Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.16 @ 18:10:17 Player: GR4C3 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (129) 645 Value Destroyed (3680) 3680 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 6969 Bonus ------- High Alert Combat Kills 244 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 37/100 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Recalibrator > --- WEAPON (3) ------- Power Maul > --- INVENTORY (5) ---- Gatling Laser Ion Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Trap Scanner Signal Interpreter > --- WEAPON ----------- Precision Shock Rifle Cooled Pulse Rifle Enhanced Autogun > --- INVENTORY -------- Improved Light Armor Plating Gatling Laser Ion Cannon Autogun Remote Datajack Spear [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Utility Signal Interpreter Device Trap Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 105 | 7 22 21 9 46 Power 14 | 1 4 2 3 4 Engine 12 | 1 3 2 3 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 18 | 2 5 6 . 5 Treads 2 | . 2 . . . Leg 16 | 2 3 6 . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 5 2 2 6 Device 6 | . 1 . 1 4 Storage 4 | 1 2 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 5 | . 2 . 1 2 Artifact . | . . . . . Weapon 57 | 3 8 11 4 31 Energy Gun 18 | 1 2 4 2 9 Energy Cannon 5 | . . . 1 4 Ballistic Gun 9 | 2 1 2 . 4 Ballistic Cannon 4 | . 2 . . 2 Launcher 17 | . 3 4 1 9 Special Weapon 2 | . . 1 . 1 Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 28 | . 2 1 . 25 Power 3 | . 1 . . 2 Propulsion 6 | . . 1 . 5 Utility 6 | . 1 . . 5 Weapon 13 | . . . . 13 Highest Loss Streak 8 | . 1 1 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 98 90 85 Engine 10 | . 6 11 9 12 Core 1 | . 7 . . . Leg 26 | . 27 32 27 23 Device 9 | . 1 11 17 10 Storage 9 | . 14 11 9 6 Processor 5 | . . 11 9 5 Protection 3 | . 11 . . 1 Energy Gun 9 | . 12 6 9 8 Energy Cannon 1 | . . . 4 2 Ballistic Gun 3 | . 5 2 3 2 Ballistic Cannon 3 | . 2 7 . 2 Launcher 3 | . 7 3 . 2 Naked Turns . | . . . . . Heaviest Build 62 | 12 23 25 32 62 Greatest Support 74 | 20 23 51 51 74 Greatest Overweight (x) 16 | . 1 . . 16 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 8 8 10 9 Most Carried 10 | 5 8 10 10 10 Average Carried 8 | 1 7 8 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 2 8 10 10 3 Class Distribution -------------------- 57% | Mutant 28% | Skirmisher 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2173 | 267 344 466 99 997 Remotely . | . . . . . Salvage Created 3917 | . 445 557 344 2571 Parts 224 | . 31 52 23 118 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 5 | . 1 . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 92 | . 13 19 10 50 Melee 5 | . . . . 5 Guns 31 | . 6 4 7 14 Cannons 16 | . 1 8 1 6 AOE 34 | . 6 6 1 21 Classes Destroyed 16 | . 6 5 1 4 Worker 7 | . . 1 1 5 Builder 9 | . . 2 1 6 Tunneler 2 | . . 1 . 1 Hauler 2 | . 1 . . 1 Recycler 8 | . 1 1 . 6 Operator 2 | . . . . 2 Watcher 12 | . 2 4 . 6 Swarmer 35 | . 6 10 6 13 Grunt 27 | . 5 2 2 18 Duelist 1 | . . 1 . . Sentry 14 | . . 6 1 7 Demolisher 2 | . . . . 2 Hunter 2 | . . . 1 1 Programmer 4 | . . . . 4 Subdweller 2 | . 2 . . . Assembled 5 | . . . . 5 Best Kill Streak 12 | . 5 5 7 12 Combat Bots Only 7 | . 4 4 7 6 Max Kills in Single Turn 5 | . 4 4 2 5 Gunslinging 1 | . . . . 1 Exploded 3 | . 3 2 1 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 679 | . 70 105 39 465 Missed 216 | . 25 34 14 143 Damage Taken 5067 | . 395 763 213 3696 Core 991 | . 97 138 44 712 Absorbed by Shields . | . . . . . Redirected to Shielding 101 | . . . . 101 Ignored by Resistances 1522 | . 126 226 66 1104 Regen/Repaired (Parts) 290 | . 129 161 . . Core Remaining (%) 79 | 100 61 65 92 . Volleys Fired 217 | . 32 49 18 118 Largest 3 | . 2 2 2 3 Hottest 171 | . 95 95 110 171 Shots Fired 395 | . 57 80 31 227 Gun 236 | . 40 34 25 137 Cannon 112 | . 10 35 5 62 Launcher 44 | . 7 9 1 27 Special 3 | . . 2 . 1 Kinetic 132 | . 21 42 . 69 Thermal 148 | . 29 29 13 77 Explosive 39 | . 7 9 1 22 Electromagnetic 75 | . . . 17 58 Robot Hit Streak 39 | . 16 22 14 39 Robot Miss Streak 4 | . 2 2 2 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 308 | . 38 63 22 185 Core Hits 213 | . 25 29 16 143 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 16 | . 