Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 22:26:43 Player: Cogchaaaan Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (422) 2110 Value Destroyed (20253) 20253 Prototype IDs (51) 1020 Alien Tech Used (6) 1200 Bonus (10717) 10717 TOTAL SCORE: 45800 Bonus ------- High Alert Combat Kills 921 Follower Combat Kills 2102 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 500 Friendly Fire -106 Cogmind --------- Core Integrity 0/1600 Matter 251/300 Energy 16/100 System Corruption 80% Temperature Cool (0) +ITN Movement Treading (145) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Advanced Medium Treads > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 2N-1CE's Frost Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Hybrid Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Centrium Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- 2N-1CE's Frost Array Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Transmission Jammer Centrium Medium Armor Plating Advanced Hacking Suite Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Centrium Heavy Treads Advanced Heat Sink Advanced Coolant Injector Structural Scanner Experimental Sensor Array Quantum Capacitor Advanced Transmission Jammer Heavy Regenerative Plating Graphene Brace Advanced Force Field Advanced Point Defense System Subatomic Replicator Enhanced Nova Cannon Enhanced Nova Cannon Gamma Bomb Array [Rating: 204] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . Utility 11 | . . . . . 2 . . 1 . . . . 2 . . . . 1 . . 2 . . . . 1 . . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 322 | 8 15 5 23 1 19 14 12 24 2 . . 1 24 . 1 1 5 32 19 13 7 1 3 11 8 8 13 26 24 2 Power 49 | 1 3 . 4 . 1 3 2 2 . . . . 5 . . . 1 5 4 1 . . 1 3 . . . 6 7 . Engine 22 | 1 2 . 4 . 1 . 2 1 . . . . 4 . . . 1 2 4 . . . . . . . . . . . Core 10 | . 1 . . . . 3 . 1 . . . . 1 . . . . 3 . . . . . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . 6 7 . Propulsion 79 | 2 5 3 7 . 6 4 3 6 . . . . 3 . . 1 1 9 5 2 . . . 3 1 1 . 9 7 1 Treads 58 | . 2 2 6 . 4 3 2 6 . . . . 3 . . 1 1 5 5 2 . . . 3 1 1 . 9 1 1 Leg 16 | 2 3 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . 6 . Wheel 4 | . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 101 | 2 2 2 4 1 6 4 2 8 1 . . 1 5 . 1 . 1 9 5 5 5 . 1 4 5 6 9 5 7 . Device 57 | 1 . 1 1 1 3 3 2 4 1 . . . 1 . . . 1 6 3 3 4 . 1 4 4 3 5 3 2 . Storage 6 | 1 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Processor 19 | . 1 1 . . 2 . . 2 . . . . 1 . 1 . . 3 1 . . . . . . 3 2 . 2 . Hackware 3 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . Protection 13 | . . . . . 1 1 . 1 . . . . 2 . . . . . 1 2 . . . . . . 2 1 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Weapon 93 | 3 5 . 8 . 6 3 5 8 1 . . . 11 . . . 2 9 5 5 2 1 1 1 2 1 4 6 3 1 Energy Gun 33 | 2 3 . 6 . 4 1 1 2 . . . . 4 . . . 1 1 3 3 . . . . . . 1 . 1 . Energy Cannon 22 | . . . . . . . 3 1 . . . . 3 . . . . 6 . . 1 . . 1 . 1 1 3 2 . Ballistic Gun 18 | 1 1 . . . . . . 2 . . . . 3 . . . 1 2 2 2 . . 1 . 1 . 1 1 . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 11 | . . . 1 . 1 . 1 1 1 . . . 1 . . . . . . . 1 1 . . . . 1 2 . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 4 1 1 . 1 4 . . . . 3 . . . . 1 . 5 . . . 2 3 . 8 2 2 . Corrupted Parts 25 | . . . . . . . . . . . . . . . . . . 2 . 5 . . . . . . . 10 8 . System Corruption 125 | . . . . . . . . . . . . . . . . . . 9 . 21 . . . . . . . 55 40 . Parts Lost 127 | . 8 . 2 . 6 3 1 3 . . . 1 3 . . 6 5 21 11 . . . 2 . 3 . . 17 33 2 Power 26 | . 3 . 1 . . . . . . . . . 1 . . . 1 5 1 . . . . . . . . 3 11 . Propulsion 33 | . 1 . . . 2 . . . . . . . 1 . . 4 1 3 3 . . . . . . . . 7 11 . Utility 29 | . 1 . . . 1 2 . 1 . . . 1 . . . 1 1 5 4 . . . 1 . 1 . . 4 6 . Weapon 39 | . 3 . 1 . 3 1 1 2 . . . . 1 . . 1 2 8 3 . . . 1 . 2 . . 3 5 2 Highest Loss Streak 12 | . 4 . 1 . 3 1 1 1 . . . 1 2 . . 6 3 12 4 . . . 1 . 1 . . 7 11 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . . . Average Backups 19 | 2 10 14 18 24 24 24 24 22 20 20 20 19 19 20 20 19 12 15 16 19 19 22 21 22 22 22 21 17 16 3 Power 1 | . . . . 1 1 2 1 1 1 1 1 1 1 1 1 1 . . 3 3 2 2 2 1 2 3 3 3 5 . Propulsion 5 | 1 4 5 6 8 8 9 9 7 5 5 5 5 3 4 4 3 . 5 4 3 3 3 3 3 3 2 3 1 1 . Utility 8 | . 3 6 6 9 10 9 9 9 10 10 10 9 8 10 10 10 8 7 5 5 7 9 9 9 10 9 9 8 6 1 Weapon 4 | . 1 2 4 4 3 3 3 3 4 4 4 4 5 5 5 5 2 1 3 6 7 8 6 7 5 3 4 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 1 1 5 3 3 2 5 5 . . . . 3 1 . . . 1 4 5 . . . 4 1 2 . 1 4 . Power 9 | . 1 . . . . . 1 . . . . . . . . . . . . 2 . . . . . 2 . . 3 . Propulsion 13 | . . . 1 1 . . 1 2 . . . . . . . . . 1 4 2 . . . 1 . . . . . . Utility 20 | . . 1 3 2 2 2 1 2 . . . . 1 1 . . . . . . . . . 3 . . . 1 1 . Weapon 9 | . . . 1 . 1 . 2 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 100 99 100 94 99 99 99 100 100 79 100 97 100 100 92 91 82 95 90 88 88 87 89 89 89 85 79 74 1 Engine 5 | . 9 14 10 11 9 1 2 6 7 7 7 7 5 6 6 6 5 1 8 10 5 5 4 . . . . . . . Core 1 | . 3 . . . . 7 6 . . . . . . . . . . 4 1 . . . . 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 10 14 13 13 12 11 . Treads 20 | . 1 3 32 33 16 17 18 29 30 30 30 30 25 26 26 24 20 17 22 13 10 10 10 13 14 16 17 14 11 . Leg 1 | . 26 24 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Wheel 1 | . . . . . 6 9 9 . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . 4 . 11 11 12 12 10 14 15 15 15 15 18 13 13 13 17 20 25 17 25 25 21 18 18 13 16 16 18 . Storage 7 | . 14 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 3 . Processor 9 | . 7 14 . . 8 9 9 13 7 7 7 7 11 13 13 13 13 14 11 17 15 15 15 14 14 20 13 10 9 . Hackware 1 | . . . . . . . . . . . . . 6 6 6 3 . . . . 4 5 5 4 4 4 4 4 3 . Protection 2 | . . . . . 4 5 7 2 7 7 7 6 . 6 6 6 6 1 . 5 . . 2 4 3 4 4 3 3 . Energy Gun 12 | . 12 28 32 33 26 26 14 4 7 7 1 7 10 13 13 10 5 1 4 4 . . . . 2 2 . . . . Energy Cannon 4 | . . . . . . . 11 10 7 7 . 7 2 6 6 3 5 7 6 . 4 4 4 4 2 1 4 8 8 . Ballistic Gun 3 | . 15 . . . . . . 2 3 4 1 7 5 . . . 4 2 4 11 10 10 9 9 7 8 7 2 . . Peak Build Rating 204 | 9 10 10 23 29 36 37 40 52 53 53 50 53 72 68 70 70 65 92 92 125 138 138 141 152 166 175 188 204 202 24 Average Rating 73 | 5 8 8 20 22 31 35 37 45 49 48 38 49 62 67 68 61 62 74 88 113 131 132 132 146 150 166 177 172 168 6 On Entrance 73 | . 