Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 10:52:45 Player: LightKnight Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (203) 1015 Value Destroyed (6781) 6781 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (2943) 2943 TOTAL SCORE: 16019 Bonus ------- High Alert Combat Kills 1107 Follower Combat Kills 1036 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 36/150 System Corruption 9% Temperature Cool (15) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- Precision Beam Rifle > --- INVENTORY (5) ---- Scrap Suit IFF Parser Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Treads Advanced Treads Improved Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle Plasma Rifle Variable Charge Gun > --- INVENTORY -------- Enhanced Nuclear Core Overtuned Huge Scrapsphere Scrap Suit Advanced Heat Sink Huge Storage Unit IFF Parser Advanced Terrain Scanner A0-MCA's Component Scanner Precision Beam Rifle Plasma Rifle Improved Heavy Laser Wave Gun Overtuned Beamcaster Overtuned Beamcaster Improved Proton Missile Launcher Heavy Rocket Launcher CPS Tube DRS Beacon [Rating: 86] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Heavy Flail Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . . . 4 . . 2 Power 1 | . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . . 2 . . . Utility 3 | . . . 1 1 . . . . . . 1 Weapon 3 | . . . . 1 . . . 1 . . 1 Parts Attached 95 | 1 8 1 8 20 6 . 5 23 3 3 17 Power 14 | . 1 . 1 1 . . 1 6 . . 4 Engine 7 | . 1 . 1 1 . . 1 3 . . . Core 5 | . . . . . . . . 1 . . 4 Reactor 2 | . . . . . . . . 2 . . . Propulsion 29 | . 4 . 4 4 3 . 1 6 1 2 4 Treads 26 | . 4 . 4 4 3 . 1 6 1 2 1 Leg 1 | . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 17 | . 1 1 3 5 . . 1 3 2 . 1 Device 12 | . 1 . 1 3 . . 1 3 2 . 1 Storage 2 | . . 1 1 . . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 1 2 . . 10 3 . 2 8 . 1 8 Energy Gun 28 | 1 2 . . 8 2 . . 7 . . 8 Energy Cannon 1 | . . . . . 1 . . . . . . Ballistic Gun 1 | . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 2 2 . 1 1 . . . Parts Lost 38 | . 1 . . 2 . . . 5 3 2 25 Power 7 | . 1 . . . . . . 1 1 . 4 Propulsion 13 | . . . . . . . . 3 . 2 8 Utility 6 | . . . . . . . . . . . 6 Weapon 12 | . . . . 2 . . . 1 2 . 7 Highest Loss Streak 22 | . 1 . . 1 . . . 2 3 2 22 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 16 | 6 7 8 14 19 19 20 18 18 15 14 15 Power . | 1 . . . 1 1 1 . . 1 1 . Propulsion 4 | 4 1 2 6 7 6 6 5 3 1 . . Utility 4 | . . 1 1 3 3 3 3 6 8 8 7 Weapon 6 | 1 4 4 5 6 9 10 8 6 4 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 66 | . 9 . 1 15 2 . 13 7 10 . 9 Power 5 | . 1 . 1 1 . . 1 . 1 . . Propulsion 15 | . 4 . . 5 2 . 2 . 2 . . Utility 23 | . 1 . . 1 . . 6 4 5 . 6 Weapon 21 | . 3 . . 7 . . 4 3 2 . 2 Tool/Special 2 | . . . . 1 . . . . . . 1 Average Slot Usage (%) 98 | . 96 100 97 99 99 100 99 99 99 99 91 Engine 7 | . 14 14 11 9 9 9 9 8 . . . Core 1 | . . . . . . . . 1 4 6 6 Reactor 1 | . . . . . . . . 2 7 6 3 Treads 28 | . 25 28 33 27 27 27 27 32 32 32 21 Device 19 | . 10 14 14 16 17 18 25 20 20 20 22 Storage 8 | . 14 14 11 9 9 9 9 6 6 6 4 Protection 2 | . . . 4 9 9 9 1 . . . . Energy Gun 26 | . 