Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.29 @ 15:35:54 Player: Eurum Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (329) 329 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1289 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 64/300 Energy 158/500 System Corruption 3% Temperature Cool (12) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Utility Shielding Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Hover Unit Large Storage Unit Utility Shielding Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 5 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 3 2 Device 2 | . 2 . Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 Average Slot Usage (%) 82 | . 96 65 Engine 11 | . 14 7 Leg 23 | . 27 18 Device 8 | . 6 10 Storage 12 | . 14 11 Processor 2 | . 4 . Ballistic Gun 18 | . 28 6 Launcher 5 | . . 11 Naked Turns . | . . . Heaviest Build 18 | 10 13 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | . 5 6 Average Carried 3 | . 2 4 Final Capacity 6 | 6 6 4 Final Carried 5 | . 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 397 | 181 135 81 Remotely 86 | . 86 . Salvage Created 225 | . 135 90 Parts 18 | . 8 10 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 5 3 Guns 5 | . 5 . AOE 3 | . . 3 Classes Destroyed 5 | . 3 2 Builder 1 | . . 1 Watcher 3 | . 1 2 Swarmer 3 | . 3 . Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1157 | . 269 888 Core 419 | . 17 402 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 93 . Volleys Fired 38 | . 22 16 Largest 2 | . 2 2 Hottest 66 | . 40 66 Shots Fired 75 | . 44 31 Gun 54 | . 44 10 Cannon . | . . . Launcher 21 | . . 21 Special . | . . . Kinetic 54 | . 44 10 Thermal . | . . . Explosive 21 | . . 21 Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 31 20 Core Hits 29 | . 10 19 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 770 | . 307 463 Guns 387 | . 307 80 Cannons . | . . . Explosions 362 | . . 362 Melee . | . . . Ramming 21 | . . 21 Kinetic 387 | . 307 80 Thermal . | . . . Explosive 362 | . . 362 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 1 | . . 1 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 5 | . . 5 Projectiles . | . . . Explosions 5 | . . 5 Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 57 | . . 57 Shots 2 | . . 2 Rammed 9 | . . 9 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed . | . . . Highest Temperature 12 | . 12 8 Average Temperature 5 | . 7 3 Received Heat Transfer 486 | . 90 396 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 184 | . 145 184 Average Influence 90 | . 90 102 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 8 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 7 3 Successful 10 | . 7 3 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 2 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 5 | . 5 . Level Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 3 | . . 3 Insert Component 2 | . . 2 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 790 | 42 418 330 Spaces Moved 532 | 29 282 221 Core 22 | 7 . 15 Treads . | . . . Legs 510 | 22 282 206 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 119 | 116 120 118 Slowest Speed 150 | 150 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 44 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 116 | . . 116 Melee . | . . . Projectile . | . . . AOE 116 | . . 116 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 617 | 34 324 259 Wait 2 | . 2 . Move 530 | 28 281 221 Hop . | . . . Pick Up 11 | . 9 2 Fast Attach 11 | 6 1 4 Attach 4 | . 4 . Detach 5 | . 3 2 Swap . | . . . Drop 7 | . 2 5 Fire 38 | . 22 16 Melee . | . . . Ram 9 | . . 9 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 193 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x2 740 | -9/Materials | Lost 3 parts (1p1n1w) 773 | -9/Materials | Core integrity fell below 50% 784 | -9/Materials | Core integrity fell below 20% 791 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- U-05 Engineer lays Concrete. Ion Engine destroyed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Aluminum Leg destroyed. The unstable cave ceiling collapses. Rocket Launcher destroyed. Aluminum Leg destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Slammed into G-47 Trooper. ECM Suite destroyed. Slammed into G-47 Trooper. G-47 Trooper knocked back. O-16 Technician sends out distress signal. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slammed into G-47 Trooper. 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T #?????????????????????? | | ???????????????????? # #?????????????????????? | | ??????????????????? g# #?????????????????????? | | ??????????????????? ?### ##??????????????????????? | | ??????????????????# ???# ????????????????????????? | | ??????????????????#????# ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????+????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 650 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Aether Manual? 1 Play Time 00:20:57 Cumulative 2.9 hours Start 2020.02.29 @ 15:17:51 End 2020.02.29 @ 15:35:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea3c27a3-cfdd-4697-9391-cd4757282399