Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 10:41:22 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (145) 725 Value Destroyed (2673) 2673 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 6397 Bonus ------- High Alert Combat Kills 204 Follower Combat Kills 214 Aligned with FarCom 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 290/290 System Corruption 4% Temperature Cool (300) Movement Treading (210) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (4) ------ Humpback Improved Signal Interpreter Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Heavy Battle Rifle > --- INVENTORY (24) --- Cooled Ion Engine Wheel Medium Storage Unit Large Storage Unit Experimental Sensor Array System Shield Improved Trap Extractor Guided Plasma Cannon Improved Assault Rifle Gauss Rifle Proton Missile Launcher Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Trap Extractor > --- WEAPON ----------- Guided Plasma Cannon Proton Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Experimental Sensor Array Light Armor Plating System Shield Improved Assault Rifle Improved Assault Rifle Gauss Rifle Heavy Battle Rifle [Rating: 35] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 204 | 10 25 11 115 27 6 10 Power 17 | 1 . 2 11 3 . . Engine 15 | 1 . . 11 3 . . Core 2 | . . 2 . . . . Reactor . | . . . . . . . Propulsion 30 | 3 9 . 16 . . 2 Treads 5 | 2 . . 2 . . 1 Leg 1 | . . . 1 . . . Wheel 24 | 1 9 . 13 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 51 | 2 8 2 30 6 3 . Device 22 | . 2 1 15 3 1 . Storage 6 | 2 1 1 1 . 1 . Processor 8 | . 3 . 4 1 . . Hackware . | . . . . . . . Protection 15 | . 2 . 10 2 1 . Artifact . | . . . . . . . Weapon 106 | 4 8 7 58 18 3 8 Energy Gun 27 | 3 7 3 14 . . . Energy Cannon 13 | . . . 10 . 2 1 Ballistic Gun 34 | 1 . 1 16 11 . 5 Ballistic Cannon 4 | . . . 4 . . . Launcher 20 | . . 3 8 6 1 2 Special Weapon 4 | . 1 . 3 . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 3 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . Parts Lost 4 | . . . 4 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 2 | . . . 2 . . . Highest Loss Streak 3 | . . . 3 . . . Average Slot Usage (%) 98 | . 99 100 97 99 95 88 Engine 9 | . 14 1 9 11 11 11 Core 1 | . . 12 1 . . . Treads 9 | . 2 . 3 22 22 20 Wheel 14 | . 25 28 18 . . 1 Device 6 | . . . 10 6 7 . Storage 10 | . 6 13 11 11 11 11 Processor 15 | . 13 14 14 16 18 11 Protection 6 | . 7 . 7 10 3 11 Energy Gun 8 | . 26 21 5 . . . Energy Cannon 2 | . . . 5 . 4 9 Ballistic Gun 7 | . . 2 7 17 9 3 Launcher 2 | . . 3 . 4 8 8 Naked Turns . | . . . . . . . Heaviest Build 120 | 17 41 46 57 38 120 115 Greatest Support 40 | 40 40 20 40 40 40 40 Greatest Overweight (x) 11 | . 2 2 2 . 2 11 Average Overweight (x) 1 | . . 1 1 . . 3 Largest Inventory Capacity 28 | 8 12 12 12 8 28 24 Average Capacity 10 | 6 6 11 11 8 13 24 Most Carried 12 | 3 7 12 12 8 11 12 Average Carried 8 | 2 4 10 10 7 8 11 Final Capacity 24 | 8 12 12 8 8 24 24 Final Carried 12 | 3 7 12 7 8 11 12 Class Distribution -------------------- 58% | Mutant 14% | Trapper-Mutant 11% | Scavenger-Mutant 8% | Commander-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 3160 | 297 255 138 1770 655 . 45 Remotely . | . . . . . . . Salvage Created 6097 | 64 748 629 3103 928 . 625 Parts 281 | 3 28 27 163 30 . 30 Haulers Intercepted 7 | . 2 . 5 . . . Recyclers Shooed 14 | . 3 1 6 4 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 63 | . 10 2 37 6 . 8 Guns 33 | . 6 1 22 3 . 1 Cannons 11 | . . . 7 . . 4 AOE 18 | . 4 1 7 3 . 3 Classes Destroyed 13 | 1 5 1 5 . . 1 Worker 19 | . 4 5 8 . . 2 Builder 4 | . . . 4 . . . Tunneler 7 | . . 2 5 . . . Hauler 7 | . 2 . 5 . . . Recycler 34 | 1 2 5 15 9 . 2 Mechanic 2 | . . . 2 . . . Operator 3 | . . . 3 . . . Watcher 6 | . 3 . 3 . . . Swarmer 13 | . 5 . 6 2 . . Grunt 36 | . 5 2 21 3 . 5 Brawler 3 | . . . 1 1 . 1 Sentry 9 | . . . 9 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 9 | 1 6 2 7 4 . 9 Combat Bots Only 5 | . 3 2 4 2 . 5 Max Kills in Single Turn 3 | 1 3 2 3 2 . 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 2 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2270 | . 221 9 1692 184 . 164 Core 481 | . 73 . 346 32 . 30 Absorbed by Shields 27 | . . . 21 6 . . Core Remaining (%) 85 | 100 . 