Cogmind - Beta 13 --- EXPLORER MODE // 2024.05.19 @ 22:26:38 Player: Soimafreak Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (1409) 1409 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (981) 981 TOTAL SCORE: 5820 Bonus ------- Follower Combat Kills 381 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 150/150 System Corruption 1% Temperature Cool (12) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Targeting Computer Cloaking Device Improved Shield Generator > --- WEAPON ----------- Cooled Plasma Cannon Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Light Nuclear Core Gatling Laser Autogun [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 9 | . 1 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 6 | . 1 1 . . . 4 Weapon 1 | . . 1 . . . . Parts Attached 55 | 4 4 2 . . 8 37 Power 11 | . 1 . . . 1 9 Engine 3 | . 1 . . . . 2 Core 8 | . . . . . 1 7 Reactor . | . . . . . . . Propulsion 12 | 2 . . . . 2 8 Treads 2 | . . . . . . 2 Leg 6 | 2 . . . . 2 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . . . . 4 Utility 16 | 2 1 1 . . 1 11 Device 9 | . 1 . . . . 8 Storage 2 | 1 . . . . . 1 Processor 4 | 1 . . . . 1 2 Hackware . | . . . . . . . Protection 1 | . . 1 . . . . Artifact . | . . . . . . . Weapon 16 | . 2 1 . . 4 9 Energy Gun 5 | . 2 . . . 2 1 Energy Cannon 2 | . . 1 . . . 1 Ballistic Gun 6 | . . . . . 1 5 Ballistic Cannon 2 | . . . . . . 2 Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . . . 2 Parts Lost 37 | . . . . . 2 35 Power 8 | . . . . . . 8 Propulsion 6 | . . . . . . 6 Utility 13 | . . . . . 1 12 Weapon 10 | . . . . . 1 9 Highest Loss Streak 20 | . . . . . 2 20 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 97 97 100 100 99 66 Engine 5 | . 11 10 10 10 2 . Core 4 | . . . . . 7 8 Leg 16 | . 25 20 20 20 19 1 Flight 1 | . . . . . . 7 Device 10 | . 12 10 10 10 10 11 Storage 9 | . 12 10 10 10 10 6 Processor 11 | . 12 10 10 10 12 12 Protection 6 | . . 7 10 10 7 . Energy Gun 15 | . 23 20 20 20 16 . Energy Cannon 5 | . . 10 10 10 2 2 Ballistic Gun 4 | . . . . . 9 6 Naked Turns . | . . . . . . . Heaviest Build 52 | 10 19 26 26 26 33 52 Greatest Support 45 | 20 20 20 20 20 30 45 Greatest Overweight (x) 13 | 3 . 1 1 1 3 13 Average Overweight (x) . | . . 1 1 1 . 2 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 9 Most Carried 7 | 3 3 3 2 6 7 5 Average Carried 4 | 1 . 2 2 4 5 1 Final Capacity 10 | 10 10 10 10 10 10 5 Final Carried 6 | 3 3 2 2 6 6 . Class Distribution -------------------- 50% | Hacker-Gunner 24% | Scavenger-Gunner 11% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1209 | 232 48 20 . 92 257 560 Remotely . | . . . . . . . Salvage Created 1324 | . 59 53 . . 396 816 Parts 66 | . 9 2 . . 11 44 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 32 | . 4 1 . . 7 20 Melee 1 | . . . . . 1 . Guns 21 | . 4 1 . . 5 11 Cannons 9 | . . . . . . 9 AOE 1 | . . . . . 1 . Classes Destroyed 7 | . 1 1 . . 1 4 Recycler 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 12 | . 4 . . . 1 7 Grunt 11 | . . . . . 5 6 Sentry 4 | . . 1 . . 1 2 Hunter 4 | . . . . . . 4 Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 2 1 . . 2 8 Combat Bots Only 8 | . 2 1 . . 2 8 Max Kills in Single Turn 2 | . 1 1 . . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 645 | . 11 10 . . 106 518 Missed 162 | . 1 1 . . 24 136 Damage Taken 4210 | . 44 78 . . 600 3488 Core 1037 | . 5 . . . 173 859 Absorbed by Shields 164 | . . . . . . 164 Ignored by Resistances 2645 | . 33 48 . . 342 2222 Core Remaining (%) 84 | 100 98 . . . 56 . Volleys Fired 80 | . 7 3 . . 21 49 Largest 3 | . 2 3 . . 3 3 Hottest 198 | . 90 158 . . 173 198 Shots Fired 182 | . 14 9 . . 60 99 Gun 124 | . 14 6 . . 54 50 Cannon 58 | . . 3 . . 6 49 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 96 | . . . . . 19 77 Thermal 73 | . 14 9 . . 28 22 Explosive . | . . . . . . . Electromagnetic 13 | . . . . . 