Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:50:18 Player: desiring-machine Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (85) 425 Value Destroyed (2629) 2629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 8774 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 90/160 System Corruption 2% Temperature Warning (330) Movement Core (300) Ox5 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (5) --- VTOL Module > --- UTILITY (7) ------ Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (5) ------- Quantum Rifle Quantum Rifle > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Makeshift Flight Unit Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Trap Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Force Field Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Quantum Rifle Hypervelocity Mass Driver Kinetic Spear > --- INVENTORY -------- Light Nuclear Core VTOL Module VTOL Module High-capacity Matter Pod [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Advanced ECM Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Slots Evolved 12 | . . 2 . 2 2 2 . 2 2 . . Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 5 | . . 1 . . 2 1 . . 1 . . Weapon 3 | . . . . 1 . . . 1 1 . . Parts Attached 121 | 5 3 6 . 14 25 5 13 13 15 22 . Power 11 | 1 . 1 . 2 2 . . 1 2 2 . Engine 4 | 1 . 1 . 1 . . . 1 . . . Core 7 | . . . . 1 2 . . . 2 2 . Reactor . | . . . . . . . . . . . . Propulsion 49 | 2 . 2 . 5 9 2 9 5 9 6 . Treads 15 | 2 . 2 . 1 . . 9 1 . . . Leg 8 | . . . . 4 . . . . 2 2 . Wheel 5 | . . . . . . . . 3 2 . . Hover 2 | . . . . . . . . 1 1 . . Flight 19 | . . . . . 9 2 . . 4 4 . Utility 26 | . 2 1 . 2 8 3 2 2 . 6 . Device 8 | . . . . . 4 1 . . . 3 . Storage 2 | . . . . . . 1 . 1 . . . Processor 10 | . 2 1 . . 3 . 2 . . 2 . Hackware 3 | . . . . . 1 1 . . . 1 . Protection 3 | . . . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 1 2 . 5 6 . 2 5 4 8 . Energy Gun 7 | . . . . . 1 . 1 . . 5 . Energy Cannon 3 | . 1 1 . . . . . 1 . . . Ballistic Gun 9 | 2 . . . . 1 . . 1 2 3 . Ballistic Cannon 4 | . . 1 . 1 1 . . . 1 . . Launcher 3 | . . . . 2 1 . . . . . . Special Weapon 2 | . . . . . . . . 2 . . . Impact Weapon 3 | . . . . 2 1 . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . 1 . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . Corrupted Parts 2 | . . . . 2 . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . Parts Lost 81 | . . 3 . 13 8 . 18 14 4 15 6 Power 9 | . . 1 . 2 1 . 1 1 1 1 1 Propulsion 36 | . . 2 . 5 4 . 10 6 3 4 2 Utility 15 | . . . . 2 3 . 2 2 . 6 . Weapon 21 | . . . . 4 . . 5 5 . 4 3 Highest Loss Streak 14 | . . 1 . 7 4 . 6 6 4 14 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 99 87 88 72 80 89 76 66 51 59 55 Engine 4 | . 14 9 11 6 . . . 1 . . . Core 3 | . . . . 1 3 6 5 . 4 7 5 Treads 10 | . 28 25 22 7 . . 16 15 . . . Leg 2 | . . . . 16 . . . . 7 3 5 Flight 7 | . . . . . 26 27 4 . 3 10 8 Device 1 | . . . . . 8 2 4 . . . . Processor 19 | . 27 29 33 25 19 24 16 15 10 9 10 Hackware 3 | . . . . . 6 7 13 10 5 2 . Energy Gun 4 | . . . . . . 6 5 . . 14 20 Energy Cannon 1 | . 7 1 . . . . . 2 . . . Ballistic Gun 6 | . 20 11 11 . 2 . . 1 . 5 5 Ballistic Cannon 2 | . . 9 11 6 1 6 1 . . 