Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 22:01:13 Player: ToasterKoishi Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (183) 915 Value Destroyed (9656) 9656 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4020) 4020 TOTAL SCORE: 20531 Bonus ------- High Alert Combat Kills 1215 Follower Combat Kills 168 Entered Garrisons 800 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -463 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 99/150 System Corruption 8% Temperature Hot (237) Movement Core (1000) Ox19 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer Core Analyzer Relay Coupler [Swarmer] (9) Relay Coupler [Brawler] (13) Relay Coupler [Specialist] (25) > --- WEAPON (2) ------- Enhanced Quantum Rifle (fused) Enhanced Quantum Rifle > --- INVENTORY (20) --- Neutrino Core Compact Wheel Makeshift Hover Unit Improved Heat Sink Matter Compressor (250) Improved Weapon Cycler Hardened Heavy Armor Plating Long-range Tractor Beam Plasma Cannon Enhanced Nova Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Weapon Cycler Advanced Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Nuclear Core Biometal Heavy Treads Biometal Heavy Treads Compact Wheel Advanced Heat Sink Advanced Heat Sink Matter Compressor Hardened Heavy Armor Plating Relay Coupler [Proto] Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Magnetic Acceleration Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 117] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Enhanced Quantum Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Slots Evolved 10 | . . . . . 4 . 2 . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . . . . . 2 . 2 . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 288 | 6 9 . 5 3 32 8 . 16 17 38 27 11 18 43 42 9 4 Power 36 | 1 2 . . 1 3 . . 1 1 4 2 1 3 6 7 2 2 Engine 11 | 1 2 . . . 1 . . . . 2 1 1 . 1 1 1 . Core 24 | . . . . 1 2 . . 1 1 2 1 . 3 4 6 1 2 Reactor 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 39 | 2 . . 1 . 7 . . 1 4 9 3 2 2 4 . 3 1 Treads 33 | 2 . . 1 . 5 . . 1 4 8 3 2 2 4 . 1 . Leg 1 | . . . . . 1 . . . . . . . . . . . . Wheel 5 | . . . . . 1 . . . . 1 . . . . . 2 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 110 | 1 3 . 2 . 15 2 . 5 8 14 7 2 9 16 23 2 1 Device 50 | . 1 . 2 . 10 . . 1 1 6 6 1 2 6 12 1 1 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 7 | . . . . . . . . . 1 1 . . . . 5 . . Hackware 13 | . . . . . . . . . . 2 . . 3 7 . 1 . Protection 37 | . 1 . . . 4 2 . 4 6 5 1 1 4 3 6 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 103 | 2 4 . 2 2 7 6 . 9 4 11 15 6 4 17 12 2 . Energy Gun 29 | 1 2 . 1 1 5 . . 1 2 . . . . 8 7 1 . Energy Cannon 34 | . . . 1 . 2 3 . 5 1 7 10 3 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 . . . . . . . . . . . 2 1 . . . Launcher 24 | . 1 . . 1 . 3 . 3 1 . 5 3 . 6 1 . . Special Weapon 11 | . . . . . . . . . . 4 . . . 2 4 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . . . . . . . . Parts Lost 51 | . . . . 1 2 1 . 3 7 . 1 1 6 9 8 7 5 Power 15 | . . . . . . . . . 2 . 1 . 3 2 2 2 3 Propulsion 10 | . . . . 1 1 . . 1 3 . . . 1 . . 3 . Utility 19 | . . . . . 1 1 . 1 2 . . . . 6 4 2 2 Weapon 7 | . . . . . . . . 1 . . . 1 2 1 2 . . Highest Loss Streak 6 | . . . . 1 1 1 . 2 4 . 1 1 2 6 2 4 4 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 100 98 97 90 100 84 96 94 84 85 81 92 85 87 83 80 Engine 4 | . 14 14 14 3 5 . . . . 2 8 7 5 . 2 1 4 Core 4 | . . . . 10 3 9 7 7 6 2 3 4 4 4 7 8 5 Treads 20 | . 28 28 27 25 26 36 30 28 26 24 19 15 18 11 11 6 . Device 11 | . 