Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 21:07:10 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (905) 905 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2065 Bonus ------- None Cogmind --------- Core Integrity 244/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Heavy Ion Engine Wheel Medium Storage Unit Signal Interpreter Hardened Light Armor Plating Shield Generator Beam Cannon Beam Cannon Particle Cannon Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Light Cannon Light Cannon Light Cannon Light Cannon Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Wheel Medium Storage Unit Signal Interpreter Shield Generator Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Light Cannon Rocket Launcher Datajack [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 7 7 17 Power 5 | 1 1 3 Engine 4 | 1 . 3 Core 1 | . 1 . Reactor . | . . . Propulsion 11 | 2 2 7 Treads 4 | . . 4 Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 4 | 1 . 3 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 1 | 1 . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 1 1 . Ballistic Cannon 1 | . 1 . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power . | . . . Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 12 | 3 9 15 Power 1 | . 1 1 Propulsion 2 | 1 3 1 Utility 2 | . 1 3 Weapon 5 | . 3 7 Tool/Special . | . . . Unused Backups 18 | . 3 15 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility 2 | . . 2 Weapon 12 | . 2 10 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 100 94 Engine 8 | . 9 8 Core 3 | . 4 2 Treads 4 | . . 8 Leg 24 | . 28 21 Device 14 | . 14 15 Storage 12 | . 14 11 Protection 3 | . . 5 Energy Cannon 5 | . . 10 Ballistic Gun 12 | . 20 5 Ballistic Cannon 6 | . 6 5 Peak Build Rating 17 | 7 10 17 Average Rating 11 | 4 8 14 On Entrance 5 | . 7 10 Naked Turns . | . . . Heaviest Build 58 | 11 47 58 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 19 | 3 2 19 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 12 19 Most Carried 20 | 5 10 20 Average Carried 12 | 3 9 15 Final Capacity 20 | 8 10 20 Final Carried 20 | 4 10 20 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 990 | 250 258 482 Remotely . | . . . Salvage Created 1210 | 37 415 758 Parts 76 | 8 23 45 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 6 17 Guns 3 | . 2 1 Cannons 17 | . 4 13 AOE 3 | . . 3 Classes Destroyed 10 | 1 5 4 Worker 1 | . . 1 Tunneler 3 | 2 . 1 Hauler 4 | . 1 3 Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 2 | . 1 1 Swarmer 4 | . . 4 Grunt 14 | . 6 8 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 2 2 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 139 | . 34 105 Missed 37 | . 10 27 Hits 102 | . 24 78 Projectile 102 | . 24 78 Critical Strikes 3 | . . 3 Damage Taken 1276 | . 336 940 Core 251 | . 95 156 Absorbed by Shields 48 | . . 48 Core Remaining (%) 81 | 100 62 . Volleys Fired 111 | 6 45 60 Largest 2 | 2 2 2 Hottest 136 | 60 50 136 Shots Fired 221 | 12 90 119 Gun 121 | 12 69 40 Cannon 98 | . 21 77 Launcher 2 | . . 2 Special . | . . . Kinetic 180 | 6 90 84 Thermal 39 | 6 . 33 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 9 Robot Miss Streak 5 | 4 5 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | 5 59 70 Core Hits 58 | 3 24 31 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2163 | 51 665 1447 Guns 711 | 51 440 220 Cannons 1081 | . 217 864 Explosions 334 | . . 334 Melee . | . . . Ramming 37 | . 8 29 Kinetic 1342 | 17 657 668 Thermal 450 | 34 . 416 Explosive 334 | . . 334 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 24 | . 8 16 Projectiles 8 | . 8 . Explosions 16 | . . 16 Melee . | . . . Knockbacks 10 | . 2 8 Impact . | . . . Kinetic 10 | . 2 8 Secondary . | . . . Self-Inflicted Damage 26 | . . 26 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 8 | . 3 5 Kicked 4 | . 3 1 Crushed 2 | . . 2 Highest Temperature 108 | 20 29 108 Average Temperature 21 | 13 12 25 Received Heat Transfer 529 | . 189 340 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 815 | 75 . 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 134 | 10 67 134 Initial 6 | . 6 . Average 40 | 1 20 58 Influence Increases 803 | 10 281 512 Destroy 0b10 Robot/C 460 | . 120 340 Destroy 0b10 Robot/NC 65 | 10 20 35 Destroy Leader 122 | . 34 88 Successful Hack 94 | . 77 17 Disable Machine 30 | . 15 15 Destroy Structure 17 | . . 