Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 14:04:48 Player: Runagate Result: Destroyed by Striker with Compact Linear Accelerator Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (200) 1000 Value Destroyed (8026) 8026 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 15049 Bonus ------- High Alert Combat Kills 94 Friendly Fire -151 Cogmind --------- Core Integrity 0/1300 Matter 190/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Energy Well Advanced Sensor Array Seismic Detector Advanced Targeting Computer Core Analyzer Experimental Thermal Shield Advanced Force Field > --- WEAPON ----------- Quantum Rifle Quantum Rifle Improved KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Advanced VSS Leg Improved Thunder Leg Advanced Heat Sink Layered Light Armor Plating Quantum Rifle Quantum Rifle Disruptor Cannon Disruptor Cannon Coil Gun Improved KE Penetrator Railgun Hypervelocity Railgun Rocket Launcher [Rating: 138] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Protection Layered Light Armor Plating Weapon Quantum Rifle Energy Gun Quantum Rifle Energy Cannon Disruptor Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . 1 1 . . . . Utility 8 | . . . . 1 2 2 1 . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . Parts Attached 196 | 10 22 11 2 14 27 12 28 8 5 . 54 3 Power 23 | 2 4 2 . 1 2 1 1 4 1 . 4 1 Engine 14 | 2 4 2 . . 1 1 1 2 1 . . . Core 3 | . . . . 1 1 . . 1 . . . . Reactor 6 | . . . . . . . . 1 . . 4 1 Propulsion 55 | 2 9 7 . 3 5 1 8 1 1 . 17 1 Treads 2 | 2 . . . . . . . . . . . . Leg 53 | . 9 7 . 3 5 1 8 1 1 . 17 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 66 | 3 3 . 1 3 13 8 11 2 . . 21 1 Device 42 | 2 1 . 1 2 7 3 7 2 . . 17 . Storage 9 | 1 2 . . . 1 2 2 . . . 1 . Processor 5 | . . . . . 1 2 . . . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 10 | . . . . 1 4 1 2 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 52 | 3 6 2 1 7 7 2 8 1 3 . 12 . Energy Gun 31 | 1 1 1 1 4 5 2 6 1 3 . 6 . Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 19 | 2 5 1 . 3 2 . 2 . . . 4 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 2 . 2 . . . 3 1 Parts Lost 54 | . 1 . . 1 2 1 6 . 1 . 40 2 Power 4 | . . . . . . . . . 1 . 3 . Propulsion 17 | . . . . 1 . . 1 . . . 14 1 Utility 19 | . 1 . . . . 1 3 . . . 14 . Weapon 14 | . . . . . 2 . 2 . . . 9 1 Highest Loss Streak 11 | . 1 . . 1 1 1 2 . 1 . 11 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 1 11 14 15 14 14 14 14 14 14 15 13 3 Power 2 | . 1 2 2 2 2 2 2 2 2 2 1 . Propulsion 2 | . 2 2 3 3 2 2 1 1 1 1 2 . Utility 2 | . 1 2 3 2 2 3 2 2 3 3 1 . Weapon 7 | . 5 7 7 6 6 6 8 8 8 9 7 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 20 | . 2 1 3 . 4 2 3 . . . 5 . Power 1 | . . . . . . . 1 . . . . . Propulsion 5 | . 2 . . . 1 1 1 . . . . . Utility 4 | . . 1 1 . . . 1 . . . 1 . Weapon 10 | . . . 2 . 3 1 . . . . 4 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 99 100 99 93 92 92 92 92 94 89 8 Engine 5 | . 14 11 11 4 5 1 5 3 3 5 2 . Core 1 | . . . . 4 1 4 . 4 . . . . Reactor 1 | . . . . . . . . 1 5 5 5 1 Leg 25 | . 21 43 44 35 24 20 22 25 26 26 24 2 Device 17 | . 14 11 11 9 22 17 16 15 15 15 24 . Storage 9 | . 14 11 11 9 7 12 11 10 9 10 6 . Processor 6 | . . . . . 