Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 19:27:32 Player: star Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (2015) 2015 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (217) 217 TOTAL SCORE: 5427 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Cogmind --------- Core Integrity 578/700 Matter 75/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit System Shield System Shield > --- WEAPON (4) ------- Minigun Gauss Rifle > --- INVENTORY (15) --- Scrap Suit Light Armor Plating Improved Trap Extractor (0/6) Recalibrator Splice Drone Bay (6/6) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer Light Armor Plating > --- WEAPON ----------- Arc Projector Arc Projector Minigun High-powered Shotgun > --- INVENTORY -------- Scrap Suit Light Armor Plating System Shield System Shield Improved Trap Extractor Recalibrator Splice Drone Bay Arc Projector Minigun Gauss Rifle Rocket Launcher Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . 2 . . . . Parts Attached 39 | 6 5 2 1 6 13 2 4 Power 3 | 1 1 . . 1 . . . Engine 2 | 1 1 . . . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 6 | 2 1 1 . 2 . . . Treads 2 | . . . . 2 . . . Leg 2 | . 1 1 . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | . 1 1 . 1 3 1 2 Device 3 | . . 1 . . 1 1 . Storage 2 | . 1 . . 1 . . . Processor . | . . . . . . . . Hackware 2 | . . . . . . . 2 Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 21 | 3 2 . 1 2 10 1 2 Energy Gun 7 | . . . . . 6 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | 3 2 . 1 2 3 . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 14 | . 2 . . . 1 2 9 Power 2 | . 1 . . . . . 1 Propulsion 3 | . 1 . . . . . 2 Utility 2 | . . . . . . . 2 Weapon 7 | . . . . . 1 2 4 Highest Loss Streak 5 | . 2 . . . 1 2 5 To Critical Strikes . | . . . . . . . . Average Backups 9 | 1 4 6 7 12 12 11 8 Power . | . . . . . . . . Propulsion 1 | . 2 2 2 2 . . . Utility 4 | . . 1 2 6 6 7 6 Weapon 4 | . 1 3 3 4 6 4 2 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . . 3 . 3 Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . . . 3 Weapon 2 | . . . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 80 85 86 90 87 80 70 Engine 6 | . 13 14 11 7 . . . Core 4 | . . . . 3 9 7 6 Treads 8 | . . . . 7 18 15 7 Leg 8 | . 7 17 22 14 . . . Wheel 4 | . 20 10 . . . . . Device 4 | . . . . . 8 12 14 Storage 11 | . 10 14 11 13 9 7 7 Protection 2 | . . . . . 7 7 1 Energy Gun 6 | . . . . . 17 14 1 Ballistic Gun 27 | . 28 28 42 44 18 15 22 Peak Build Rating 38 | 5 6 14 10 21 36 38 37 Average Rating 19 | 3 5 6 9 14 33 36 31 On Entrance 14 | . 5 6 7 10 21 35 34 Avg Prop Armor Cover (%) 4 | . 4 4 . . . . . Naked Turns . | . . . . . . . . Heaviest Build 45 | 7 17 25 20 40 44 45 45 Greatest Support 56 | 32 32 20 20 56 56 56 56 Greatest Overweight (x) 1 | . 1 1 . 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 15 15 15 15 Average Capacity 12 | 5 8 10 10 14 15 15 15 Most Carried 15 | 4 6 8 10 15 15 13 11 Average Carried 10 | 1 4 6 7 13 13 12 9 Final Capacity 15 | 5 10 10 10 15 15 15 15 Final Carried 15 | 4 5 8 10 15 13 12 7 Class Distribution -------------------- 36% | Mutant 27% | Gunner 18% | Tank 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Gar Matter Collected 1062 | 65 121 89 50 186 410 105 36 Remotely . | . . . . . . . . Salvage Created 1932 | . 152 . 50 58 1161 332 179 Parts 104 | . 13 . 3 8 54 14 12 Haulers Intercepted 4 | . . . . . 4 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Combat Hostiles Destroyed 39 | . 5 . 1 4 15 5 9 Guns 27 | . 5 . 1 4 12 4 1 AOE 12 | . . . . . 3 1 8 Classes Destroyed 12 | . 2 . . . 9 . 1 Worker 3 | . . . . . 2 1 . Builder 1 | . . . . . 1 . . Hauler 4 | . . . . . 4 . . Mechanic 2 | . . . . . 2 . . Operator 1 | . . . . . 1 . . Watcher 1 | . . . . . 1 . . Swarmer 11 | . 3 . . 4 . . 