9 8 10 22 23 36 36 40 50 50 50 50 49 68 68 70 45 63 92 89 125 133 134 137 150 152 175 176 174 3 Naked Turns 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 85 Heaviest Build 209 | 12 30 28 100 99 106 105 114 114 78 78 73 74 75 74 74 75 83 83 90 143 145 143 145 160 158 176 198 208 209 18 Greatest Support 226 | 20 40 40 60 60 60 40 40 86 86 86 86 86 101 101 101 101 91 108 108 160 160 160 160 190 190 217 217 223 226 30 Greatest Overweight (x) 18 | 1 2 1 1 1 8 8 9 8 . . . . 2 . . . 1 18 3 . . . . . 1 . . 1 6 3 Average Overweight (x) . | . . . . 1 3 7 8 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 13 15 22 25 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 24 25 25 25 25 24 5 Most Carried 25 | 4 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 17 20 20 20 25 25 25 25 25 25 25 25 24 5 Average Carried 20 | 3 10 14 18 24 24 24 24 22 20 20 20 19 19 19 19 18 12 17 18 19 21 24 23 24 24 24 24 20 19 3 Final Capacity 25 | 8 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 15 12 25 25 25 25 24 20 20 20 20 20 20 20 20 18 11 19 18 20 24 25 24 25 25 23 24 24 3 1 Class Distribution -------------------- 25% | Scavenger-Gunner 21% | Skirmisher 16% | Gunner 11% | Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Skirmisher | -2/Section 7 Scavenger-Skirmisher | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Matter Collected 11223 | 280 467 50 364 108 310 286 151 769 10 162 . 253 1141 90 43 66 331 746 527 447 558 109 376 302 591 280 846 746 814 . Remotely 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21817 | 135 705 114 2109 . 1008 1631 844 989 . 52 . 64 1722 . . . 352 1974 729 422 1077 154 355 152 1085 440 1494 1992 2218 . Parts 1077 | 5 39 8 98 . 54 56 31 40 . . . 1 60 . . . 18 76 35 15 57 6 22 5 75 21 90 87 178 . Haulers Intercepted 20 | . 2 . 6 . 3 . 4 2 . . . . 2 . . . . . . . . . . 1 . . . . . . Recyclers Shooed 18 | . 1 . 1 . 1 . 1 . . . . . 3 . . . . 2 3 . 1 . . 1 . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 5 . 1 . . . . 14 . . . . 4 20 . . . . . . . Prevented 5 | . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 303 | . 15 2 33 . 14 29 12 16 . 1 . 1 19 . . . 12 23 9 5 8 7 9 . 17 3 15 24 29 . Guns 152 | . 15 2 30 . 10 24 4 5 . . . . 15 . . . 5 9 4 5 5 2 4 . 10 3 . . . . Cannons 89 | . . . . . . . 6 8 . 1 . 1 3 . . . 3 8 4 . 2 1 3 . 6 . 11 16 16 . AOE 23 | . . . . . 2 2 . . . . . . . . . . 4 3 . . . 4 2 . . . . . 6 . Classes Destroyed 21 | 2 5 . 3 . 3 1 2 1 . . . . . . . . . . 1 . . . . . . . 1 1 1 . Worker 12 | . 1 1 1 . 1 . 1 1 . . . . 1 . . . . 1 . . 2 . . . . . 2 . . . Builder 19 | . . . 2 . 2 . . . . . . . . . . . . 4 4 . 3 . . . . . 3 . 1 . Tunneler 6 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hauler 20 | . 2 . 6 . 3 . 4 2 . . . . 2 . . . . . . . . . . 1 . . . . . . Recycler 20 | 1 1 . 4 . 2 . . . . . . . 2 . . . . 6 . . 2 . . . . 1 1 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 33 | . 2 . 4 . 2 1 1 1 . . . . 2 . . . . 1 1 2 6 . . 1 1 3 2 . 3 . Swarmer 53 | . 6 . 6 . . 4 3 . . . . . . . . . 9 4 . . . 4 4 . 5 2 . . 6 . Grunt 89 | . 9 2 17 . 8 15 4 6 . . . . 13 . . . 1 9 3 . . . 1 . 1 . . . . . Brawler 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Sentry 40 | . . . 10 . 1 6 3 4 . . . 1 2 . . . . . 2 . 1 1 . . . . . 7 2 . Specialist 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 4 . . Hunter 31 | . . . . . 1 . . 2 . 1 . . . . . . 2 6 . . 4 . 2 . . . 5 4 4 . Programmer 56 | . . . . . . 2 . 4 . . . . 4 . . . . 4 1 . 3 . 2 . 10 1 10 7 8 . Heavy 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 13 | 2 4 2 5 . 13 6 6 3 . 1 . 1 3 . . . 5 6 4 3 6 5 7 1 5 1 6 4 7 . Combat Bots Only 7 | . 4 2 4 . 3 6 6 3 . 1 . 1 3 . . . 5 5 3 3 2 5 7 . 5 1 5 4 7 . Max Kills in Single Turn 6 | 1 1 1 3 . 2 2 1 1 . 1 . 1 2 . . . 3 2 2 1 1 2 1 1 2 1 1 1 6 . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 6 | . . . . . 2 2 . . . . . . . . . . 3 2 . . . 2 1 . . . . . 6 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Hostile Shots Fired 2328 | . 116 18 120 . 82 82 55 136 . 4 . 9 111 . . 91 72 302 96 4 59 8 48 . 99 15 128 260 376 37 Missed 658 | . 25 6 41 . 23 17 12 40 . 1 . 6 45 . . 39 15 90 26 1 30 3 20 . 31 2 30 63 74 18 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Hits 1670 | . 91 12 79 . 59 65 43 96 . 3 . 3 66 . . 52 57 212 70 3 29 5 28 . 68 13 98 197 302 19 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1669 | . 91 12 79 . 59 64 43 96 . 3 . 3 66 . . 52 57 212 70 3 29 5 28 . 68 13 98 197 302 19 AOE 29 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 23 . 2 Critical Strikes 80 | . 1 1 6 . 2 3 2 3 . . . . 4 . . 3 1 10 8 2 . . 3 . 4 . 4 9 12 2 Actively Blocked 21 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . 1 1 11 . Part Disruptions 12 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . 2 7 . Damage Taken 33742 | . 870 150 952 . 1197 963 595 986 . 43 . 25 1240 . . 875 942 4429 1930 187 588 97 498 98 1202 259 1849 5968 7171 628 Core 4755 | . 111 83 183 . 140 131 109 91 . . . 10 102 . . 149 62 632 338 . 122 18 68 . 14 . 163 628 1233 368 Absorbed by Shields 1033 | . . . . . 80 104 . . . . . . . . . . . . 88 25 . . . . . 37 165 408 126 . Reduced by Siege Mode 669 | . . . . . . . . . . . . . . . . . . . . . . . . . 114 . 174 142 239 . Redirected to Shielding 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Regen/Repaired (Parts) 2181 | . 7 . 188 . 63 . . . . . . . 128 . . . . . 227 . . . . 519 . . 23 483 543 . Core Remaining (%) 58 | 100 . 22 . 54 . . 30 . . . . 85 . . . . 63 . . 3 . . 81 . 98 . . 45 . . Volleys Fired 1323 | 12 75 8 99 1 53 62 38 53 1 4 . 5 61 . 1 2 35 103 48 15 48 13 17 7 66 25 118 149 203 1 Largest 3 | 2 2 2 3 3 3 3 3 3 1 3 . 3 3 . 1 1 3 3 3 3 3 3 3 3 3 3 3 2 3 1 Hottest 278 | 90 100 80 177 168 177 178 221 221 60 125 . 125 240 . 90 43 204 278 257 150 155 155 155 153 240 188 190 225 268 80 Shots Fired 2465 | 24 147 16 293 5 146 158 104 120 1 9 . 8 172 1 1 2 72 160 125 32 109 17 45 15 126 58 121 156 221 1 Gun 1469 | 24 147 16 291 5 141 157 37 47 1 5 . 7 149 1 . . 39 66 58 32 62 4 28 8 79 49 3 . 12 1 Cannon 969 | . . . . . . . 66 73 . 2 . 1 23 . 1 . 31 91 67 . 47 9 14 7 47 9 118 155 208 . Launcher 27 | . . . 2 . 5 1 1 . . 2 . . . . . 2 2 3 . . . 4 3 . . . . 1 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 488 | . 82 . . . . . . 16 . 3 . 2 61 . . . 20 60 21 28 62 4 28 8 50 34 3 . 6 . Thermal 1699 | 24 65 16 291 5 141 157 103 104 1 4 . 6 111 1 1 . 50 86 104 4 47 9 14 7 76 24 91 84 73 . Explosive 26 | . . . 2 . 5 1 1 . . 2 . . . . . 2 2 3 . . . 4 3 . . . . . 1 . Electromagnetic 252 | . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 27 72 141 1 Robot Hit Streak 32 | 5 6 7 32 3 23 28 31 19 . 