1 . Piercing Weapon 1 | . . . . . 1 6 5 . 2 1 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 46 | 7 8 9 9 15 18 19 19 44 29 46 35 Greatest Support 130 | 40 40 60 40 40 29 24 130 110 40 34 20 Greatest Overweight (x) 8 | . . . . 4 2 . 1 1 1 8 5 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 5 5 5 5 5 5 5 5 15 15 5 5 Average Capacity 6 | 5 5 5 5 5 5 5 5 12 13 5 5 Most Carried 7 | 5 5 5 5 5 5 5 5 6 7 5 1 Average Carried 3 | 1 3 4 4 4 4 4 3 1 4 2 1 Final Capacity 15 | 5 5 5 5 5 5 5 5 15 5 5 5 Final Carried 6 | 2 5 5 5 3 4 5 1 6 4 1 1 Class Distribution -------------------- 37% | Mutant 18% | Scavenger-Gunner 14% | Sprinter 12% | Hacker-Mutant 9% | Scavenger-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Mutant | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Matter Collected 2000 | 190 210 249 151 286 152 . 163 216 133 250 . Remotely . | . . . . . . . . . . . . Salvage Created 3102 | . 271 235 . 498 541 . 152 761 133 511 . Parts 158 | . 15 21 . 26 18 . 6 35 8 29 . Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . 22 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 64 | . 8 8 . 13 11 . 4 4 5 11 . Melee 30 | . . . . 3 7 . 4 4 5 7 . Guns 12 | . 6 2 . 1 . . . . . 3 . Cannons 17 | . 2 6 . 8 . . . . . 1 . Classes Destroyed 13 | . 2 3 . 2 2 . 1 3 . . . Worker 9 | . . 2 . . 4 . . 3 . . . Builder 2 | . . 1 . . . . . 1 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 4 | . . . . 1 . . . 3 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 3 | . . . . . 3 . . . . . . Swarmer 27 | . 2 4 . 3 7 . . . 5 6 . Grunt 21 | . 6 2 . 5 4 . . . . 4 . Sentry 8 | . . 2 . 3 . . . 2 . 1 . Specialist 5 | . . . . 2 . . 3 . . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 2 | . . . . . . . 1 1 . . . Best Kill Streak 5 | . 2 5 . 3 5 . 2 5 5 3 . Combat Bots Only 7 | . 2 4 . 3 7 . 2 1 5 3 . Max Kills in Single Turn 2 | . 1 2 . 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Hostile Shots Fired 819 | . 39 52 . 138 62 9 176 108 34 140 61 Missed 215 | . 14 13 . 38 17 6 44 23 5 34 21 Damage Taken 10817 | . 281 480 . 1564 648 20 2912 1838 433 2075 566 Core 2986 | . 20 156 . 412 197 5 600 433 71 912 180 Absorbed by Shields 36 | . . . . . 16 . . . . 20 . Core Remaining (%) 61 | 100 92 . 61 25 71 . 28 56 . . . Volleys Fired 135 | . 21 23 . 39 1 18 8 10 . 11 4 Largest 5 | . 2 2 . 2 2 2 1 1 . 5 5 Hottest 380 | . 80 59 . 59 128 128 69 33 . 380 380 Shots Fired 236 | . 42 46 . 47 2 36 8 10 . 28 17 Gun 145 | . 40 23 . 8 1 18 7 4 . 27 17 Cannon 85 | . 2 23 . 39 1 18 1 . . 1 . Launcher . | . . . . . . . . . . . . Special 6 | . . . . . . . . 6 . . . Kinetic 169 | . 40 46 . 47 1 18 1 4 . 9 3 Thermal 61 | . 2 . . . 1 18 7 . . 19 14 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | . 10 8 . 10 3 . 7 7 . 6 2 Robot Miss Streak 4 | . 2 4 . 1 1 . 2 1 . 1 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 261 | . 34 27 . 50 37 . 17 49 5 34 8 Core Hits 94 | . 15 13 . 19 9 . 1 16 3 15 3 Critical Kills 3 | . . . . . 2 . . . . 1 . Critical Parts Destroyed 6 | . . . . 1 4 . . 1 . . . Critical Strikes 25 | . . 2 . 4 7 . 2 6 . 4 . Burn 1 | . . . . . . . 1 . . . . Destroy 2 | . . . . . . . . 1 . 1 . Blast 4 | . . 2 . 2 . . . . . . . Smash 8 | . . . . 