4 Grunt 18 | . 2 . 1 . 8 3 4 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . . . 1 Sentry 6 | . . . . . 4 2 . Hunter 2 | . . . . . 2 . . Best Kill Streak 5 | . 3 . 1 4 5 4 5 Combat Bots Only 5 | . 3 . 1 4 3 4 5 Max Kills in Single Turn 3 | . 1 . 1 2 2 2 3 Gunslinging 1 | . . . . 1 . 1 . Exploded 2 | . . . . . 1 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Hostile Shots Fired 244 | . 37 . 2 9 51 86 59 Missed 77 | . 12 . . 2 15 27 21 Hits 167 | . 25 . 2 7 36 59 38 Projectile 167 | . 25 . 2 7 36 59 38 Critical Strikes 2 | . . . . . 1 . 1 Damage Taken 2076 | . 262 . 21 55 733 506 499 Core 355 | . 46 . . . 187 48 74 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 81 . 100 66 . . Volleys Fired 105 | . 14 . 4 5 54 16 12 Largest 4 | . 2 . 4 4 4 4 2 Hottest 160 | . 40 . 80 80 160 160 61 Shots Fired 326 | . 28 . 16 20 185 60 17 Gun 313 | . 28 . 16 20 181 60 8 Cannon . | . . . . . . . . Launcher 13 | . . . . . 4 . 9 Special . | . . . . . . . . Kinetic 185 | . 28 . 16 20 81 32 8 Thermal . | . . . . . . . . Explosive 13 | . . . . . 4 . 9 Electromagnetic 128 | . . . . . 100 28 . Robot Hit Streak 14 | . 7 . 5 2 9 12 14 Robot Miss Streak 5 | . 3 . 2 5 3 2 1 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 5 | . . . . 2 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 197 | . 19 . 11 7 116 38 6 Core Hits 105 | . 10 . 3 5 54 18 15 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 2 | . . . . . 2 . . Destroy 2 | . . . . . 2 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4184 | . 185 . 111 52 2265 610 961 Guns 2620 | . 185 . 111 52 1662 551 59 Cannons . | . . . . . . . . Explosions 1564 | . . . . . 603 59 902 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1650 | . 185 . 111 52 878 365 59 Thermal 251 | . . . . . 192 59 . Explosive 1313 | . . . . . 411 . 902 Electromagnetic 970 | . . . . . 784 186 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . 1 . . Average Corruption 1 | . . . . . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . 1 . . Energy Discharges 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 46 | . . . . . 30 . 16 Projectiles . | . . . . . . . . Explosions 46 | . . . . . 30 . 16 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 283 | . . . . . 184 . 99 Shots 7 | . . . . . 4 . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 395 | . 18 . 57 72 395 183 . Average Temperature 87 | . 10 . 26 35 112 57 . Received Heat Transfer 639 | . 69 . 12 . 270 177 111 Effects 3 | . . . . . 3 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 3 | . . . . . 2 1 . Combat Hostiles 2 | . . . . . 1 1 . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 1 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 250 | . . . . . 200 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 3 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 90 | 100 100 100 100 100 86 100 12 Level 1 9 | . . . . . 13 . 85 Level 2 . | . . . . . . . 2 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 410 | . 71 . 30 90 256 144 410 Initial 110 | . . . . 7 19 100 110 Average 52 | . 28 . 4 10 88 91 271 Influence Increases 1353 | . 121 . 45 90 569 158 370 Destroy 0b10 Robot/C 780 | . 100 . 20 80 300 100 180 Destroy 0b10 Robot/NC 60 | . . . . . 55 5 . Destroy Leader 170 | . 20 . 10 10 90 20 20 Allied During Kill 6 | . . . . . 6 . . Successful Hack 28 | . . . . . . 14 14 Disable Machine 75 | . . . 15 . 60 . . Anti-Garrison Action 100 | . . . . . . . 100 Destroy Structure 119 | . 1 . . . 58 4 56 Lose Combat Pursuer 15 | . . . . . . 15 . Influence Decreases 963 | . 121 . 25 60 399 220 138 Entered New Map 212 | . . . . 13 31 120 48 Time Decay 591 | . 101 . 25 47 338 80 . Lost Part 140 | . 20 . . . 10 20 90 Lost Ally 20 | . . . . . 20 . . Squads Dispatched 7 | . 1 . 1 . 3 2 . Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 1 . 