27 28 22 26 26 27 26 25 24 25 26 Peak Build Rating 86 | 6 10 10 16 32 34 32 42 73 73 69 86 Average Rating 41 | 6 9 10 13 26 31 32 37 61 69 68 74 On Entrance 32 | 6 6 10 10 16 30 32 32 39 67 69 67 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . 18 Naked Turns 6 | . . . . . . . . . . . 6 Heaviest Build 94 | 13 17 22 58 68 68 68 68 88 86 79 94 Greatest Support 118 | 20 40 40 60 69 69 68 73 118 118 118 116 Greatest Overweight (x) 4 | . . . . . 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 8 8 19 20 20 20 20 20 20 20 19 Most Carried 20 | 6 8 8 20 20 20 20 20 20 20 18 20 Average Carried 17 | 6 7 8 14 19 19 19 19 19 17 16 18 Final Capacity 20 | 8 8 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 8 20 20 20 20 20 20 17 16 4 Class Distribution -------------------- 25% | Commander-Gunner 15% | Tank 14% | Mutant 13% | Skirmisher 12% | Gunner 10% | Commander-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Commander-Gunner | -8/Scraptown Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Matter Collected 1611 | 200 111 1 90 225 132 . 80 391 154 82 145 Remotely . | . . . . . . . . . . . . Salvage Created 8036 | . 346 32 784 1023 649 195 134 2532 710 207 1424 Parts 397 | . 21 3 50 80 40 12 16 88 21 3 63 Haulers Intercepted 16 | . 2 . 3 6 3 . . 1 . . 1 Recyclers Shooed 12 | . . . 2 1 1 1 . 4 . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 16 . 20 8 . Prevented 9 | . . . . . . . . . 6 3 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 147 | . 10 3 14 26 18 3 . 42 8 5 18 Guns 123 | . 10 3 14 26 18 3 . 26 3 3 17 AOE 13 | . . . . . . . . 10 1 2 . Classes Destroyed 18 | . 4 . 7 1 . . . 3 1 . 2 Worker 6 | . . . 1 1 . . . 4 . . . Builder 7 | . . . 1 . 1 . . 4 . . 1 Hauler 16 | . 2 . 3 6 3 . . 1 . . 1 Recycler 8 | . . . 3 1 . 1 . 1 . . 2 Minesweeper 1 | . . . . . . . . . 1 . . Mechanic 2 | . . . 1 . . . . 1 . . . Operator 5 | . . . 1 2 2 . . . . . . Watcher 10 | . 3 . 1 2 1 . . 3 . . . Swarmer 43 | . 3 3 3 12 4 . . 10 . . 8 Grunt 55 | . 7 . 5 6 8 . . 18 6 3 2 Duelist 7 | . . . 1 . . . . 2 2 2 . Sentry 26 | . . . 5 7 6 3 . 4 . . 1 Demolisher 2 | . . . . . . . . . . . 2 Specialist 3 | . . . . . . . . 1 . . 2 Hunter 6 | . . . . 1 . . . 4 . . 1 Programmer 4 | . . . . . . . . 2 . . 2 Behemoth 1 | . . . . . . . . 1 . . . Scrapoid 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 3 5 6 7 1 . 12 4 4 8 Combat Bots Only 9 | . 3 3 5 6 6 1 . 9 4 4 6 Max Kills in Single Turn 6 | . 1 1 1 2 2 1 . 6 1 2 2 Gunslinging 1 | . . . . 1 1 . . 1 . . 1 Exploded 4 | . . . . . . . . 4 1 2 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 718 | . 30 12 36 62 40 2 . 196 17 62 261 Missed 197 | . 12 3 15 12 10 . . 71 8 24 42 Hits 521 | . 18 9 21 50 30 2 . 125 9 38 219 Melee 9 | . . . 2 . . . . 1 1 4 1 Projectile 512 | . 18 9 19 50 30 2 . 124 8 34 218 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 19 | . 1 . 1 3 . . . 2 1 2 9 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 8482 | . 384 77 345 550 444 27 . 1875 187 483 4110 Core 1477 | . 144 18 40 64 15 . . 144 4 48 1000 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . 75 . . . 33 . . . . . . Core Remaining (%) 77 | 100 . 35 90 . . . 85 . . 76 . Volleys Fired 333 | . 37 4 39 50 35 4 9 84 20 13 38 Largest 5 | . 2 2 2 3 3 3 1 4 4 4 5 Hottest 375 | . 130 130 130 195 195 195 65 305 275 256 375 Shots Fired 968 | . 