4 13 11 10 10 10 7 2 Protection 2 | . . . . 8 2 . 5 4 5 5 1 . Energy Gun 11 | . 10 2 14 16 14 13 11 11 15 15 9 1 Ballistic Gun 6 | . 17 19 7 10 7 6 4 3 . . 3 . Peak Build Rating 138 | 7 8 16 19 31 50 63 79 96 107 107 138 44 Average Rating 59 | 5 7 12 17 27 43 54 70 89 99 107 114 13 On Entrance 44 | . 7 8 16 19 29 47 63 79 96 107 107 2 Naked Turns 161 | . . . . . . . . . . . 95 66 Heaviest Build 91 | 13 30 34 35 43 54 56 67 81 75 75 91 37 Greatest Support 162 | 40 40 49 49 49 70 70 88 113 118 118 162 48 Greatest Overweight (x) 2 | . 2 . . 1 1 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 1 11 14 14 14 14 14 14 14 14 15 13 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 15 15 15 15 15 15 15 5 . Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Gunner 14% | Mutant 9% | Tank 7% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Matter Collected 4780 | 313 544 244 33 563 629 232 707 305 125 . 1085 . Remotely . | . . . . . . . . . . . . . Salvage Created 8724 | 149 936 244 25 844 946 232 2046 412 287 . 2603 . Parts 416 | 13 71 16 7 45 46 6 77 14 6 . 115 . Haulers Intercepted 4 | . 1 . . 1 1 . 1 . . . . . Recyclers Shooed 8 | . 1 1 1 . . . 4 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Combat Hostiles Destroyed 161 | . 22 4 3 20 26 6 30 11 4 . 35 . Guns 155 | . 22 4 3 20 26 6 29 11 3 . 31 . Cannons 1 | . . . . . . . . . . . 1 . Classes Destroyed 15 | 2 6 1 . 1 3 . 2 . . . . . Worker 12 | . 6 . . . 1 . 2 1 . . 2 . Builder 3 | . 1 . . . 1 . 1 . . . . . Tunneler 4 | 3 . . . . . . 1 . . . . . Hauler 4 | . 1 . . 1 1 . 1 . . . . . Recycler 5 | 1 1 . . 1 . . 1 . . . 1 . Mechanic 2 | . . . . . . . 1 . . . 1 . Operator 3 | . . . . 1 . . 2 . . . . . Watcher 5 | . 1 2 . . 1 . 1 . . . . . Swarmer 45 | . 9 . 3 10 10 . . 8 . . 5 . Grunt 66 | . 13 2 . 8 8 3 16 . 3 . 13 . Brawler 7 | . . . . . 2 . 3 . 1 . 1 . Duelist 1 | . . . . . . . 1 . . . . . Sentry 11 | . . 2 . 2 1 . 2 1 . . 3 . Hunter 7 | . . . . . 1 1 1 2 . . 2 . Programmer 24 | . . . . . 4 2 7 . . . 11 . Thug 1 | . . . . 1 . . . . . . . . Best Kill Streak 7 | 3 5 2 3 4 5 2 7 4 4 . 7 . Combat Bots Only 7 | . 3 2 3 4 4 2 7 4 4 . 6 . Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 2 2 1 . 2 . Gunslinging 1 | . . . . . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Hostile Shots Fired 1090 | . 128 30 23 59 134 24 137 76 16 . 436 27 Missed 324 | . 30 10 6 11 50 7 42 31 5 . 128 4 Hits 766 | . 98 20 17 48 84 17 95 45 11 . 308 23 Melee 5 | . . . . . . . 5 . . . . . Projectile 761 | . 98 20 17 48 84 17 90 45 11 . 308 23 Critical Strikes 40 | . . . 1 . 1 3 11 2 1 . 18 3 Part Disruptions 4 | . . . . 2 . 1 . . . . 1 . Damage Taken 13770 | . 977 268 138 688 1203 413 2002 742 225 . 6500 614 Core 2108 | . 181 74 27 34 176 90 142 48 16 . 940 380 Absorbed by Shields 340 | . . . . . . . . . . . 340 . Regen/Repaired (Parts) 85 | . . . . 85 . . . . . . . . Core Remaining (%) 79 | 100 27 . 74 93 74 89 85 . . 94 . . Volleys Fired 472 | 11 86 25 11 45 58 13 75 19 11 . 113 5 Largest 3 | 2 2 2 2 3 3 3 3 3 3 . 3 3 Hottest 374 | 60 60 88 120 165 183 183 212 374 369 . 282 225 Shots Fired 1227 | 20 172 50 19 135 170 39 215 57 32 . 305 13 Gun 1205 | 20 172 50 19 135 170 39 215 57 32 . 288 8 Cannon 22 | . . . . . . . . . . . 