1 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . 1 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 8 . 3 4 25 7 8 Peak Tracking Total 10 | . 3 . 2 4 3 4 10 Tactical Retreats 1 | . . . . . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Disabled 7 | . . . 1 . 4 . 2 Max in Single Turn 2 | . . . 1 . 2 . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Machines Accessed 5 | . . 1 . 1 1 1 1 Terminals 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 8 | . . 1 . 1 3 1 2 Successful 7 | . . 1 . 1 3 1 1 Failed 1 | . . . . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 3 | . . 1 . 1 . . 1 Open Door 2 | . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Retrieve Study 3 | . . . . . 3 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 9 | . . . . . . . 9 Machine Destruction 9 | . . . . . . . 9 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total Allies 1 | . . . . . 1 . . Largest Group 1 | . . . . . 1 . . Highest-Rated Group 16 | . . . . . 16 . . Highest-Rated Ally 16 | . . . . . 16 . . Total Orders 1 | . . 1 . . . . . RETURN 1 | . . 1 . . . . . Ally Attacks 3 | . . . . . 3 . . Total Damage 47 | . . . . . 47 . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Gar Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . Drone Launches 1 | . . 1 . . . . . Drone Recoveries 1 | . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Gar Turns Passed 3469 | 53 267 929 129 630 1069 178 214 Spaces Moved 1663 | 45 133 527 91 200 521 69 77 Core 6 | 6 . . . . . . . Treads 789 | . . . . 122 521 69 77 Legs 771 | . 75 527 91 78 . . . Wheels 97 | 39 58 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 160 160 160 Average Speed 163 | 93 150 171 120 171 160 160 229 Slowest Speed 240 | 100 190 190 120 240 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 30 90 12 34 56 3 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 2 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 157 | . . . . . 69 2 86 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 156 | . . . . . 68 2 86 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Gar Total 2194 | 53 174 552 103 477 639 100 96 Wait 346 | . 20 19 3 258 38 8 . Move 1657 | 44 132 526 90 199 520 69 77 Hop . | . . . . . . . . Pick Up 17 | 3 1 2 4 4 3 . . Fast Attach 11 | 5 2 1 . 1 1 1 . Attach 12 | . 1 1 2 . 2 1 5 Detach 3 | . . 2 . 1 . . . Swap 26 | 1 3 1 . 6 13 . 2 Drop 11 | . 1 . . 3 7 . . Fire 105 | . 14 . 4 5 54 16 12 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 6 | . . . . . 1 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 9) 321 | -10/Materials | Entered Mines 759 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1099 | -10/Mines | Found the Drone Emporium 1103 | -10/Mines | Found Prototype Device 1103 | -10/Mines | Identified Splice Drone Bay 1183 | -10/Mines | Learned 2 Materials zone layouts 1241 | -10/Mines | Discovered new exit (range 9) 1250 | -10/Mines | Entered Materials 1250 | -9/Materials | Evolved 2 slots: Weapon x2 1251 | -9/Materials | Identified exit to Materials 1251 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Entered Mines 1396 | -9/Mines | Learned location of 1 exit from Materials 1438 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1442 | -9/Mines | Found Scrap Suit 1473 | -9/Mines | Learned Materials emergency access door positions 1506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1564 | -9/Mines | Build established: Gunner 2001 | -9/Mines | Discovered exit to Materials (range 5) 2002 | -9/Mines | Learned location of Storage (-7) 2009 | -9/Mines | Entered Materials 2009 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2010 | -8/Materials | Identified exit to Factory 2497 | -8/Materials | Build established: Scavenger-Tank 2750 | -8/Materials | Garrison activated, responded to