1 14 13 14 15 9 7 8 11 5 7 18 15 16 14 12 10 Storage 7 | . 14 14 14 14 9 9 7 7 7 6 6 6 5 5 5 5 5 Processor 3 | . . . . . . . . . 2 8 5 . . . 10 17 17 Hackware 7 | . . . . . . . . . . 3 6 6 18 17 15 11 17 Protection 8 | . 1 . . . 10 17 15 26 22 13 12 7 7 9 3 2 . Energy Gun 8 | . 13 14 13 13 12 . . 3 10 5 . . . 8 10 10 11 Energy Cannon 3 | . . . . . 3 15 15 5 3 4 11 12 8 . . . . Ballistic Cannon 2 | . 9 14 14 14 2 . . . . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 11 33 31 31 33 72 72 70 76 70 104 111 110 98 101 82 73 68 Greatest Support 155 | 40 40 40 40 40 80 80 80 80 80 120 140 140 119 155 150 150 16 Greatest Overweight (x) 4 | 3 . . 1 1 4 . . 1 1 4 . 1 1 . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 4 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 14 15 15 15 20 20 19 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | 2 10 14 14 15 18 19 19 19 18 19 19 19 19 18 19 17 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 13 15 15 15 20 19 19 19 20 20 20 20 16 20 20 12 12 Class Distribution -------------------- 56% | Mutant 36% | Bothacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Matter Collected 5917 | 221 627 135 . 83 416 181 . 119 481 428 623 21 649 1213 577 112 31 Remotely 1096 | . . . . . . . . . . . 173 . 270 379 274 . . Salvage Created 6895 | . 298 89 . 53 1073 248 . 316 522 487 535 356 280 324 1625 364 325 Parts 332 | . 21 5 . 12 47 15 . 25 13 18 34 16 14 19 71 11 11 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . . . . . 14 9 Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Combat Hostiles Destroyed 167 | . 12 2 . 4 22 11 . 10 11 7 15 8 5 20 29 6 5 Guns 76 | . 7 1 . . 10 . . 1 8 5 . . . 5 28 6 5 Cannons 36 | . 5 1 . 2 9 1 . 3 1 2 4 3 5 . . . . AOE 46 | . . . . 2 . 10 . 6 2 . 10 3 . 13 . . . Classes Destroyed 16 | . 5 . . . 2 1 . 3 . 1 3 1 . . . . . Worker 6 | . 1 . . . 1 . . . . 1 . . 1 . 2 . . Builder 2 | . . . . . . . . . . . . 2 . . . . . Tunneler 2 | . 1 . . . . . . . . . . . 1 . . . . Recycler 2 | . 1 . . . . . . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . . 1 1 . . . . . Swarmer 40 | . 9 . . 3 . 4 . . . . 3 . . 13 7 1 . Cutter 5 | . . . . . . . . 4 . . 1 . . . . . . Grunt 58 | . 3 2 . 1 13 6 . 2 7 . . 2 1 . 14 3 4 Brawler 3 | . . . . . . . . . . . 1 2 . . . . . Duelist 5 | . . . . . 1 . . 1 . . 1 1 . . 1 . . Sentry 27 | . . . . . 8 . . . 2 3 . 2 1 7 2 1 1 Specialist 5 | . . . . . . . . 1 . . 4 . . . . . . Hunter 7 | . . . . . . 1 . 1 2 . . . 2 1 . . . Programmer 14 | . . . . . . . . . . 4 4 1 1 . 4 . . Heavy 2 | . . . . . . . . 1 . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . . 1 . . 1 . 1 . Best Kill Streak 8 | . 4 2 . 3 4 4 . 6 3 1 5 8 5 7 5 3 4 Combat Bots Only 7 | . 4 2 . 3 3 4 . 6 3 1 5 6 3 7 5 3 4 Max Kills in Single Turn 4 | . 2 1 . 1 1 4 . 3 1 1 3 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . 3 1 . 2 2 . 2 . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Hostile Shots Fired 1446 | . 56 5 . 17 94 27 . 98 195 121 146 128 125 206 130 65 33 Missed 448 | . 14 . . 6 23 5 . 28 66 38 33 57 34 83 36 18 7 Damage Taken 17859 | . 376 76 . 122 1194 452 . 1383 1262 1004 2261 903 1871 3146 2196 1104 509 Core 1772 | . 47 . . 10 180 31 . 154 61 42 166 70 193 250 210 148 210 Absorbed by Shields 136 | . . . . . . . . . . . 136 . . . . . . Reduced by Siege Mode 605 | . . . . . . . . . . . . . . 358 177 70 . Redirected to Shielding 156 | . . . . . . . . . . . 38 . 98 20 . . . Regen/Repaired (Parts) 379 | . . . . . 379 . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 77 . 