17 5 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 447 | 13 109 46 7 56 57 13 61 16 . . 69 . Thermal 732 | 7 63 4 8 62 113 26 154 41 32 . 217 5 Explosive . | . . . . . . . . . . . . . Electromagnetic 48 | . . . 4 17 . . . . . . 19 8 Robot Hit Streak 23 | 5 10 9 2 12 14 13 23 9 10 . 16 8 Robot Miss Streak 9 | 3 7 7 7 9 7 5 5 3 2 . 7 5 Penetration Max 2 | . . . . . . . 2 . . . 2 . Secondary Targets 39 | . 2 1 1 4 5 . 8 5 1 . 12 . Max Gunslinging Chain 2 | . 1 1 1 1 1 . 1 2 1 . 1 . Shots Hit Robots 865 | 12 109 37 12 89 128 32 171 42 22 . 205 6 Core Hits 605 | 7 51 16 9 55 112 39 173 31 11 . 100 1 Critical Kills 9 | . 1 . . . . . . . . . 8 . Critical Parts Destroyed 10 | . . 1 . 1 . . . 1 . . 7 . Critical Strikes 45 | . 1 1 . 4 6 1 5 2 1 . 24 . Burn 23 | . . . . 3 6 1 5 . 1 . 7 . Destroy 21 | . 1 1 . 1 . . . 2 . . 16 . Corrupt 1 | . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18403 | 109 1319 469 105 1643 2619 676 4044 1084 568 . 5706 61 Guns 17687 | 109 1319 466 104 1538 2565 676 3955 1075 568 . 5279 33 Cannons 224 | . . . . . . . . . . . 213 11 Explosions 327 | . . . . 80 53 . . . . . 194 . Melee . | . . . . . . . . . . . . . Ramming 165 | . . 3 1 25 1 . 89 9 . . 20 17 Kinetic 5071 | 51 837 437 30 491 789 198 845 263 . . 1130 . Thermal 12287 | 58 482 29 53 808 1776 478 3110 812 568 . 4091 22 Explosive 194 | . . . . . . . . . . . 194 . Electromagnetic 686 | . . . 21 319 53 . . . . . 271 22 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 29 | . . . . . 2 . 10 . . . 23 29 Average Corruption 8 | . . . . . 1 . 6 . . . 12 23 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . . . . 13 . 28 . . . 44 15 Message Errors 22 | . . . . . 2 . 7 . . . 11 2 Matter Fused 13 | . . . . . 2 . 3 . . . 4 4 Heat Flow Errors 8 | . . . . . 1 . 5 . . . 2 . Energy Discharges 13 | . . . . . 4 . . . . . 7 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . 2 . 3 . . . 7 3 Data Loss (major) 6 | . . . . . . . 3 . . . 2 1 Misfires 4 | . . . . . 2 . 1 . . . 1 . Alerts 2 | . . . . . . . 1 . . . 1 . Misdirections 7 | . . . . . . . . . . . 4 3 Weapon Failures 9 | . . . . . . . 5 . . . 4 . Overload Shots 12 | . . . . . . . . 3 9 . . . Overflow Damage 24 | . . . . . . . . . . . 24 . Projectiles . | . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . . . 24 . Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . 1 . . 4 . . . . . Impact 4 | . . . . 1 . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . Self-Inflicted Damage 203 | . . . . 98 . . . . . . 98 7 Shots 4 | . . . . 3 . . . . . . 1 . Rammed 8 | . . . . . . . . . . . 5 3 Targets Rammed 24 | . . 1 1 2 1 1 8 1 . . 5 4 Kicked 16 | . . 1 1 2 1 1 8 1 . . . 1 Crushed . | . . . . . . . . . . . . . Highest Temperature 430 | 40 84 42 147 430 289 17 196 6 145 . 218 375 Average Temperature 79 | 17 35 17 69 124 62 12 45 6 78 . 88 228 Received Heat Transfer 2267 | . 342 117 . 225 198 126 468 18 91 . 682 . Effects 5 | . . . . 3 . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Interference 2 | . . . . 2 . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . 1 . 1 . 3 . Combat Hostiles 5 | . . . . . . . 1 . 1 . 3 . Parts Melted 58 | . 2 . . 3 4 3 14 6 5 . 21 . Heat Transferred 22339 | 125 1100 35 70 1492 3131 677 6357 1668 1020 . 