Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 12:52:56 Player: Maienne du Crabe Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (852) 852 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 2908 Bonus ------- High Alert Combat Kills 26 Cogmind --------- Core Integrity 0/550 Matter 152/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Hovering (60) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (5) ---- Wheel Improved Heavy Laser Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit > --- WEAPON ----------- Improved Heavy Laser Hammer > --- INVENTORY -------- Ion Engine Wheel Grenade Launcher Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 35 | 7 8 13 . 7 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 1 7 . 1 Treads 8 | 2 1 5 . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 2 | . . 2 . . Utility 8 | 2 . 3 . 3 Device 2 | 1 . 1 . . Storage 1 | 1 . . . . Processor 4 | . . 1 . 3 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 13 | 2 6 3 . 2 Energy Gun 2 | . 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon . | . . . . . Launcher 5 | . 2 2 . 1 Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 12 | . 2 5 . 5 Power 3 | . 1 . . 2 Propulsion 3 | . . 1 . 2 Utility 3 | . . 3 . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 4 | . 1 2 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 98 89 45 45 Engine 10 | . 13 11 9 3 Treads 22 | . 28 27 . . Flight 3 | . . 4 18 6 Device 9 | . 14 9 . . Storage 8 | . 14 6 . . Processor 5 | . . 3 9 27 Protection 2 | . . 5 . . Ballistic Gun 9 | . 16 7 . . Launcher 9 | . 7 14 . 1 Impact Weapon 1 | . 1 . 9 4 Peak Build Rating 16 | 7 7 15 10 16 Average Rating 8 | 4 6 9 10 12 On Entrance 6 | . 7 7 10 10 Naked Turns . | . . . . . Heaviest Build 20 | 13 15 20 7 7 Greatest Support 60 | 40 40 60 10 10 Greatest Overweight (x) 3 | . . 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 6 5 5 Most Carried 8 | 7 8 8 4 5 Average Carried 5 | 3 6 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 7 | 6 7 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 883 | 219 100 306 . 258 Remotely . | . . . . . Salvage Created 812 | 123 150 405 . 134 Parts 64 | 5 14 38 . 7 Haulers Intercepted 3 | . 1 2 . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 23 | . 6 13 . 4 Melee 3 | . 2 1 . . AOE 20 | . 4 12 . 4 Classes Destroyed 8 | 2 4 2 . . Builder 4 | . . 4 . . Tunneler 1 | 1 . . . . Hauler 3 | . 1 2 . . Recycler 2 | 1 . 1 . . Watcher 5 | . 2 3 . . Swarmer 8 | . 3 5 . . Grunt 13 | . 3 6 . 4 Sentry 2 | . . 2 . . Best Kill Streak 11 | 2 2 11 . 4 Combat Bots Only 5 | . 2 5 . 4 Max Kills in Single Turn 2 | 1 2 2 . 2 Gunslinging . | . . . . . Exploded 2 | . 1 1 . 2 Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 245 | . 106 55 . 84 Missed 77 | . 26 21 . 30 Damage Taken 2469 | . 652 1003 . 814 Core 766 | . 143 66 . 557 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 213 | . . 213 . . Core Remaining (%) 75 | 100 42 83 . . Volleys Fired 66 | 5 17 34 . 10 Largest 2 | 2 2 2 . 1 Hottest 60 | 40 60 50 . 30 Shots Fired 89 | 10 30 39 . 10 Gun 38 | 10 22 6 . . Cannon . | . . . . . Launcher 51 | . 8 33 . 10 Special . | . . . . . Kinetic 33 | 10 17 6 . . Thermal 5 | . 5 . . . Explosive 51 | . 8 33 . 10 Electromagnetic . | . . . . . Robot Hit Streak 9 | 8 4 9 . 6 Robot Miss Streak 4 | . 3 2 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | 8 19 25 . 8 Core Hits 79 | 5 17 38 . 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 17 | . 9 3 . 5 Impact 17 | . 9 3 . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2828 | 61 538 1578 . 651 Guns 182 | 61 85 36 . . Cannons . | . . . . . Explosions 2416 | . 356 1472 . 588 Melee 228 | . 97 68 . 63 Ramming 2 | . . 2 . . Kinetic 170 | 61 73 36 . . Thermal 12 | . 12 . . . Explosive 2416 | . 356 1472 . 588 Electromagnetic . | . . . . . Impact 228 | . 97 68 . 63 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . . Average Corruption 7 | . . 7 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 2 . . Message Errors 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 90 | . 