61 . . 69 . . 67 . . . . . Volleys Fired 524 | . 35 5 . 9 63 14 . 16 49 38 41 23 25 92 78 23 13 Largest 2 | . 2 2 . 2 2 2 . 2 2 2 2 2 2 2 2 2 2 Hottest 180 | . 85 85 . 85 132 130 . 134 138 149 180 180 143 130 130 130 130 Shots Fired 942 | . 70 10 . 18 125 25 . 27 85 64 78 45 48 131 144 45 27 Gun 525 | . 43 5 . 7 80 . . 10 61 26 . . . 90 132 44 27 Cannon 304 | . 26 5 . 9 45 16 . 10 18 30 60 35 48 2 . . . Launcher 78 | . 1 . . 2 . 9 . 7 6 . 18 10 . 25 . . . Special 35 | . . . . . . . . . . 8 . . . 14 12 1 . Kinetic 88 | . 35 5 . 9 14 . . . . . . . 23 2 . . . Thermal 739 | . 34 5 . 7 111 16 . 20 78 56 59 35 25 90 132 44 27 Explosive 78 | . 1 . . 2 . 9 . 7 6 . 18 10 . 25 . . . Electromagnetic 2 | . . . . . . . . . 1 . 1 . . . . . . Robot Hit Streak 32 | . 6 9 . 4 18 10 . 11 32 22 16 17 12 19 17 9 7 Robot Miss Streak 9 | . 6 1 . 4 3 3 . 2 1 2 2 1 3 9 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 2 . . . . . . . . . . . . 1 3 2 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . 1 1 1 1 Shots Hit Robots 667 | . 36 8 . 7 93 11 . 20 68 46 55 35 32 89 112 36 19 Core Hits 368 | . 20 3 . 7 37 16 . 24 27 24 34 22 13 67 48 13 13 Critical Kills 3 | . . . . . . . . . . . 1 2 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 8 1 . . 7 . . . 2 . 1 2 2 . . . . Burn 14 | . 5 1 . . 6 . . . 2 . . . . . . . . Meltdown 3 | . . . . . . . . . . . 1 2 . . . . . Blast 6 | . 3 . . . 1 . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 23838 | . 577 113 . 259 1896 1147 . 1169 1629 1056 3152 2036 1003 4761 3262 1138 640 Guns 10546 | . 273 63 . 50 1224 . . 197 1020 627 . . . 2052 3262 1138 640 Cannons 6016 | . 243 50 . 47 672 269 . 261 296 429 1727 962 1003 57 . . . Explosions 7276 | . 61 . . 162 . 878 . 711 313 . 1425 1074 . 2652 . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1078 | . 265 50 . 47 185 . . . . . . . 474 57 . . . Thermal 15483 | . 251 63 . 50 1711 269 . 458 1316 1056 1726 962 529 2052 3262 1138 640 Explosive 7198 | . 61 . . 162 . 878 . 711 282 . 1378 1074 . 2652 . . . Electromagnetic 79 | . . . . . . . . . 31 . 48 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 . . 2 1 12 13 2 2 7 8 8 Average Corruption 3 | . . . . . . 1 . . 2 1 4 12 1 2 3 7 8 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . . . 6 11 26 25 . 21 34 14 9 Message Errors 38 | . . . . . . . . . 3 6 7 4 . 6 9 3 . Matter Fused 35 | . . . . . . . . . 1 1 9 5 . 6 6 4 3 Heat Flow Errors 22 | . . . . . . . . . 1 1 3 5 . 4 5 . 3 Energy Discharges 13 | . . . . . . . . . . . 2 2 . 2 3 4 . Parts Rejected 2 | . . . . . . . . . 1 . . . . . 1 . . Parts Fused 4 | . . . . . . . . . . 1 . 1 . . 2 . . Data Loss (minor) 19 | . . . . . . . . . . 1 4 4 . 2 4 3 1 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 2 . 1 Misfires 6 | . . . . . . . . . . . 1 2 . . 2 . 1 Alerts 2 | . . . . . . . . . . 1 . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 262 | . 11 . . . 21 67 . 8 7 . 26 60 5 57 . . . Projectiles 146 | . 11 . . . 21 26 . . . . 26 57 5 . . . . Explosions 116 | . . . . . . 41 . 8 7 . . 3 . 57 . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 12 | . 4 1 . . 1 . . . . . . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 11 | . 4 1 . . 1 . . . . . . . 5 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 1292 | . . . . . . 56 . 124 . 51 321 189 . 551 . . . Shots 31 | . . . . . . 1 . 3 . 2 7 5 . 13 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 216 165 . 132 288 147 . . 252 295 382 456 377 354 247 84 273 Average Temperature 100 | . 