Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 13:40:41 Player: Ragemodebzrk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1976) 1976 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4931 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun High-powered Field Laser > --- INVENTORY -------- Carbon-fiber Leg Improved Signal Interpreter [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 . . 1 Utility 2 | . . 1 . 1 . Weapon 1 | . . . . . 1 Parts Attached 89 | 6 5 20 2 31 25 Power 25 | 1 2 4 . 8 10 Engine 12 | 1 1 4 . 5 1 Core 13 | . 1 . . 3 9 Reactor . | . . . . . . Propulsion 21 | 2 2 4 . 9 4 Treads 6 | 2 . 3 . 1 . Leg 9 | . . 1 . 5 3 Wheel . | . . . . . . Hover 3 | . . . . 3 . Flight 3 | . 2 . . . 1 Utility 16 | 1 1 3 . 5 6 Device 8 | . 1 2 . 2 3 Storage 1 | 1 . . . . . Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 27 | 2 . 9 2 9 5 Energy Gun 16 | . . 7 . 7 2 Energy Cannon 5 | . . 2 1 2 . Ballistic Gun 4 | 2 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . 2 . 4 2 Corrupted Parts 3 | . . 1 . . 2 System Corruption 11 | . . 1 . . 10 Parts Lost 42 | . . 5 1 11 25 Power 10 | . . 1 . 3 6 Propulsion 11 | . . 1 1 3 6 Utility 12 | . . 2 . 3 7 Weapon 9 | . . 1 . 2 6 Highest Loss Streak 11 | . . 4 1 9 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 91 75 93 83 68 Engine 8 | . 5 11 11 12 2 Core 4 | . 8 . . 2 7 Treads 8 | . 15 10 26 3 . Leg 4 | . . . . 18 4 Hover 3 | . . . . 2 10 Flight 5 | . 12 9 . . 3 Device 9 | . 6 10 11 9 8 Storage 7 | . 14 11 11 8 . Processor 2 | . . . . . 9 Protection 4 | . . 2 11 7 4 Energy Gun 10 | . . 16 11 12 9 Energy Cannon 1 | . . 1 5 4 . Ballistic Gun 5 | . 28 1 . . . Naked Turns . | . . . . . . Heaviest Build 35 | 12 15 22 24 35 28 Greatest Support 60 | 40 40 60 60 60 48 Greatest Overweight (x) 8 | . 1 5 . 8 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 6 | 5 4 5 3 6 5 Average Carried 2 | 1 1 2 2 2 2 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 3 | . 1 2 3 2 2 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1343 | 211 158 293 84 320 277 Remotely . | . . . . . . Salvage Created 2475 | . 158 467 111 816 923 Parts 119 | . 14 20 6 44 35 Haulers Intercepted 2 | . . 1 . 1 . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | . 7 7 5 14 16 Guns 36 | . 7 6 4 8 11 Cannons 7 | . . . 1 6 . Classes Destroyed 8 | . 2 4 . 2 . Worker 2 | . . . . 1 1 Hauler 2 | . . 1 . 1 . Recycler 3 | . . 1 . . 2 Watcher 3 | . . 1 . 1 1 Swarmer 12 | . 5 . 4 . 3 Grunt 25 | . 2 2 . 12 9 Sentry 9 | . . 5 . 1 3 Hunter 2 | . . . . 1 1 Best Kill Streak 5 | . 3 3 4 4 5 Combat Bots Only 4 | . 3 3 4 3 4 Max Kills in Single Turn 2 | . 1 2 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 624 | . 66 66 24 115 353 Missed 191 | . 17 14 12 24 124 Damage Taken 5907 | . 401 722 311 1621 2852 Core 1577 | . 84 268 34 483 708 Absorbed by Shields 223 | . . 31 . . 192 Regen/Repaired (Parts) 36 | . . . . . 36 Core Remaining (%) 50 | 100 66 . 24 12 . Volleys Fired 200 | . 32 37 8 59 64 Largest 3 | . 2 2 2 2 3 Hottest 128 | . 40 124 101 128 110 Shots Fired 360 | . 64 62 16 103 115 Gun 314 | . 64 57 12 66 115 Cannon 44 | . . 5 2 37 . Launcher 2 | . . . 2 . . Special . | . . . . . . Kinetic 89 | . 64 . . . 25 Thermal 253 | . . 58 2 103 90 Explosive 2 | . . . 2 . . Electromagnetic 16 | . . 4 12 . . Robot Hit Streak 9 | . 6 9 4 8 9 Robot Miss Streak 11 | . 11 4 7 3 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 2 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 214 | . 22 45 9 61 77 Core Hits 112 | . 12 31 8 33 28 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 18 | . . 6 . 3 9 Burn 15 | . . 6 . 3 6 Destroy 1 | . . . . . 1 Smash 2 | . . . . . 2 Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4164 | . 294 714 110 1287 1759 Guns 3135 | . 294 674 57 774 1336 Cannons 593 | . . 40 40 513 . Explosions 13 | . . . 13 . . Melee 423 | . . . . . 423 Ramming . | . . . . . . Kinetic 584 | . 294 . . . 290 Thermal 3037 | . . 664 40 1287 1046 Explosive 13 | . . . 13 . . Electromagnetic 107 | . . 50 57 . . Impact 423 | . . . . . 423 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . 1 1 . 17 Average Corruption 5 | . . 1 1 . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 1 3 . 20 Message Errors 7 | . . . 1 . 6 Matter Fused 8 | . . 1 . . 7 Heat Flow Errors 3 | . . . 1 . 2 Energy Discharges 1 | . . . 1 . . Parts Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 178 | . . . . 20 158 Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee 158 | . . . . . 158 Knockbacks 5 | . . . . . 5 Impact 5 | . . . . . 5 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 675 | . 2 372 228 675 461 Average Temperature 165 | . 2 71 109 246 185 Received Heat Transfer 1803 | . 27 238 . 801 737 Effects 37 | . . . . 27 10 Shutdowns 10 | . . . . 6 4 Energy Bleed 2 | . . . . 2 . Interference 6 | . . . . 6 . Matter Decay 2 | . . . . 1 1 Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 1 1 Damage (major) 11 | . . . . 7 4 Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 7 | . . . . . 7 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 18 | . . 