17 Lose Combat Pursuer 15 | . 15 . Influence Decreases 753 | . 291 462 Entered New Map 4 | . 4 . Time Decay 679 | . 277 402 Lost Part 60 | . . 60 Lost Ally 10 | . 10 . Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 19 25 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . . 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 11 | . 8 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 31 8 Successful 21 | . 18 3 Failed 17 | . 12 5 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 19 | . 11 8 Terminals 36 | . 28 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 12 2 Robot Analysis 4 | . 2 2 Prototype ID Bank 3 | . 3 . Emergency Access Points 1 | . 1 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Assimilate 2 | . 2 . Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1969 | 2 920 1047 Seismic 1969 | 2 920 1047 Robot Analysis Total 4 | . 2 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2161 | 76 920 1165 Spaces Moved 1043 | 37 544 462 Core 11 | 9 . 2 Treads 158 | . . 158 Legs 874 | 28 544 302 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 158 | 121 133 190 Slowest Speed 1000 | 200 260 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 3 96 47 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 15 | . . 15 Melee . | . . . Projectile . | . . . AOE 15 | . . 15 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1329 | 54 656 619 Wait 83 | . 40 43 Move 1041 | 36 543 462 Hop . | . . . Pick Up 33 | 5 10 18 Fast Attach 13 | 6 . 7 Attach 9 | 1 . 8 Detach 1 | . . 1 Swap 18 | . 7 11 Drop 12 | . 8 4 Fire 111 | 6 45 60 Melee . | . . . Ram 1 | . . 1 Kick 4 | . 3 1 Crush 3 | . . 3 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 417 | -10/Materials | Central database locked down 473 | -10/Materials | Discovered new exit (range 8) 571 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Discovered new exit (range 16) 961 | -10/Materials | Build established: Scavenger-Mutant 977 | -10/Materials | Derelicts attacked the area 983 | -10/Materials | Discovered new exit (range 8) 997 | -10/Materials | Entered another Materials area 997 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -9/Materials | Lost 6 parts (3n2u1w) 1992 | -9/Materials | Discovered new exit (range 12) 2162 | -9/Materials | Self-destructed Last Messages --------------- 02047_ R-06 Scavenger collects Transport Network Coupler. 02048_ K-01 Serf collects debris. 02050_ R-06 Scavenger collects Ion Engine. 02053_ R-06 Scavenger collects Faulty Hvy. Ion Engine. 02054_ K-01 Serf collects debris. 02057_ Crushed T-07 Excavator. 02057_ T-07 Excavator destroyed. 02057_ R-06 Scavenger collects Lgt. Nuclear Core. 02058_ K-01 Serf collects debris. 02069_ Slammed into R-06 Scavenger. 02071_ Crushed R-06 Scavenger. 02071_ R-06 Scavenger destroyed. 02071_ K-01 Serf collects debris. 02072_ Acquired 60 matter. 02074_ K-01 Serf collects debris. 02089_ R-06 Scavenger collects Com. Wheel. 02092_ R-06 Scavenger collects Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????#?????????????????????? | | ????????????????# ?????##+#??????????? | | ????????????????# ###### ###########? | | ????????????????+ # ?? | | ????????????????# # ??? | | ???????????????## # """ ?? | | ???????????????# # """""?? | | ???????????????# @ # """""?? | | ???????????????# # """""#? | | ???????????????# + """ #? | | ???????????######+####### # #? | | ???????????# ????# ###+######?? | | ???????????# """ "???# #?????? | | ???????????# """ "???# #?????? | | ???????????# """ """?# k####+###???? | | ???????????# # #? #???? | | ####???????#/##+#####???# #? """#???? | | #???????# #???????# # """#???? | | #???????# #????? # # """#???? | | #???????# #???""" + + #???? | | *######### ## """ # # #???? | | %+! !!%*! + """ # ########???? | | |############ # # #???????? | | #??????????# #+###### #???????? | | #??????????# #????# ####???????? | | #???????#### #????# #??????????? | | ####??????##! ###### #??????????? | | ??????????#! #??????????? | | ??????????#! #??????????? | | ??????????#! ######+########?????????? | | ??????????#! # = #?????????? | | ??????????##! # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSuperchargedLeg Manual? 0 Play Time 00:14:01 Cumulative 195.9 hours Start 2025.10.04 @ 09:24:16 End 2025.10.04 @ 21:07:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c8f26a2-f9f4-4beb-8026-a21d6ea62378