10 . 2 30 . . 8 9 15 10 5 18 19 6 6 12 10 16 20 21 . Robot Miss Streak 8 | 2 8 1 5 1 4 1 5 3 . 1 . 1 3 . . . 4 4 4 3 3 2 3 4 3 6 1 4 7 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . 1 . 1 . . . . . Secondary Targets 16 | . 4 1 3 . 1 6 . . . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Capacitor 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 137 153 . Shots Hit Robots 1509 | 16 85 14 189 3 104 143 68 75 . 4 . 2 118 . . 2 27 96 75 17 56 4 22 6 60 30 69 92 132 . Core Hits 697 | 6 42 8 73 . 42 57 24 29 . 2 . 2 60 . . 1 15 59 28 13 34 13 12 3 37 14 27 42 54 . Critical Kills 37 | . . . . . . . 1 2 . . . . 8 . . . . 5 . 4 9 . 2 . 4 2 . . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . 3 . . . 1 . . 1 3 1 . . 2 1 . . . . Critical Strikes 126 | . 6 . 23 . 12 18 3 5 . . . . 20 . . . 1 5 1 5 12 1 2 . 6 3 . 2 1 . Burn 68 | . 6 . 23 . 12 13 2 2 . . . . 9 . . . . . 1 . . . . . . . . . . . Meltdown 8 | . . . . . . . 1 2 . . . . . . . . . 2 . . 2 . . . 1 . . . . . Destroy 41 | . . . . . . . . . . . . . 11 . . . 1 3 . 5 10 1 2 . 5 3 . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Sever 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 45 | . . . 1 . 5 27 . 11 . . . . . . . . . . . . . . . . 1 . . . . . Impact 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 27 . 11 . . . . . . . . . . . . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44377 | 199 928 158 3465 50 2445 3395 1670 1766 . 90 . 46 2321 . . 292 891 3747 2387 543 1869 804 857 167 1981 815 3283 3995 6213 . Guns 18523 | 199 904 152 3385 50 1768 2090 565 598 . 38 . 19 1982 . . . 332 1147 820 543 1122 76 338 109 1405 650 26 . 205 . Cannons 20004 | . . . . . . . 1105 1156 . 52 . 27 324 . . . 188 1844 1567 . 747 31 273 58 576 165 3257 3618 5016 . Explosions 4512 | . . . 30 . 677 174 . . . . . . . . . 292 371 749 . . . 697 246 . . . . 341 935 . Melee 1131 | . . . . . . 1131 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 207 | . 24 6 50 . . . . 12 . . . . 15 . . . . 7 . . . . . . . . . 36 57 . Kinetic 6250 | . 457 . . . . . . 185 . . . . 488 . . . 33 1083 371 511 1122 76 338 109 869 472 26 . 110 . Thermal 25948 | 199 447 152 3385 50 1768 2090 1670 1569 . 90 . 46 1818 . . . 487 1919 2016 32 747 31 273 58 1112 343 2413 1851 1382 . Explosive 3700 | . . . 30 . 677 174 . . . . . . . . . 292 371 532 . . . 697 246 . . . . . 681 . Electromagnetic 7141 | . . . . . . . . . . . . . . . . . . 206 . . . . . . . . 844 2108 3983 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1131 | . . . . . . 1131 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 85 | . . . 2 2 . . . 2 2 2 2 2 3 3 3 3 . 15 19 40 2 2 4 1 5 . 9 85 80 80 Average Corruption 8 | . . . 2 2 . . . 1 2 2 2 2 1 3 3 3 . 11 16 28 1 2 3 1 3 . 3 27 21 80 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 459 | . . . 5 39 . . . 11 5 5 3 8 12 8 9 . . 53 78 31 7 10 15 7 19 . 13 54 60 7 Message Errors 105 | . . . . 8 . . . 3 . 1 1 3 4 1 2 . . 18 11 3 2 5 3 5 6 . 1 13 13 2 Matter Fused 108 | . . . 3 8 . . . 3 2 1 . 1 4 6 2 . . 7 26 8 1 2 3 2 3 . 3 12 11 . Heat Flow Errors 55 | . . . 1 5 . . . 1 1 1 1 1 . . 1 . . 10 11 2 1 . 2 . 3 . 4 4 6 . Energy Discharges 45 | . . . . 5 . . . . . . 1 . . . 1 . . 4 8 6 2 1 1 . 3 . 3 3 6 1 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 55 | . . . 1 7 . . . 2 2 1 . 2 3 . 2 . . 5 9 5 . . 4 . 1 . 1 5 4 1 Data Loss (major) 22 | . . . . 3 . . . . . . . . . . 1 . . 2 4 4 . 1 2 . . . . 2 2 1 Misfires 18 | . . . . 2 . . . 1 . 1 . 1 1 1 . . . 1 1 . . . . . 1 . 1 3 4 . Alerts 11 | . . . . 1 . . . 1 . . . . . . . . . 2 2 1 . 1 . . 1 . . 1 1 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 3 2 Weapon Failures 24 | . . . . . . . . . . . . . . . . . . 3 3 2 1 . . . 1 . . 6 8 . Overload Shots 24 | . . . . . . . . 8 1 . . 4 . . . . . 3 . . . . . . 8 . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 616 | . . . . . 21 5 15 10 . . . . 3 . . 3 . 43 35 . 14 34 10 . 1 . 147 39 236 . Projectiles 433 | . . . . . . . 15 10 . . . . 3 . . . . 23 35 . 14 . . . 1 . 147 34 151 . Explosions 178 | . . . . . 21 . . . . . . . . . . 3 . 20 . . . 34 10 . . . . 5 85 . Melee 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . . . . . . . . . . . . 112 . . . . . . . . . 32 43 . Shots 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . Rammed 12 | . . . 4 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 4 1 . Targets Rammed 21 | . 4 3 4 . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . 4 1 . Kicked 8 | . 4 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 643 | 90 233 219 377 200 108 147 543 220 157 188 145 175 405 28 268 . 186 366 643 164 197 8 179 72 324 289 399 341 253 . Average Temperature 89 | 48 61 110 76 73 32 44 123 62 71 58 75 58 59 17 121 . 99 122 209 39 15 6 35 28 63 87 82 95 131 . Received Heat Transfer 4346 | . 285 99 333 . 308 375 270 288 . . . 12 352 . . . . 948 322 . 18 9 12 9 21 . 4 628 44 9 Effects 58 | . . . . . . . 5 . . . . . 2 . . . . 1 33 . . . . . . . 6 . 11 . Shutdowns 8 | . . . . . . . 1 . . . . . 1 . . . . . 6 . . . . . . . . . . . Energy Bleed 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 3 . Interference 23 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 5 . 8 . Matter Decay 5 | . . . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Damage (major) 10 | . . . . . . . 3 . . . . . . . . . . . 7 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 7 3 10 6 8 . Total Turns 466 | . . . . . . . . . . . . . . . . . . . . 1 . . 15 . 83 38 108 92 129 . Longest Duration 43 | . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 19 19 39 43 32 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 8 . Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 8 7 . Parts Fried 50 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 7 14 27 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . 3 . 2 3 2 3 . . . . 1 . . . . 4 1 . 2 . . . 1 . . . . . Combat Hostiles 20 | . . . 3 . 2 3 2 3 . . . . 1 . . . . 3 1 . 1 . . . 1 . . . . . Parts Melted 141 | 1 2 . 21 . 12 17 5 14 . . . 1 19 . . . 3 11 12 . 4 . . . 7 . 5 5 2 . Heat Transferred 45344 | 521 1655 350 8754 111 4736 5122 3250 3001 . 174 . 87 4614 . . . 872 2247 2583 37 851 37 296 74 1221 370 1776 1482 1123 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . 1 . 1 5 3 2 . . . . . . . . . 1 1 . . . . . . . . 2 2 1 Low Security (%) 66 | 100 100 100 70 100 95 13 . 4 . . . . 100 . . . . 68 82 100 100 . . 100 100 100 100 32 . 41 Level 1 19 | . . . 29 . 