Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 14:49:24 Player: SM-1TH Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1913) 1913 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 4848 Bonus ------- High Alert Combat Kills 165 Cogmind --------- Core Integrity 0/700 Matter 268/300 Energy 114/160 System Corruption 0% Temperature Cool (18) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (7) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Pulse Rifle High-powered Shotgun > --- INVENTORY (12) --- Light Treads Advanced Sensor Array Arc Projector Pulse Rifle Precision Beam Rifle Advanced Beam Rifle Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Long-range Sensor Array Targeting Computer Advanced Targeting Computer ECM Suite Improved Utility Shielding > --- WEAPON ----------- Katana Axe > --- INVENTORY -------- Light Treads Light Treads Advanced Sensor Array Pulse Rifle Pulse Rifle Precision Beam Rifle Advanced Beam Rifle Heavy Particle Cannon High-powered Shotgun [Rating: 36] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Utility Targeting Computer Device Advanced Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Heavy Armor Plating Weapon Katana Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 5 | . . 1 2 2 Weapon . | . . . . . Parts Attached 72 | 6 4 17 33 12 Power 8 | 1 1 2 1 3 Engine 6 | 1 1 2 1 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 24 | 2 2 6 11 3 Treads 21 | 2 . 5 11 3 Leg . | . . . . . Wheel . | . . . . . Hover 3 | . 2 1 . . Flight . | . . . . . Utility 20 | 1 1 4 10 4 Device 11 | . 1 2 5 3 Storage 2 | 1 . . 1 . Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 20 | 2 . 5 11 2 Energy Gun 6 | . . 2 3 1 Energy Cannon 2 | . . . 2 . Ballistic Gun 7 | 2 . 3 1 1 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 4 | . . . 4 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 29 | . . 12 7 10 Power 2 | . . 1 . 1 Propulsion 8 | . . 5 1 2 Utility 10 | . . 1 4 5 Weapon 9 | . . 5 2 2 Highest Loss Streak 10 | . . 10 2 10 Average Slot Usage (%) 90 | . 96 83 93 83 Engine 8 | . 14 8 9 3 Treads 23 | . 16 24 26 20 Hover 2 | . 11 2 . . Device 11 | . 11 3 13 16 Storage 8 | . 14 11 6 7 Processor 13 | . . 15 17 12 Protection 2 | . . . 3 4 Energy Gun 2 | . . 3 2 2 Energy Cannon 1 | . . . 3 . Ballistic Gun 8 | . 28 13 2 2 Ballistic Cannon 1 | . . . 2 . Slashing Weapon 4 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 52 | 13 14 18 51 52 Greatest Support 60 | 40 40 60 60 60 Greatest Overweight (x) 11 | . 2 2 1 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 7 | 4 6 6 6 12 Most Carried 9 | 2 6 6 8 9 Average Carried 5 | 1 4 5 5 7 Final Capacity 12 | 6 6 6 12 12 Final Carried 8 | 2 6 6 8 7 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1358 | 260 93 290 586 129 Remotely . | . . . . . Salvage Created 2381 | . 140 513 1361 367 Parts 143 | . 12 34 83 14 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled 12 | . . . 12 . Retrieved Matter 39 | . . . 39 . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 51 | . 7 7 31 6 Melee 17 | . . 1 12 4 Guns 30 | . 7 6 15 2 Cannons 4 | . . . 4 . Classes Destroyed 8 | . 3 2 3 . Worker 3 | . . . 3 . Recycler 4 | . . 2 1 1 Watcher 4 | . 1 . 3 . Swarmer 16 | . 6 . 10 . Grunt 17 | . 1 . 12 4 Duelist 2 | . . . 1 1 Sentry 15 | . . 7 7 1 Hunter 1 | . . . 1 . Best Kill Streak 7 | . 7 3 6 2 Combat Bots Only 7 | . 7 2 6 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5132 | . 135 1344 1833 1820 Core 1311 | . 35 394 170 712 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 86 1 69 . Volleys Fired 154 | . 14 56 77 7 Largest 2 | . 2 2 2 2 Hottest 136 | . 40 56 136 88 Shots Fired 242 | . 28 73 127 14 Gun 208 | . 28 73 93 14 Cannon 34 | . . . 34 . Launcher . | . . . . . Special . | . . . . . Kinetic 193 | . 28 72 86 7 Thermal 49 | . . 1 41 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 21 | . 4 12 21 12 Robot Miss Streak 5 | . 4 5 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 233 | . 15 56 120 42 Core Hits 104 | . 9 24 57 14 Critical Hits 3 | . . . 2 1 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed . | . . . . . Melee Attacks 77 | . . . 42 35 Impact . | . . . . . Slashing 77 | . . . 42 35 Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks 7 | . . . . 7 Damage Inflicted 5087 | . 198 836 2867 1186 Guns 2086 | . 198 821 829 238 Cannons 619 | . . . 619 . Explosions . | . . . . . Melee 2363 | . . . 1415 948 Ramming 19 | . . 15 4 . Kinetic 1964 | . 198 806 825 135 Thermal 741 | . . 