61 86 . 53 77 74 . . 80 62 164 151 156 127 80 30 112 Received Heat Transfer 3195 | . 54 45 . 36 558 27 . 72 597 183 135 138 135 495 306 204 210 Effects 20 | . . . . . . . . . . 1 4 11 . 4 . . . Shutdowns 2 | . . . . . . . . . . . . 1 . 1 . . . Energy Bleed 6 | . . . . . . . . . . 1 2 2 . 1 . . . Interference 7 | . . . . . . . . . . . . 6 . 1 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Short Circuit 4 | . . . . . . . . . . . 1 2 . 1 . . . Siege Activations 14 | . . . . . . . . . . . . . . 4 9 1 . Total Turns 347 | . . . . . . . . . . . . . . 99 225 23 . Longest Duration 44 | . . . . . . . . . . . . . . 44 44 23 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . 3 . . . . . 1 2 . 1 1 . . Combat Hostiles 8 | . . . . . 3 . . . . . 1 2 . 1 1 . . Parts Melted 61 | . 4 . . . 11 1 . . 9 11 1 3 . 4 14 3 . Heat Transferred 22057 | . 1110 259 . 148 3552 370 . 703 2206 1814 1385 1450 735 2442 3774 1332 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Latent Energy Used 283 | . . . . . . . . . 87 . 196 . . . . . . LE Corruption 5 | . . . . . . . . . 2 . 3 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Peak Influence 1479 | . 171 50 . 104 268 534 280 479 671 354 952 815 282 1479 1023 . . Initial 776 | . . . . . . 174 280 199 344 344 74 499 282 86 776 . . Average 363 | . 67 35 . 27 99 405 280 304 529 196 478 557 183 730 673 . . Maximum Alert Level 4 | . . . . . 1 2 1 2 2 1 3 3 1 4 3 . . Low Security (%) 44 | 100 100 100 . 100 88 10 . 44 . 56 27 . 53 17 . . . Level 1 16 | . . . . . 11 31 100 37 16 43 20 . 46 5 3 . . Level 2 22 | . . . . . . 57 . 18 83 . 19 94 . 20 58 . . Level 3 13 | . . . . . . . . . . . 32 5 . 37 38 . . Level 4 2 | . . . . . . . . . . . . . . 19 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . . . . . Squads Dispatched 26 | . 2 . . . 3 . . 2 . 4 . 4 3 . 8 . . Investigation 4 | . . . . . 1 . . . . . . . . . 3 . . Extermination 7 | . . . . . . . . . . 3 . 1 1 . 2 . . Reinforcement 10 | . 2 . . . 2 . . 2 . 1 . . . . 3 . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . . . 3 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Distress Signals 10 | . 1 . . . 4 . . . . 1 . . 1 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 250 | . 24 2 . 4 38 9 . 13 11 19 14 10 14 34 45 7 6 Peak Tracking Total 8 | . 5 2 . 3 4 4 . 5 3 2 5 5 4 8 8 4 5 Tactical Retreats 8 | . . . . . 3 . . . 1 1 . 1 . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Traps Triggered 17 | . 1 . . . 1 1 . . . 5 2 . 1 2 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . 3 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Machines Disabled 40 | . . . . . 2 5 . 1 2 2 6 2 . 9 11 . . Max in Single Turn 6 | . . . . . 1 1 . 1 1 2 1 2 . 2 6 . . Garrison Relay 8 | . . . . . . 1 . . 1 . 1 . . 5 . . . Phase Generator 1 | . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Machines Accessed 26 | . 4 . 1 . 7 . 2 . . 2 1 2 1 4 2 . . Terminals 19 | . 4 . . . 3 . 2 . . 1 1 2 . 4 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 . . . . Total Hacks 55 | . 9 . 1 . 19 . 3 . . 2 2 4 1 6 8 . . Successful 25 | . 3 . 1 . 8 . 1 . . 2 1 2 1 3 3 . . Failed 30 | . 6 . . . 11 . 2 . . . 1 2 . 3 5 . . Catastrophic 6 | . 1 . . . 1 . . . . . . 1 . 1 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . 7 . 2 . 7 . . . . . . 3 . . 3 . . Terminals 40 | . 9 . . . 7 . 3 . . 1 2 4 . 6 8 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . . . 8 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . 1 . . . . Terminal Hacks 16 | . 3 . 1 . 1 . 1 . . 1 1 2 . 