Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 12:45:18 Player: JackZewap Result: Destroyed by Q6-IFR(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (200) 1000 Value Destroyed (6499) 6499 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (909) 909 TOTAL SCORE: 12428 Bonus ------- High Alert Combat Kills 309 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Target Analyzer Core Analyzer Graphene Brace > --- WEAPON (4) ------- Power Sword Power Sword CR-A16's Pointy Stick > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Target Analyzer Core Analyzer Microactuators Reflective Plating Graphene Brace > --- WEAPON ----------- Ripper Power Sword Power Sword CR-A16's Pointy Stick > --- INVENTORY -------- Advanced Treads Advanced Treads Medium Treads Medium Treads Improved Medium Treads Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Advanced Sensor Array Hardened Light Armor Plating Hardened Heavy Armor Plating Shock Absorption System Hardlight Generator Authchip [Armor] Recalibrator Self-destruct Interrupter Self-destruct Interrupter [Rating: 72] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 4 | . . 2 . 2 . . . . . Weapon 2 | . . . . . 2 . . . . Parts Attached 248 | 5 14 45 71 45 24 17 15 6 6 Power 32 | 1 1 4 11 6 3 2 3 1 . Engine 20 | 1 . 3 5 4 3 1 2 1 . Core 12 | . 1 1 6 2 . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 48 | 2 5 8 11 7 8 4 . 1 2 Treads 15 | . . . . . 8 4 . 1 2 Leg 2 | 2 . . . . . . . . . Wheel 31 | . 5 8 11 7 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 77 | 1 5 16 19 9 11 6 3 3 4 Device 31 | . 2 6 6 6 5 . 1 3 2 Storage 5 | 1 3 1 . . . . . . . Processor 6 | . . 1 . 2 . 3 . . . Hackware 4 | . . . 3 1 . . . . . Protection 31 | . . 8 10 . 6 3 2 . 2 Artifact . | . . . . . . . . . . Weapon 91 | 1 3 17 30 23 2 5 9 1 . Energy Gun 13 | . . 6 3 3 . . 1 . . Energy Cannon 16 | . 3 4 6 3 . . . . . Ballistic Gun 24 | 1 . 6 12 4 . 1 . . . Ballistic Cannon 18 | . . 1 4 8 2 2 1 . . Launcher 7 | . . . 4 . . 2 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 8 | . . . 1 5 . . 2 . . Slashing Weapon 4 | . . . . . . . 4 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . 4 4 2 . . . 1 . Parts Lost 61 | . 1 10 7 12 2 12 5 . 12 Power 14 | . . 2 . 4 1 2 3 . 2 Propulsion 19 | . 1 3 2 6 . 3 . . 4 Utility 18 | . . 4 4 . 1 3 1 . 5 Weapon 10 | . . 1 1 2 . 4 1 . 1 Highest Loss Streak 12 | . 1 2 1 5 1 5 4 . 12 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 91 | . 97 93 98 90 85 93 89 87 94 Engine 7 | . 4 6 10 7 12 6 7 6 11 Core 3 | . 9 2 7 3 . 4 . . . Treads 8 | . . . . . 19 19 20 20 18 Wheel 12 | . 27 21 26 18 . . . . . Device 11 | . 13 14 10 15 11 7 5 6 12 Storage 7 | . 14 11 9 7 6 6 6 6 4 Processor 10 | . . 8 1 14 6 13 16 13 13 Hackware 2 | . . . 1 7 3 . . . . Protection 6 | . . 8 12 . 9 9 9 7 5 Energy Gun 1 | . . 6 1 2 . . . . . Energy Cannon 4 | . 25 7 6 3 . . . . . Ballistic Gun 3 | . 1 2 9 1 . 5 2 . . Ballistic Cannon 4 | . . 3 . 4 13 9 3 . . Impact Weapon 1 | . . . . 1 . . 2 4 . Slashing Weapon 3 | . . . . . . . 10 20 19 Naked Turns . | . . . . . . . . . . Heaviest Build 156 | 12 92 100 123 113 143 156 131 122 122 Greatest Support 90 | 20 32 32 48 48 90 88 86 86 90 Greatest Overweight (x) 7 | 3 3 7 4 6 1 2 1 1 3 Average Overweight (x) 1 | . . 3 2 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 25 25 25 25 25 25 25 20 Most Carried 25 | 1 13 25 25 25 25 25 25 25 22 Average Carried 21 | . 