74 8 78 150 105 12 9 286 59 35 152 Gun 951 | . 74 8 78 150 105 12 7 278 55 32 152 Cannon . | . . . . . . . . . . . . Launcher 15 | . . . . . . . . 8 4 3 . Special 2 | . . . . . . . 2 . . . . Kinetic . | . . . . . . . . . . . . Thermal 951 | . 74 8 78 150 105 12 7 278 55 32 152 Explosive 3 | . . . . . . . . . . 3 . Electromagnetic 12 | . . . . . . . . 8 4 . . Robot Hit Streak 25 | . 11 3 25 16 25 11 17 17 16 9 10 Robot Miss Streak 9 | . 9 5 4 7 3 1 1 5 3 2 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 21 | . 1 . . 6 4 . . 4 . 1 5 Max Gunslinging Chain 2 | . 1 . . 1 1 . . 1 . 1 2 Shots Hit Robots 709 | . 65 8 69 123 84 9 9 193 40 23 86 Core Hits 744 | . 68 7 101 187 141 20 10 129 19 16 46 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 16 | . . . . . . . . 7 2 1 6 Burn 16 | . . . . . . . . 7 2 1 6 Melee Attacks 11 | . . . . 1 5 . . 2 . . 3 Impact 6 | . . . . 1 5 . . . . . . Slashing 5 | . . . . . . . . 2 . . 3 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17209 | . 732 69 1081 1806 1549 263 130 6994 1126 783 2676 Guns 13942 | . 729 69 1062 1778 1475 178 130 4516 899 440 2666 Cannons . | . . . . . . . . . . . . Explosions 2990 | . . . . . . . . 2420 227 343 . Melee . | . . . . . . . . . . . . Ramming 277 | . 3 . 19 28 74 85 . 58 . . 10 Kinetic . | . . . . . . . . . . . . Thermal 13993 | . 729 69 1062 1778 1475 178 130 4567 899 440 2666 Explosive 1690 | . . . . . . . . 1347 . 343 . Electromagnetic 1249 | . . . . . . . . 1022 227 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . 9 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 2 Message Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . . . . . . 2 Overflow Damage 121 | . . . . . . . . 121 . . . Projectiles . | . . . . . . . . . . . . Explosions 121 | . . . . . . . . 121 . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 114 | . . . . . . . . 101 . 13 . Shots 7 | . . . . . . . . 5 . 2 . Rammed 31 | . 2 . 1 2 8 7 . 8 . . 3 Targets Rammed 33 | . 2 . 2 2 8 8 . 8 . . 3 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . 1 . . 1 . . . . . Highest Temperature 477 | . 210 117 147 300 194 11 . 428 337 32 477 Average Temperature 93 | . 67 57 44 70 74 11 . 123 127 16 169 Received Heat Transfer 1961 | . 123 . 102 198 207 9 . 396 90 126 710 Effects 1 | . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 11 | . . . . 1 . . . 10 . . . Impact Corruptions 1 | . . . . 1 . . . . . . . Robots Melted 10 | . . . . . . . . 4 4 . 2 Combat Hostiles 9 | . . . . . . . . 4 4 . 1 Parts Melted 47 | . . . 1 1 3 . . 20 7 . 15 Heat Transferred 23113 | . 895 85 1315 2230 1845 215 160 8832 1943 981 4612 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level 5 | . . . 1 2 2 . . 5 . . 2 Low Security (%) 52 | 100 100 100 95 40 . 100 . 29 . . 4 Level 1 17 | . . . 4 20 62 . . 2 . . 64 Level 2 21 | . . . . 39 37 . . 26 . . 31 Level 3 3 | . . . . . . . . 17 . . . Level 4 2 | . . . . . . . . 12 . . . Level 5 2 | . . . . . . . . 10 . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1929 | . 119 70 213 533 562 199 . 1929 . . 543 Initial 268 | . . 8 . . 215 189 . . . . 268 Average 304 | . 41 12 56 268 390 120 . 705 . . 320 Influence Increases 6676 | . 401 70 502 1003 683 237 21 2571 219 140 829 Destroy 0b10 Robot/C 3460 | . 200 60 280 520 380 60 . 