Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.08 @ 00:49:45 Player: Hodmind Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (2633) 2633 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 6187 Bonus ------- Follower Combat Kills 89 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 340/340 System Corruption 4% Temperature Cool (9) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating System Shield Recalibrator > --- WEAPON (3) ------- Mace Power Maul > --- INVENTORY (5) ---- Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (18) Relay Coupler [Heavy] (12) Improved Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Machine Analyzer Signal Interpreter Hardlight Generator Hacking Suite System Shield > --- WEAPON ----------- Autogun Autogun Power Maul > --- INVENTORY -------- Recalibrator Improved Grenade Launcher Datajack Power Maul Power Maul [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Signal Interpreter Device ECM Suite Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . 1 . . . Parts Attached 78 | 8 4 2 17 30 4 13 Power 15 | 1 1 1 3 4 2 3 Engine 8 | 1 . 1 3 2 . 1 Core 7 | . 1 . . 2 2 2 Reactor . | . . . . . . . Propulsion 28 | 4 . 1 7 11 . 5 Treads 10 | 2 . . 2 4 . 2 Leg 7 | 2 . 1 1 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 11 | . . . 4 7 . . Utility 13 | 1 2 . 2 4 2 2 Device 6 | 1 1 . 2 1 . 1 Storage . | . . . . . . . Processor 4 | . 1 . . 2 1 . Hackware 2 | . . . . 1 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 1 . 5 11 . 3 Energy Gun 4 | . . . 3 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 2 1 . . 6 . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . . . 1 . 3 Slashing Weapon 3 | . . . 1 2 . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 29 | . 1 . 3 12 . 13 Power 6 | . . . 1 3 . 2 Propulsion 10 | . . . . 5 . 5 Utility 6 | . 1 . 1 2 . 2 Weapon 7 | . . . 1 2 . 4 Highest Loss Streak 13 | . 1 . 2 5 . 13 To Critical Strikes . | . . . . . . . Average Backups 4 | 3 4 5 4 4 4 3 Power . | . 1 . . . . . Propulsion . | 1 2 1 . . . . Utility 1 | . 1 2 2 1 . 1 Weapon 1 | . . . 1 1 3 1 Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . . 1 . 4 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . 1 . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 96 100 93 89 90 82 Engine 4 | . 3 3 9 2 . 3 Core 5 | . 10 10 . 2 6 8 Treads 14 | . 28 21 5 11 23 11 Leg 4 | . . 6 14 . . 3 Flight 4 | . . . 1 13 . . Device 14 | . 14 14 19 13 7 6 Processor 14 | . 10 14 11 17 15 15 Hackware 3 | . . . . 4 15 10 Energy Gun 1 | . . . 6 . . . Ballistic Gun 14 | . 28 28 8 11 15 6 Impact Weapon 1 | . . . . . 7 11 Slashing Weapon 5 | . . . 10 9 . . Special Melee Weapon 1 | . . . 5 1 . . Peak Build Rating 38 | 6 9 11 23 28 38 38 Average Rating 18 | 4 8 9 17 23 34 31 On Entrance 14 | . 6 9 9 14 28 38 Naked Turns . | . . . . . . . Heaviest Build 30 | 9 12 11 19 16 25 30 Greatest Support 66 | 40 40 40 40 66 64 64 Greatest Overweight (x) 9 | . . . 3 3 . 9 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 Class Distribution -------------------- 57% | Mutant 13% | Ninja 10% | Skirmisher 9% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Ninja | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 2001 | 324 355 12 353 602 40 315 Remotely . | . . . . . . . Salvage Created 2969 | 107 588 16 415 1340 . 503 Parts 171 | 3 46 1 33 74 . 14 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 67 | . 14 1 11 30 . 11 Melee 25 | . . . 3 21 . 1 Guns 39 | . 14 1 8 9 . 7 Classes Destroyed 11 | 2 4 . 1 3 . 1 Worker 4 | . 1 . 1 2 . . Tunneler 3 | 1 2 . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . . 1 . . Watcher 5 | . 2 . 1 2 . . Swarmer 22 | . 3 1 5 9 . 4 Grunt 31 | . 11 . 3 14 . 3 Brawler 1 | . . . . . . 1 Sentry 11 | . . . 3 5 . 3 Hunter 1 | . . . . 1 . . Heavy 1 | . . . . 