13 . Robot Hit Streak 46 | . 6 7 . . 32 46 Robot Miss Streak 8 | . 1 1 . . 1 8 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 143 | . 9 7 . . 46 81 Core Hits 114 | . 4 2 . . 22 86 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 . . 2 . Burn 2 | . . 1 . . 1 . Impale 1 | . . . . . 1 . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3741 | . 102 95 . . 1067 2477 Guns 1805 | . 102 55 . . 846 802 Cannons 1778 | . . 40 . . 63 1675 Explosions 125 | . . . . . 125 . Melee 33 | . . . . . 33 . Ramming . | . . . . . . . Kinetic 1899 | . . . . . 261 1638 Thermal 1560 | . 102 95 . . 524 839 Explosive . | . . . . . . . Electromagnetic 249 | . . . . . 249 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 33 | . . . . . 33 . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . . 7 Message Errors 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots 8 | . . . . . . 8 Overflow Damage 34 | . . . . . . 34 Projectiles 26 | . . . . . . 26 Explosions 8 | . . . . . . 8 Melee . | . . . . . . . Knockbacks 27 | . . . . . . 27 Impact . | . . . . . . . Kinetic 25 | . . . . . . 25 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 103 | . . . . . . 103 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 534 | . 60 306 . . 534 217 Average Temperature 146 | . 29 154 . . 207 41 Received Heat Transfer 1185 | . . 36 . . 276 873 Effects 12 | . . . . . 11 1 Shutdowns 2 | . . . . . 2 . Energy Bleed 1 | . . . . . . 1 Interference 5 | . . . . . 5 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (core) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 2769 | . 285 297 . . 902 1285 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 177 | . 115 79 21 . . 177 Initial 34 | . . 34 21 . . . Average 63 | . 46 61 21 . . 72 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . . 7 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison 5 | . . . . . . 5 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . 1 . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 6 1 . . 13 27 Peak Tracking Total 10 | . 3 1 . . 3 10 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 2 | . . . . . . 2 Max in Single Turn 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 9 | . . . . 9 . . Largest Group 9 | . . . . 9 9 . Highest-Rated Group 304 | . . . . 304 304 . Highest-Rated Ally 41 | . . . . 41 41 . Total Orders . | . . . . . . . Ally Attacks 46 | . . . . . 46 . Total Damage 948 | . . . . . 948 . Kills 13 | . . . . . 13 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5043 | 68 233 104 5 2073 1644 916 Spaces Moved 2557 | 45 169 49 3 1088 921 282 Core 59 | 8 . . . . . 51 Treads 45 | . . . . . . 45 Legs 2309 | 37 169 49 3 1088 921 42 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 144 | . . . . . . 144 Fastest Speed 50 | 50 120 190 190 190 120 120 Average Speed 182 | 127 120 190 190 190 166 247 Slowest Speed 700 | 200 120 190 190 190 330 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 32 9 5 91 94 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 5 | 1 1 1 . 1 1 . Unknown Exits Taken 1 | . . . 1 . . . Scrap Searched 8 | . . . . 5 3 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 54 | . . . . . 18 36 Melee . | . . . . . . . Projectile 5 | . . . . . . 5 AOE 49 | . . . . . 18 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2799 | 55 185 54 3 1094 991 417 Wait 42 | . 2 . 1 3 23 13 Move 2551 | 44 168 48 2 1087 920 282 Hop . | . . . . . . . Pick Up 56 | 7 4 1 . 4 10 30 Fast Attach . | . . . . . . . Attach 44 | 4 4 2 . . 4 30 Detach . | . . . . . . . Swap 11 | . . . . . 4 7 Drop 14 | . . . . . 8 6 Fire 80 | . 7 3 . . 