1260 160 100 440 Destroy 0b10 Robot/NC 375 | . 25 . 55 60 35 5 15 110 15 . 55 Destroy Leader 786 | . 50 10 78 156 108 . . 280 20 10 74 Allied During Kill 353 | . . . . . 52 . 6 211 9 . 75 Successful Hack 200 | . 21 . 44 51 16 22 . 41 . . 5 Select Force Hacks 270 | . 60 . 30 . 30 150 . . . . . Disable Machine 300 | . . . . . 30 . . 240 . . 30 Anti-Garrison Action 550 | . . . . 200 . . . 350 . . . Destroy Structure 187 | . . . . 1 2 . . 64 . . 120 Lose Combat Pursuer 195 | . 45 . 15 15 30 . . 15 15 30 30 Influence Decreases 6377 | . 378 93 502 493 707 677 67 657 1293 554 956 Entered New Map 1680 | . . 15 . . 295 297 46 . 709 160 158 Time Decay 3847 | . 368 78 352 473 392 380 21 507 534 374 368 Lost Part 380 | . 10 . . 20 . . . 50 30 20 250 Lost Ally 320 | . . . . . 20 . . 100 20 . 180 Purge Threat 150 | . . . 150 . . . . . . . . Squads Dispatched 36 | . 2 . 1 3 3 . . 21 . . 6 Investigation 18 | . 2 . 1 1 1 . . 10 . . 3 Extermination 5 | . . . . . . . . 3 . . 2 Reinforcement 5 | . . . . 1 1 . . 2 . . 1 Assault 5 | . . . . . 1 . . 4 . . . Garrison 3 | . . . . 1 . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Distress Signals 10 | . . . . 4 2 . . 3 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 246 | . 19 3 17 44 26 2 . 72 9 8 46 Peak Tracking Total 11 | . 3 3 5 7 5 1 . 6 4 4 11 Tactical Retreats 11 | . 2 . 1 1 2 . . 1 1 2 1 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 5 | . 2 . 1 . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 21 | . . . . . 2 . . 17 . . 2 Max in Single Turn 5 | . . . . . 1 . . 5 . . . Garrison Access 3 | . . . . 1 . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 71 | . 10 . 10 9 9 10 3 13 . . 7 Terminals 40 | . 7 . 7 8 7 5 . 3 . . 3 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . 1 . . . . . . Recycling Units 18 | . 2 . 1 . 1 5 . 6 . . 3 Scanalyzers 3 | . . . 1 . . . . 2 . . . Garrison Access 3 | . . . . 1 . . . 2 . . . Total Hacks 172 | . 23 . 32 24 26 20 8 25 . . 14 Successful 114 | . 16 . 22 15 17 13 8 16 . . 7 Failed 57 | . 7 . 9 9 9 7 . 9 . . 7 Catastrophic 9 | . 1 . 2 . 2 . . 1 . . 3 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 116 | . 19 . 17 19 13 20 . 16 . . 12 Terminals 121 | . 18 . 26 23 23 14 . 10 . . 7 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 7 | . 3 . 2 . 2 . . . . . . Recycling Units 22 | . 2 . 1 . 1 6 . 7 . . 5 Scanalyzers 7 | . . . 3 . . . . 4 . . . Garrison Access 5 | . . . . 1 . . . 4 . . . Terminal Hacks 38 | . 5 . 8 5 6 2 8 3 . . 1 Record 6 | . . . . . . . 6 . . . . Part Schematic 2 | . . . . . 1 1 . . . . . Robot Analysis 5 | . 2 . 1 1 . 1 . . . . . Prototype ID Bank 9 | . 2 . 2 1 2 . . 2 . . . Open Door 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 3 | . . . 1 1 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 6 | . 1 . . 1 2 . . 1 . . 1 Recall Investigation 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . 3 . 1 . 2 . . . . . . Scan Component 4 | . 2 . 1 . 1 . . . . . . Repair 2 | . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . 4 . . . Retrieve Study 5 | . . . 1 . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 64 | . 8 . 12 10 9 11 . 9 . . 5 Terminals 44 | . 6 . 11 9 8 6 . 3 . . 1 Track 1 | . . . 1 . . . . . . . . Botnet 21 | . 3 . 4 4 3 3 . 3 . . 1 Operators 1 | . . . 