2 6 . . . . . . Sever 5 | . . . . . . . . 5 . . . Impale 5 | . . . . . 1 . 1 . . 3 . Melee Attacks 158 | . . . . 12 43 4 17 44 10 28 . Impact 44 | . . . . 12 32 . . . . . . Slashing 44 | . . . . . . . . 44 . . . Piercing 70 | . . . . . 11 4 17 . 10 28 . Sneak Attacks 15 | . . . . 2 5 . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . . . . Damage Inflicted 8333 | . 451 497 . 1337 1902 . 472 2173 221 1070 210 Guns 1324 | . 410 193 . 64 22 . 72 79 . 274 210 Cannons 1057 | . 35 300 . 648 29 . 28 . . 17 . Explosions . | . . . . . . . . . . . . Melee 5888 | . . . . 619 1851 . 351 2069 221 777 . Ramming 64 | . 6 4 . 6 . . 21 25 . 2 . Kinetic 1876 | . 410 493 . 712 29 . 28 79 . 103 22 Thermal 505 | . 35 . . . 22 . 72 . . 188 188 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 2241 | . . . . 619 1622 . . . . . . Slashing 2069 | . . . . . . . . 2069 . . . Piercing 1578 | . . . . . 229 . 351 . 221 777 . Highest Corruption 8 | . . . . 3 . . 2 5 8 8 2 Average Corruption 5 | . . . . 2 . . 1 4 7 5 2 Corruption Purged 6 | . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . Effects 52 | . . . . 4 . . . 6 8 33 1 Message Errors 18 | . . . . 3 . . . 1 1 13 . Matter Fused 12 | . . . . 1 . . . 2 3 6 . Heat Flow Errors 5 | . . . . . . . . 1 1 3 . Energy Discharges 6 | . . . . . . . . 1 1 4 . Data Loss (minor) 8 | . . . . . . . . 1 2 5 . Data Loss (major) 2 | . . . . . . . . . . 1 1 Alerts 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 976 | . . . . 187 551 . 24 163 49 2 . Projectiles 19 | . . . . . 19 . . . . . . Explosions . | . . . . . . . . . . . . Melee 957 | . . . . 187 532 . 24 163 49 2 . Knockbacks 20 | . . 2 . 11 7 . . . . . . Impact 7 | . . . . 3 4 . . . . . . Kinetic 10 | . . 2 . 8 . . . . . . . Secondary 3 | . . . . . 3 . . . . . . Self-Inflicted Damage 7 | . . . . . . . . 7 . . . Shots . | . . . . . . . . . . . . Rammed 26 | . 3 2 . . . . 14 7 . . . Targets Rammed 34 | . 3 2 . 2 . . 17 8 . 2 . Kicked 4 | . . . . 2 . . . . . 2 . Crushed 4 | . . . . . . . 3 1 . . . Highest Temperature 463 | . 48 25 . 29 65 240 . 237 88 463 330 Average Temperature 110 | . 19 9 . 8 34 94 . 138 81 174 158 Received Heat Transfer 1579 | . 126 195 . 315 187 6 102 162 . 486 . Effects 2 | . . . . . . . . . . 2 . Interference 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . 2 5 . . . . . . Impact Corruptions 22 | . . . . 3 19 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 916 | . 74 . . . 50 . 222 . . 285 285 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Peak Influence 405 | . 210 226 6 277 405 223 156 107 96 . . Initial 181 | . . . 6 1 30 181 156 47 26 . . Average 106 | . 76 96 6 123 217 195 95 55 45 . . Maximum Alert Level 2 | . 1 1 . 1 2 1 . . . . . Low Security (%) 81 | 100 88 91 100 78 35 61 100 100 100 . . Level 1 18 | . 11 8 . 21 63 38 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 3 1 . 5 2 . 2 2 . . . Investigation 1 | . . 1 . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 10 | . 3 . . 2 2 . 2 1 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Distress Signals 3 | . 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 23 12 . 18 27 1 12 17 5 15 2 Peak Tracking Total 8 | . 4 6 . 3 4 1 7 8 4 6 2 Tactical Retreats 18 | . 