1 . . Best Kill Streak 5 | 2 5 1 3 5 . 4 Combat Bots Only 4 | . 4 1 3 4 . 4 Max Kills in Single Turn 2 | 1 1 1 2 2 . 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 704 | . 55 2 74 160 . 413 Missed 221 | . 21 1 15 49 . 135 Damage Taken 4702 | . 381 10 684 1305 . 2322 Core 1352 | . 92 . 109 443 . 708 Absorbed by Shields 432 | . . . . . . 432 Regen/Repaired (Parts) 217 | . . . 217 . . . Core Remaining (%) 63 | 100 . 63 72 19 . . Volleys Fired 163 | 11 55 2 38 30 . 27 Largest 3 | 2 2 2 2 3 . 2 Hottest 81 | 40 40 40 81 69 . 46 Shots Fired 312 | 22 110 4 53 72 . 51 Gun 312 | 22 110 4 53 72 . 51 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 300 | 22 110 4 41 72 . 51 Thermal 12 | . . . 12 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | 6 9 1 8 15 . 17 Robot Miss Streak 8 | 2 6 3 3 8 . 3 Penetration Max . | . . . . . . . Secondary Targets 8 | . 2 . 2 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 275 | 14 62 1 51 92 . 55 Core Hits 119 | 3 31 1 18 45 . 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 11 | . . . 1 4 . 6 Burn 1 | . . . 1 . . . Smash 6 | . . . . . . 6 Sever 4 | . . . . 4 . . Melee Attacks 116 | . . . 17 77 . 22 Impact 22 | . . . . . . 22 Slashing 80 | . . . 4 76 . . Piercing . | . . . . . . . Sneak Attacks 16 | . . . 12 3 . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 12 | . . . . 10 . 2 Damage Inflicted 5363 | 141 846 10 688 2454 . 1224 Guns 2821 | 141 842 10 536 700 . 592 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2529 | . . . 152 1745 . 632 Ramming 13 | . 4 . . 9 . . Kinetic 2652 | 141 842 10 367 700 . 592 Thermal 169 | . . . 169 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 632 | . . . . . . 632 Slashing 1897 | . . . 152 1745 . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 269 | . . . . 61 . 208 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 269 | . . . . 61 . 208 Knockbacks 3 | . . . . . . 3 Impact 3 | . . . . . . 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 2 . . 1 . . Targets Rammed 3 | . 2 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 181 | . 8 . 57 49 . 181 Average Temperature 22 | . 2 . 21 15 . 31 Received Heat Transfer 1547 | . 177 . 210 324 . 836 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 4 | . . . . . . 4 Impact Corruptions 7 | . . . . . . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 407 | . . . 407 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 198 | 10 186 81 151 183 79 198 Initial 79 | . . 1 1 4 79 8 Average 66 | . 61 14 48 80 26 145 Influence Increases 2108 | 10 396 87 449 854 12 300 Destroy 0b10 Robot/C 1440 | . 280 60 280 600 . 220 Destroy 0b10 Robot/NC 70 | 10 25 . 10 25 . . Destroy Leader 330 | . 64 10 82 154 . 20 Allied During Kill 35 | . . 11 24 . . . Trap Triggered on 0b10 10 | . . . 10 . . . Successful Hack 84 | . 25 6 12 29 12 . Disable Machine 15 | . . . 15 . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 14 | . 2 . 1 1 . 10 Partial Spotted 45 | . . . 15 30 . . Lose Combat Pursuer 15 | . . . . 15 . . Influence Decreases 1814 | 10 390 82 439 684 79 130 Time Decay 1527 | 10 380 82 411 565 79 . Lost Part 279 | . 10 . 20 119 . 130 Lost Ally 8 | . . . 8 . . . Squads Dispatched 21 | . 4 . 5 11 1 . Investigation 10 | . 3 . 4 3 . . Extermination 1 | . . . . . 1 . Reinforcement 7 | . 1 . 1 5 . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 5 | . 1 . 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 21 3 26 46 . 15 Peak Tracking Total 6 | . 6 3 5 5 . 6 Tactical Retreats 8 | . . . 3 5 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 3 | . 1 . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 1 | . . . 1 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 25 | . 6 2 9 6 2 . Terminals 19 | . 6 1 6 5 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 80 | . 20 4 35 17 4 . Successful 39 | . 