3 3 . . Record 1 | . . . 1 . . . . . . . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . 1 . . . . . . 1 . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . . . . . . . . . Scan Component 3 | . . . . . 3 . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . 1 . . . . Unlock Access 3 | . . . . . 1 . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 . . . 6 . 1 . . 1 . 2 . 4 2 . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . Time 120 | . . . . . 120 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Used RIF Installer 3 | . . . . . . 1 . . . . 2 . . . . . . Structural Interface 1 | . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . 1 . . . . . . Robots Hacked 25 | . . . . . . . . . . 6 . . . 13 5 1 . Non-combat 4 | . . . . . . . . . . 4 . . . . . . . Combat 21 | . . . . . . . . . . 2 . . . 13 5 1 . Autooverrided 4 | . . . . . . . . . . . . . . 3 1 . . Robot Hacks Applied 23 | . . . . . . . . . . 7 . . . 10 5 1 . parse_system 1 | . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . . . 1 . . . . . . . link_fov 1 | . . . . . . . . . . 1 . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . formatsys_low 1 | . . . . . . . . . . 1 . . . . . . . formatsys_high 17 | . . . . . . . . . . 3 . . . 8 5 1 . Relay Couplers Released 37 | . . . . . . 5 . . 5 . 5 . . 22 . . . Machine Destruction 37 | . . . . . . 5 . . 5 . 5 . . 22 . . . Attached 13 | . . . . . . . . . . 2 . . 3 7 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 8 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Total Allies 29 | . . . . . . . . . . 4 . . . 19 5 1 . Largest Group 8 | . . . . . . . . . . 3 1 . . 8 7 1 1 Highest-Rated Group 308 | . . . . . . . . . . 68 19 . . 308 258 30 30 Highest-Rated Ally 49 | . . . . . . . . . . 29 19 . . 49 49 30 30 Total Orders 8 | . . . . . . . . . . . . . . . 8 . . STAY 3 | . . . . . . . . . . . . . . . 3 . . FOLLOW 5 | . . . . . . . . . . . . . . . 5 . . Ally Attacks 69 | . . . . . . . . . . 20 . . . 26 23 . . Total Damage 1659 | . . . . . . . . . . 229 . . . 632 798 . . Kills 9 | . . . . . . . . . . 1 . . . 4 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 2 . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Turns Passed 17082 | 90 1211 430 554 443 2579 471 128 258 940 2136 1149 587 922 2277 2096 515 296 Spaces Moved 8598 | 54 637 252 339 237 1164 243 76 83 390 1031 626 299 382 1199 1139 287 160 Core 11 | 11 . . . . . . . . . . . . . . . . . Treads 8065 | 43 637 252 339 237 902 243 76 83 390 1029 626 299 382 1199 1139 189 . Legs 35 | . . . . . 35 . . . . . . . . . . . . Wheels 487 | . . . . . 227 . . . . 2 . . . . . 98 160 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 140 170 170 170 166 160 145 145 161 145 145 145 160 Average Speed 164 | 145 160 160 160 171 177 170 170 181 189 173 153 166 208 151 145 150 160 Slowest Speed 400 | 200 160 160 240 240 320 170 170 250 250 400 160 232 238 161 145 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 98 74 76 56 77 39 3 54 37 22 60 13 11 95 25 61 27 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 . . 1 . . Scrap Searched 3 | . . 1 . 1 . . . . . . . . . . . . 1 Spaces Dug 64 | . . . . . 3 . . 9 . 1 20 . . 31 . . . Terrain Destroyed 690 | . 11 . . 16 10 15 . 40 2 6 137 101 13 263 62 8 6 Melee . | . . . . . . . . . . . . . . . . . . Projectile 61 | . . . . . 10 . . . . 6 . 3 13 2 13 8 6 AOE 629 | . 11 . . 16 . 15 . 40 2 . 137 98 . 261 49 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Gar Fac Gar Fac Fac Gar Fac Upp Upp Total 10703 | 63 759 269 352 257 1564 272 75 163 502 1318 747 341 466 1563 1476 335 181 Wait 968 | . 