6627 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Maximum Alert Level 2 | . . . . 1 1 . 2 1 . . 2 . Low Security (%) 80 | 100 100 100 100 91 87 100 74 25 . . 58 100 Level 1 15 | . . . . 8 12 . 6 74 . . 35 . Level 2 4 | . . . . . . . 19 . . . 5 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 559 | 5 194 90 79 261 240 101 559 356 . . 417 146 Initial 254 | . . 76 9 . 114 101 . 254 . . . 146 Average 125 | 1 96 58 31 117 139 32 139 243 . . 149 112 Influence Increases 4943 | 20 668 128 70 613 738 190 996 342 105 . 1012 61 Destroy 0b10 Robot/C 3260 | . 440 80 60 400 520 120 600 220 80 . 700 40 Destroy 0b10 Robot/NC 190 | 20 50 10 . 15 20 . 50 5 . . 20 . Destroy Leader 698 | . 84 34 10 72 124 40 134 40 10 . 140 10 Successful Hack 86 | . 18 4 . 17 14 . 26 . . . . 7 Disable Machine 165 | . . . . 75 30 . 30 15 . . 15 . Destroy Structure 49 | . 1 . . 4 . . 6 2 . . 32 4 Partial Spotted 30 | . . . . 15 . 15 . . . . . . Lose Combat Pursuer 465 | . 75 . . 15 30 15 150 60 15 . 105 . Influence Decreases 4866 | 20 486 286 94 362 781 398 475 595 373 . 751 245 Entered New Map 847 | . . 106 15 . 137 107 . 267 100 . . 115 Time Decay 3479 | 20 476 180 79 352 624 291 415 318 263 . 351 110 Lost Part 510 | . 10 . . 10 20 . 40 . 10 . 400 20 Lost Ally 30 | . . . . . . . 20 10 . . . . Squads Dispatched 37 | . 4 . 1 2 5 6 7 2 . . 8 2 Investigation 7 | . 3 . 1 1 1 1 . . . . . . Extermination 13 | . . . . . 3 2 3 1 . . 4 . Reinforcement 14 | . 1 . . 1 1 . 4 1 . . 4 2 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Distress Signals 12 | . 2 1 . 2 . 1 . 2 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 251 | . 31 11 5 27 31 11 49 18 4 . 59 5 Peak Tracking Total 9 | . 6 3 4 5 4 4 7 5 4 . 9 3 Tactical Retreats 22 | . 3 . . 1 2 1 7 2 1 . 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Traps Triggered 18 | . 3 . . . 3 2 2 7 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Disabled 11 | . . . . 5 2 . 2 1 . . 1 . Max in Single Turn 3 | . . . . 3 2 . 1 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Machines Accessed 24 | . 3 2 1 3 5 2 4 . 1 . 1 2 Terminals 14 | . 3 2 . 2 2 . 2 . . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . 1 3 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . . . Total Hacks 37 | . 3 3 1 6 12 4 4 . 1 . 1 2 Successful 19 | . 2 1 1 5 5 . 3 . 1 . . 1 Failed 18 | . 1 2 . 1 7 4 1 . . . 1 1 Catastrophic 3 | . 1 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 3 3 . 2 7 . 2 . . . . . Terminals 20 | . 3 3 . 2 7 . 2 . . . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 10 | . . . . 4 5 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 4 1 . . . . . Terminal Hacks 3 | . . . 1 . . . . . 1 . . 1 Open Door 3 | . . . 1 . . . . . 1 . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 3 2 . 1 . . . . . Scan Component 5 | . . . . 2 2 . 1 . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 9 | . 2 1 . 2 3 . 1 . . . . . Terminals 9 | . 2 1 . 2 3 . 1 . . . . . Botnet 2 | . . . . . 2 . . . . . . . Skim 7 | . 2 1 . 2 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 2 1 . 2 5 2 2 . . . 1 1 Full Trace Events 2 | . . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 32 | . . . . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 152 | . . . . . . . . . . . . 