1 . . . . . . . . Skim 21 | . 3 . 5 5 5 3 . . . . . Fabricators 1 | . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 17 | . 2 . 1 . 1 5 . 5 . . 3 Tunnel 9 | . 2 . 1 . 1 5 . . . . . Fedlink 5 | . . . . . . . . 5 . . . Scrapoids 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Jam 2 | . . . . 1 . . . 1 . . . Data Cores Recovered 5 | . . . 1 2 2 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 41 | . 8 . 6 4 7 6 . 5 . . 5 Full Trace Events 6 | . . . . . . 4 . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . 1 . . . . 4 . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . Time 64 | . 26 . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Total Allies 26 | . . . . . 10 . 1 . . . 15 Largest Group 10 | . . . . . 10 7 8 8 1 . 5 Highest-Rated Group 238 | . . . . . 173 125 187 187 57 . 238 Highest-Rated Ally 62 | . . . . . 29 29 62 62 57 . 50 Total Orders 8 | . . . . . . 2 4 2 . . . STAY 5 | . . . . . . 1 3 1 . . . FOLLOW 3 | . . . . . . 1 1 1 . . . Ally Attacks 161 | . . . . . 9 . . 65 4 . 83 Total Damage 4160 | . . . . . 66 . . 2068 116 . 1910 Kills 47 | . . . . . 1 . . 29 . . 17 Allies Corrupted 2 | . . . . . . . . 1 . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 4409 | . . . . . . . . 1253 1474 868 814 IFF 2343 | . . . . . . . . . 1474 868 1 Seismic 2066 | . . . . . . . . 1253 . . 813 Robot Analysis Total 5 | . 2 . 1 1 . 1 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Turns Passed 15592 | 2 1072 421 1061 2077 929 895 3857 2046 1508 868 856 Spaces Moved 8790 | 1 529 255 447 1120 419 561 2435 1105 964 538 416 Core 5 | . . . . . . . . . . . 5 Treads 8646 | . 484 255 447 1120 419 561 2435 1105 964 538 318 Legs 46 | 1 45 . . . . . . . . . . Wheels 93 | . . . . . . . . . . . 93 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 155 155 155 145 148 148 50 Average Speed 153 | 120 156 160 160 160 156 155 155 148 148 148 145 Slowest Speed 238 | 120 160 160 160 160 232 155 155 151 148 153 238 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 1 86 40 39 86 57 99 92 37 91 39 12 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 13 | . 2 . 4 . 1 5 . 1 . . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 8 | . . . . . . . 4 . 2 2 . Spaces Dug 11 | . . . . 1 2 . . 2 . . 6 Terrain Destroyed 98 | . . . . 1 2 . . 56 . 30 9 Melee 8 | . . . . 1 2 . . 2 . . 3 Projectile 7 | . . . . . . . . 1 . . 6 AOE 83 | . . . . . . . . 53 . 30 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Low Low Fac Total 10136 | 1 701 261 714 1301 605 574 2520 1306 998 578 577 Wait 574 | . 102 1 200 47 106 . 20 27 2 22 47 Move 8779 | . 528 254 446 1119 418 560 2434 1104 963 537 416 Hop . | . . . . . . . . . . . . Pick Up 107 | . 9 . 13 25 5 1 21 19 1 1 12 Fast Attach 38 | . 6 . 2 5 4 . 3 4 . 1 13 Attach 39 | . 3 . 2 6 1 . 1 10 4 2 10 Detach 18 | . 2 . 2 3 2 . 3 3 . . 3 Swap 80 | 1 2 1 4 12 10 . 4 26 7 2 11 Drop 121 | . 10 1 4 31 11 1 25 19 1 . 18 Fire 333 | . 37 4 39 50 35 4 9 84 20 13 38 Melee 11 | . . . . 1 5 . . 2 . . 3 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 33 | . 2 . 2 2 8 8 . 8 . . 3 Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . 2 Trap 1 | . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 7) 519 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Repaired Lgt. Treads 767 | -10/Materials | Discovered new exit (range 7) 858 | -10/Materials | Discovered new exit (range 13) 989 | -10/Materials | Discovered new exit (range 11) 1075 | -10/Materials | Entered Mines 1162 | -10/Mines | Discovered new exit (range 5) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1800 | -9/Materials | Central database locked down 1991 | -9/Materials | Discovered new exit (range 13) 2323 | -9/Materials | Discovered new exit (range 3) 2388 | -9/Materials | Identified exit to Materials 2484 | -9/Materials | Learned location of 1 exit from Storage 2487 | -9/Materials | Learned Storage emergency access door positions 2498 | -9/Materials | Loaded intel: 8 trap records 2517 | -9/Materials | Learned location of Storage (-8) 2537 | -9/Materials | Build established: Scavenger-Mutant 2548 | -9/Materials | Learned location of 1 exit from Storage 2557 | -9/Materials | Entered another Materials area 2557 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3209 | -8/Materials | Build established: Tank 3341 | -8/Materials | Discovered new exit (range 15) 3383 | -8/Materials | Garrison activated, responded to threat 3467 | -8/Materials | Discovered new exit (range 15) 3927 | -8/Materials | Identified exit to Storage 4056 | -8/Materials | Discovered new exit (range 16) 4467 | -8/Materials | Learned location of 1 exit from Storage 4501 | -8/Materials | Learned 8 Factory zone layouts 4526 | -8/Materials | Learned location of 3 exits from Factory 4541 | -8/Materials | Learned 12 Factory zone layouts 4544 | -8/Materials | Identified exit to Factory 4545 | -8/Materials | Learned location of 1 exit from Extension 4550 | -8/Materials | Learned 4 Recycling zone layouts 4567 | -8/Materials | Learned 4 Factory zone layouts 4594 | -8/Materials | Learned Storage stockpile data 4631 | -8/Materials | Learned 4 Recycling zone layouts 4634 | -8/Materials | Entered Storage 4635 | -8/Storage | Identified exit to Recycling 5221 | -8/Storage | Repaired Imp. Heat Sink 5267 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5378 | -8/Storage | Learned Storage stockpile data 5434 | -8/Storage | Learned 4 Recycling zone layouts 5434 | -8/Storage | First assault squad dispatched 5466 | -8/Storage | Learned location of 1 exit from Storage 5509 | -8/Storage | Used back door to open Recycling access 5563 | -8/Storage | Entered Recycling 5563 | -8/Recycling | Accompanied by 7 allies 5564 | -8/Recycling | Met a Zionite searching for Scraptown 5564 | -8/Recycling | Identified exit to Factory 5564 | -8/Recycling | Identified exit to Scraptown 5590 | -8/Recycling | Scanned before Scraplab entrance 5831 | -8/Recycling | Build established: Commander-Tank 6435 | -8/Recycling | Entered Scraplab 6458 | -8/Recycling | Entered Scraptown 6458 | -8/Scraptown | Accompanied by 7 allies 6692 | -8/Scraptown | Received an X-ray algorithm 6799 | -8/Scraptown | Discovered exit to Factory (range 13) 6931 | -8/Scraptown | Visited Supply Room 6971 | -8/Scraptown | Visited Shadow of the Wyrm 7013 | -8/Scraptown | Visited Science Testing Area 7081 | -8/Scraptown | Visited Spacefarers 7248 | -8/Scraptown | Build established: Commander-Gunner 7358 | -8/Scraptown | Attached CPS modules to Y-45 Defender. 