9 3 16 8 3 . Failed 41 | . 11 1 19 9 1 . Catastrophic 9 | . 1 . 5 2 1 . Database Lockouts . | . . . . . . . Manual 31 | . 11 3 9 8 . . Terminals 60 | . 20 3 22 14 1 . Fabricators . | . . . . . . . Repair Stations 10 | . . . 10 . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access 6 | . . . . 3 3 . Terminal Hacks 23 | . 9 3 3 7 1 . Robot Analysis 2 | . 1 . . 1 . . Prototype ID Bank 5 | . 3 1 . 1 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Terminal Index 3 | . 1 1 . 1 . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . . 1 . . Zone Layout 5 | . 2 . 1 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . 10 . . . Scan Component 5 | . . . 5 . . . Repair 5 | . . . 5 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 3 | . . . . 1 2 . Unlock Access 1 | . . . . . 1 . Coupler Status 2 | . . . . 1 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 5 1 8 4 1 . Full Trace Events 10 | . 2 1 4 3 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . 5 . . . Time 166 | . . . 166 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked 6 | . . . 5 1 . . Non-combat 5 | . . . 4 1 . . Combat 1 | . . . 1 . . . Robot Hacks Applied 10 | . . . 9 1 . . parse_system 6 | . . . 5 1 . . no_distress 2 | . . . 2 . . . find_station 1 | . . . 1 . . . check_alert 1 | . . . 1 . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 2 . . . Highest-Rated Group 40 | . . 40 32 . . . Highest-Rated Ally 16 | . . 16 16 . . . Total Orders . | . . . . . . . Ally Attacks 30 | . . 3 27 . . . Total Damage 584 | . . 33 551 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 4403 | 12 1042 446 1323 1333 247 . Sensors 2227 | . . . 1323 904 . . Seismic 243 | 12 231 . . . . . Machine Analysis 1571 | . . . . 1324 247 . ECM 2784 | . 871 446 946 521 . . Robot Analysis Total 2 | . 1 . . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 5711 | 173 1042 446 1323 1861 268 598 Spaces Moved 3405 | 89 535 288 770 1339 171 213 Core 55 | 13 . . 1 5 . 36 Treads 1700 | 70 535 211 160 435 171 118 Legs 601 | 6 . 77 459 . . 59 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1049 | . . . 150 899 . . Fastest Speed 29 | 50 160 125 32 29 153 120 Average Speed 115 | 141 160 150 115 72 153 184 Slowest Speed 500 | 160 160 160 280 200 153 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 76 51 60 82 5 26 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 4742 | 116 609 297 1135 2075 176 334 Wait 893 | . 9 . 265 580 . 39 Move 3399 | 88 534 287 769 1338 170 213 Hop . | . . . . . . . Pick Up 31 | 7 2 2 7 8 1 4 Fast Attach 64 | 3 4 1 18 24 3 11 Attach 24 | 5 . 2 4 9 1 3 Detach 6 | 2 . . . 4 . . Swap 3 | . . . 1 2 . . Drop 42 | . 3 3 16 16 1 3 Fire 163 | 11 55 2 38 30 . 27 Melee 99 | . . . 17 63 . 19 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 2 . . 1 . . Escape Stasis 15 | . . . . . . 15 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 19) 470 | -10/Materials | Discovered new exit (range 14) 489 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Identified exit to Materials 762 | -10/Materials | Discovered exit to Materials (range 14) 957 | -10/Materials | Discovered exit to Materials (range 16) 1216 | -10/Materials | Entered Mines 1220 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1504 | -10/Mines | Learned 2 Materials zone layouts 1551 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1646 | -10/Mines | Discovered exit to Materials (range 9) 1662 | -10/Mines | Entered Materials 1662 | -9/Materials | Accompanied by 2 allies 1662 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1663 | -9/Materials | Identified exit to Storage 1843 | -9/Materials | Discovered new exit (range 9) 1960 | -9/Materials | Repaired Assault Rifle 1998 | -9/Materials | Repaired Aluminum Leg 2061 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2096 | -9/Materials | Repaired ECM Suite 2169 | -9/Materials | Discovered new exit (range 16) 2749 | -9/Materials | Discovered new exit (range 16) 2878 | -9/Materials | Repaired Axe 2984 | -9/Materials | Identified exit to Materials 2985 | -9/Materials | Entered another Materials area 2985 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3155 | -8/Materials | Met 7R-MNS 3179 | -8/Materials | Discovered new exit (range 10) 3185 | -8/Materials | Identified exit to Factory 3285 | -8/Materials | Build established: Ninja 3891 | -8/Materials | Core integrity fell below 50% 3939 | -8/Materials | Lost 5 parts (1p2n1u1w) 3948 | -8/Materials | Discovered exit to Factory (range 15) 4334 | -8/Materials | Core integrity fell below 20% 4334 | -8/Materials | Garrison activated, responded to threat 4542 | -8/Materials | Build established: Skirmisher 4776 | -8/Materials | Discovered exit to Factory (range 7) 4846 | -8/Materials | Entered Factory 4846 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4847 | -7/Factory | Caught up to 7R-MNS 5106 | -7/Factory | Identified exit to Garrison 5114 | -7/Factory | Entered Garrison 5115 | -7/Garrison | Build established: Hacker-Mutant 5146 | -7/Garrison | Triggered checkpoint 5212 | -7/Garrison | Garrison Relay disabled 5228 | -7/Garrison | Triggered checkpoint 5269 | -7/Garrison | Discovered new exit (range 5) 5414 | -7/Garrison | Core integrity fell below 50% 5430 | -7/Garrison | Core integrity fell below 20% 5470 | -7/Garrison | Triggered checkpoint 5493 | -7/Garrison | Lost 13 parts (2p5n2u4w) 5712 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05566_ Field strength at 46. 05567_ Field strength at 40. 05568_ Field strength at 34. 05569_ Field strength at 28. 05570_ Field strength at 22. 05571_ Field strength at 16. 05572_ Field strength at 10. 05573_ Field strength at 4. 05574_ Stasis field depleted. 05594_ Acquired Mic. Nuclear Core. 05600_ Acquired 10 matter. 05615_ Acquired Carbon-fiber Leg. 05621_ Acquired Aluminum Leg. 05627_ 7LYWSJGY<|Z2AUO#WT5J/B2BS5FBPA0&I1ODBP 05630_ Acquired Imp. Grenade Launcher. 05632_ Acquired Relay Coupler [Grunt]. 05634_ Acquired Relay Coupler [Sentry]. 05640_ Acquired 30 matter. 05643_ System corrupted: Component data lost. 05683_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ??????????????? ???? ??# #????????????????????? | | ??????????????? #? ## ##???????????????????? | | ?????????????? ???????????????????? | | ?????????????? ????????????????????? | | ???????????????? ????????????????????? | | ????????????????? ? ????????????????????? | | ??????????????????# ?# #????????????????????? | | ?????????????????## ## ############?????????? | | ?????????????? % = % #?????????? | | ?????????????? %= #?????????? | | ?????????????? g % #?????????? | | ??????????????? ## ##+;####"#### #?????????? | | ??????????????????# ???#@ #??# #??# #?????????? | | ????????????????????????# #??# #??# #?????????? | | ????????????????????????# #??# #??# #?????????? | | ????????????????????????# #??# #??# ######??### | | ????????????????????????# #??# #??# ## #??#"" | | ????????????????????????# #### #### ## ##### | | ????????????????????????# # % " % ! | | ????????????????????????# # ^ *% | | ????????????????????????############ ########### | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 21% | -9/Materials Aluminum Leg | 45% | -9/Materials Lgt. Angular Momentum Engine | 36% | -9/Materials ECM Suite | 55% | -9/Materials Axe | 16% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionGrapheneDatajack Manual? 0 Play Time 01:44:35 Cumulative 28.4 hours Start 2024.12.07 @ 20:41:16 End 2024.12.08 @ 00:49:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 37 Adventurer 20 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 62958a72-0304-42c9-8737-6ed79892662a