 | -2/Quarantine | Found Alien Artifact 1488 | -2/Quarantine | Identified Core Reset Matrix 1488 | -2/Quarantine | Used Core Reset Matrix 1492 | -2/Quarantine | Detected hypermatrix surge 1492 | -2/Quarantine | Sensed 15 artifacts in vicinity 1574 | -2/Quarantine | Search patrols dispatched 1600 | -2/Quarantine | Found Sigix Broadsword 1664 | -2/Quarantine | Lost 12 parts (8n3u1w) 1719 | -2/Quarantine | Cryocooling Duct disabled 1731 | -2/Quarantine | Core integrity fell below 50% 1734 | -2/Quarantine | Ambient heat levels rising (+20) 1734 | -2/Quarantine | Non-combat units ordered to evacuate 1764 | -2/Quarantine | Discovered exit to Access (range 16) 1774 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 1774 | -2/Quarantine | Warped through subspace 1780 | -2/Quarantine | Search patrols dispatched 1793 | -2/Quarantine | Lost 3 parts (1n2u) 1808 | -2/Quarantine | Cryocooling Duct disabled 1823 | -2/Quarantine | Ambient heat levels rising (+20) 1823 | -2/Quarantine | Combat units ordered to evacuate 1824 | -2/Quarantine | Core integrity fell below 20% 1830 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01774_ Warped through subspace. 01780_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 01789_ System corrupted: Matter fused (-6). 01794_ Acquired 24 matter. 01796_ Acquired Unknown Hover Unit. 01796_ Identified Antigrav System. 01798_ Acquired Unknown Hover Unit. 01798_ Identified Imp. Antigrav System. 01800_ Acquired 27 matter. 01808_ Cryocooling Duct disabled. 01815_ Slammed into G-73 Enforcer. 01815_ Destabilizing: System corrupted (+1). 01815_ Antigrav System destroyed. 01816_ Slug penetrates Wall. 01816_ Imp. Antigrav System destroyed. 01823_ ALERT: Ambient heat levels +20. 01823_ ALERT: All combat units evacuate. 01829_ Penetrated by Slug. 01829_ Slug penetrates G-73 Enforcer. 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""" """ ""#?????? | | ??? ############ ##### ### """ """ ""#?????? | | ??? ?????#######+##### h #?# """ """ T"#?????? | | ??? ?????# # #?# """#?????? | | ??? ?????# # g @#?# """ """ "" #?????? | | ?????????# # #?# """ """ ###??????? | | ?????????# # #?# """ """ "########## | | ??????????????""""" + #?# "# | | ?????????????"" """ #ghg #?# """ """ "# | | ???????????? # gg #?# """ """ # """""" | | ????????????########## #?# """ """ "# " | | ??????????????????# #?# "#!/""" " | | ??????????????????# #?# "#!!" " | | ??????????????????# #?# +**""" " | | ??????????????????# #?# ! # " | | ??????????????????################## # """""" | | ??????????########????# =# # | | ??##??????# !###### = [ # # | | ??# ????# """ / / + + | | ??# ??# "R ###### # ########## | | ??# # """ #????# ! # #????????? | | ?????# / """ !#????############## #????????? | | ?????##T# # #??????????#########+#########??? | | ????????#?########??????????#![ ! #??? | | ????????????????????????????#%""" #??? | | ????????????????????????????#!"!" #??? | | ????????????????????????????#]""" #??? | | ????????????????????????????# "" " #??? | | ????????????????????????????# """"" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 21 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 14 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronMetafieldScythe Manual? 0 Play Time 00:48:18 Cumulative 386.1 hours Start 2023.10.25 @ 18:13:57 End 2023.10.25 @ 21:56:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 134 Adventurer 8 Explorer 8 Win Type - Total 31 Types 12/1/11/1/1/2/3/0/0 Lore% 91 Gallery% 89 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 878cd935-3ddd-46fa-9c71-94676aa9be12