6 20 24 24 24 21 21 22 18 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 13 23 24 25 25 22 18 22 . Class Distribution -------------------- 33% | Mutant 20% | Scavenger-Skirmisher 15% | Derelict-Mutant 11% | Tank 7% | Gunner 6% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Gunner | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Gladiator | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Matter Collected 5470 | 249 157 642 1353 989 702 817 512 49 . Remotely 51 | . . . 51 . . . . . . Salvage Created 7345 | . 710 1422 2302 1039 880 595 397 . . Parts 404 | . 33 81 129 56 67 18 20 . . Haulers Intercepted 14 | . 2 3 6 2 1 . . . . Recyclers Shooed 6 | . . 5 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . 17 17 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 151 | . 9 29 51 19 15 15 13 . . Melee 1 | . . . . . . . 1 . . Guns 39 | . 2 10 21 1 . 3 2 . . Cannons 89 | . 7 18 20 18 13 9 4 . . AOE 21 | . . . 10 . 2 3 6 . . Classes Destroyed 19 | . 6 4 5 1 1 1 1 . . Worker 3 | . . 1 . . 2 . . . . Builder 6 | . . . 1 1 4 . . . . Tunneler 1 | . 1 . . . . . . . . Hauler 14 | . 2 3 6 2 1 . . . . Recycler 13 | . 2 4 2 2 3 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 6 | . 1 . 4 . 1 . . . . Watcher 9 | . 1 2 3 1 2 . . . . Swarmer 41 | . . 13 13 . 6 2 7 . . Grunt 64 | . 9 7 25 10 2 7 4 . . Brawler 1 | . . . 1 . . . . . . Duelist 3 | . . . 1 . . 2 . . . Protector 1 | . . . 1 . . . . . . Sentry 26 | . . 9 9 4 1 2 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 11 | . . . . 5 5 1 . . . Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . Mutant 1 | . . . . . . . 1 . . Best Kill Streak 9 | . 4 5 6 5 9 7 4 . . Combat Bots Only 7 | . 4 5 5 5 4 7 4 . . Max Kills in Single Turn 3 | . 1 2 2 1 3 2 3 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . . . 2 . 1 2 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 1004 | . 30 139 193 197 117 178 44 . 106 Missed 292 | . 10 30 57 68 35 58 8 . 26 Damage Taken 11490 | . 334 1244 2047 1631 1327 1842 575 . 2490 Core 1635 | . 72 118 307 282 89 84 69 . 614 Absorbed by Shields 304 | . . . . . 184 120 . . . Ignored by Resistances 230 | . . . 99 . . 81 . . 50 Regen/Repaired (Parts) 469 | . 67 125 277 . . . . . . Core Remaining (%) 68 | 100 71 70 44 59 . . . . . Volleys Fired 498 | . 37 113 149 83 52 45 19 . . Largest 3 | . 2 2 2 2 2 3 3 . . Hottest 143 | . 120 125 136 113 120 143 119 . . Shots Fired 911 | . 68 196 285 143 78 100 41 . . Gun 334 | . 6 88 157 29 . 35 19 . . Cannon 557 | . 62 108 118 114 78 59 18 . . Launcher 20 | . . . 10 . . 6 4 . . Special . | . . . . . . . . . . Kinetic 510 | . 6 55 149 91 78 94 37 . . Thermal 379 | . 62 139 126 52 . . . . . Explosive 20 | . . . 10 . . 6 4 . . Electromagnetic 2 | . . 2 . . . . . . . Robot Hit Streak 34 | . 9 19 34 15 10 12 12 . . Robot Miss Streak 7 | . 5 5 4 2 7 2 5 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 2 | . . . 2 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 599 | . 39 133 193 96 39 67 27 . 5 Core Hits 308 | . 20 51 110 42 25 33 26 . 1 Critical Kills 2 | . . 1 . . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 28 | . . 8 1 6 5 5 2 . 1 Burn 8 | . . 6 1 1 . . . . . Meltdown 1 | . . 1 . . . . . . . Destroy 3 | . . 1 . . . 1 1 . . Blast 15 | . . . . 5 5 4 1 . . Sever 1 | . . . . . . . . . 1 Melee Attacks 39 | . . . 2 15 . . 10 1 11 Impact 19 | . . . 2 15 . . 2 . . Slashing 13 | . . . . . . . 8 1 4 Piercing 7 | . . . . . . . . . 7 Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . 1 . 4 Damage Inflicted 17036 | . 745 2358 4747 2812 2718 2264 1200 . 192 Guns 4359 | . 69 1050 1993 412 . 606 229 . . Cannons 9751 | . 669 1295 1657 2284 2203 1250 393 . . Explosions 2475 | . . . 1097 . 509 408 461 . . Melee 425 | . . . . 116 . . 117 . 192 Ramming 26 | . 7 13 . . 