threat 2906 | -8/Materials | Build established: Tank 2999 | -8/Materials | Discovered exit to Factory (range 16) 3078 | -8/Materials | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Utility x2 3190 | -7/Factory | Garrison activated, responded to threat 3256 | -7/Factory | Identified exit to Garrison 3256 | -7/Factory | Entered Garrison 3314 | -7/Garrison | Lost 4 parts (1n1u2w) 3319 | -7/Garrison | Garrison Relay disabled 3454 | -7/Garrison | Triggered checkpoint 3456 | -7/Garrison | Triggered checkpoint 3470 | -7/Garrison | Self-destructed Last Messages --------------- 03319_ Relay Coupler [NC] tumbles out of relay unit. 03319_ Relay Coupler [Hunter] tumbles out of relay unit. 03326_ The unstable cave ceiling collapses. 03345_ Slug penetrates Reinforced Barrier. 03358_ ALERT: Dispatching investigation squad to Factory. 03367_ Connecting with Garrison Terminal... >>Access(Emergency) Found 41 emergency access points. Map updated. 03383_ The unstable cave ceiling collapses. 03454_ Beams of light sweep through the air. An alarm sounds. 03455_ Med. Treads destroyed. 03456_ Beams of light sweep through the air. An alarm sounds. 03462_ S-27 Virus destroyed. 03463_ Hpw. Shotgun+ destroyed. 03463_ Recoil Stabilizer destroyed. 03465_ G-47 Trooper destroyed. 03466_ Rocket Launcher destroyed. 03468_ Slug penetrates Y-54 Guardian. 03469_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# ####"""###??????????????????????????? | | ######???### #??????????????????????????? | | # #???# # ##T##+## #??????????????????????????? | | # #???#!! #?##????????????????????????????????? | | # #???#"!!##??????????????????????????????????? | | ### #???#" #??????????????????????????????????? | | ??# #####"# ##?????????????????????????????????? | | ?## # ### ### #?????????????????????????????? | | ?# # # #?????????????????????????????+ | | ?# ## # #####??#??????????????????????????? | | ?## # ## # ##### #######????????????????????? | | ?# = #????????????????????? | | ?# #????????????????????? | | ?# ### ### ## ###+#### #????????????????????? | | ?### ### # # #???????? #????????????+???????? | | ???### # ## #???????? #????????????????????? | | ?????#### ##### #??????+? #????????????????????? | | ????????####???# #??????? #?????????+???????+??? | | ???????????????# +??????? #????????????????????? | | ???????????????# #??????? #??? #??????????????? | | ???????????????# #?????## ## Y ## #?????????? | | ???????????????# ###+### =??+?????? | | ???????????????# @ ^ %????????? | | ???????????????# [????????? | | ???????????????######### = ## ## =????????? | | ???????????????????????##%= #?? #??????????????? | | ???????????????????????? ??? ?????????????? | | ???????????????????????? ??? ???????????? | | ????????????????????????g ???? ??????????? | | ???????????????????????? ????????????????? | | ????????????????????????# ## ???????????????? | | ????????????????????????? #? #??????????????? | | ????????????????????????? ?? ??????????????? | | ????????????????????????+ ?? ?????????????? | | ??????????????+?????????? ?? ???????+??????? | | ?????????????????????????# ##???????+???????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????+?????+?????????+???????????????????????? | | ??????????????????????????????????????????????+??+ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+????????????????????????????? | | ????????+?+??????????????????????????????????????? | | ??????????????????????????????????????????+??????? | | ????????????????????+??+?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 6 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingSapperWheel Manual? 0 Play Time 00:16:57 Cumulative 198.3 hours Start 2026.04.23 @ 08:18:50 End 2026.04.24 @ 19:27:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7f3b6f0-7ea6-4567-82b3-4019e696db87