3 2 . 11 Burn 6 | . 3 . . 3 Blast 3 | . . 2 . 1 Smash 7 | . . . . 7 Melee Attacks 15 | . . . . 15 Impact 15 | . . . . 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11146 | . 993 2285 741 7127 Guns 3665 | . 393 457 383 2432 Cannons 1681 | . 120 609 23 929 Explosions 4890 | . 462 1197 318 2913 Melee 829 | . . . . 829 Ramming 59 | . 18 . 17 24 Kinetic 1916 | . 223 693 . 1000 Thermal 2597 | . 290 395 269 1643 Explosive 3702 | . 462 1197 129 1914 Electromagnetic 2043 | . . . 326 1717 Impact 829 | . . . . 829 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 12 | . 1 . . 12 Average Corruption 7 | . 1 . . 8 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 75 | . 2 . . 73 Message Errors 18 | . . . . 18 Matter Fused 12 | . . . . 12 Heat Flow Errors 10 | . 1 . . 9 Energy Discharges 10 | . . . . 10 Parts Rejected 2 | . 1 . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 11 | . . . . 11 Data Loss (major) 7 | . . . . 7 Weapon Failures 4 | . . . . 4 Overload Shots 1 | . . . . 1 Overflow Damage 705 | . 20 202 4 479 Projectiles 110 | . 13 45 . 52 Explosions 273 | . 7 157 4 105 Melee 322 | . . . . 322 Knockbacks 14 | . 2 5 . 7 Impact 5 | . . . . 5 Kinetic 9 | . 2 5 . 2 Secondary . | . . . . . Self-Inflicted Damage 299 | . 13 19 4 263 Shots 18 | . 2 2 1 13 Rammed 2 | . . . . 2 Targets Rammed 9 | . 3 . 1 5 Kicked 7 | . 3 . 1 3 Crushed . | . . . . . Highest Temperature 427 | . 314 221 112 427 Average Temperature 88 | . 90 61 52 100 Received Heat Transfer 1410 | . 189 204 63 954 Effects 1 | . . . . 1 Shutdowns 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Fried 14 | . . . 1 13 Impact Corruptions 7 | . . . . 7 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . 3 . . 2 Heat Transferred 5357 | . 962 888 335 3172 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . 2 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 588 | . 239 588 476 537 Initial 185 | . . 85 159 185 Average 253 | . 70 332 230 312 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 39 | 100 87 17 62 21 Level 1 38 | . 12 46 31 49 Level 2 21 | . . 36 6 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 1 1 1 16 Investigation 3 | . 1 . . 2 Extermination 4 | . . . . 4 Reinforcement 6 | . . 1 1 4 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 126 | . 21 22 12 71 Peak Tracking Total 6 | . 6 5 4 5 Tactical Retreats 5 | . 1 1 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . 1 2 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 24 | . 1 4 1 18 Max in Single Turn 4 | . 1 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 18 | . 7 3 2 6 Terminals 10 | . 5 . 1 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . 1 2 . . Recycling Units 2 | . 1 . . 1 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 31 | . 12 7 3 9 Successful 21 | . 10 6 1 4 Failed 10 | . 2 1 2 5 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 . 1 6 Fabricators 1 | . . . . 1 Repair Stations 11 | . 5 6 . . Recycling Units 4 | . 2 . . 2 Scanalyzers 3 | . . 1 2 . Garrison Access . | . . . . . Terminal Hacks 6 | . 3 . . 3 Record 1 | . . . . 1 Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 10 | . 5 5 . . Scan Component 6 | . 3 3 . . Repair 4 | . 2 2 . . Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 1 1 . Insert Component 2 | . . 1 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 7 | . 4 . 1 2 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 2 2 . . Time 122 | . 64 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5124 | 53 1137 919 358 2657 Spaces Moved 3034 | 39 671 611 220 1493 Core 123 | 12 . . . 111 Treads 1 | . 1 . . . Legs 2910 | 27 670 611 220 1382 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 130 127 Average Speed 138 | 98 147 122 130 143 Slowest Speed 850 | 120 190 130 130 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 85 54 24 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 366 | . 52 96 16 202 Melee . | . . . . . Projectile 2 | . . 1 1 . AOE 364 | . 52 95 15 202 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3525 | 52 756 696 260 1761 Wait 49 | . 3 . 4 42 Move 3030 | 38 670 610 219 1493 Hop . | . . . . . Pick Up 58 | 7 17 8 3 23 Fast Attach 14 | 1 3 3 2 5 Attach 31 | 5 4 2 . 20 Detach 4 | . 1 . . 