23 67 . . Projectiles . | . . . . . Explosions 70 | . 3 67 . . Melee 20 | . 20 . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 375 | . . 366 . 9 Shots 14 | . . 12 . 2 Rammed 1 | . . 1 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 173 | . 40 173 . 12 Average Temperature 24 | . 15 31 . 7 Received Heat Transfer 570 | . 12 153 . 405 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 679 | 10 254 679 231 341 Initial 217 | . 6 32 217 97 Average 168 | 1 128 250 225 141 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 64 | 100 70 43 . 93 Level 1 26 | . 29 34 100 6 Level 2 8 | . . 22 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 1 4 1 3 Investigation 5 | . 1 1 1 2 Extermination . | . . . . . Reinforcement 3 | . . 2 . 1 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 2 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 7 23 . 18 Peak Tracking Total 12 | . 4 6 . 12 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 4 . 1 Max in Single Turn 2 | . . 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 3 1 1 4 Terminals 8 | . 3 . 1 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 5 4 7 Successful 11 | . 3 4 1 3 Failed 12 | . 4 1 3 4 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 7 . 4 7 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 3 . 1 3 Robot Analysis 3 | . 1 . 1 1 Open Door 1 | . . . . 1 Level Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 1 1 2 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 3 | . 1 . 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1157 | 96 434 438 24 165 Spaces Moved 741 | 44 214 184 65 234 Core 100 | 3 . . . 97 Treads 424 | 41 214 169 . . Legs . | . . . . . Wheels . | . . . . . Hover 12 | . . . . 12 Flight 205 | . . 15 65 125 Fastest Speed 37 | 50 160 37 37 37 Average Speed 112 | 152 160 151 37 51 Slowest Speed 290 | 160 160 290 37 110 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 28 | 4 47 36 8 46 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 293 | . 57 211 . 25 Melee . | . . . . . Projectile . | . . . . . AOE 293 | . 57 211 . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 944 | 62 262 298 64 258 Wait 58 | . 6 51 . 1 Move 737 | 43 213 183 64 234 Hop . | . . . . . Pick Up 16 | 7 6 3 . . Fast Attach 19 | 6 . 8 . 5 Attach 7 | 1 2 2 . 2 Detach 1 | . . . . 1 Swap 9 | . 6 3 . . Drop 12 | . 3 9 . . Fire 66 | 5 17 34 . 10 Melee 17 | . 9 3 . 5 Ram . | . . . . . Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 7) 344 | -10/Materials | Build established: Mutant 440 | -10/Materials | Core integrity fell below 50% 523 | -10/Materials | Identified exit to Materials 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 598 | -9/Materials | Repaired Lgt. Treads 625 | -9/Materials | Repaired Lgt. Treads 798 | -9/Materials | Crushed by falling debris 931 | -9/Materials | First assault squad dispatched 957 | -9/Materials | Discovered new exit (range 11) 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -8/Materials | Discovered new exit (range 17) 993 | -8/Materials | Entered Storage 1105 | -8/Storage | Lost 4 parts (1p2n1w) 1109 | -8/Storage | Core integrity fell below 50% 1118 | -8/Storage | Core integrity fell below 20% 1158 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- relative range gap between their two shotguns, this works to their advantage by pinning less aggressive targets not eager to enter the X-57's optimal range, giving other units an opportunity to flank them. 01061_ Imp. Flight Unit destroyed. 01074_ Hammer destroyed. 01101_ Triggered Alarm Trap. 01101_ An alarm sounds. 01101_ ALERT: Alarm triggered, dispatching investigation squad. 01111_ Ion Engine destroyed. 01115_ Critical hit (Burn: +37). 01119_ Acquired 99 matter. 01129_ Storage Shell breached. 01133_ Acquired 68 matter. 01134_ Acquired 91 matter. 01135_ Acquired Airjet. 01148_ G-47 Trooper destroyed. 01152_ U-05 Engineer lays Concrete. 01153_ U-05 Engineer builds a Wall. 01157_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 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