Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.12 @ 09:20:35 Player: Rogirek Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (103) 515 Value Destroyed (3765) 3765 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (618) 618 TOTAL SCORE: 9078 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 526 Friendly Fire -18 Cogmind --------- Core Integrity 620/850 Matter 242/300 Energy 500/500 System Corruption 39% Temperature Cool (0) Movement Treading (152) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Fission Core > --- PROPULSION (3) --- Advanced Treads Heavy Treads > --- UTILITY (7) ------ Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Reactive Plating Hardlight Generator System Shield > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Advanced Treads Heavy Treads Improved Cooling System Medium Storage Unit Improved Signal Interpreter Authchip [R/Combat] Authchip [Weapon] Grenade Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Reactive Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Linear Accelerator > --- INVENTORY -------- Advanced Treads Heavy Treads Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Reactive Plating Authchip [R/Combat] Authchip [Weapon] Enhanced Autogun Enhanced Autogun Enhanced Autogun Assault Cannon Grenade Launcher Great Maul [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Reactive Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Slots Evolved 8 | . . 2 2 . . 4 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 1 . . 3 . . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 75 | 7 7 15 17 7 4 5 3 3 7 . Power 12 | 1 1 . 3 2 2 1 . . 2 . Engine 7 | 1 1 . . 1 2 1 . . 1 . Core 5 | . . . 3 1 . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 2 9 2 1 . . 2 . . . Treads 17 | 2 2 8 2 1 . . 2 . . . Leg 1 | . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 2 3 3 6 1 . 4 . 1 2 . Device 4 | . . 1 . . . 2 . . 1 . Storage 8 | 2 3 . 2 . . 1 . . . . Processor 3 | . . . 2 . . 1 . . . . Hackware 1 | . . . . . . . . 1 . . Protection 6 | . . 2 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 3 6 3 2 . 1 2 3 . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | . 1 3 5 3 1 . . 2 2 . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . . . . Parts Lost 9 | . . 1 1 1 . . . . 6 . Power 3 | . . . . 1 . . . . 2 . Propulsion . | . . . . . . . . . . . Utility 3 | . . . 1 . . . . . 2 . Weapon 3 | . . 1 . . . . . . 2 . Highest Loss Streak 4 | . . 1 1 1 . . . . 4 . Average Slot Usage (%) 97 | . 99 99 97 99 100 98 93 92 91 . Engine 7 | . 14 11 . . 9 13 13 13 10 . Core 3 | . . . 8 8 . . . . 1 . Treads 24 | . 27 32 26 26 27 20 13 13 13 . Device 4 | . . 10 3 . . 11 13 7 6 . Storage 10 | . 28 13 9 9 9 6 6 6 6 . Processor 13 | . . . 14 18 18 20 20 20 20 . Protection 7 | . . 8 8 8 9 6 6 6 5 . Energy Gun 3 | . 26 4 . . . . . . . . Ballistic Gun 19 | . . 17 25 27 26 20 13 12 14 . Ballistic Cannon 1 | . . . . . . . 5 6 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 73 | 19 40 42 45 47 48 62 71 73 72 . Greatest Support 92 | 40 40 66 66 66 66 66 92 92 92 . Greatest Overweight (x) 1 | . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 15 15 . Average Capacity 14 | 6 9 15 15 15 15 15 15 15 15 . Most Carried 15 | 6 15 15 15 15 15 14 15 15 15 . Average Carried 13 | 4 8 14 14 14 14 12 14 14 13 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 12 15 15 10 10 Class Distribution -------------------- 34% | Tank 28% | Mutant 13% | Skirmisher 11% | Hacker-Skirmisher 6% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Commander-Skirmisher | -6/Factory Skirmisher | -6/Waste Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Matter Collected 3199 | 266 54 308 632 587 157 40 391 322 442 . Remotely . | . . . . . . . . . . . Salvage Created 4907 | 50 246 912 927 1384 75 . 657 337 319 . Parts 263 | 2 16 61 54 68 15 . 9 17 21 . Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 20 . Prevented 1 | . . . . . . . . . 1 . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Combat Hostiles Destroyed 93 | . 7 19 20 26 6 . 3 5 7 . Guns 89 | . 7 19 20 26 6 . 1 3 7 . Cannons 4 | . . . . . . . 2 2 . . Classes Destroyed 17 | 1 3 2 2 2 1 . 1 4 1 . Worker 1 | . . . . . . . . 1 . . Hauler 1 | . . . . . . . . 1 . . Recycler 1 | 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . Drone 6 | . . . . . 6 . . . . . Watcher 5 | . 2 2 . 1 . . . . . . Swarmer 13 | . 3 . 4 3 . . . . 3 . Grunt 45 | . 4 12 10 16 . . . 2 1 . Brawler 2 | . . 1 . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . . Sentry 18 | . . 6 5 6 . . . . 1 . Specialist 1 | . . . . 1 . . . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 2 | . . . . . . . . 2 . . Behemoth 1 | . . . . . . . . . 1 . Compactor 3 | . . . . . . . 3 . . . Best Kill Streak 6 | 1 4 3 4 4 2 . 2 6 3 . Combat Bots Only 4 | . 3 3 4 4 2 . 2 4 3 . Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 1 2 1 . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Damage Taken 3106 | . 226 500 652 705 . . . 361 662 . Core 408 | . 47 35 46 50 . . . 63 167 . Absorbed by Shields 6 | . . . . . . . . . 6 . Core Remaining (%) 88 | 100 81 91 . . 82 . . . . . Volleys Fired 262 | 2 23 48 48 64 9 2 24 15 27 . Largest 3 | 2 2 2 3 3 3 3 3 3 3 . Hottest 122 | 100 100 73 74 75 75 75 116 122 122 . Shots Fired 664 | 4 45 96 134 192 27 6 57 47 56 . Gun 613 | 4 45 96 134 192 27 6 32 32 45 . Cannon 50 | . . . . . . . 25 15 10 . Launcher 1 | . . . . . . . . . 1 . Special . | . . . . . . . . . . . Kinetic 585 | . . 67 134 192 27 6 57 47 55 . Thermal 78 | 4 45 29 . . . . . . . . Explosive 1 | . . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 45 | 4 16 45 17 28 3 4 18 13 11 . Robot Miss Streak 4 | . 2 1 4 4 3 1 2 3 3 . Penetration Max 1 | . . . . . . . . 1 1 . Secondary Targets 6 | . 1 . 3 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 478 | 4 35 76 100 135 11 4 48 28 37 . Core Hits 204 | 2 14 39 44 59 6 . 9 14 17 . Critical Kills 3 | . . 1 1 . . . . 1 . . Critical Parts Destroyed 6 | . . 1 1 . 1 1 . 2 . . Critical Strikes 15 | . 4 3 2 . 1 1 . 3 1 . Burn 5 | . 4 1 . . . . . . . . Destroy 9 | . . 2 2 . 1 1 . 3 . . Blast 1 | . . . . . . . . . 1 . Melee Attacks 6 | . . . 3 . 3 . . . . . Impact 6 | . . . 3 . 3 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8843 | 50 455 1090 1454 2342 202 65 1310 924 951 . Guns 7448 | 50 455 1090 1454 2342 202 65 499 580 711 . Cannons 1395 | . . . . . . . 811 344 240 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8015 | . . 767 1454 2342 202 65 1310 924 951 . Thermal 828 | 50 455 323 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 39 | . . . . 1 1 1 36 39 39 . Average Corruption 16 | . . . . 1 1 1 19 36 39 . Corruption Purged . | . . . . . . . . . . . Effects 109 | . . . . 3 3 2 28 26 47 . Message Errors 27 | . . . . 1 2 1 6 6 11 . Matter Fused 23 | . . . . . . . 3 5 15 . Heat Flow Errors 11 | . . . . . . . 6 1 4 . Energy Discharges 14 | . . . . 1 1 1 4 2 5 . Data Loss (minor) 8 | . . . . 1 . . 2 3 2 . Data Loss (major) 7 | . . . . . . . 3 2 2 . Misfires 9 | . . . . . . . 2 4 3 . Alerts 1 | . . . . . . . 1 . . . Misdirections 2 | . . . . . . . 1 1 . . Weapon Failures 7 | . . . . . . . . 2 5 . Overload Shots . | . . . . . . . . . . . Overflow Damage 58 | . . . . . . . . 30 28 . Projectiles 58 | . . . . . . . . 30 28 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . 2 3 . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . 2 2 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 573 | 78 309 159 227 306 56 30 351 536 573 . Average Temperature 108 | 39 120 35 41 80 19 18 146 251 196 . Received Heat Transfer 1580 | . 144 264 486 378 . . . 117 191 . Effects 40 | . 1 . . . . . 1 17 21 . Shutdowns 9 | . . . . . . . . 6 3 . Interference 13 | . 1 . . . . . 1 4 7 . Matter Decay 3 | . . . . . . . . . 3 . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . 2 1 . Damage (major) 10 | . . . . . . . . 5 5 . Damage (core) 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . 6 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . 4 4 . . . . . . . . Heat Transferred 2812 | 148 1628 1036 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Peak Influence 924 | 5 120 393 320 744 346 924 270 115 . . Initial 909 | . 2 . 126 106 228 909 269 . . . Average 224 | 2 44 237 168 420 122 909 160 35 . . Maximum Alert Level 3 | . . 1 1 3 1 3 1 . . . Low Security (%) 51 | 100 100 26 72 11 60 . 30 100 . . Level 1 35 | . . 73 27 39 39 . 69 . . . Level 2 7 | . . . . 42 . . . . . . Level 3 5 | . . . . 6 . 100 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . . 3 2 9 . 2 . 1 . . Investigation 4 | . . 1 1 2 . . . . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 10 | . . 2 1 5 . 2 . . . . Assault 1 | . . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Distress Signals 11 | . . 1 6 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 176 | . 14 27 37 49 25 4 6 6 8 . Peak Tracking Total 5 | . 5 5 5 5 4 3 2 3 4 . Tactical Retreats 8 | . 1 1 2 3 . . . . 1 . Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Traps Triggered 5 | . . . 3 . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Machines Disabled 9 | . . 1 1 5 2 . . . . . Max in Single Turn 1 | . . 1 1 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Machines Accessed 44 | . 7 5 10 12 8 1 . 1 . . Terminals 32 | . 5 3 8 8 6 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 1 2 2 . . . . . . Recycling Units 6 | . 1 1 . 2 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 123 | . 19 13 32 34 18 3 . 4 . . Successful 88 | . 11 11 24 27 12 2 . 1 . . Failed 34 | . 8 2 8 6 6 1 . 3 . . Catastrophic 7 | . 1 . 3 1 2 . . . . . Database Lockouts 1 | . . . . 1 . . . . . . Manual 64 | . 13 8 13 11 12 3 . 4 . . Terminals 94 | . 14 9 24 24 16 3 . 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 19 | . 3 2 8 6 . . . . . . Recycling Units 10 | . 2 2 . 4 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 33 | . 1 4 8 14 5 1 . . . . Record 13 | . . 1 5 5 2 . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Prototype ID Bank 3 | . . . 1 2 . . . . . . Open Door 2 | . . . . 2 . . . . . . Level Access Points 4 | . 1 1 . 1 1 . . . . . Branch Access Points 5 | . . 1 1 1 1 1 . . . . Alert Level 1 | . . 1 . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 17 | . 3 2 8 4 . . . . . . Scan Component 8 | . 1 1 4 2 . . . . . . Repair 8 | . 1 1 4 2 . . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks 8 | . 2 1 . 3 2 . . . . . Report Inventory 6 | . 1 1 . 2 2 . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 30 | . 5 4 8 6 5 1 . 1 . . Terminals 29 | . 5 3 8 6 5 1 . 1 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 28 | . 5 3 8 6 5 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 35 | . 6 3 10 8 6 1 . 1 . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 8 | . 1 1 4 2 . . . . . . Time 274 | . 26 13 178 57 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . 2 . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . Allies Hacked 1 | . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Total Allies 11 | . . . . 1 8 . 1 1 . . Largest Group 8 | . . . . 1 8 8 5 1 1 . Highest-Rated Group 125 | . . . . 100 125 125 86 26 26 . Highest-Rated Ally 100 | . . . . 100 100 27 31 26 26 . Total Orders 1 | . . . . . . . . . 1 . ROAM 1 | . . . . . . . . . 1 . Ally Attacks 110 | . . . . 44 10 13 43 . . . Total Damage 2900 | . . . . 1711 94 320 775 . . . Kills 20 | . . . . 15 3 1 1 . . . Allies Corrupted 4 | . . . . . . . 3 . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Turns Passed 7965 | 110 823 1154 1458 1297 1008 312 579 456 768 . Spaces Moved 3909 | 57 388 546 691 566 539 160 301 258 403 . Core 2 | 2 . . . . . . . . . . Treads 3907 | 55 388 546 691 566 539 160 301 258 403 . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 145 145 145 152 152 . Average Speed 150 | 156 160 157 145 145 145 145 154 152 152 . Slowest Speed 225 | 160 160 160 145 145 145 145 225 152 152 . Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 69 55 52 95 97 5 92 8 72 3 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . Spaces Dug 6 | . . . 3 . 3 . . . . . Terrain Destroyed 36 | . . . 4 . 3 . 3 10 16 . Melee 6 | . . . 3 . 3 . . . . . Projectile 20 | . . . 1 . . . 3 10 6 . AOE 9 | . . . . . . . . . 9 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Sto Rec Fac Was Fac Low Low Total 5543 | 71 548 748 1031 979 751 239 378 290 508 . Wait 1145 | . 109 109 262 324 154 71 42 2 72 . Move 3900 | 56 387 545 690 565 538 160 300 257 402 . Hop . | . . . . . . . . . . . Pick Up 61 | 6 12 13 7 9 5 . 3 6 . . Fast Attach 26 | 7 2 2 8 2 . 1 2 1 1 . Attach 18 | . . 3 4 1 1 4 . . 5 . Detach 4 | . . 1 . . . 1 2 . . . Swap 31 | . 5 10 5 4 3 . 1 2 1 . Drop 57 | . 10 17 4 10 5 . 4 7 . . Fire 262 | 2 23 48 48 64 9 2 24 15 27 . Melee 6 | . . . 3 . 3 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 33 | . . . . . 33 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 472 | -10/Materials | Repaired Lgt. Treads 525 | -10/Materials | Discovered new exit (range 15) 799 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 955 | -9/Materials | Identified exit to Materials 1535 | -9/Materials | Repaired Lgt. Treads 1572 | -9/Materials | Identified exit to Mines 2088 | -9/Materials | Entered another Materials area 2088 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2181 | -8/Materials | Identified exit to Storage 2380 | -8/Materials | Build established: Skirmisher 2713 | -8/Materials | Discovered new exit (range 4) 2869 | -8/Materials | Repaired Imp. Assault Rifle 2958 | -8/Materials | Repaired Lgt. Nuclear Core 2997 | -8/Materials | Repaired Reactive Plating 3119 | -8/Materials | Repaired Imp. Assault Rifle 3420 | -8/Materials | Discovered new exit (range 16) 3490 | -8/Materials | Identified exit to Factory 3546 | -8/Materials | Entered Storage 3721 | -8/Storage | Build established: Tank 4036 | -8/Storage | Repaired Reactive Plating 4116 | -8/Storage | Identified exit to Recycling 4233 | -8/Storage | Met 01-MTF 4301 | -8/Storage | Repaired Adv. Treads 4654 | -8/Storage | Central database locked down 4746 | -8/Storage | First assault squad dispatched 4799 | -8/Storage | Garrison activated, responded to threat 4843 | -8/Storage | Entered Recycling 4843 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4848 | -8/Recycling | 01-MTF left 4890 | -8/Recycling | Spotter reported a threat 4890 | -8/Recycling | Spotter reported a threat 4890 | -8/Recycling | Spotter reported a threat 4913 | -8/Recycling | Spotter reported a threat 4966 | -8/Recycling | Spotter reported a threat 4969 | -8/Recycling | Spotter reported a threat 5013 | -8/Recycling | Spotter reported a threat 5038 | -8/Recycling | Spotter reported a threat 5040 | -8/Recycling | Spotter reported a threat 5062 | -8/Recycling | Spotter reported a threat 5066 | -8/Recycling | Spotter reported a threat 5091 | -8/Recycling | Spotter reported a threat 5092 | -8/Recycling | Spotter reported a threat 5144 | -8/Recycling | Spotter reported a threat 5173 | -8/Recycling | Spotter reported a threat 5204 | -8/Recycling | Spotter reported a threat 5213 | -8/Recycling | Spotter reported a threat 5214 | -8/Recycling | Spotter reported a threat 5227 | -8/Recycling | Identified exit to Factory 5229 | -8/Recycling | Spotter reported a threat 5235 | -8/Recycling | Spotter reported a threat 5282 | -8/Recycling | Spotter reported a threat 5345 | -8/Recycling | Spotter reported a threat 5371 | -8/Recycling | Spotter reported a threat 5424 | -8/Recycling | Spotter reported a threat 5438 | -8/Recycling | Spotter reported a threat 5440 | -8/Recycling | Spotter reported a threat 5532 | -8/Recycling | Spotter reported a threat 5660 | -8/Recycling | Spotter reported a threat 5682 | -8/Recycling | Spotter reported a threat 5726 | -8/Recycling | Spotter reported a threat 5735 | -8/Recycling | Spotter reported a threat 5764 | -8/Recycling | Spotter reported a threat 5770 | -8/Recycling | Spotter reported a threat 5817 | -8/Recycling | Spotter reported a threat 5851 | -8/Recycling | Entered Factory 5851 | -6/Factory | Accompanied by 8 allies 5851 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 5925 | -6/Factory | Identified exit to Lower Caves 5925 | -6/Factory | Identified exit to Extension 6140 | -6/Factory | Build established: Commander-Skirmisher 6163 | -6/Factory | Sucked down chute 6163 | -6/Factory | Entered Waste 6164 | -6/Waste | Met a frightened Derelict 6178 | -6/Waste | EMP discharged 6179 | -6/Waste | Spotted C-40 Crusher 6202 | -6/Waste | Allies destroyed C-40 Crusher 6208 | -6/Waste | Spotted C-40 Crusher 6215 | -6/Waste | Spotted C-40 Crusher 6230 | -6/Waste | Destroyed C-40 Crusher 6247 | -6/Waste | Destroyed C-40 Crusher 6250 | -6/Waste | 6 allies followed down the chute 6278 | -6/Waste | EMP discharged 6278 | -6/Waste | System corruption reached 10% 6378 | -6/Waste | EMP discharged 6464 | -6/Waste | Spotted C-40 Crusher 6467 | -6/Waste | Destroyed C-40 Crusher 6478 | -6/Waste | EMP discharged 6563 | -6/Waste | Spotted C-40 Crusher 6578 | -6/Waste | EMP discharged 6578 | -6/Waste | System corruption reached 30% 6579 | -6/Waste | Spotted C-40 Crusher 6678 | -6/Waste | EMP discharged 6724 | -6/Waste | Discovered new exit (range 12) 6740 | -6/Waste | Identified exit to Factory 6742 | -6/Waste | Entered Factory 6804 | -6/Factory | Build established: Skirmisher 7103 | -6/Factory | Discovered exit to Lower Caves (range 16) 7146 | -6/Factory | Build established: Hacker-Skirmisher 7198 | -6/Factory | Entered Lower Caves 7198 | -6/Lower Caves | Accompanied by 1 ally 7711 | -6/Lower Caves | Spotted B-75 Beast 7749 | -6/Lower Caves | Destroyed B-75 Beast 7768 | -6/Lower Caves | Lost 4 parts (2p1u1w) 7941 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7945 | -6/Lower Caves | Discovered new exit (range 5) 7964 | -6/Lower Caves | Identified exit to Lower Caves 7966 | -6/Lower Caves | Entered another Lower Caves area 7966 | -6/Lower Caves | Self-destructed Last Messages --------------- 07893_ System corrupted: Component data lost. 07908_ System corrupted: Matter fused (-9). 07909_ Acquired 1 matter. 07912_ Acquired 4 matter. 07924_ System corrupted: Heat flow error (+161). 07928_ Acquired 4 matter. 07939_ 1WT 07941_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 07945_ EXIT=FOUND 07950_ Slug penetrates Wall. 07953_ Y-54 Guardian destroyed. 07953_ Slug penetrates Wall. 07955_ Wall collapses. 07957_ Lgt. Treads fries itself beyond repair. 07959_ Acquired 65 matter. 07960_ Flak Gun fries itself beyond repair. 07964_ EXIT=IDENTIFIED: LOWER CAVES 07965_ Imp. Deuterium Engine fries itself beyond repair. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? #????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ###?????????????????????? | | ???????????????????????#sss##????????????????????? | | ???????????????????????# s #????????????????????? | | ???????????????????????# ##?#???????? ?????? | | ???????????????????????# # ##### ?????? | | ???????????????????????# ????? | | ?????? #### ?????????? | | ???????# @ #??????????????????? | | ???????????????# ##??????????????????? | | ???????????????## ###### ###???????????????????? | | ????????????????#?????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ControlBiocellWeb Manual? 0 Play Time 01:23:08 Cumulative 44.7 hours Start 2021.11.12 @ 07:56:21 End 2021.11.12 @ 09:20:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 7 Adventurer 17 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 087ddd4a-2fde-4d2e-8c4b-373639c4affa