65 11 . 8 257 9 . 38 40 160 17 7 24 130 187 15 . Move 8578 | 53 636 251 338 236 1163 241 75 82 388 1030 625 298 381 1197 1138 286 160 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 114 | 4 9 2 2 . 22 . . 5 6 15 11 1 8 16 11 . 2 Fast Attach 68 | 6 3 . 5 . 13 . . 2 3 10 5 . 2 7 12 . . Attach 64 | . 1 . . . 2 1 . 3 7 5 2 3 8 12 8 8 4 Detach 36 | . 2 . . . . . . . 1 5 6 . 1 10 7 2 2 Swap 156 | . 5 . . 3 17 7 . 11 7 23 20 8 8 24 22 1 . Drop 126 | . 3 . 7 1 26 . . 6 1 28 20 1 9 11 13 . . Fire 524 | . 35 5 . 9 63 14 . 16 49 38 41 23 25 92 78 23 13 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 69 | . . . . . 1 . . . . 4 . . . 64 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory -7/DSF -7/Garrison -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 3) 705 | -10/Materials | Discovered new exit (range 15) 989 | -10/Materials | Discovered new exit (range 15) 1208 | -10/Materials | Discovered new exit (range 16) 1302 | -10/Materials | Entered Mines 1541 | -10/Mines | Discovered new exit (range 12) 1597 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1682 | -10/Mines | Assembled infested the area 1686 | -10/Mines | Learned 2 Materials zone layouts 1698 | -10/Mines | Learned location of Storage (-7) 1726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1732 | -10/Mines | Entered Exiles 1771 | -10/Exiles | Met 8R-AWN 1798 | -10/Exiles | Met EX-HEX 1846 | -10/Exiles | Met EX-BIN 1864 | -10/Exiles | Aligned with FarCom system 1865 | -10/Exiles | Given EX-Vault access code 1904 | -10/Exiles | Opened EX-Vault 1914 | -10/Exiles | Found Prototype Energy Cannon 1914 | -10/Exiles | Identified Latent Energy Streamer 1924 | -10/Exiles | Found Prototype Device 1924 | -10/Exiles | Identified Trap Reconfigurator 1985 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2031 | -10/Exiles | Met EX-DEC 2044 | -10/Exiles | Learned location of Zion (-6) 2109 | -10/Exiles | Visited The Gauntlet 2265 | -10/Exiles | Discovered new exit (range 14) 2286 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 2286 | -10/Exiles | Entered Mines 2371 | -9/Mines | Learned 4 Materials zone layouts 2703 | -9/Mines | Discovered new exit (range 13) 2729 | -9/Mines | Entered Materials 2729 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2730 | -8/Materials | Identified exit to Factory 3239 | -8/Materials | Identified exit to Garrison 3742 | -8/Materials | Discovered exit to Factory (range 7) 4417 | -8/Materials | Repaired Imp. Light Armor Plating 4657 | -8/Materials | Repaired Hvy. Laser 4956 | -8/Materials | Discovered exit to Factory (range 10) 5035 | -8/Materials | Repaired Arm. Treads 5308 | -8/Materials | Entered Garrison 5358 | -8/Garrison | Triggered checkpoint 5395 | -8/Garrison | Installed Relay Interface Framework 5429 | -8/Garrison | Garrison Relay disabled 5504 | -8/Garrison | Triggered checkpoint 5551 | -8/Garrison | Triggered checkpoint 5552 | -8/Garrison | Triggered checkpoint 5670 | -8/Garrison | Triggered checkpoint 5724 | -8/Garrison | Discovered exit to Factory (range 12) 5779 | -8/Garrison | Entered Factory 5779 | -7/Factory | Evolved 2 slots: Utility x2 5907 | -7/Factory | Identified exit to DSF 5907 | -7/Factory | Entered DSF 5948 | -7/DSF | Additional patrols routed to DSF 6060 | -7/DSF | Discovered new exit (range 15) 6151 | -7/DSF | Sterilization system engaged 6165 | -7/DSF | Entered Garrison 6291 | -7/Garrison | Triggered checkpoint 6483 | -7/Garrison | Garrison Relay