6 . . . . Kinetic 8824 | . 69 551 1883 1640 2203 1856 622 . . Thermal 5281 | . 669 1763 1767 1056 26 . . . . Explosive 2449 | . . . 1097 . 483 408 461 . . Electromagnetic 31 | . . 31 . . . . . . . Impact 116 | . . . . 116 . . . . . Slashing 276 | . . . . . . . 117 . 159 Piercing 33 | . . . . . . . . . 33 Highest Corruption 4 | . . 4 1 4 2 2 2 2 . Average Corruption 2 | . . 3 1 2 1 2 2 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 146 | . . 8 2 51 11 40 29 5 . Message Errors 47 | . . 2 1 15 1 16 12 . . Matter Fused 28 | . . 1 . 11 3 4 9 . . Heat Flow Errors 16 | . . 3 . 5 1 5 1 1 . Energy Discharges 20 | . . . . 8 2 6 2 2 . Parts Fused 2 | . . 1 . . . 1 . . . Data Loss (minor) 15 | . . 1 . 4 . 5 4 1 . Data Loss (major) 10 | . . . 1 4 1 3 . 1 . Misfires 4 | . . . . 2 2 . . . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 3 | . . . . 2 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 420 | . 17 25 33 80 265 . . . . Projectiles 365 | . 17 25 29 80 214 . . . . Explosions 55 | . . . 4 . 51 . . . . Melee . | . . . . . . . . . . Knockbacks 45 | . . 2 3 18 12 7 3 . . Impact 1 | . . 1 . . . . . . . Kinetic 42 | . . 1 2 17 12 7 3 . . Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 260 | . 3 6 87 . 115 49 . . . Shots 9 | . . . 4 . 2 3 . . . Rammed 2 | . 1 1 . . . . . . . Targets Rammed 3 | . 1 1 . . 1 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . Highest Temperature 429 | . 198 264 429 234 100 234 105 183 93 Average Temperature 61 | . 54 73 62 41 43 62 27 96 46 Received Heat Transfer 3553 | . 162 324 819 636 56 551 285 . 720 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Melted 16 | . 2 9 3 2 . . . . . Heat Transferred 10299 | . 1406 4144 3219 1480 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Peak Influence 769 | . 245 393 769 406 459 . . . . Initial 349 | . . 16 165 349 146 . . . . Average 198 | . 62 254 443 93 136 . . . . Maximum Alert Level 3 | . 1 1 3 2 2 . . . . Low Security (%) 56 | 100 94 25 8 79 81 . . . . Level 1 31 | . 5 74 35 20 9 . . . . Level 2 11 | . . . 54 . 8 . . . . Level 3 . | . . . 2 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . Squads Dispatched 30 | . 2 3 9 11 5 . . . . Investigation 9 | . 1 1 3 3 1 . . . . Extermination 9 | . . . . 5 4 . . . . Reinforcement 9 | . 1 2 5 1 . . . . . Assault 1 | . . . 1 . . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Distress Signals 18 | . 3 6 6 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 227 | . 22 52 74 23 25 16 12 . 3 Peak Tracking Total 9 | . 5 9 5 4 6 7 4 . 3 Tactical Retreats 10 | . 1 3 4 . 2 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 12 | . 2 2 3 4 1 . . . . Indirectly 1 | . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 23 | . 1 2 7 2 10 . 1 . . Max in Single Turn 4 | . 1 1 3 1 4 . 1 . . Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 50 | . 9 12 11 13 4 . 1 . . Terminals 33 | . 6 8 8 8 3 . . . . Fabricators 1 | . . . . 1 . . . . . Repair Stations 5 | . 1 2 1 . 1 . . . . Recycling Units 6 | . 2 1 1 2 . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . Total Hacks 159 | . 30 39 44 37 8 . 1 . . Successful 98 | . 14 26 24 29 4 . 1 . . Failed 61 | . 16 13 20 8 4 . . . . Catastrophic 9 | . 3 . 5 . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 94 | . 24 17 23 23 2 . . 5 . Terminals 117 | . 25 31 36 19 6 . . . . Fabricators 3 | . . . . 3 . . . . . Repair Stations 16 | . 2 6 6 . 2 . . . . Recycling Units 11 | . 3 1 1 6 . . . . . Scanalyzers 9 | . . 1 . 8 . . . . . Garrison Access 2 | . . . 1 1 . . . . . Terminal Hacks 28 | . 3 9 9 4 2 . 1 . . Record 1 | . . . . . . . 1 . . Robot Analysis 2 | . . 