70 . . . . Volleys Fired 354 | 3 49 25 181 69 2 25 Largest 2 | 2 2 2 2 2 1 2 Hottest 143 | 90 100 108 143 61 120 120 Shots Fired 614 | 6 94 46 329 108 2 29 Gun 451 | 6 90 42 212 89 . 12 Cannon 106 | . . . 93 . 2 11 Launcher 47 | . . 4 18 19 . 6 Special 10 | . 4 . 6 . . . Kinetic 217 | 2 . 3 111 89 . 12 Thermal 190 | 3 10 21 143 . 2 11 Explosive 19 | . . 4 15 . . . Electromagnetic 188 | 1 84 18 60 19 . 6 Robot Hit Streak 17 | 5 8 9 17 17 . 7 Robot Miss Streak 4 | . 4 2 4 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 . 1 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 332 | 5 48 27 177 64 . 11 Core Hits 185 | 2 28 18 100 17 . 20 Critical Hits 8 | . . . 7 1 . . Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 5 | . . . 4 1 . . Melee Attacks 11 | . . . 10 1 . . Impact . | . . . . . . . Slashing 11 | . . . 10 1 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8323 | 50 1081 579 4403 1241 . 969 Guns 4371 | 50 716 400 2180 871 . 154 Cannons 1518 | . . . 1166 . . 352 Explosions 2434 | . 365 179 1057 370 . 463 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2228 | 13 . 22 1168 871 . 154 Thermal 2781 | 24 404 166 1727 58 . 402 Explosive 926 | . . 179 747 . . . Electromagnetic 2388 | 13 677 212 761 312 . 413 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 4 4 4 4 Average Corruption 3 | . 1 2 4 4 4 4 Corruption Purged . | . . . . . . . Effects 147 | . 6 10 68 29 28 6 Message Errors 40 | . 3 5 13 8 11 . Matter Fused 30 | . . . 11 11 5 3 Heat Flow Errors 20 | . . . 11 4 4 1 Energy Discharges 20 | . . 4 11 2 3 . Parts Rejected 1 | . . . 1 . . . Data Loss (minor) 20 | . 2 1 9 3 5 . Targeting Errors 15 | . 1 . 11 1 . 2 Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 97 | . . 7 78 12 . . Projectiles 58 | . . . 58 . . . Explosions 39 | . . 7 20 12 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 135 | . 63 . 42 30 . . Shots 6 | . 2 . 2 2 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 413 | 40 239 102 413 231 221 285 Average Temperature 72 | 19 66 36 77 38 81 146 Received Heat Transfer 726 | . 66 . 547 14 . 99 Effects 4 | . . . 1 . . 3 Energy Bleed 3 | . . . 1 . . 2 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . 4 . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 6 . . . Heat Transferred 4904 | 74 561 370 2949 100 . 850 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | . 5 . 3 3 . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 780 | 5 233 234 780 479 . 245 Initial 304 | . 3 2 27 304 . . Average 263 | 1 86 93 420 220 . 83 Maximum Alert Level 3 | . 1 1 3 2 . 1 Low Security (%) 48 | 100 82 86 20 50 . 89 Level 1 21 | . 17 13 22 31 . 10 Level 2 27 | . . . 51 18 . . Level 3 2 | . . . 5 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 1 6 1 . 1 Investigation 4 | . 1 . 2 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 3 . . 1 Assault 2 | . . 1 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . 1 . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 15 13 63 7 . 13 Peak Tracking Total 8 | . 4 3 8 2 . 5 Tactical Retreats 10 | . 1 . 7 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 5 | . 3 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed 5 | . 5 . . . . . Reused 3 | . . . 3 . . . Traps Extracted 12 | . 4 5 3 . . . Installed 9 | . . 2 7 . . . Triggered 3 | . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 9 | . . 1 8 . . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 32 | . 11 1 13 2 5 . Terminals 18 | . 8 1 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . 1 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 144 | . 52 3 37 2 50 . Successful 110 | . 34 3 21 2 50 . Failed 34 | . 18 . 16 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 51 | . 28 . 22 . 1 . Terminals 65 | . 39 3 23 . . . Fabricators . | . . . . . . . Repair Stations 12 | . 8 . 4 . . . Recycling Units 13 | . 5 . 8 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 74 | . 15 3 4 2 50 . Record 51 | . . 2 . . 49 . Robot Analysis 3 | . 3 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 2 | . . . . 2 . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 5 | . 4 . 1 . . . Disarm Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 8 . 4 . . . Scan Component 6 | . 4 . 2 . . . Repair 6 | . 4 . 2 . . . Recycling Unit Hacks 6 | . 3 . 3 . . . Report Inventory 5 | . 3 . 2 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 8 . 