8 . 4 6 Heat Transferred 7061 | . . 1844 74 2627 2516 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 338 | . 211 165 155 249 338 Initial 99 | . . 12 5 60 99 Average 109 | . 81 69 85 135 156 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 88 | 100 96 100 100 76 77 Level 1 11 | . 3 . . 23 22 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . 2 . 2 4 Investigation 3 | . . . . 2 1 Extermination 1 | . . . . . 1 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 11 16 9 20 22 Peak Tracking Total 5 | . 3 3 4 4 5 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 2 1 Max in Single Turn 2 | . . . . 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 18 | . 5 4 . 5 4 Terminals 14 | . 5 3 . 4 2 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 53 | . 12 10 . 22 9 Successful 28 | . 5 5 . 13 5 Failed 25 | . 7 5 . 9 4 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 42 | . 12 8 . 20 2 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 24 | . 5 5 . 12 2 Open DSF 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Repair Station Index 1 | . . 1 . . . Alert Level 2 | . 1 . . . 1 Locate Traps 3 | . . 1 . 2 . Dispatch Records 5 | . 1 1 . 3 . Maintenance Status 1 | . . 1 . . . Security Status 1 | . . 1 . . . Surveillance Status 1 | . . . . 1 . Patrol Status 1 | . . . . 1 . Transport Status 2 | . . . . 2 . Investigation Status 1 | . . . . 1 . Reinforcement Status 2 | . . . . 2 . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 2 . 4 3 Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 61 | . . . . . 61 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3520 | 45 550 884 365 691 985 Spaces Moved 2005 | 40 320 400 195 357 693 Core 119 | 27 . 6 . 13 73 Treads 617 | 13 131 242 195 36 . Legs 482 | . . . . 238 244 Wheels . | . . . . . . Hover 446 | . . . . 70 376 Flight 341 | . 189 152 . . . Fastest Speed 42 | 50 117 117 160 42 42 Average Speed 119 | 85 134 161 160 117 78 Slowest Speed 450 | 160 160 300 160 450 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 50 46 54 26 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . 10 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2760 | 50 375 578 231 527 999 Wait 326 | . 9 90 26 31 170 Move 2000 | 39 319 399 194 356 693 Hop . | . . . . . . Pick Up 87 | 5 6 18 1 31 26 Fast Attach 2 | 1 . . . . 1 Attach 60 | 5 1 15 . 18 21 Detach 3 | . . 3 . . . Swap 28 | . 4 6 2 13 3 Drop 42 | . 4 10 . 19 9 Fire 200 | . 32 37 8 59 64 Melee 12 | . . . . . 12 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1024 | -9/Materials | Lost 4 parts (1n2u1w) 1070 | -9/Materials | Discovered new exit (range 6) 1153 | -9/Materials | Core integrity fell below 50% 1214 | -9/Materials | Discovered new exit (range 7) 1214 | -9/Materials | Discovered new exit (range 7) 1321 | -9/Materials | Discovered new exit (range 16) 1480 | -9/Materials | Entered Mines 1487 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1615 | -9/Mines | Build established: Scavenger-Mutant 1661 | -9/Mines | Discovered new exit (range 9) 1682 | -9/Mines | Destroyed YI-UF0 1824 | -9/Mines | Discovered new exit (range 11) 1845 | -9/Mines | Entered Materials 1845 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1966 | -8/Materials | Core integrity fell below 50% 1993 | -8/Materials | Lost 9 parts (2p3n2u2w) 2427 | -8/Materials | Core integrity fell below 20% 2523 | -8/Materials | Discovered new exit (range 3) 2536 | -8/Materials | Entered Factory 2536 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2866 | -7/Factory | Repaired Broken Mic. Nuclear Core 2899 | -7/Factory | Discovered new exit (range 9) 2928 | -7/Factory | Discovered new exit (range 16) 3031 | -7/Factory | Lost 11 parts (2p3n4u2w) 3033 | -7/Factory | System corruption reached 10% 3072 | -7/Factory | Build established: Mutant 3168 | -7/Factory | Core integrity fell below 50% 3480 | -7/Factory | Core integrity fell below 20% 3521 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Slug penetrates P-70 Sage. Carbon-fiber Leg destroyed. GNPBRYTE1Q GF /OC/QV&YZ Slug penetrates Terminal. Backup Laser VII destroyed. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Med. Matter Pod. Slug penetrates P-70 Sage. Lgt. Nuclear Core destroyed. System corrupted: Matter fused (-5). Slug penetrates Wall. Imp. Carbon-fiber Leg destroyed. Assault Rifle destroyed. Slug penetrates P-70 Sage. Lgt. Nuclear Core destroyed. Slug penetrates P-70 Sage. Gauss Rifle destroyed. Backup Plating VII destroyed. 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" " " #??????????????????? | | ??????????????? ?? #??????????????????? | | ??????????????? ?? #??????????????????? | | ?????????????????? ? #####+#??????????????????? | | ?????????????????? ? ?????????????????????????? | | ?????????????????? ?! ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 56 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalBorePlating Manual? 0 Play Time 00:51:43 Cumulative 7.2 hours Start 2024.05.29 @ 12:49:10 End 2024.05.29 @ 13:40:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fbe150c9-cc44-409f-b2b8-b83792404bd5