7377 | -8/Scraptown | Attached CPS modules to H-55 Commando. 7431 | -8/Scraptown | Visited Artisan Demo Area 7555 | -8/Scraptown | Visited Cave Peace 7580 | -8/Scraptown | Visited UFD Registry 7580 | -8/Scraptown | Registered with UFD as "Chainkit" 7616 | -8/Scraptown | Visited Sword Containment 7632 | -8/Scraptown | Found Prototype Slashing Weapon 7632 | -8/Scraptown | Identified Companion Sword 7674 | -8/Scraptown | Visited Curators Association 7708 | -8/Scraptown | Visited Science Guys 7888 | -8/Scraptown | Visited Chapter 10 7983 | -8/Scraptown | Visited Research Penetration Think Tank 8019 | -8/Scraptown | Visited Supply Room 8050 | -8/Scraptown | Visited Derelict Rescue Squad 8059 | -8/Scraptown | Found DRS Beacon 8088 | -8/Scraptown | Visited A0-MCA Data Center 8098 | -8/Scraptown | Given a B rating by A0-MCA 8106 | -8/Scraptown | Found A0-MCA's Component Scanner 8158 | -8/Scraptown | Visited Botcube Research 8186 | -8/Scraptown | Visited Abandonware Association 8201 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 8201 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8261 | -8/Scraptown | Found Botcube 8338 | -8/Scraptown | Discovered exit to Factory (range 3) 9476 | -8/Scraptown | Found Scrap Suit 10023 | -8/Scraptown | Botcube activated 10045 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons. 10233 | -8/Scraptown | Met Optimus 10233 | -8/Scraptown | Accepted into 0bPrime 10315 | -8/Scraptown | Entered Factory 10315 | -6/Factory | Accompanied by 8 allies 10315 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 10316 | -6/Factory | Identified exit to Lower Caves 10317 | -6/Factory | Identified exit to Factory 10745 | -6/Factory | Lost 6 allies 10856 | -6/Factory | Spotted B-75 Beast 10862 | -6/Factory | Destroyed B-75 Beast 10895 | -6/Factory | Loaded intel: 8 recycling unit locations 10924 | -6/Factory | Garrison activated, responded to threat 10992 | -6/Factory | Build established: Gunner 11660 | -6/Factory | Learned location of Protoforge (-2) 11715 | -6/Factory | First assault squad dispatched 12173 | -6/Factory | Destroyed 9 combat bots 12361 | -6/Factory | Entered Lower Caves 12361 | -6/Lower Caves | Accompanied by 1 ally 12362 | -6/Lower Caves | Identified exit to Lower Caves 12707 | -6/Lower Caves | Lost 3 parts (1p2w) 12963 | -6/Lower Caves | Build established: Skirmisher 13104 | -6/Lower Caves | Learned Factory interactive machine intel 13869 | -6/Lower Caves | Entered another Lower Caves area 13870 | -6/Lower Caves | Encountered a Warlord checkpoint 14020 | -6/Lower Caves | Learned Factory terminal intel 14130 | -6/Lower Caves | Discovered exit to Factory (range 5) 14175 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14737 | -6/Lower Caves | Entered Factory 14737 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 14738 | -5/Factory | Loaded intel: 54 interactive machine locations 14739 | -5/Factory | Loaded intel: 26 terminal locations 14789 | -5/Factory | Scrapoid reinforcements arrived 14890 | -5/Factory | Assembled infested ambush trap array 14956 | -5/Factory | Lost 5 allies 15208 | -5/Factory | Build established: Gunner 15262 | -5/Factory | Scrapoids reinforcements arrived? 