Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:24:32 Player: PieTheDye Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 979 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 92/100 System Corruption 9% Temperature Cool (6) Movement Core (700) Ox13 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- Small Laser > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Wheel Heat Sink Small Storage Unit Signal Interpreter Targeting Computer Weapon Shielding Small Laser Small Laser Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Wheel Wheel Heat Sink Small Storage Unit Signal Interpreter Targeting Computer Weapon Shielding Small Laser Small Laser Light Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 14 1 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 4 | . 4 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . 1 . System Corruption 8 | . 8 . Parts Lost 13 | . 9 4 Power 3 | . 2 1 Propulsion 4 | . 2 2 Utility 1 | . 1 . Weapon 5 | . 4 1 Highest Loss Streak 5 | . 5 4 To Critical Strikes . | . . . Average Backups 11 | 4 10 17 Power 1 | . 1 2 Propulsion 5 | 3 5 6 Utility 2 | . 2 5 Weapon 1 | . 1 4 Tool/Special . | . . . Unused Backups 14 | . 1 13 Power 3 | . 1 2 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 95 | . 94 100 Engine 7 | . 8 . Core 7 | . 5 14 Treads 9 | . 12 . Wheel 17 | . 14 28 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 12 | . 11 17 Ballistic Gun 9 | . 12 . Launcher 2 | . . 10 Peak Build Rating 13 | 7 13 12 Average Rating 8 | 4 8 11 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 50 | 12 50 50 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 14 20 Most Carried 18 | 6 18 18 Average Carried 11 | 4 10 17 Final Capacity 20 | 8 20 20 Final Carried 18 | 6 17 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 605 | 169 409 27 Remotely . | . . . Salvage Created 634 | 19 615 . Parts 28 | 4 24 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 13 | . 13 . Guns 12 | . 12 . Cannons 1 | . 1 . Classes Destroyed 3 | 1 2 . Tunneler 1 | 1 . . Recycler 1 | . 1 . Grunt 13 | . 13 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 117 | . 106 11 Missed 27 | . 26 1 Hits 90 | . 80 10 Projectile 90 | . 80 10 AOE 8 | . . 8 Damage Taken 1416 | . 1094 322 Core 253 | . 136 117 Absorbed by Shields . | . . . Regen/Repaired (Parts) 5 | . 5 . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 3 89 3 Largest 2 | 2 2 2 Hottest 125 | 40 125 70 Shots Fired 164 | 6 153 5 Gun 157 | 6 149 2 Cannon 4 | . 4 . Launcher 3 | . . 3 Special . | . . . Kinetic 95 | 6 89 . Thermal 66 | . 64 2 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | 2 9 4 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 3 93 4 Core Hits 41 | 1 36 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1139 | 28 1052 59 Guns 1078 | 28 1028 22 Cannons 17 | . 17 . Explosions 37 | . . 37 Melee . | . . . Ramming 7 | . 7 . Kinetic 663 | 28 635 . Thermal 432 | . 410 22 Explosive 37 | . . 37 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . 9 9 Average Corruption 7 | . 6 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 21 | . 9 12 Message Errors 7 | . 4 3 Matter Fused 2 | . 1 1 Heat Flow Errors 5 | . 2 3 Energy Discharges 2 | . . 2 Parts Rejected 1 | . 1 . Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Misfires 1 | . 1 . Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 42 | . 3 39 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 387 | . 387 212 Average Temperature 69 | . 67 98 Received Heat Transfer 576 | . 564 12 Effects 3 | . 3 . Shutdowns 1 | . 1 . Short Circuit 2 | . 2 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . 3 . Heat Transferred 1362 | . 1312 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 77 | 5 77 13 Initial 13 | . . 13 Average 17 | . 23 1 Influence Increases 416 | 5 389 22 Destroy 0b10 Robot/C 260 | . 260 . Destroy 0b10 Robot/NC 10 | 5 5 . Destroy Leader 70 | . 70 . Successful Hack 39 | . 39 . Disable Machine 15 | . 15 . Destroy Structure 22 | . . 22 Influence Decreases 416 | 5 354 57 Entered New Map 22 | . . 22 Time Decay 314 | 5 296 13 Lost Part 80 | . 58 22 Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 21 13 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 6 | . 6 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 15 | . 15 . Failed 14 | . 14 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 23 | . 23 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Alert Level 1 | . 1 . Patrol Status 1 | . 1 . Recall Investigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 4 | . 4 . Report Inventory 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 13 | . 13 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 153 | . . 153 Kills 1 | . . 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 800 | 16 784 . Seismic 800 | 16 784 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1475 | 115 1095 265 Spaces Moved 905 | 56 630 219 Core 4 | 4 . . Treads 242 | 52 190 . Legs . | . . . Wheels 659 | . 440 219 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 123 | 152 125 110 Slowest Speed 240 | 160 240 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 5 92 53 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1105 | 77 789 239 Wait 52 | 6 31 15 Move 903 | 55 629 219 Hop . | . . . Pick Up 27 | 6 20 1 Fast Attach 11 | 7 4 . Attach 9 | . 9 . Detach . | . . . Swap 4 | . 3 1 Drop 3 | . 3 . Fire 95 | 3 89 3 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Repaired Seismic Detector 307 | -10/Materials | Build established: Mutant 801 | -10/Materials | Discovered new exit (range 10) 874 | -10/Materials | Discovered new exit (range 14) 951 | -10/Materials | Lost 5 parts (2n1u2w) 1062 | -10/Materials | Core integrity fell below 50% 1073 | -10/Materials | Discovered new exit (range 8) 1185 | -10/Materials | Discovered new exit (range 8) 1211 | -10/Materials | Entered Mines 1217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1229 | -10/Mines | Assembled infested the area 1234 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1476 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01378_ U-05 Engineer builds a Wall. 01379_ U-05 Engineer lays Concrete. 01384_ U-05 Engineer builds a Wall. 01384_ U-05 Engineer lays Concrete. 01389_ U-05 Engineer builds a Wall. 01389_ U-05 Engineer lays Concrete. 01395_ U-05 Engineer builds a Wall. 01395_ U-05 Engineer lays Concrete. 01397_ System corrupted: Matter fused (-7). 01407_ Acquired 7 matter. 01412_ System corrupted: Heat flow error (+244). 01429_ K-01 Serf collects debris. 01440_ System corrupted: Energy discharge (-49). 01459_ System corrupted: Heat flow error (+191). 01470_ System corrupted: Sml. Laser failed to cycle. 01470_ Lgt. Nuclear Core destroyed. 01470_ Wheel destroyed. 01471_ The unstable cave ceiling collapses. 01474_ Wheel destroyed. 01476_ Grenade Launcher destroyed. 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