4 11 . 84 . . . . . . . . . 31 17 . . . . . . . . 48 38 58 Level 2 6 | . . . . . . 19 . 10 . . . . . . . . . . . . . . . . . . . 18 61 . Level 3 5 | . . . . . . 27 100 . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1767 | 10 113 138 351 129 221 1767 1076 480 . . . . 144 . . . . 284 306 145 187 . . 18 150 105 186 434 611 229 Initial 861 | . . 5 44 129 . 63 861 480 . . . . . . . . . . 132 145 38 . . 2 . 72 33 98 244 229 Average 200 | 1 46 19 165 6 56 807 852 289 . . . . 38 . . . . 137 107 47 59 . . . 54 33 72 263 418 187 Influence Increases 13119 | 25 431 221 1213 . 532 1914 631 563 . 30 . 20 633 . . . 270 921 921 272 387 140 210 45 506 215 725 958 1107 229 Destroy 0b10 Robot/C 7380 | . 300 140 760 . 280 960 360 320 . 20 . 20 380 . . . 240 460 540 160 160 140 180 . 340 60 320 520 580 140 Destroy 0b10 Robot/NC 620 | 25 30 5 90 . 50 20 45 25 . . . . 35 . . . . 65 35 10 65 . . 10 15 20 40 . 35 . Destroy Leader 1456 | . 68 30 222 . 80 10 102 114 . 10 . . 98 . . . 30 102 56 . 62 . 30 4 42 26 54 150 156 10 Allied During Kill 512 | . . 31 28 . . 143 24 . . . . . . . . . . . 143 88 . . . . . . . . 21 34 Successful Hack 393 | . 16 . 33 . 31 21 5 38 . . . . 38 . . . . 51 28 . . . . 29 13 10 38 . 42 . Disable Machine 615 | . . . 30 . 15 15 45 45 . . . . . . . . . 90 15 . 30 . . . 60 15 90 90 75 . Anti-Garrison Action 700 | . . . . . . 700 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 858 | . 2 . 20 . 31 15 35 21 . . . . 7 . . . . 138 44 14 70 . . 2 36 24 108 138 153 . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 570 | . 15 15 30 . 45 30 15 . . . . . 75 . . . . 15 60 . . . . . . 60 75 60 45 30 Influence Decreases 13031 | 25 417 121 996 331 434 245 1340 1305 316 30 . 20 612 21 . . 270 651 931 463 317 243 242 49 378 283 610 725 1156 500 Entered New Map 2727 | . . 9 70 202 . 35 906 578 118 . . . . 9 . . . . 138 115 31 52 8 2 . 56 27 77 164 130 Time Decay 7470 | 25 337 112 716 129 224 . 404 697 198 30 . 20 362 12 . . 220 451 533 184 286 191 214 47 348 227 433 478 542 50 Lost Part 1170 | . 80 . 20 . 60 30 10 30 . . . . 20 . . . 50 200 110 . . . 20 . 20 . . 170 330 20 Lost Ally 984 | . . . 40 . . 180 20 . . . . . . . . . . . 150 164 . . . . 10 . . . 120 300 Purge Threat 680 | . . . 150 . 150 . . . . . . . 230 . . . . . . . . . . . . . 150 . . . Squads Dispatched 79 | . 3 . 6 1 5 . 4 8 . . . . 8 . . . . 8 2 . 3 . . 2 3 2 6 8 9 1 Investigation 13 | . 1 . 3 1 . . 1 2 . . . . 2 . . . . . 1 . . . . 1 . . . . . 1 Extermination 29 | . . . . . . . . 5 . . . . 4 . . . . 3 . . 2 . . . 3 1 4 2 5 . Reinforcement 32 | . 2 . 3 . 4 . 2 1 . . . . 2 . . . . 5 1 . 1 . . 1 . 1 2 6 1 . Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Distress Signals 33 | . 3 . 5 1 4 1 2 1 . . . . . . . . . 2 2 2 . . . 4 1 . 1 1 2 1 Communications Jammed 181 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 16 104 47 . Distress Signals 178 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 16 104 44 . Times Spotted 508 | . 27 7 51 . 27 48 24 22 . 1 . 1 25 . . 3 10 30 25 11 19 7 9 2 21 13 25 40 46 14 Peak Tracking Total 13 | . 4 3 5 . 7 5 6 4 . 1 . 1 5 . . 3 5 5 5 5 3 5 3 1 5 5 3 13 8 10 Tactical Retreats 26 | . 1 1 2 . 2 2 1 . . . . . 2 . . . . 1 1 . . . . . . 1 5 4 2 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Traps Triggered 29 | . 3 . 3 . . 2 . 3 . . . . 5 . . . . 4 5 . 1 . . 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Machines Disabled 50 | . . . 2 . 1 7 3 3 . . . . . . . . . 6 4 . 2 . . . 4 1 6 6 5 . Max in Single Turn 3 | . . . 1 . 1 1 1 1 . . . . . . . . . 3 1 . 1 . . . 1 1 2 1 1 . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Machines Accessed 106 | . 9 . 15 1 9 4 2 16 . . 4 . 10 . 1 . . 7 2 . 1 1 . 6 4 2 6 2 4 . Terminals 54 | . 6 . 9 . 7 4 2 5 . . . . 4 . . . . 3 1 . . . . 1 3 1 4 1 3 . Fabricators 6 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . . . . . . Repair Stations 12 | . 1 . 2 . 1 . . 2 . . . . 1 . . . . . 1 . 1 . . 2 . . 1 . . . Recycling Units 14 | . 2 . 2 . . . . 5 . . . . 1 . . . . 2 . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 1 . . Total Hacks 256 | . 26 . 41 1 31 4 9 28 . . 28 . 24 . 1 . . 12 4 . 2 1 . 10 10 2 11 2 9 . Successful 160 | . 15 . 26 1 18 2 3 10 . . 28 . 17 . 1 . . 6 3 . 1 1 . 7 8 2 8 . 3 . Failed 95 | . 11 . 14 . 13 2 6 18 . . . . 7 . . . . 6 1 . 1 . . 3 2 . 3 2 6 . Catastrophic 19 | . 1 . 3 . . 1 2 8 . . . . . . . . . 1 . . . . . 1 . . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 15 . 20 . 15 . 8 5 . . . . 5 . . . . 4 . 1 . . . . 7 1 4 . 4 . Terminals 139 | . 18 . 24 . 27 4 9 9 . . . . 10 . . . . 7 2 . . . . 2 9 1 9 1 7 . Fabricators 15 | . . . . . . . . 5 . . . . 8 . . . . . . . . . . 2 . . . . . . Repair Stations 29 | . 3 . 7 . 2 . . 4 . . . . 4 . . . . . 2 . 2 . . 4 . . 1 . . . Recycling Units 23 | . 5 . 4 . . . . 7 . . . . 1 . . . . 3 . . . . . 1 . . . . 2 . Scanalyzers 8 | . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 2 . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 1 . . Terminal Hacks 72 | . 4 . 5 1 9 2 1 . . . 28 . 6 . 1 . . 2 1 . . 1 . 1 5 . 4 . 1 . Record 13 | . . . . . . . . . . . 11 . . . . . . . . . . . . . 2 . . . . . Part Schematic 10 | . . . . . 1 . . . . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . 1 . 1 . . . . . . . . 1 . . 1 . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Locate Traps 11 | . 2 . 1 . 2 . . . . . . . 2 . . . . . 1 . . . . 1 1 . 1 . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 9 | . . . . . . . . 3 . . . . 5 . . . . . . . . . . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Load Schematic 5 | . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 20 | . 2 . 6 . 2 . . 1 . . . . 2 . . . . . 2 . 1 . . 3 . . 1 . . . Scan Component 12 | . 1 . 3 . 1 . . 1 . . . . 1 . . . . . 1 . 1 . . 2 . . 1 . . . Repair 8 | . 1 . 3 . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . Retrieve Components 8 | . 2 . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . Scanalyzer 8 | . . . 6 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 1 1 1 . . . Unauthorized Hacks 34 | . 7 . 8 . 6 . 2 2 . . . . 2 . . . . 1 . . . . . . 2 1 2 . 1 . Terminals 33 | . 6 . 8 . 6 . 2 2 . . . . 2 . . . . 1 . . . . . . 2 1 2 . 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Botnet 18 | . 2 . 3 . 3 . 2 2 . . . . 2 . . . . 1 . . . . . . 1 . 1 . 1 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Skim 11 | . 4 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . 7 . 15 . 8 2 2 13 . . . . 7 . . . . 3 2 . 1 . . 