Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 11:00:49 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (91) 455 Value Destroyed (1917) 1917 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (166) 166 TOTAL SCORE: 4098 Bonus ------- Follower Combat Kills 166 Cogmind --------- Core Integrity 230/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (3) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (5) ---- Heavy Ion Engine Light Treads Light Treads Large Matter Pod (150) Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Large Matter Pod Hardlight Generator [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 44 | 1 12 1 23 5 2 Power 4 | . 1 . 3 . . Engine 4 | . 1 . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | . 2 . 9 2 1 Treads 14 | . 2 . 9 2 1 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 1 2 1 1 Device 6 | 1 2 1 1 . 1 Storage 2 | . 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | . 6 . 9 2 . Energy Gun 3 | . . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 7 | . 4 . 3 . . Ballistic Cannon 5 | . 2 . 3 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 2 | . 1 . 1 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . 1 . 1 . . To Critical Strikes . | . . . . . . Average Backups 13 | 6 11 15 14 14 14 Power 1 | 1 1 1 1 2 2 Propulsion 1 | 4 1 . . 2 2 Utility 3 | . 2 5 4 4 3 Weapon 6 | 1 5 8 7 5 4 Tool/Special . | . . . . . . Unused Backups 26 | . 10 1 2 2 11 Power 5 | . 2 . . . 3 Propulsion 5 | . 4 . . . 1 Utility 5 | . . 1 1 . 3 Weapon 10 | . 4 . 1 2 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 97 | . 95 100 97 100 99 Engine 11 | . 14 14 11 11 11 Treads 30 | . 27 28 31 33 33 Device 8 | . 10 14 11 1 . Storage 11 | . 14 14 11 11 10 Processor 2 | . . . . 9 10 Energy Gun 3 | . 3 . 5 . . Ballistic Gun 11 | . 13 . 18 . . Ballistic Cannon 15 | . 10 28 8 27 33 Peak Build Rating 30 | 7 8 8 17 17 30 Average Rating 12 | 6 7 8 13 16 17 On Entrance 10 | 6 7 8 8 17 17 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 41 | 13 32 32 41 41 40 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 14 Most Carried 15 | 7 15 15 15 15 15 Average Carried 13 | 6 11 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 15 15 15 15 5 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Gunner 15% | Gunner 13% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 2104 | 210 284 117 915 452 126 Remotely . | . . . . . . Salvage Created 3327 | 100 730 113 1452 703 229 Parts 209 | 3 45 12 111 26 12 Haulers Intercepted 7 | . 1 . 4 2 . Recyclers Shooed 3 | . 2 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 48 | . 13 . 24 9 2 Guns 32 | . 10 . 22 . . Cannons 16 | . 3 . 2 9 2 Classes Destroyed 12 | 2 5 . 4 1 . Worker 3 | . . . 1 2 . Builder 4 | . . . 1 2 1 Tunneler 3 | 1 . 2 . . . Hauler 7 | . 1 . 4 2 . Recycler 12 | 1 2 1 3 3 2 Mechanic 1 | . . . . 1 . Operator 4 | . 3 . 1 . . Watcher 9 | . 3 . 5 1 . Swarmer 11 | . 3 . 6 2 . Grunt 27 | . 10 . 13 4 . Duelist 1 | . . . 1 . . Sentry 9 | . . . 4 3 2 Best Kill Streak 7 | 2 4 1 7 3 2 Combat Bots Only 5 | . 3 . 5 3 1 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 196 | . 55 . 99 42 . Missed 52 | . 15 . 28 9 . Hits 144 | . 40 . 71 33 . Melee 5 | . . . 5 . . Projectile 139 | . 40 . 66 33 . Critical Strikes 1 | . . . 1 . . Damage Taken 1689 | . 431 . 887 371 . Core 279 | . 109 . 131 39 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 99 | . . . 99 . . Core Remaining (%) 78 | 100 . 56 . . . Volleys Fired 199 | 6 60 3 95 27 8 Largest 3 | 2 2 2 3 3 3 Hottest 99 | 80 80 60 99 99 99 Shots Fired 507 | 12 120 6 276 69 24 Gun 351 | 12 102 . 237 . . Cannon 152 | . 18 6 39 65 24 Launcher 4 | . . . . 4 . Special . | . . . . . . Kinetic 401 | . 94 6 212 65 24 Thermal 102 | 12 26 . 64 . . Explosive . | . . . . . . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 14 | 4 14 4 14 7 6 Robot Miss Streak 6 | 1 4 3 6 3 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . . 3 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 289 | 8 73 4 152 37 15 Core Hits 121 | 3 39 3 53 16 7 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 14 | . 3 . 3 7 1 Burn 2 | . . . 2 . . Destroy 1 | . . . 1 . . Blast 10 | . 3 . . 6 1 Smash 1 | . . . . 1 . Melee Attacks 16 | . . . . 16 . Impact 16 | . . . . 16 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 7 | . . . . 7 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4616 | 91 828 75 2243 1059 320 Guns 2880 | 91 676 . 2113 . . Cannons 1312 | . 