3 Swap 60 | 1 15 16 7 21 Drop 38 | . 8 8 6 16 Fire 217 | . 32 49 18 118 Melee 15 | . . . . 15 Ram 2 | . . . . 2 Kick 7 | . 3 . 1 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Repaired Imp. Light Cannon 368 | -10/Materials | Discovered new exit (range 12) 369 | -10/Materials | Discovered new exit (range 11) 573 | -10/Materials | Discovered new exit (range 14) 900 | -10/Materials | Derelicts attacked the area 1007 | -10/Materials | Discovered new exit (range 15) 1118 | -10/Materials | Repaired Beam Rifle? 1191 | -10/Materials | Entered another Materials area 1191 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1290 | -9/Materials | Repaired Grenade Launcher 1813 | -9/Materials | Discovered new exit (range 13) 1902 | -9/Materials | Identified exit to Mines 1911 | -9/Materials | Discovered exit to Mines (range 15) 1969 | -9/Materials | Repaired Imp. Light Cannon? 2091 | -9/Materials | Discovered new exit (range 16) 2109 | -9/Materials | Identified exit to Materials 2110 | -9/Materials | Entered another Materials area 2110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -8/Materials | Discovered new exit (range 8) 2383 | -8/Materials | Destroyed 7 combat bots 2420 | -8/Materials | Build established: Skirmisher 2467 | -8/Materials | Identified exit to Factory 2468 | -8/Materials | Entered Factory 2468 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3817 | -7/Factory | Lost 5 parts (1n4w) 4176 | -7/Factory | Build established: Tank 4616 | -7/Factory | Core integrity fell below 50% 4673 | -7/Factory | Lost 8 parts (1p4n1u2w) 4707 | -7/Factory | System corruption reached 10% 4852 | -7/Factory | Core integrity fell below 20% 4890 | -7/Factory | Lost 4 parts (1p1u2w) 4897 | -7/Factory | Garrison activated, responded to threat 5019 | -7/Factory | Build established: Mutant 5125 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- corruption (8%). Sneak attack on K-01 Serf. K-01 Serf destroyed. Extracted 36 matter. HJ4RRUKM8,&QON>TWECK#BQKLLMDDEY Triggered Ambush Trap. L-41 Fighter emerges from a hatch in the floor. S-27 Virus emerges from a hatch in the floor. Lgt. Nuclear Core severed. FPBAPZN9UYRPU4OK GM:/:3Q L-41 Fighter knocked back. System Restoration Module purges 1% system corruption (8%). System Restoration Module expended. Lightning Gun destroyed. L-41 Fighter suffers critical hit (Smash). Destroyed Imp. Deuterium Engine. L-41 Fighter system corrupted by crushing effect. Cld. Pulse Rifle destroyed. Map ----- +----------------------------------------------------+ | % #???????????????????#####// | | ##??????????????????? | | #??????????????????? | | ##??????????????????? | | #???????????????????? ########## | | +#???????????????????? #????????? | | ????????????????????????##### ######+#######????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# """ """ #????? | | ???????????????????????????????# #????? | | ???????????????????????????????# #????? | | ?????????????????????########??##+###########????? | | ?????????????????????# """ #???# #??????????????? | | ?????????????????????# """ #???# #??????????????? | | ?????????????????????+ """ #???# #??????????????? | | ?????????????????????# #???# #??????????????? | | ?????????????????????# #???# #??????????????? | | ?????????????????????# @ #???# #??????????????? | | ??????????????????######l######## #??????????????? | | ??????????????????# l* %!#??????????????? | | ??????????????????# # ####??????????????? | | ??????????????????# # " " #?????????????????? | | ??????????????????# ?# "G" #?????????????????? | | ??????????????????# ??# """ !#?????????????????? | | ??????????????????# ???# #?????????????????? | | ??????????????????# ???# ????????????????? | | ??????????????????#????# #########???????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????? ????????????????????????? | | ???????????????????????##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Hey, That's Mine! Remodeling Challenges ------------ None Game ------ Seed RefineryDecoyDriver Manual? 0 Play Time 01:11:28 Cumulative 16.9 hours Start 2024.03.16 @ 16:53:22 End 2024.03.16 @ 18:10:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 53x45 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7ab7f081-77aa-4d58-bb73-37432cc1d42b