15312 | -5/Factory | Found Scrap Suit 15473 | -5/Factory | Scrapoid reinforcements arrived 15537 | -5/Factory | Cargo convoy interrupted 15578 | -5/Factory | Core integrity fell below 50% 15586 | -5/Factory | Lost 5 allies 15586 | -5/Factory | Core integrity fell below 20% 15593 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 15581_ Acquired Neutrino Core. 15582_ Penetrated by Slug. 15582_ Neutrino Core destroyed. 15584_ Acquired Imp. Heavy Treads. 15585_ Penetrated by Slug. 15586_ R-10 Processor collects Prototype Wheel. 15588_ Acquired Mic. Fission Core. 15588_ R-10 Processor collects Lgt. Ion Engine. 15589_ R-10 Processor collects Prototype Impact Weapon. 15589_ Penetrated by Slug. 15590_ System corrupted: Imp. Heavy Treads rejected. 15590_ Chain reaction triggered in Lgt. Fission Core. 15590_ P-70 Sage destroyed. 15590_ Acquired Imp. Heavy Treads. 15591_ R-10 Processor collects Prototype Ballistic Cannon. 15591_ Critical hit (Destroy). 15591_ Imp. Heavy Treads destroyed. 15593_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2R. 15593_ R-10 Processor collects Prototype Energy Cannon. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # ####!* | | ???????????????????????????????# %+ =" *%!% % | | ???????????????????????????????# # %*[ ###### | | ???????????????????????????????# #= %%=# | | ???????????????????????????????# ### ### | | ???????????????????????????????####+###?# #?# | | ????????????????????""????????????# #???# #?###### | | ????????????????????"Y????????????# #???# #??????? | | ????????????????????""?????????####+#####/###????? | | ???????????????????????????????# #????? | | ???????????????????????????????# """" #????? | | ???????????????????????????????# """" ??????? | | ???????????????????????????????# = """" ??????? | | ?????????????????????##?###????# ! """" ?????## | | ?????????????????????########??# = """" ?+ | | ??????????????????????# #??# """"??????## | | ??????????????????????# #### """"???????? | | ??????????????????????# + #????? | | ?????????????#????????# #### #????? | | ?????????????# ????#?#!&! #??# = #????? | | ????????????## ??# #*[[][#??# #????? | | ???????????### ####!!=![##########+######????? | | ????????? | RR =x!!=!!| ????????? | | ????????? !% %R %!%!![ ????????? | | ????????? !/=k/% xh=*] ????????? | | ?????????? ][=!!!A=!@ ????????? | | ?????????? w !*]]]/== i ????????? | | ?????????? u ###+################### ????????? | | ?????????? ?? ????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 5 Particle Charging 20 Item Schematics ----------------- Fusion Compressor | -8/Storage | Hacked Hcp. Storage Unit | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 46% | -10/Materials Imp. Heat Sink | 17% | -8/Storage Studied --------- Spread Laser | -9/Materials | Hacked Angular Momentum Engine | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Hvy. Rocket Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fancy Inventory Frankenstein Link The Feds Challenges ------------ None Game ------ Seed RagnarokStructuralBiocell Manual? 0 Play Time 01:49:41 Cumulative 469.1 hours Start 2025.11.22 @ 08:30:11 End 2025.11.22 @ 10:52:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 33 Types 26/1/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 82 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e97fc00e-04c8-493c-9859-835f628cbee1