4 1 . 4 2 4 . Full Trace Events 6 | . . . 1 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 3 . 1 . . 1 . . 9 . . . . . . . . . . . . . . . 3 3 . . Parts Built 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 131 | . . . . . . . . 25 . . . . 106 . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . 3 . 1 . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Time 257 | . 26 . 128 . 22 . . . . . . . 16 . . . . . 39 . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 13 . 3 . . . . 4 . . . . 1 . . . . 2 . . . . . 2 . . . . 2 . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 25 | . . . . . . 22 . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 22 | . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . 9 . . . . . . . . . . . . 13 . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Total Allies 73 | . . 5 . 1 . 10 . . . . . . . . . . . . 21 5 . . . . 1 . . . 14 16 Largest Group 19 | . . 5 4 1 . 6 1 . . . . . . . . . . . 7 7 . . . . 1 . . . 11 19 Highest-Rated Group 499 | . . 96 71 31 . 149 149 . . . . . . . . . . . 289 499 . . . . 26 . . . 157 271 Highest-Rated Ally 159 | . . 31 31 31 . 149 149 . . . . . . . . . . . 159 137 . . . . 26 . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 375 | . . 20 29 . . 65 10 . . . . . . . . . . . 107 44 . . . . . . . . 14 86 Total Damage 8858 | . . 242 396 . . 1417 433 . . . . . . . . . . . 2746 1586 . . . . . . . . 471 1567 Kills 71 | . . 5 6 . . 19 8 . . . . . . . . . . . 20 3 . . . . . . . . 1 9 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Active Infowar (turns) 20222 | 10 523 . . 5 2 12 . 2536 415 484 162 580 1764 445 494 174 767 1770 872 . 1179 578 633 997 1121 606 1399 1207 1487 . Optics 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . 602 . . . . Sensors 18034 | . . . . 5 . . . 2518 415 482 162 580 1681 445 494 91 762 1770 835 . 1077 529 514 997 974 549 1046 848 1260 . IFF 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Terrain 536 | 10 523 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Structural 15433 | . . . . . . . . 2515 298 328 162 576 1624 445 494 174 739 1016 . . 1076 529 512 997 976 430 877 786 879 . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Jamming 8537 | . . . . . . 12 . . . . . . 384 . . . . . 37 . 656 578 283 767 1121 606 1399 1207 1487 . Robot Analysis Total 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . 1 . . 1 . 2 2 . 1 . . . . 1 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Turns Passed 35716 | 166 1514 916 3439 2909 878 2378 977 2934 415 503 162 617 2059 445 494 174 925 2019 1796 566 1179 578 683 997 1121 606 1399 1222 1543 102 Spaces Moved 15182 | 95 674 466 1268 593 300 852 348 1238 250 296 97 366 997 285 313 104 326 722 767 164 616 338 369 570 471 260 613 545 708 171 Core 279 | 13 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 100 165 Treads 12101 | . 23 66 1268 593 79 7 1 1237 250 296 97 366 997 285 313 104 326 624 767 164 616 338 369 570 471 260 613 452 543 6 Legs 1295 | 82 651 400 . . . . . . . . . . . . . . . 97 . . . . . . . . . . 65 . Wheels 1414 | . . . . . 221 845 347 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 145 195 210 162 162 162 162 162 155 156 156 155 165 110 167 160 160 160 160 155 155 161 163 151 50 50 Average Speed 179 | 113 171 185 216 240 189 210 217 200 162 162 162 162 163 156 156 158 236 187 169 161 160 160 160 157 163 162 163 173 146 54 Slowest Speed 950 | 120 260 190 240 240 240 320 320 242 162 162 162 162 305 156 156 163 246 950 400 167 160 160 160 160 255 163 163 240 640 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Microwarps 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Exploration Rate (%) 47 | 7 95 85 97 94 34 98 32 37 38 38 71 57 23 55 58 12 44 16 83 56 24 52 41 21 56 12 68 34 22 10 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 6 | . . 1 3 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 28 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . 2 . . . . . 2 . 3 . 2 1 1 2 . . . . 3 2 . . . . . . . Spaces Dug 199 | . . . 12 . 3 . 9 17 1 13 . 4 3 . 1 . 12 1 . . 17 7 . 1 18 5 32 27 16 . Terrain Destroyed 634 | . . . 12 . 34 . 24 19 1 20 . 4 4 . 1 11 56 79 15 5 38 47 80 1 25 7 38 56 57 . Melee 13 | . . . . . 3 . . 10 . . . . . . . . . . . . . . . . . . . . . . Projectile 325 | . . . . . . . 15 9 1 . . 4 3 . 1 . 26 30 15 5 38 8 19 1 25 7 38 40 40 . AOE 295 | . . . 12 . 31 . 9 . . 20 . . . . . 11 30 49 . . . 39 61 . . . . 16 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Res Qua Res Tes Sec Acc Com Total 21910 | 125 897 499 1739 2079 488 1231 487 1549 256 309 102 383 1292 286 319 111 426 1256 1187 446 739 361 435 658 706 394 982 848 1141 179 Wait 3755 | 7 77 10 273 1475 80 100 66 117 . . . 5 107 . . . 32 348 189 222 27 . 27 30 108 65 150 104 136 . Move 15067 | 94 673 465 1267 592 299 851 347 1237 249 295 96 365 996 284 312 103 325 721 766 163 615 337 368 569 470 259 612 459 707 171 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 220 | 4 21 2 33 3 12 5 6 14 . . . 2 11 1 2 . . 18 12 8 7 1 3 15 5 6 8 15 5 1 Fast Attach 271 | 7 11 1 20 2 8 10 10 20 . . 3 . 28 . 1 . 1 27 19 11 6 . 1 12 9 6 15 20 22 1 Attach 192 | . 8 2 3 . 8 3 1 6 . . . 1 16 . . 3 18 14 12 . 9 2 5 2 3 4 5 29 34 4 Detach 98 | . 2 . . 1 . . . 4 . . . . 16 . . 1 11 5 6 1 7 2 2 1 . 1 1 17 19 1 Swap 342 | 1 6 2 10 . 12 15 3 54 6 10 . 4 27 . . 2 4 7 . 5 13 6 9 3 33 15 51 34 10 . Drop 287 | . 7 6 29 5 11 12 16 31 . . 3 1 28 1 3 . . 12 9 21 7 . 3 19 11 13 22 13 4 . Fire 1323 | 12 75 8 99 1 53 62 38 53 1 4 . 5 61 . 1 2 35 103 48 15 48 13 17 7 66 25 118 149 203 1 Melee 45 | . . . 1 . 5 27 . 11 . . . . . . . . . . . . . . . . 1 . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kick 8 | . 4 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Crush 13 | . . . 4 . . . . 2 . . . . 2 . . . . . . . . . . . . . . 4 1 . Escape Stasis 13 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 4 . . Rewire 245 | . . . . . . 120 . . . . . . . . . . . . 125 . . . . . . . . . . . Trap 13 | . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -3/Research -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 167 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 501 | -10/Materials | Repaired Targeting Computer 710 | -10/Materials | Discovered new exit (range 12) 848 | -10/Materials | Lost 4 parts (1p1n2w) 1267 | -10/Materials | Identified exit to Mines 1357 | -10/Materials | Discovered new exit (range 16) 1681 | -10/Materials | Entered Mines 1686 | -10/Mines | Core integrity fell below 50% 1979 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2130 | -10/Mines | Discovered new exit (range 6) 2177 | -10/Mines | Discovered new exit (range 9) 2180 | -10/Mines | Learned location of Storage (-7) 2496 | -10/Mines | Discovered new exit (range 13) 2594 | -10/Mines | Identified exit to Materials 2597 | -10/Mines | Entered Materials 2597 | -9/Materials | Accompanied by 4 allies 2597 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2602 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2890 | -9/Materials | Build established: Scavenger-Gunner 2965 | -9/Materials | Central database locked down 3304 | -9/Materials | Discovered new exit (range 10) 3550 | -9/Materials | Identified exit to Mines 3793 | -9/Materials | Discovered new exit (range 4) 4963 | -9/Materials | Repaired Imp. Medium Laser 4990 | -9/Materials | Repaired Lgt. Treads 5211 | -9/Materials | Repaired Imp. Medium Laser 5517 | -9/Materials | Build established: Gunner 5671 | -9/Materials | Discovered new exit (range 3) 5814 | -9/Materials | Learned Storage trap positions 5852 | -9/Materials | Learned Storage emergency access door positions 5882 | -9/Materials | Learned Storage security intel 5962 | -9/Materials | Learned 8 Materials zone layouts 5999 | -9/Materials | Learned location of Zion (-6) 6036 | -9/Materials | Entered Mines 6037 | -9/Mines | Met a Derelict bent on vengeance 6037 | -9/Mines | Identified exit to Materials 6039 | -9/Mines | Received a Mining Laser from a helpful Derelict 6114 | -9/Mines | Assembled infested the area 7892 | -9/Mines | Learned location of 1 exit from Materials 8101 | -9/Mines | Met a Derelict shopkeep closing up shop 8203 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 8256 | -9/Mines | Learned location of 1 exit from Lower Caves 8448 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 8453 | -9/Mines | Found Prototype Device 8453 | -9/Mines | Identified Exp. Sensor Array 8625 | -9/Mines | Discovered new exit (range 5) 8945 | -9/Mines | Entered Materials 8945 | -8/Materials | Evolved 2 slots: Utility x2 8946 | -8/Materials | Identified exit to Factory 9555 | -8/Materials | Lost 3 parts (2n1w) 9695 | -8/Materials | Garrison activated, responded to threat 9759 | -8/Materials | Repaired Imp. Cooling System 9815 | -8/Materials | Build established: Scavenger-Gunner 9821 | -8/Materials | Identified exit to Garrison 9823 | -8/Materials | Entered Garrison 9824 | -8/Garrison | Identified exit to Materials 10095 | -8/Garrison | Triggered checkpoint 10387 | -8/Garrison | Garrison Relay disabled 10563 | -8/Garrison | Phase Generator disabled 10641 | -8/Garrison | Lost 3 allies 10813 | -8/Garrison | Triggered checkpoint 10833 | -8/Garrison | Triggered checkpoint 10869 | -8/Garrison | Triggered checkpoint 10900 | -8/Garrison | Lost 3 allies 10910 | -8/Garrison | Triggered checkpoint 11059 | -8/Garrison | Garrison Relay disabled 11086 | -8/Garrison | Discovered exit to Materials (range 8) 11129 | -8/Garrison | Triggered checkpoint 11171 | -8/Garrison | Installed Relay Interface Framework 11517 | -8/Garrison | Garrison Relay disabled 11571 | -8/Garrison | Triggered checkpoint 11610 | -8/Garrison | Lost 3 allies 11741 | -8/Garrison | Rescued HV-R5K 11960 | -8/Garrison | Garrison Relay disabled 11998 | -8/Garrison | Discovered exit to Materials (range 10) 12005 | -8/Garrison | Triggered checkpoint 12040 | -8/Garrison | Garrison Relay disabled 12131 | -8/Garrison | Triggered checkpoint 12146 | -8/Garrison | Discovered exit to Materials (range 10) 12201 | -8/Garrison | Entered Materials 12201 | -8/Materials | Accompanied by 1 ally (HV-R5K) 12776 | -8/Materials | Discovered exit to Factory (range 9) 12789 | -8/Materials | Core integrity fell below 50% 13001 | -8/Materials | First assault squad dispatched 13170 | -8/Materials | Build established: Gunner 13178 | -8/Materials | Entered Factory 13178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13179 | -7/Factory | Identified exit to Storage 13629 | -7/Factory | Discovered new exit (range 13) 13684 | -7/Factory | Build established: Assassin 13725 | -7/Factory | Identified exit to Factory 14247 | -7/Factory | Discovered exit to Factory (range 4) 14837 | -7/Factory | Build established: Skirmisher 14903 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 15261 | -7/Factory | Discovered exit to Factory (range 9) 15542 | -7/Factory | Discovered exit to Factory (range 5) 16002 | -7/Factory | Discovered new exit (range 5) 16008 | -7/Factory | Identified exit to Lower Caves 16112 | -7/Factory | Entered Lower Caves 16113 | -7/Lower Caves | Identified exit to Lower Caves 16318 | -7/Lower Caves | Learned Factory terminal intel 16527 | -7/Lower Caves | Entered another Lower Caves area 17014 | -7/Lower Caves | Discovered new exit (range 10) 17027 | -7/Lower Caves | Identified exit to Data Miner 17030 | -7/Lower Caves | Entered Data Miner 17030 | -7/Data Miner | Discovered new exit (range 6) 17063 | -7/Data Miner | Met Data Miner 17098 | -7/Data Miner | Learned location of Section 7 (-2) 17098 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17129 | -7/Data Miner | Received God Mode back door access code from Data Miner 17190 | -7/Data Miner | Identified exit to Proximity Caves 17192 | -7/Data Miner | Entered Proximity Caves 17422 | -6/Proximity Caves | Learned 4 Factory zone layouts 17731 | -6/Proximity Caves | Discovered exit to Factory (range 10) 17733 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17809 | -6/Proximity Caves | Entered Factory 17809 | -6/Factory | Evolved 2 slots: Utility x2 17810 | -6/Factory | Identified exit to Lower Caves 17811 | -6/Factory | Loaded intel: 26 terminal locations 19010 | -6/Factory | Fabricated Adv. Hacking Suite? 