144 75 100 673 320 Explosions . | . . . . . . Melee 386 | . . . . 386 . Ramming 38 | . 8 . 30 . . Kinetic 3252 | . 589 75 1595 673 320 Thermal 940 | 91 231 . 618 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 386 | . . . . 386 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 196 | . 9 . . 187 . Projectiles 36 | . 9 . . 27 . Explosions . | . . . . . . Melee 160 | . . . . 160 . Knockbacks 12 | . 1 1 1 7 2 Impact 2 | . . . 1 1 . Kinetic 10 | . 1 1 . 6 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 7 | . 1 . 6 . . Targets Rammed 7 | . 1 . 6 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 290 | 90 156 . 290 218 44 Average Temperature 31 | 42 46 . 13 65 21 Received Heat Transfer 513 | . 156 . 297 60 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 8 | . . . . 8 . Impact Corruptions 8 | . . . . 8 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . 1 . . Heat Transferred 2464 | 200 525 . 1739 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 75 | 100 100 100 55 68 86 Level 1 24 | . . . 45 31 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 324 | 5 116 34 324 289 221 Initial 126 | . . 29 . 126 96 Average 129 | 1 54 9 175 180 138 Influence Increases 1957 | 10 489 15 797 441 205 Destroy 0b10 Robot/C 1000 | . 260 . 480 200 60 Destroy 0b10 Robot/NC 215 | 10 45 15 75 55 15 Destroy Leader 282 | . 78 . 138 66 . Allied During Kill 49 | . . . . 15 34 Successful Hack 40 | . 15 . 21 . 4 Select Force Hacks 240 | . 60 . 60 30 90 Disable Machine 90 | . 30 . . 60 . Destroy Structure 26 | . 1 . 8 15 2 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 1957 | 10 413 91 497 492 454 Entered New Map 374 | . . 47 . 174 153 Time Decay 1442 | 10 413 44 487 318 170 Lost Part 10 | . . . 10 . . Purge Threat 131 | . . . . . 131 Squads Dispatched 13 | . 5 . 5 3 . Investigation 8 | . 2 . 4 2 . Extermination . | . . . . . . Reinforcement 5 | . 3 . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 4 | . 1 . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 28 . 37 16 4 Peak Tracking Total 5 | . 5 . 4 5 3 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . . . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 6 | . 2 . . 4 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 29 | . 7 . 10 2 10 Terminals 19 | . 5 . 7 1 6 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 8 | . 2 . 2 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 17 . 26 3 24 Successful 36 | . 9 . 12 1 14 Failed 34 | . 8 . 14 2 10 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 60 | . 17 . 23 1 19 Terminals 53 | . 13 . 21 2 17 Fabricators . | . . . . . . Repair Stations 3 | . . . 3 . . Recycling Units 12 | . 4 . 2 1 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 1 . 4 Terminal Index 2 | . . . 1 . 1 Recycling Unit Index 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 28 | . 8 . 9 1 10 Terminals 20 | . 6 . 7 . 7 Botnet 3 | . . . 1 . 2 Operators 2 | . 1 . 1 . . Skim 15 | . 5 . 5 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 8 | . 2 . 2 1 3 Tunnel 8 | . 2 . 2 1 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 6 . 6 1 7 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 10 Highest-Rated Group 88 | . . . . 88 88 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 27 | . . . . 2 25 Total Damage 278 | . . . . 35 243 Kills 6 | . . . . 1 5 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Active Infowar (turns) 781 | 29 290 109 353 . . Seismic 781 | 29 290 109 353 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 4158 | 71 1147 175 1620 700 445 Spaces Moved 1990 | 40 565 102 703 330 250 Core . | . . . . . . Treads 1941 | . 556 102 703 330 250 Legs 49 | 40 9 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 160 Average Speed 159 | 120 159 160 160 160 160 Slowest Speed 190 | 120 190 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 88 25 56 41 63 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 3 . 6 1 3 Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . 1 4 . Terrain Destroyed 22 | . . . 6 13 3 Melee 4 | . . . . 4 . Projectile 14 | . . . 6 5 3 AOE 4 | . . . . 4 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 2556 | 51 706 108 992 421 278 Wait 210 | 2 47 . 118 30 13 Move 1985 | 39 564 101 702 329 250 Hop . | . . . . . . Pick Up 31 | 1 13 1 12 4 . Fast Attach 13 | 1 . 1 9 . 2 Attach 5 | . 3 . 2 . . Detach 3 | . 2 . . . 1 Swap 38 | . 9 . 19 9 1 Drop 49 | 2 7 2 29 6 3 Fire 199 | 6 60 3 95 27 8 Melee 16 | . . . . 