disabled 6647 | -7/Garrison | Triggered checkpoint 6827 | -7/Garrison | Triggered checkpoint 6941 | -7/Garrison | Discovered new exit (range 15) 7008 | -7/Garrison | Lost 4 parts (1p1n2u) 7026 | -7/Garrison | Build established: Scavenger-Mutant 7105 | -7/Garrison | Entered Factory 7105 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7316 | -6/Factory | Identified exit to DSF 8086 | -6/Factory | Build established: Mutant 8786 | -6/Factory | Discovered new exit (range 6) 9037 | -6/Factory | Identified exit to Garrison 9241 | -6/Factory | Entered Garrison 9241 | -6/Garrison | Warlord forces raided the area 9241 | -6/Garrison | Accompanied by 1 ally 9301 | -6/Garrison | Triggered checkpoint 9301 | -6/Garrison | Triggered checkpoint 9365 | -6/Garrison | Triggered checkpoint 9562 | -6/Garrison | Triggered checkpoint 9586 | -6/Garrison | Discovered new exit (range 14) 9610 | -6/Garrison | Warlord forces retreated 9613 | -6/Garrison | Expanded RIF knowledge: Structural Interface 9904 | -6/Garrison | Triggered checkpoint 9948 | -6/Garrison | Garrison Relay disabled 9981 | -6/Garrison | Expanded RIF knowledge: Autooverride 10218 | -6/Garrison | Discovered new exit (range 14) 10226 | -6/Garrison | Spotted B-75 Beast 10288 | -6/Garrison | Destroyed B-75 Beast 10296 | -6/Garrison | System corruption reached 10% 10309 | -6/Garrison | Build established: Bothacker-Mutant 10342 | -6/Garrison | Found Relay Coupler [Proto] 10390 | -6/Garrison | Entered Factory 10677 | -6/Factory | Noticed a derelict Sapper rigging charges 10743 | -6/Factory | Garrison activated, responded to threat 10899 | -6/Factory | Discovered new exit (range 8) 10977 | -6/Factory | Entered another Factory area 10977 | -5/Factory | Evolved 2 slots: Utility x2 11417 | -5/Factory | Discovered new exit (range 7) 11659 | -5/Factory | Identified exit to Garrison 11706 | -5/Factory | Garrison activated, responded to threat 11899 | -5/Factory | Entered Garrison 12289 | -5/Garrison | Triggered checkpoint 12289 | -5/Garrison | Triggered checkpoint 12298 | -5/Garrison | Spotted B-75 Beast 12328 | -5/Garrison | Destroyed 7 combat bots 12342 | -5/Garrison | Destroyed B-75 Beast 12397 | -5/Garrison | Triggered checkpoint 12465 | -5/Garrison | Garrison Relay disabled 12548 | -5/Garrison | Garrison Relay disabled 12760 | -5/Garrison | Discovered new exit (range 12) 12767 | -5/Garrison | Triggered checkpoint 12776 | -5/Garrison | Garrison Relay disabled 12878 | -5/Garrison | Phase Generator disabled 12977 | -5/Garrison | Triggered checkpoint 13011 | -5/Garrison | Discovered new exit (range 10) 13114 | -5/Garrison | Triggered checkpoint 13133 | -5/Garrison | Triggered checkpoint 13509 | -5/Garrison | Discovered new exit (range 10) 13583 | -5/Garrison | Triggered checkpoint 13698 | -5/Garrison | Garrison Relay disabled 13772 | -5/Garrison | Lost 6 allies 13816 | -5/Garrison | Lost 6 parts (1p5u) 14035 | -5/Garrison | Triggered checkpoint 14078 | -5/Garrison | Discovered new exit (range 50) 14078 | -5/Garrison | Discovered new exit (range 48) 14078 | -5/Garrison | Discovered new exit (range 7) 14101 | -5/Garrison | Garrison Relay disabled 14176 | -5/Garrison | Entered Factory 14176 | -5/Factory | Accompanied by 6 allies 15106 | -5/Factory | Core integrity fell below 50% 15141 | -5/Factory | Lost 6 allies 15460 | -5/Factory | Discovered new exit (range 7) 16272 | -5/Factory | Entered Upper Caves 16273 | -5/Upper Caves | Encountered a Warlord checkpoint 16497 | -5/Upper Caves | Learned Factory stockpile data 