3 2 . 1 7 . 1 2 . 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Traps Triggered 5 | . . 1 . . . . . 1 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Machines Disabled 1 | . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Machines Accessed 8 | . . . . . 3 3 . . . 2 . Terminals 5 | . . . . . 2 2 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 20 | . . . . . 6 8 . . . 6 . Successful 16 | . . . . . 2 8 . . . 6 . Failed 4 | . . . . . 4 . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 10 | . . . . . 3 2 . . . 5 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Terminal Hacks 9 | . . . . . 1 2 . . . 6 . Record 5 | . . . . . . . . . . 5 . Open Door 1 | . . . . . . . . . . 1 . Open DSF 2 | . . . . . 1 1 . . . . . Locate Traps 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . Insert Component 3 | . . . . . . 3 . . . . . Analyze 3 | . . . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 1 . . . 1 . Full Trace Events 1 | . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Turns Passed 5767 | 61 976 491 133 542 573 389 232 606 306 1385 73 Spaces Moved 4092 | 41 443 249 83 284 926 776 61 244 273 683 29 Core 62 | 14 . . . 23 17 . . . . 7 1 Treads 1026 | 27 443 249 83 27 . . 40 157 . . . Legs 920 | . . . . 234 . . . . 163 495 28 Wheels 99 | . . . . . . . . 87 12 . . Hover . | . . . . . . . . . . . . Flight 1985 | . . . . . 909 776 21 . 98 181 . Fastest Speed 23 | 50 160 160 160 50 26 23 23 100 27 27 190 Average Speed 93 | 122 160 160 160 129 27 24 123 148 90 147 193 Slowest Speed 685 | 160 160 160 160 250 195 26 170 240 190 685 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 82 22 22 19 24 21 42 6 5 69 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 3 | . . . 1 . . . . . . 2 . Spaces Dug 20 | . . . . . . 20 . . . . . Terrain Destroyed 31 | . . 1 . . . 20 . . . 6 4 Melee 4 | . . . . . . 4 . . . . . Projectile 27 | . . 1 . . . 16 . . . 6 4 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Fac Fac Upp Upp Total 5539 | 52 666 296 84 392 1182 929 174 401 319 1005 39 Wait 840 | . 192 5 . 28 146 117 49 64 1 232 6 Move 4081 | 40 442 248 82 283 925 775 60 243 272 682 29 Hop . | . . . . . . . . . . . . Pick Up 133 | 7 5 8 1 12 31 6 11 18 14 20 . Fast Attach . | . . . . . . . . . . . . Attach 112 | 5 2 5 . 13 23 4 13 12 15 20 . Detach 2 | . . . . . . 1 . . . 1 . Swap 9 | . 1 1 . 1 2 1 . 1 . 2 . Drop 38 | . . 4 1 2 11 3 2 1 7 7 . Fire 135 | . 21 23 . 39 1 18 8 10 . 11 4 Melee 155 | . . . . 12 43 4 14 44 10 28 . Ram 2 | . . . . . . . . 2 . . . Kick 4 | . . . . 2 . . . . . 2 . Crush 28 | . 3 2 . . . . 17 6 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 1 exit: [Res]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 500 | -10/Materials | Derelicts attacked the area 1019 | -10/Materials | Discovered new exit (range 10) 1019 | -10/Materials | Discovered new exit (range 14) 1038 | -10/Materials | Entered another Materials area 1038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -9/Materials | Discovered new exit (range 7) 1508 | -9/Materials | Discovered new exit (range 11) 1529 | -9/Materials | Entered Mines 1604 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1646 | -9/Mines | Discovered new exit (range 8) 1662 | -9/Mines | Entered Materials 1662 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1686 | -8/Materials | Garrison activated, responded to threat 1766 | -8/Materials | Lost 3 parts (1n2w) 2083 | -8/Materials | Core integrity fell below 50% 2113 | -8/Materials | Lost 7 parts (1p3n1u2w) 2151 | -8/Materials | Discovered new exit (range 3) 2204 | -8/Materials | Entered Factory 2204 | -7/Factory | Evolved 2 slots: Utility x2 2454 | -7/Factory | Lost 4 parts (3n1u) 2458 | -7/Factory | Destroyed 7 combat bots 2748 | -7/Factory | Lost 3 parts (1p1n1u) 2758 | -7/Factory | Build established: Sprinter 2768 | -7/Factory | Discovered new exit (range 15) 2777 | -7/Factory | Entered another Factory area 2777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2787 | -6/Factory | Spotted B-75 Beast 3151 | -6/Factory | Identified exit to DSF 3166 | -6/Factory | Entered DSF 3219 | -6/DSF | Additional patrols routed to DSF 3238 | -6/DSF | Lost 6 parts (4n2w) 3259 | -6/DSF | Core integrity fell below 50% 3289 | -6/DSF | Lost 5 parts (3n1u1w) 3368 | -6/DSF | Lost 3 parts (2n1u) 3378 | -6/DSF | Discovered new exit (range 11) 3398 | -6/DSF | Entered Factory 3398 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 3415 | -5/Factory | Lost 4 parts (1p1n2w) 3478 | -5/Factory | Build established: Hacker-Mutant 3759 | -5/Factory | Lost 4 parts (1p2n1w) 3820 | -5/Factory | Lost 4 parts (2n1u1w) 3966 | -5/Factory | Discovered new exit (range 15) 4004 | -5/Factory | Entered another Factory area 4004 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4033 | -4/Factory | Lost 6 parts (2n1u3w) 4100 | -4/Factory | Discovered new exit (range 16) 4266 | -4/Factory | Lost 4 parts (1p3n) 4310 | -4/Factory | Entered Upper Caves 4310 | -4/Upper Caves | Spotted B-86 Titan 4326 | -4/Upper Caves | Encountered a Warlord checkpoint 4561 | -4/Upper Caves | Build established: Scavenger-Sprinter 4602 | -4/Upper Caves | Attracted the attention of an 0b10 base 4670 | -4/Upper Caves | Core integrity fell below 50% 4694 | -4/Upper Caves | Core integrity fell below 20% 4718 | -4/Upper Caves | Lost 14 parts (1p4n6u3w) 4773 | -4/Upper Caves | Learned 8 Research zone layouts 4773 | -4/Upper Caves | Identified exit to Upper Caves 4773 | -4/Upper Caves | Learned Armory emergency access door positions 5020 | -4/Upper Caves | Build established: Scavenger-Gunner 5695 | -4/Upper Caves | Entered another Upper Caves area 5696 | -4/Upper Caves | Discovered new exit (range 16) 5768 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05700_ Slug penetrates Wall. 05700_ Penetrated by Slug. 05701_ Lgt. Nuclear Core destroyed. 05701_ Slug penetrates Wall. 05740_ Penetrated by Slug. 05743_ Slug penetrates Wall. 05744_ Wall collapses. 05746_ Penetrated by Slug. 05747_ VTOL Module destroyed. 05750_ Penetrated by Slug. 05750_ Slug penetrates Wall. 05750_ Penetrated by Slug. 05750_ Quantum Rifle destroyed. 05763_ Slug penetrates Wall. 05763_ Autogun destroyed. 05765_ System corrupted: Substantial component data lost. 05765_ Plasma Rifle destroyed. 05766_ Penetrated by Slug. 05766_ Flexi-carbon Leg destroyed. 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