2 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Terminal Index 3 | . 1 1 . 1 . . . . . Alert Level 4 | . . . 2 2 . . . . . Unreport Threat 4 | . . . 4 . . . . . . Locate Traps 3 | . 1 1 . . 1 . . . . Dispatch Records 5 | . 1 2 1 1 . . . . . Reinforcement Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 2 | . . 1 1 . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 14 | . 2 5 6 . 1 . . . . Scan Component 7 | . 1 2 3 . 1 . . . . Repair 6 | . 1 2 3 . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 1 1 2 . . . . . Report Inventory 5 | . 1 1 1 2 . . . . . Scanalyzer 9 | . . 1 . 8 . . . . . Insert Component 5 | . . 1 . 4 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks 2 | . . . 1 1 . . . . . Seal Access 2 | . . . 1 1 . . . . . Unauthorized Hacks 36 | . 7 10 7 11 1 . . . . Terminals 33 | . 7 10 7 8 1 . . . . Track 7 | . 1 3 1 2 . . . . . Assimilate 1 | . . . . 1 . . . . . Botnet 25 | . 6 7 6 5 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . Reject 1 | . . . . 1 . . . . . Mask 2 | . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 36 | . 7 8 9 10 2 . . . . Full Trace Events 19 | . 4 3 8 3 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 4 . . . 3 . Parts Built 1 | . . . . 1 . . . . . Authchips 1 | . . . . 1 . . . . . Time 73 | . . . . 73 . . . . . Total Part Build Rating 3 | . . . . 3 . . . . . Parts Repaired 6 | . 1 2 3 . . . . . . Time 186 | . 26 64 96 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total Allies 4 | . . . . . . . . 4 . Largest Group 4 | . . . . . . . . 4 4 Highest-Rated Group 156 | . . . . . . . . 156 156 Highest-Rated Ally 41 | . . . . . . . . 41 41 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Turns Passed 21750 | 69 1436 3150 2773 4757 2337 2634 1983 2369 242 Spaces Moved 9313 | 49 679 1240 1295 2470 732 1034 765 955 94 Core 12 | 11 . . . . . . . . 1 Treads 3579 | . . . . . 732 1034 765 955 93 Legs 52 | 38 14 . . . . . . . . Wheels 5670 | . 665 1240 1295 2470 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 85 135 115 115 240 235 240 240 160 Average Speed 170 | 125 97 138 129 130 240 236 240 240 227 Slowest Speed 312 | 200 135 195 150 190 240 312 240 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 63 | 4 91 93 93 40 22 96 85 89 23 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . Scrap Searched 10 | . . . . . . 4 2 4 . Spaces Dug 20 | . . . 2 12 1 2 3 . . Terrain Destroyed 337 | . . 1 92 28 119 47 50 . . Melee 17 | . . . 2 12 . . 3 . . Projectile 73 | . . 1 1 16 35 14 6 . . AOE 247 | . . . 89 . 84 33 41 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total 14262 | 54 1385 2476 2150 3850 1211 1125 869 1032 110 Wait 3853 | . 632 1029 534 1176 356 20 43 63 . Move 9304 | 48 678 1239 1294 2469 731 1033 764 954 94 Hop . | . . . . . . . . . . Pick Up 135 | 1 13 22 39 23 18 6 9 4 . Fast Attach 65 | 5 5 16 15 9 4 3 5 2 1 Attach 78 | . 2 12 12 12 11 13 9 3 4 Detach 45 | . 3 11 8 5 9 4 3 2 . Swap 105 | . 7 17 44 24 9 1 1 1 1 Drop 136 | . 7 16 53 26 20 . 9 2 3 Fire 498 | . 37 113 149 83 52 45 19 . . Melee 31 | . . . 2 15 . . 6 1 7 Ram 2 | . 1 1 . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . . . 1 . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 1 | . . . . . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 15) 1014 | -10/Materials | Discovered new exit (range 16) 1274 | -10/Materials | Discovered new exit (range 12) 1317 | -10/Materials | Repaired Beam Cannon 1479 | -10/Materials | Discovered new exit (range 15) 1506 | -10/Materials | Entered another Materials area 1506 | -9/Materials | Evolved 2 slots: Utility x2 1783 | -9/Materials | Discovered new exit (range 6) 2044 | -9/Materials | Repaired Beam Cannon 2148 | -9/Materials | Discovered new exit (range 5) 2319 | -9/Materials | Repaired Imp. Heat Sink 3473 | -9/Materials | Discovered new exit (range 13) 4098 | -9/Materials | Discovered new exit (range 18) 4656 | -9/Materials | Entered another Materials area 4656 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5198 | -8/Materials | Discovered new exit (range 3) 5448 | -8/Materials | Build established: Scavenger-Mutant 5820 | -8/Materials | Build established: Mutant 5956 | -8/Materials | Found Prototype Device 6159 | -8/Materials | Repaired Arm. Wheel 6192 | -8/Materials | Repaired Arm. Wheel 6225 | -8/Materials | Repaired Arm. Wheel 6668 | -8/Materials | Discovered new exit (range 9) 7056 | -8/Materials | First assault squad dispatched 7087 | -8/Materials | Core integrity fell below 50% 7426 | -8/Materials | Sterilization system engaged 7426 | -8/Materials | Non-combat units ordered to evacuate 7429 | -8/Materials | Entered Factory 7429 | -7/Factory | Evolved 2 slots: Utility x2 7447 | -7/Factory | Discovered new exit (range 8) 7448 | -7/Factory | Discovered new exit (range 16) 7629 | -7/Factory | Identified exit to Lower Caves 7633 | -7/Factory | Lost 3 parts (2n1w) 7868 | -7/Factory | Build established: Scavenger-Skirmisher 9208 | -7/Factory | Lost 5 parts (2p2n1w) 9469 | -7/Factory | Build established: Scavenger-Mutant 9743 | -7/Factory | Discovered new exit (range 20) 9855 | -7/Factory | Build established: Scavenger-Skirmisher 10537 | -7/Factory | Fabricated Hvy. Assault Cannon (x1) 12007 | -7/Factory | Garrison activated, responded to threat 12173 | -7/Factory | Discovered new exit (range 5) 12185 | -7/Factory | Identified exit to Factory 12186 | -7/Factory | Entered another Factory area 12186 | -6/Factory | Evolved 2 slots: Weapon x2 12497 | -6/Factory | Discovered new exit (range 9) 12909 | -6/Factory | Spotted B-75 Beast 13179 | -6/Factory | Build established: Tank 14507 | -6/Factory | Discovered new exit (range 8) 14523 | -6/Factory | Entered Lower Caves 14592 | -6/Lower Caves | Lost 4 parts (1p1n2w) 14918 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15595 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15664 | -6/Lower Caves | Destroyed 7 combat bots 15665 | -6/Lower Caves | Lost 5 parts (1n3u1w) 15916 | -6/Lower Caves | Build established: Gunner 16664 | -6/Lower Caves | Learned 8 Factory zone layouts 16768 | -6/Lower Caves | Learned 4 Factory zone layouts 16793 | -6/Lower Caves | Encountered a Warlord checkpoint 16848 | -6/Lower Caves | Spotted B-75 Beast 16907 | -6/Lower Caves | Destroyed B-75 Beast 16923 | -6/Lower Caves | Lost 3 parts (1p1n1w) 17058 | -6/Lower Caves | Discovered new exit (range 15) 17157 | -6/Lower Caves | Entered another Lower Caves area 17157 | -6/Lower Caves | Discovered new exit (range 15) 17204 | -6/Lower Caves | Build established: Mutant 17382 | -6/Lower Caves | Encountered a Warlord checkpoint 17605 | -6/Lower Caves | Build established: Gunner 17758 | -6/Lower Caves | Lost 4 parts (2p1u1w) 18010 | -6/Lower Caves | Build established: Mutant 18063 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 18409 | -6/Lower Caves | Build established: Derelict-Mutant 18742 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18818 | -6/Lower Caves | Discovered new exit (range 4) 19140 | -6/Lower Caves | Entered Zion 19226 | -6/Zion | Given A8's code to call for help 19240 | -6/Zion | Discovered new exit (range 12) 19322 | -6/Zion | Learned location of Warlord (-5) 19516 | -6/Zion | System corruption