16 . Ram . | . . . . . . Kick . | . . . . . . Crush 7 | . 1 . 6 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Exi) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage -9/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 15) 683 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Discovered new exit (range 13) 972 | -10/Materials | Discovered new exit (range 16) 1071 | -10/Materials | Learned location of 2 exits from Mines 1219 | -10/Materials | Entered Mines 1220 | -10/Mines | Identified exit to Exiles 1220 | -10/Mines | Identified exit to Materials 1238 | -10/Mines | Learned location of 1 exit from Materials 1381 | -10/Mines | Discovered exit to Materials (range 8) 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1395 | -9/Materials | Identified exit to Storage 1396 | -9/Materials | Identified exit to Materials 1899 | -9/Materials | Discovered exit to Materials (range 16) 1929 | -9/Materials | Build established: Scavenger-Gunner 2225 | -9/Materials | Discovered exit to Materials (range 16) 2589 | -9/Materials | Discovered new exit (range 15) 2723 | -9/Materials | Loaded intel: 1 trap record 2774 | -9/Materials | Learned location of Zion (-6) 2776 | -9/Materials | Learned Materials trap positions 2777 | -9/Materials | Learned Storage emergency access door positions 2782 | -9/Materials | Identified exit to Mines 2803 | -9/Materials | Repaired Lgt. Treads 3014 | -9/Materials | Entered Storage 3433 | -9/Storage | Met 01-MTF 3595 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3686 | -9/Storage | Discovered new exit (range 8) 3714 | -9/Storage | Entered Recycling 3714 | -9/Recycling | Accompanied by 11 allies (01-MTF) 3902 | -9/Recycling | Build established: Commander-Gunner 4091 | -9/Recycling | Scanned before Scraplab entrance 4131 | -9/Recycling | Learned location of 1 exit from Storage 4133 | -9/Recycling | Entered Scraplab 4136 | -9/Recycling | Angered Scraplab inhabitants 4148 | -9/Recycling | Found Prototype Device 4148 | -9/Recycling | Identified Scrap Engine 4159 | -9/Recycling | Self-destructed Last Messages --------------- URGENT: Link to external system right away! 04137_ DQ-Z8H(c) sends out distress signal. 04137_ CM-TLI(j) Ovr. Pulse Rifle blasted off. 04138_ CM-TLI(j) secures Ovr. Pulse Rifle. 04138_ 5B-TYY(j): "Defend the Scraplab!" 04138_ Mercenary 2c destroyed. 04138_ Mercenary 2h destroyed. 04139_ CM-TLI(j) suffers critical hit (Burn). 04139_ CM-TLI(j) destroyed. Prototype Device integrity failing. 04141_ 5B-TYY(j) knocked back. 04142_ 5B-TYY(j) destroyed. 04144_ Discarded Imp. Targeting Computer. 04144_ Dropped Lrg. Storage Unit. 04145_ Acquired Lrg. Storage Unit. 04146_ DZ-2NJ(j) destroyed. 04146_ Dropped Lrg. Storage Unit. 04148_ Acquired Prototype Device. 04148_ Identified Scrap Engine. 04155_ Acquired 44 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#########???????????????? | | ?????????????????????????#"""""""#???????????????? | | ?????????????????????????#*" X " ##!#????????????? | | ???????????????????#######!%!!] =%%#????????????? | | ??????????????????##*=*=%@=]]]* * #????????????? | | ??????????????????#!%#####%!// "#????????????? | | ??????????????????## #???#[ ""#????????????? | | ???????????????????# #???#"&%"& X ""?????????????? | | ???????????????????# #???#"""""""" #????????????? | | ????????????????#### ################????????????? | | ????????????????# ! #????????????????????????? | | ????????????????# !%! #????????????????????????? | | ????????????????# ! #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????##"#/####????????????????????????? | | ?????????????????### #???????????????????????????? | | ????????############ #???????????????????????????? | | ######### ## ##??????????????????????????? | | / """"" # #??????????????????????????? | | ###### """"" + #??????????????????????????? | | #????# """"" # #??????????????????????????? | | #????# #####??????????????????????????? | | #????# "T" #??????????????????????????????? | | #????# """ +??????????????????????????????? | | ???+ #??????????????????????????????? | | ## ###??###########??????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ##/#?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed SuperquantumCoreCloak Manual? 0 Play Time 00:26:10 Cumulative 205.4 hours Start 2026.09.23 @ 10:33:25 End 2026.09.23 @ 11:00:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 65 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8739e93e-5e27-4288-91a0-903cf1ae01ee