15 623 103 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 2363 | . . . 1415 948 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 233 | . . . 160 73 Projectiles 6 | . . . 6 . Explosions . | . . . . . Melee 227 | . . . 154 73 Knockbacks 7 | . . . 7 . Impact . | . . . . . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 25 | . . 24 1 . Targets Rammed 26 | . . 24 2 . Kicked . | . . . . . Crushed 1 | . . . 1 . Highest Temperature 621 | . . 9 621 408 Average Temperature 137 | . . 2 143 143 Received Heat Transfer 1746 | . . 441 675 630 Effects 19 | . . . 19 . Shutdowns 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Interference 4 | . . . 4 . Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 4 | . . . 4 . Damage (major) 4 | . . . 4 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1443 | . . 37 1184 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 604 | . 218 175 604 378 Initial 247 | . . 13 73 247 Average 297 | . 77 69 454 294 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 34 | 100 73 100 2 10 Level 1 29 | . 26 . 28 89 Level 2 35 | . . . 69 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . 4 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . . . 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 10 10 51 15 Peak Tracking Total 8 | . 4 4 8 6 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . 2 2 1 . Terminals 5 | . 2 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 5 3 . Successful 8 | . 4 3 1 . Failed 8 | . 4 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 8 5 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 1 . Prototype ID Bank 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . 1 . . Recall Investigation 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 2 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3543 | 76 464 716 1838 449 Spaces Moved 1816 | 45 383 335 862 191 Core 21 | 5 . 14 . 2 Treads 1530 | 40 154 285 862 189 Legs . | . . . . . Wheels . | . . . . . Hover 265 | . 229 36 . . Flight . | . . . . . Fastest Speed 50 | 50 56 52 160 160 Average Speed 147 | 147 101 147 162 172 Slowest Speed 600 | 160 200 160 190 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 48 25 56 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 3 | . . . 3 . Melee 2 | . . . 2 . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2299 | 52 430 467 1103 247 Wait 108 | . 18 24 62 4 Move 1812 | 44 382 334 861 191 Hop . | . . . . . Pick Up 25 | 2 6 5 8 4 Fast Attach 41 | 6 4 13 13 5 Attach 13 | . . 2 5 6 Detach 3 | . 1 . 2 . Swap 18 | . . 2 15 1 Drop 30 | . 5 7 16 2 Fire 154 | . 14 56 77 7 Melee 69 | . . . 42 27 Ram . | . . . . . Kick . | . . . . . Crush 26 | . . 24 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 377 | -10/Materials | Destroyed 7 combat bots 497 | -10/Materials | Discovered new exit (range 16) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Core integrity fell below 50% 713 | -9/Materials | Lost 10 parts (1p4n1u4w) 720 | -9/Materials | Core integrity fell below 20% 1028 | -9/Materials | Build established: Scavenger-Mutant 1186 | -9/Materials | Discovered new exit (range 9) 1257 | -9/Materials | Entered another Materials area 1257 | -8/Materials | Evolved 2 slots: Utility x2 2278 | -8/Materials | Discovered new exit (range 5) 2959 | -8/Materials | Build established: Mutant 3095 | -8/Materials | Entered Factory 3095 | -7/Factory | Evolved 2 slots: Utility x2 3118 | -7/Factory | Discovered new exit (range 13) 3382 | -7/Factory | Core integrity fell below 50% 3403 | -7/Factory | Core integrity fell below 20% 3433 | -7/Factory | Lost 10 parts (1p2n5u2w) 3544 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03429_ Acquired 10 matter. 03431_ R-06 Scavenger collects Lgt. Nuclear Core. 03434_ Acquired Imp. Heat Sink. 03437_ Acquired 10 matter. 03438_ R-06 Scavenger collects Aluminum Leg. 03440_ R-06 Scavenger destroyed. 03445_ Acquired 4 matter. 03449_ Acquired Arc Projector. 03470_ Acquired Lgt. Treads. 03476_ K-01 Serf collects debris. 03531_ Dropped Lgt. Nuclear Core. 03533_ Acquired Prototype Engine. 03533_ Identified Hvy. Ion Engine. 03533_ Malfunction: Heat surge (+456). 03534_ Dropped Faulty Hvy. Ion Engine. 03537_ Acquired Lgt. Nuclear Core. 03541_ Triggered Ambush Trap. 03541_ L-41 Fighter emerges from a hatch in the floor. 03541_ B-48 Gladiator emerges from a hatch in the floor. 03541_ S-27 Virus emerges from a hatch in the floor. 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