16501 | -5/Upper Caves | Spotted B-75 Beast 16538 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16576 | -5/Upper Caves | Build established: Mutant 16577 | -5/Upper Caves | Identified exit to Upper Caves 16590 | -5/Upper Caves | Lost 4 parts (1p2n1u) 16598 | -5/Upper Caves | Destroyed B-75 Beast 16649 | -5/Upper Caves | Core integrity fell below 20% 16787 | -5/Upper Caves | Entered another Upper Caves area 16787 | -5/Upper Caves | Accompanied by 1 ally 16877 | -5/Upper Caves | Encountered a Warlord checkpoint 16925 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17083 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 17064_ Warrior 6a overheating. 17067_ Warrior 6a heat spikes uncontrollably. 17067_ Warrior 6a overheating. 17067_ G-67 Veteran destroyed. 17067_ Switching to secondary target: G-50 Soldier. 17068_ Mic. Fission Core destroyed. 17068_ Critical hit (Burn: +37). 17068_ Warrior 6a overheating. 17070_ Warrior 6a critical meltdown. 17070_ Critical hit (Burn: +37). 17071_ G-50 Soldier destroyed. 17075_ Lgt. Nuclear Core destroyed. 17076_ Lgt. Antimatter Reactor fries itself beyond repair. 17076_ Adv. Heat Sink fries itself beyond repair. 17076_ G-50 Soldier destroyed. 17076_ Switching to secondary target: G-50 Soldier. 17076_ Weapon Cycler destroyed. 17079_ G-50 Soldier destroyed. 17081_ Flexi-carbon Leg fries itself beyond repair. 17081_ Carbon-fiber Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????? ????????# ###????????????????????? | | ??????????????? ???????# ?????????????????????? | | ???????????????? ??????# ???????????????????### | | ????????????????? ????## ???????????????????## # | | ?????????????????? ####; ???????????????????# | | ??????????????????? #???????????????????# | | ???????????????????? g%=##??####????????????# | | ?????????????????????#;;% %#### ###?##?###??## | | ?????????????????????#;; [*[ ### ## ##?# | | ?????????????????????## % = ### | | ????????????????????## @ # # | | ??????????????????### ##???# ## | | ?????????????????## ##????# #? | | ????????????????## ### #????## ##? | | ????????????????# ##??? #?#### ##?? | | ????????????????# ##?????#?# #??? | | ????? ?????????## ##????????# # ###? | | ???? # ????####### ####?????????# ?# ## | | ??? # ???# ##########??????# # | | ??? ?## #????## # | | ??? ## #?????## # ## | | ??????# ########### #??????## ## ##? | | ??????# ##???????????????????# ### ##? | | ??????# #????????????????????# #?# #? | | ??????# #????????????????????# #?# #? | | ?????## #??????###??????????? #?# #? | | ????## ##??##### #???????????####?# ##? | | ????# ##?### #????????????????# #?? | | ???# ## #### #?????????######?# #?? | | ???# ##?## ## ##????????# ### #?? | | ?????????# ## ##???????# #?? | | ?????????# ## ###????## %#?? | | ?????????## # ##???# ######?? | | ??????????# ### # #???# ######### | | ??????????# ##?### ## #???# ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 38 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 900 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Relay Coupler Types 4 Relay Coupler Value 112 Item Schematics ----------------- Sml. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Dramatic Entrance Error 47 Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed PhasingGodArmor Manual? 0 Play Time 02:51:23 Cumulative 63.9 hours Start 2024.04.17 @ 16:03:27 End 2024.04.17 @ 22:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 46 Gallery% 36 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 415aa2e0-d0fd-4837-9af0-42717539ade1