152 Highest-Rated Ally 152 | . . . . . . . . . . . . 152 Total Orders 14 | . . . . . . . 8 3 . . 2 1 STAY 1 | . . . . . . . . . . . . 1 EXPLORE 9 | . . . . . . . 6 2 . . 1 . RETURN 4 | . . . . . . . 2 1 . . 1 . Ally Attacks 7 | . . . . . . . . . . . . 7 Total Damage 353 | . . . . . . . . . . . . 353 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Active Infowar (turns) 8030 | 32 1354 372 138 237 1986 671 1027 215 822 41 1135 . Sensors 1987 | . . . . . . . . 215 822 41 909 . Seismic 6832 | 32 1354 372 138 237 1986 671 1027 . . . 1015 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 11 | . . . . . . . 8 2 . . 1 . Drone Recoveries 4 | . . . . . . . 3 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Turns Passed 11178 | 117 1361 372 192 832 2130 809 1670 703 822 41 1901 228 Spaces Moved 6765 | 47 537 206 130 463 1288 535 924 444 607 33 1258 293 Core 465 | 3 . . . . . . . . . . 181 281 Treads 151 | 44 107 . . . . . . . . . . . Legs 6149 | . 430 206 130 463 1288 535 924 444 607 33 1077 12 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 130 127 125 120 126 50 50 Average Speed 126 | 152 184 120 120 122 136 134 127 126 125 126 106 52 Slowest Speed 260 | 160 260 120 120 190 250 195 130 206 126 126 126 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 61 23 34 43 36 16 35 16 80 6 33 31 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 23 | . . . . . . . 4 1 4 . 14 . Melee . | . . . . . . . . . . . . . Projectile 10 | . . . . . . . 4 1 4 . 1 . AOE 13 | . . . . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Fac Upp Upp Res Tes Total 8401 | 70 743 284 149 637 1552 597 1240 527 645 32 1571 354 Wait 616 | . 68 24 . 87 114 24 154 27 15 . 70 33 Move 6753 | 46 536 205 129 462 1287 534 923 443 606 32 1257 293 Hop . | . . . . . . . . . . . . . Pick Up 68 | 2 11 3 3 4 18 4 10 1 1 . 11 . Fast Attach 71 | 7 . . . 2 4 1 10 18 . . 26 3 Attach 40 | . 1 2 . 2 8 2 4 2 1 . 13 5 Detach 3 | . . . . . 1 . . . . . 1 1 Swap 204 | 3 24 14 2 23 30 11 32 12 7 . 46 . Drop 138 | 1 17 10 3 9 31 7 22 4 4 . 29 1 Fire 472 | 11 86 25 11 45 58 13 75 19 11 . 113 5 Melee . | . . . . . . . . . . . . . Ram 8 | . . . . . . . . . . . 5 3 Kick 16 | . . 1 1 2 1 1 8 1 . . . 1 Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 10 | . . . . 1 . . . . . . . 9 Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 14) 769 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Core integrity fell below 50% 1009 | -10/Materials | Build established: Scavenger-Mutant 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Propulsion x2 1705 | -9/Materials | Discovered new exit (range 6) 1761 | -9/Materials | Discovered new exit (range 14) 1851 | -9/Materials | Entered Mines 1932 | -9/Mines | Build established: Mutant 1934 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1963 | -9/Mines | Met a Derelict shopkeep closing up shop 2022 | -9/Mines | Discovered new exit (range 16) 2027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2043 | -9/Mines | Entered Materials 2043 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2358 | -8/Materials | Build established: Tank 2535 | -8/Materials | Discovered new exit (range 9) 2677 | -8/Materials | Repaired Imp. Aluminum Leg 2875 | -8/Materials | Entered Factory 