10 . . . Terminals 12 | . 6 . 6 . . . Assimilate 2 | . . . 2 . . . Botnet 8 | . 5 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 2 . 4 . . . Reject 3 | . 1 . 2 . . . Mask 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 12 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 4 . 2 . . . Time 187 | . 104 . 83 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . 3 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 7 | . . 6 1 . . . Largest Group 6 | . . 6 5 . . . Highest-Rated Group 121 | . . 121 90 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders 6 | . . . 6 . . . STAY 4 | . . . 4 . . . FOLLOW 2 | . . . 2 . . . Ally Attacks 30 | . . 21 9 . . . Total Damage 434 | . . 308 126 . . . Kills 14 | . . 10 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 3 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 9434 | 90 1442 1041 3548 1602 1509 202 Spaces Moved 6047 | 45 1210 887 2223 799 819 64 Core 5 | 5 . . . . . . Treads 2033 | 39 58 . 262 799 819 56 Legs . | . . . . . . . Wheels 4009 | 1 1152 887 1961 . . 8 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 90 170 170 180 Average Speed 122 | 146 90 98 107 170 181 206 Slowest Speed 210 | 160 160 100 190 170 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 3 96 99 95 99 95 24 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 104 | . 3 26 74 1 . . Terrain Destroyed 232 | . 22 44 143 16 2 5 Melee 7 | . . . 6 1 . . Projectile 29 | . 3 1 18 4 2 1 AOE 196 | . 19 43 119 11 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 7402 | 59 1454 1006 3011 936 836 100 Wait 539 | . 143 51 342 2 1 . Move 6041 | 44 1209 886 2222 798 818 64 Hop . | . . . . . . . Pick Up 98 | 1 12 18 46 15 5 1 Fast Attach 40 | 8 4 3 19 5 1 . Attach 16 | . . . 14 1 1 . Detach 16 | 1 1 1 9 3 1 . Swap 148 | 2 21 8 82 21 4 10 Drop 130 | . 15 12 79 21 3 . Fire 354 | 3 49 25 181 69 2 25 Melee 11 | . . . 10 1 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 9 | . . 2 7 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 467 | -10/Materials | Repaired EM Pulse Gun 494 | -10/Materials | Repaired EM Pulse Gun 567 | -10/Materials | Discovered new exit (range 18) 660 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 13) 1267 | -10/Materials | Repaired Lgt. Armor Plating 1293 | -10/Materials | Repaired EM Pulse Gun 1308 | -10/Materials | Identified exit to Materials 1466 | -10/Materials | Build established: Trapper-Mutant 1532 | -10/Materials | Identified exit to Mines 1533 | -10/Materials | Entered Mines 1534 | -10/Mines | Met a Derelict testing a Signal Generator 1535 | -10/Mines | Discovered exit to Materials (range 12) 1548 | -10/Mines | Found Signal Generator 1573 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1927 | -10/Mines | Build established: Mutant 2079 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2080 | -10/Mines | Learned Materials terminal intel 2216 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2246 | -10/Mines | Learned location of Zion (-7) 2321 | -10/Mines | Build established: Trapper-Mutant 2442 | -10/Mines | Discovered exit to Materials (range 5) 2574 | -10/Mines | Entered Materials 2574 | -9/Materials | Accompanied by 5 allies 2574 | -9/Materials | Evolved 2 slots: Utility x2 2575 | -9/Materials | Loaded intel: 12 terminal locations 3512 | -9/Materials | Core integrity fell below 50% 3579 | -9/Materials | Lost 3 parts (1u2w) 3592 | -9/Materials | Build established: Scavenger-Mutant 3698 | -9/Materials | Discovered new exit (range 8) 4007 | -9/Materials | Discovered new exit (range 18) 4274 | -9/Materials | Repaired Cld. Ion Engine 4308 | -9/Materials | Repaired Rocket Launcher 4816 | -9/Materials | Build established: Mutant 4903 | -9/Materials | Core integrity fell below 20% 5173 | -9/Materials | Discovered new exit (range 13) 5374 | -9/Materials | First assault squad dispatched 5463 | -9/Materials | Identified exit to Mines 5483 | -9/Materials | Build established: Commander-Mutant 5585 | -9/Materials | Identified exit to Materials 5874 | -9/Materials | Discovered exit to Materials (range 13) 6122 | -9/Materials | Entered Mines 6320 | -9/Mines | Build established: Mutant 6534 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6534 | -9/Mines | Discovered new exit (range 5) 6535 | -9/Mines | Discovered exit to Materials (range 11) 