21 49 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 16) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 282 | -10/Materials | Identified exit to Materials 282 | -10/Materials | Discovered exit to Materials (range 7) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 376 | -9/Materials | Identified exit to Mines 376 | -9/Materials | Discovered exit to Mines (range 15) 406 | -9/Materials | Entered Mines 407 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 411 | -9/Mines | Entered Zion 599 | -7/Zion | Build established: Hacker-Gunner 741 | -7/Zion | Learned Factory terminal intel 1095 | -7/Zion | Received a visual enhancement algorithm 1602 | -7/Zion | Imprinted 1604 | -7/Zion | Declared Zion's savior 2393 | -7/Zion | Gained Derelict followers 2459 | -7/Zion | Identified exit to Proximity Caves 2459 | -7/Zion | Discovered exit to Proximity Caves (range 13) 2484 | -7/Zion | Entered Proximity Caves 2484 | -6/Proximity Caves | Accompanied by 9 allies 2605 | -6/Proximity Caves | Spotted B-75 Beast 2613 | -6/Proximity Caves | Allies destroyed B-75 Beast 2828 | -6/Proximity Caves | Lost 8 allies 3127 | -6/Proximity Caves | Build established: Scavenger-Gunner 3680 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3744 | -6/Proximity Caves | Learned 12 Factory zone layouts 3933 | -6/Proximity Caves | Identified exit to Factory 3933 | -6/Proximity Caves | Discovered exit to Factory (range 16) 4017 | -6/Proximity Caves | Build established: Scavenger-Mutant 4128 | -6/Proximity Caves | Entered Factory 4128 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4129 | -6/Factory | Identified exit to Lower Caves 4130 | -6/Factory | Loaded intel: 26 terminal locations 4184 | -6/Factory | Garrison activated, responded to threat 4251 | -6/Factory | Core integrity fell below 50% 4321 | -6/Factory | Lost 20 parts (4p4n6u6w) 4848 | -6/Factory | Build established: Scavenger-Gunner 4925 | -6/Factory | Garrison activated, responded to threat 4977 | -6/Factory | Core integrity fell below 20% 5013 | -6/Factory | Lost 8 parts (3p2n2u1w) 5019 | -6/Factory | Destroyed 8 combat bots 5044 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 05009_ U-05 Engineer builds a Wall. 05010_ K-01 Serf collects debris. 05014_ Acquired 6 matter. 05014_ K-01 Serf collects debris. 05017_ Critical hit (Burn: +37). 05018_ K-01 Serf collects debris. 05019_ G-50 Soldier destroyed. 05022_ U-05 Engineer builds a Wall. 05026_ Med. Storage Unit destroyed. 05028_ Acquired Lgt. Angular Momentum Engine. 05029_ Imp. Heat Sink destroyed. 05029_ Antimatter Cannon destroyed. 05032_ Hvy. Flak Cannon destroyed. 05032_ R-10 Processor collects Carbon-fiber Leg. 05034_ Acquired Lgt. Angular Momentum Engine. 05035_ Critical hit (Burn: +37). 05036_ Acquired 54 matter. 05038_ Imp. Heat Sink destroyed. 05039_ Adv. Terrain Scan Processor destroyed. 05041_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ????????????#???????# ^ ######### ## # | | ????????????# ????# ^ """ #??????## ## + | | ????????????# ### """"" ######## # # | | ?????????????? T ! 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"??????????????????? | | ??????????????????? / ?????? ?????????????????? | | ??????????????????? ??????? ???"T"??????????? | | ??????????????????# ???????? ??"""??????????? | | ??????????????????# ?????????###??????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????# "??????????????????????????? | | ??????????????????# ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 31 Energy Capacity 250 Matter Stores 449 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Heat Sink | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Power Maul | -7/Zion | Archive Fission Core | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Mak. Trap Scanner | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed AbsorptionDisposableCore Manual? 0 Play Time 00:41:37 Cumulative 24.6 hours Start 2024.05.19 @ 21:45:43 End 2024.05.19 @ 22:26:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 14 Rogue 0 Adventurer 0 Explorer 14 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc35063e-d429-49a7-85e2-4d2dec72d487