cleaned by Quarantine Array 19731 | -6/Zion | Given the Hacking Drone Bay 19732 | -6/Zion | Found Prototype Device 19732 | -6/Zion | Identified Hacking Drone Bay 20263 | -6/Zion | Learned Factory emergency access door positions 20342 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20992 | -6/Zion | Found CR-A16's Pointy Stick 21170 | -6/Zion | Imprinted 21172 | -6/Zion | Declared Zion's savior 21455 | -6/Zion | Opened final containment barrier to the Deep Caves 21489 | -6/Zion | Discovered new exit (range 5) 21494 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 21509 | -6/Zion | Entered Deep Caves 21509 | -6/Deep Caves | Accompanied by 4 allies 21692 | -6/Deep Caves | Attacked by Z-Imprinter 21724 | -6/Deep Caves | Core integrity fell below 50% 21744 | -6/Deep Caves | Core integrity fell below 20% 21751 | -6/Deep Caves | Destroyed by Q6-IFR(z) with Zionite Laser-S Last Messages --------------- 21733_ Ripper destroyed. 21733_ Hrd. Heavy Armor Plating destroyed. 21735_ Microactuators destroyed. 21737_ Angular Momentum Engine destroyed. 21738_ Self-destruct Interrupter emitting active interruption sequence. 21739_ Dropped Self-destruct Interrupter. 21740_ Power Sword follow-up attack on Z-Imprinter. 21740_ Z-Imprinter Prototype Protection severed. 21740_ Imp. Medium Treads destroyed. 21741_ Self-destruct Interrupter emitting active interruption sequence. 21743_ Power Sword follow-up attack on Z-Imprinter. 21744_ Self-destruct Interrupter emitting active interruption sequence. 21746_ Power Sword follow-up attack on Z-Imprinter. 21746_ Imp. Medium Treads destroyed. 21746_ Hrd. Light Armor Plating destroyed. 21749_ Self-destruct Interrupter emitting active interruption sequence. 21749_ Imp. Cooling System destroyed. 21750_ Self-destruct Interrupter emitting active interruption sequence. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? #??????????????????????????????????????????? | | ? ?????###??????????????????????????????????? | | ##?### ##?????######??????????????#####???? | | ## # #???### ##????????????## ##??# | | ##### #???????????## #??# | | #??????????## #???# | | #?????????## #???## | | #??????????# #???## | | #??????????# ##?## | | """ ##?????????# ### | | """ ########### | | """ | | """ | | == &I ## | | """ !==! @ ##### ### #### | | """ !!!=& zz###??# ######??## | | """ !!!= ##????# #???????## | | """ !! #????# ## #??###??# | | " #????# ### ### ### | | #???###?? | | #???????? | | #???????? | | ##???????? | | " #????????? | | """ #???????? | | ? #???????? | | ?" ##??????? | | ??" ##?????????## | | ???? #????????????### | | ??????? ???????????????# | | ????????? ?????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????# | | ?????????????????????????????????????# # | | ????????????????????????????????????# ## | | ????????????????????????????????????# ?# | | ????????????????????????????????????? ??# | | ????????????????????????????????????? #??# | | ????????????????????????????????????? ???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Hvy. Assault Cannon | -7/Factory | Scanalyzed Graphene Brace | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Adv. Transmission Jammer | -6/Zion | Archive Lance | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Hvy. Assault Cannon | x1 | -7/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed NeutrinoPiercingDrive Manual? 0 Play Time 02:41:07 Cumulative 39.0 hours Start 2024.04.10 @ 23:40:32 End 2024.04.11 @ 12:45:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 38 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76bf5724-8dc2-4a21-b4b0-2b4cd7a1d990