19554 | -6/Factory | Repaired Imp. Treads 19816 | -6/Factory | Discovered new exit (range 6) 19823 | -6/Factory | Identified exit to Factory 19868 | -6/Factory | Entered Lower Caves 20032 | -6/Lower Caves | Learned 4 Factory zone layouts 20087 | -6/Lower Caves | Learned location of Extension (-5) 20252 | -6/Lower Caves | Discovered new exit (range 15) 20310 | -6/Lower Caves | Identified exit to Lower Caves 20313 | -6/Lower Caves | Entered another Lower Caves area 20357 | -6/Lower Caves | Discovered exit to Factory (range 6) 20519 | -6/Lower Caves | Learned Factory security intel 20692 | -6/Lower Caves | Discovered new exit (range 11) 20712 | -6/Lower Caves | Learned location of 1 exit from Factory 20806 | -6/Lower Caves | Identified exit to Zion 20807 | -6/Lower Caves | Entered Zion 20889 | -6/Zion | System corruption cleaned by Quarantine Array 20894 | -6/Zion | RIF detected upon attempting to enter Zion 20894 | -6/Zion | Attacked by Zionites 20894 | -6/Zion | Spotted N7-GU2(B) 20894 | -6/Zion | Spotted TL-LR2(B) 20959 | -6/Zion | Discovered new exit (range 13) 20961 | -6/Zion | Lost 6 parts (4n1u1w) 20979 | -6/Zion | Identified exit to Proximity Caves 20981 | -6/Zion | Entered Proximity Caves 21166 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 21636 | -5/Proximity Caves | Learned Factory stockpile data 21746 | -5/Proximity Caves | Discovered exit to Factory (range 6) 21906 | -5/Proximity Caves | Entered Factory 21906 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21907 | -5/Factory | Identified exit to Factory 22476 | -5/Factory | Lost 12 parts (2p3n3u4w) 22493 | -5/Factory | System corruption reached 10% 22546 | -5/Factory | Lost 3 parts (1p1u1w) 22554 | -5/Factory | Core integrity fell below 50% 22889 | -5/Factory | Discovered new exit (range 7) 22898 | -5/Factory | Identified exit to Upper Caves 23149 | -5/Factory | Build established: Mutant 23640 | -5/Factory | Build established: Skirmisher 23914 | -5/Factory | Discovered new exit (range 9) 23924 | -5/Factory | Identified exit to Extension 23925 | -5/Factory | Entered Extension 23989 | -5/Extension | Rescued a captive Derelict 23989 | -5/Extension | Rescued a captive Derelict 24076 | -5/Extension | Rescued a captive Derelict 24629 | -5/Extension | Build established: Scavenger-Skirmisher 24714 | -5/Extension | Spotted B-75 Beast 24727 | -5/Extension | Destroyed B-75 Beast 24750 | -5/Extension | Spotted B-75 Beast 24767 | -5/Extension | Destroyed B-75 Beast 24782 | -5/Extension | Lost 4 allies 24794 | -5/Extension | Lost 4 parts (1n1u2w) 24820 | -5/Extension | P-70 Sage assimilated allied NO-OA0(h) 24822 | -5/Extension | Core integrity fell below 20% 24865 | -5/Extension | Lost 3 parts (1p2u) 25142 | -5/Extension | Rescued A7 25195 | -5/Extension | Build established: Scavenger-Gunner 25232 | -5/Extension | Repaired Broken Arm. Medium Treads 25251 | -5/Extension | Rescued a captive Derelict 25251 | -5/Extension | Rescued a captive Derelict 25526 | -5/Extension | Rescued a captive Derelict 25581 | -5/Extension | Rescued a captive Derelict 25673 | -5/Extension | Discovered exit to Factory (range 10) 25675 | -5/Extension | Discovered new exit (range 6) 25686 | -5/Extension | Identified exit to Cetus 25721 | -5/Extension | Entered Cetus 25721 | -5/Cetus | Accompanied by 7 allies (A7) 25726 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 25768 | -5/Cetus | Spotted Cetus Guard 25770 | -5/Cetus | Spotted Cetus Guard 25787 | -5/Cetus | Spotted Cetus Guard 25788 | -5/Cetus | Destroyed Cetus Guard 25792 | -5/Cetus | Destroyed Cetus Guard 25793 | -5/Cetus | Spotted Cetus Guard 25799 | -5/Cetus | Destroyed Cetus Guard 25807 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25829 | -5/Cetus | Lost 6 allies 25858 | -5/Cetus | System corruption reached 30% 25944 | -5/Cetus | Started Cetus Manufacturing Module 25969 | -5/Cetus | Manufactured an Enhanced Grunt 25994 | -5/Cetus | Manufactured an Enhanced Grunt 26019 | -5/Cetus | Manufactured an Enhanced Grunt 26044 | -5/Cetus | Manufactured an Enhanced Grunt 26069 | -5/Cetus | Manufactured an Enhanced Grunt 26115 | -5/Cetus | Discovered new exit (range 16) 26145 | -5/Cetus | Spotted Cetus Guard 26145 | -5/Cetus | Spotted Cetus Guard 26162 | -5/Cetus | Spotted Cetus Guard 26165 | -5/Cetus | Spotted Cetus Guard 26197 | -5/Cetus | Destroyed Cetus Guard 26202 | -5/Cetus | Destroyed Cetus Guard 26232 | -5/Cetus | Lost 4 allies 26240 | -5/Cetus | Discovered exit to Factory (range 15) 26248 | -5/Cetus | Met Revision 17 26287 | -5/Cetus | Entered Factory 26287 | -4/Factory | Evolved 2 slots: Utility x2 27401 | -4/Factory | Build established: Scavenger-Skirmisher 27448 | -4/Factory | Discovered new exit (range 5) 27462 | -4/Factory | Identified exit to Upper Caves 27466 | -4/Factory | Entered Upper Caves 27777 | -4/Upper Caves | Encountered a Warlord checkpoint 27867 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27996 | -4/Upper Caves | Discovered new exit (range 4) 28001 | -4/Upper Caves | Identified exit to Upper Caves 28044 | -4/Upper Caves | Entered another Upper Caves area 28239 | -4/Upper Caves | Destroyed 7 combat bots 28437 | -4/Upper Caves | Discovered new exit (range 12) 28444 | -4/Upper Caves | Identified exit to Research 28453 | -4/Upper Caves | Identified exit to Warlord 28633 | -4/Upper Caves | Build established: Scavenger-Tank 28727 | -4/Upper Caves | Entered Research 28727 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 28728 | -3/Research | Identified exit to Quarantine 28803 | -3/Research | Found Gamma Bomb Array 28924 | -3/Research | Repaired Huge Storage Unit 28927 | -3/Research | Revision forces began assault on 0b10 28997 | -3/Research | Met up with Revision 17++ 29371 | -3/Research | Found Prototype Device 29371 | -3/Research | Identified Adv. EM Shield 29427 | -3/Research | Research terminal network offline 29724 | -3/Research | Entered Quarantine 29760 | -3/Quarantine | Cryocooling Duct disabled 29775 | -3/Quarantine | Ambient heat levels rising (+20) 29775 | -3/Quarantine | Non-combat units ordered to evacuate 30069 | -3/Quarantine | Found Alien Artifact 30106 | -3/Quarantine | Identified exit to Research 30111 | -3/Quarantine | Found Prototype Device 30111 | -3/Quarantine | Identified Exp. Thermal Defense Suite 30144 | -3/Quarantine | Found Alien Artifact 30318 | -3/Quarantine | Found Prototype Device 30318 | -3/Quarantine | Identified Adv. Kinecellerator 30689 | -3/Quarantine | Found Alien Artifact 30689 | -3/Quarantine | Identified Phase Armor 30845 | -3/Quarantine | Entered Research 30845 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 30846 | -2/Research | Identified exit to Testing 31138 | -2/Research | Build established: Scavenger-Skirmisher 31389 | -2/Research | Found Quantum Capacitor 31451 | -2/Research | Entered Testing 31531 | -2/Testing | Found Prototype Processor 31531 | -2/Testing | Identified Exp. Signal Interpreter 31780 | -2/Testing | Build established: Scavenger-Gunner 31818 | -2/Testing | Found Prototype Launcher 31818 | -2/Testing | Identified Com. Tesla Bomb Launcher 31994 | -2/Testing | Found Prototype Protection 32153 | -2/Testing | Found Prototype Energy Cannon 32153 | -2/Testing | Identified Disintegrator 32368 | -2/Testing | Discovered new exit (range 4) 32371 | -2/Testing | Identified exit to Access 32437 | -2/Testing | Found Prototype Processor 32437 | -2/Testing | Identified Exp. Core Analyzer 32460 | -2/Testing | Found Prototype Device 32460 | -2/Testing | Identified 2N-1CE's Frost Array 32464 | -2/Testing | Identified Core Reset Matrix 32464 | -2/Testing | Identified Subatomic Replicator 32464 | -2/Testing | Used Core Reset Matrix 32499 | -2/Testing | Discovered exit to Access (range 9) 32697 | -2/Testing | Identified Hvy. Regenerative Plating 32714 | -2/Testing | Spotted Fortress 32825 | -2/Testing | Discovered new exit (range 6) 32825 | -2/Testing | Discovered new exit (range 7) 32831 | -2/Testing | Identified exit to Protoforge 32847 | -2/Testing | Identified exit to Section 7 32850 | -2/Testing | Entered Section 7 32851 | -2/Section 7 | Detected hypermatrix surge 32851 | -2/Section 7 | Sensed 22 artifacts in vicinity 32887 | -2/Section 7 | Found Integrated Dissipator 32887 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33211 | -2/Section 7 | System corruption reached 10% 33252 | -2/Section 7 | Found Microwarp Drive 33253 | -2/Section 7 | Scanned by Researcher 33322 | -2/Section 7 | Spotted B-90 Cyclops 33418 | -2/Section 7 | Lost 3 parts (2n1u) 33442 | -2/Section 7 | System corruption reached 30% 33472 | -2/Section 7 | Lost 7 parts (2p2n2u1w) 33480 | -2/Section 7 | Spotted S7 Guard 33515 | -2/Section 7 | Core integrity fell below 50% 33521 | -2/Section 7 | Destroyed S7 Guard 33542 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 33701 | -2/Section 7 | Found Integrated Thermoelectric Network 33701 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 33975 | -2/Section 7 | Discovered exit to Access (range 4) 34043 | -2/Section 7 | Found Microwarp Drive 34051 | -2/Section 7 | Used Subatomic Replicator to replicate Exp. Biometal Heavy Treads 34072 | -2/Section 7 | Entered Access 34072 | -1/Access | Evolved 2 slots: Utility x2 34240 | -1/Access | Build established: Scavenger-Skirmisher 34532 | -1/Access | Identified exit to Command 35105 | -1/Access | System corruption reached 10% 35259 | -1/Access | Lost 7 parts (3p3n1u) 35262 | -1/Access | Destroyed 7 combat bots 35305 | -1/Access | System corruption reached 30% 35357 | -1/Access | Lost 3 parts (1p1n1u) 35394 | -1/Access | Found Prototype Energy Gun 35394 | -1/Access | Identified Enh. Gamma Rifle 35465 | -1/Access | Lost 6 parts (3p2n1u) 35491 | -1/Access | Found Unknown Protection 35491 | -1/Access | Identified Hvy. Reflective Plating 35519 | -1/Access | Intercept squad dispatched 35533 | -1/Access | Spotted Tracker 35534 | -1/Access | Spotted Tracker 35559 | -1/Access | Released all parts (12) 35566 | -1/Access | Spotted Combat Programmer 35571 | -1/Access | Core integrity fell below 50% 35586 | -1/Access | Emitted hypermatrix ping 35588 | -1/Access | Lost 11 parts (1p3n3u4w) 35591 | -1/Access | Assembled emerged from beneath the floor 35592 | -1/Access | Allies destroyed Tracker 35598 | -1/Access | Assembled emerged from beneath the floor 35615 | -1/Access | Entered Command 35615 | -1/Command | Accompanied by 3 allies 35616 | -1/Command | Emitted hypermatrix ping 35621 | -1/Command | Assembled emerged from beneath the floor 35630 | -1/Command | Assembled emerged from beneath the floor 35685 | -1/Command | Core integrity fell below 20% 35713 | -1/Command | Spotted M Guard 35713 | -1/Command | Spotted M Guard 35713 | -1/Command | Spotted Combat Programmer 35717 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 35676_ Detected hypermatrix ping. 35676_ as-80466 destroyed. 35677_ as-41131 destroyed. 35679_ as-11445 destroyed. 35681_ Slug penetrates G-73 Enforcer. 35682_ G-73 Enforcer knocked back. 35687_ G-73 Enforcer suffers critical hit (Burn). 35693_ Slug penetrates Wall. 35694_ Penetrated by Slug. 35700_ System corrupted: Component data lost. 35703_ Identified Adv. Medium Treads. 35710_ Slug penetrates Door. 35710_ Slug penetrates Wall. 35713_ Slug penetrates Door. 35714_ Railgun destroyed. 35714_ Linear Accelerator blasted off. 35715_ Penetrated by EMDS Slug. 35716_ Penetrated by Slug. 35716_ Enh. Gamma Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####?####???????????????????? | | ???????????????????## # # ###?#####???????????? | | ???????????????# ??# #?# #???????????? | | ???????????+#### W # W W ### W #####+####### | | ?????????? + | | ??????????Y + | | ?????????? @ + | | ??????????Y % ; | | ?????????? p ; | | ??????????? ### # W W ### W ####### | | ???????????????# ??# #?# #?????# | | ???????????????????## ## # ## ##?#####?????# | | ????????????????????##?##?##?##????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????####????# | | ???????????????????????????????????# ????# | | ???????????????????????????????????# ???# | | ???????????????????????????????????# ]???# | | ???????????????????????????????????# ]!??# | | ???????????????????????????????????# ] ??# | | ???????????????????????????????????# ?# | | ???????????????????????????????????# ?# | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 65 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Energy Filtering 50 Salvage Targeting 2 Offensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Exp. Power Amplifier | -2/Section 7 | Archive Plasma Lance | -2/Section 7 | Archive Exp. Melee Analysis Suite | -2/Section 7 | Archive Robot Schematics ------------------ D-83 Annihilator | -2/Section 7 | Archive R-06 Scavenger | -2/Section 7 | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Repaired ---------- Targeting Computer | 30% | -10/Materials Imp. Medium Laser | 18% | -9/Materials Lgt. Treads | 35% | -9/Materials Imp. Medium Laser | 72% | -9/Materials Imp. Cooling System | 10% | -8/Materials Imp. Treads | 17% | -6/Factory Arm. Medium Treads | 49% | -5/Extension | Broken Huge Storage Unit | 13% | -3/Research Alien Tech Used ----------------- Phase Armor Core Reset Matrix Integrated Dissipator Microwarp Drive Integrated Thermoelectric Network Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed JammingNullFirepult Manual? 0 Play Time 06:03:20 Cumulative 55.2 hours Start 2025.05.06 @ 14:31:01 End 2025.05.06 @ 22:26:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/0/0/0/2/0/0/0 Lore% 34 Gallery% 42 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1ac3646-b347-4da7-bdeb-4b8e6dbf02af