6540 | -9/Mines | Identified exit to Exiles 6563 | -9/Mines | Met a Derelict shopkeep closing up shop 6741 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6745 | -9/Mines | Found Prototype Device 6745 | -9/Mines | Identified Exp. Sensor Array 6789 | -9/Mines | Learned location of Storage (-7) 6819 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6906 | -9/Mines | Found a hidden stash of uninstalled traps 7255 | -9/Mines | Discovered exit to Materials (range 3) 7724 | -9/Mines | Entered Exiles 7747 | -9/Exiles | Discovered new exit (range 18) 7791 | -9/Exiles | Identified exit to Mines 7818 | -9/Exiles | Met 8R-AWN 7858 | -9/Exiles | Met EX-HEX 7916 | -9/Exiles | Met EX-BIN 7946 | -9/Exiles | Aligned with FarCom system 7948 | -9/Exiles | Given EX-Vault access code 8023 | -9/Exiles | Opened EX-Vault 8042 | -9/Exiles | Found Gui. Plasma Cannon 8115 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8287 | -9/Exiles | Met EX-DEC 8393 | -9/Exiles | Visited The Gauntlet 9052 | -9/Exiles | Build established: Hauler-Mutant 9207 | -9/Exiles | Discovered exit to Mines (range 12) 9233 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 9233 | -9/Exiles | Entered Mines 9435 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09400_ U-05 Engineer lays Concrete. 09401_ R-06 Scavenger collects Lgt. Nuclear Core. 09402_ U-05 Engineer lays Concrete. 09402_ K-01 Serf collects debris. 09402_ U-05 Engineer lays Concrete. 09403_ K-01 Serf collects debris. 09403_ R-06 Scavenger collects Aluminum Leg. 09405_ K-01 Serf destroyed. 09406_ K-01 Serf collects debris. 09407_ R-06 Scavenger collects Imp. Heat Sink. 09410_ K-01 Serf collects debris. 09410_ R-06 Scavenger collects Particle Gun. 09414_ K-01 Serf collects debris. 09421_ System corrupted: Proton Missile Launcher targeting data glitched. 09430_ Overheating: Energy bleed (-43). 09434_ U-05 Engineer lays Concrete. 09434_ System corrupted: Hvy. Battle Rifle targeting data glitched. 09434_ G-47 Trooper destroyed. 09435_ System corrupted: Matter fused (-4). 09435_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###??????????? | | ???????????????????????????????????## #?????????? | | ???????????????????????????????????# ?????????? | | ???????????????????????????????????# ?????????? | | ?????????????????????????????????### #?????????? | | ?????????????????????????????????? ##????????? | | ??????????????????????????????????? ##???????? | | ????????????????????????????????????# #???????? | | ????????????????# ???????????????????# #???????? | | ????????????????# ???????????######### #???????? | | ????????????????# ???????????# ##??????? | | ????????????????# ???????????# #######? | | ????????????????# ??????????# ###### #? | | ???????????#????# ??????????# ####### ##### #? | | ???????????# ???# ??????????# #?####???# #? | | ???????????# #### ??????????# ### #????????# #? | | ??????????? ??????????# #????????????# #? | | ????????????? ??????????# #??????????### ## | | ??????????????# %=%###???????# #?# ######## | | ??????????????# ###???????# #?# | | ??????????????# !* ###??????# #??######### | | ??????????????# %=%*%######### #??????????## | | ??????????????# =%= ! g g! ##??????????# | | ?????????????## g @ [%=u #????????# ### | | ?????????????# ##########u #???????# ??? | | ?????????????# l#????????? #???????# ??? | | ?????????????# #???????? #??????? ??? | | ?????????????## #??????? #?????####??? | | ??????????????# #?????? #??????????? | | ??????????????# ##?????? ## ?????????? | | ??????????????# #???????##?# ????????? | | ??????????????## ! ???????????# ???????? | | ???????????????## %= ???????????## ??????? | | ????????????????# = ????????????# ??????? | | ????????????????# =%! ?????????????#????????? | | ????????????????## =[%[ #?????????????????????? | | ?????????????????##*[[ ##?????????????????????? | | ??????????????????# % ##??????????????????????? | | ??????????????????" # ##???????????????????????? | | ??????????????????? ? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Base Temperature (-) 100 Heat Shielding 100 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeOverloadRipper Manual? 0 Play Time 02:37:15 Cumulative 180.1 hours Start 2020.11.13 @ 07:59:12 End 2020.11.13 @ 10:41:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d30b5265-2cb9-4e77-94b2-447d2cf6a871