2875 | -7/Factory | Evolved 2 slots: Utility x2 2999 | -7/Factory | Discovered new exit (range 16) 3160 | -7/Factory | Build established: Scavenger-Tank 3948 | -7/Factory | Build established: Gunner 4840 | -7/Factory | Discovered new exit (range 11) 5005 | -7/Factory | Entered another Factory area 5005 | -6/Factory | Evolved 2 slots: Utility x2 5552 | -6/Factory | Garrison activated, responded to threat 5614 | -6/Factory | Allied Derelicts emerged from ambush trap array 5710 | -6/Factory | Discovered new exit (range 8) 5814 | -6/Factory | Entered another Factory area 5814 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7085 | -5/Factory | Destroyed 7 combat bots 7120 | -5/Factory | System corruption reached 10% 7306 | -5/Factory | Discovered new exit (range 16) 7425 | -5/Factory | Build established: Scavenger-Gunner 7484 | -5/Factory | Entered another Factory area 7484 | -4/Factory | Accompanied by 2 allies 7484 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8179 | -4/Factory | Discovered new exit (range 5) 8187 | -4/Factory | Entered Upper Caves 8305 | -4/Upper Caves | Encountered a Warlord checkpoint 8982 | -4/Upper Caves | Discovered new exit (range 15) 9009 | -4/Upper Caves | Entered another Upper Caves area 9040 | -4/Upper Caves | Discovered new exit (range 7) 9050 | -4/Upper Caves | Entered Research 9050 | -3/Research | Evolved 2 slots: Utility x2 9422 | -3/Research | Found Prototype Device 9422 | -3/Research | Identified Exp. Thermal Shield 10033 | -3/Research | Lost 7 parts (2n3u2w) 10139 | -3/Research | Lost 11 parts (1p3n5u2w) 10289 | -3/Research | System corruption reached 10% 10813 | -3/Research | Lost 6 parts (2n2u2w) 10856 | -3/Research | Released all parts (7) 10886 | -3/Research | Lost 11 parts (1p5n2u3w) 10943 | -3/Research | Spotted B-86 Titan 10945 | -3/Research | Discovered new exit (range 9) 10946 | -3/Research | Core integrity fell below 50% 10951 | -3/Research | Entered Testing 11007 | -3/Testing | Rewired PY-ZC9KJNQBWR 11147 | -3/Testing | Released all parts (5) 11154 | -3/Testing | Core integrity fell below 20% 11175 | -3/Testing | Spotted Striker 11176 | -3/Testing | Spotted Striker 11179 | -3/Testing | Destroyed by Striker with Compact Linear Accelerator Last Messages --------------- 11142_ Power failure, Hvy. Antimatter Reactor shutdown. 11144_ Flexi-carbon Leg destroyed. 11147_ Overheating: Matter decay (-27). 11147_ Released Adv. Signal Interpreter. 11147_ Released Hvy. Antimatter Reactor. 11147_ Released Imp. Thunder Leg. 11147_ Released Hvy. Laser. 11147_ Released Disruptor Cannon. 11156_ Slammed into P-80 Master. 11158_ System corrupted: Substantial component data lost. 11158_ Slammed into P-80 Master. 11158_ Destabilizing: Core damaged (-52). 11164_ K-01 Serf destroyed. 11166_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11170_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal T003. 11173_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????#???????????????????????????? | | ????????????## ##########????????????????? | | ????????????+ K % #????????????????? | | ????????????+ @ #????????????????? | | ????????????##K####### #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????? #?????????? | | ?????????????????????+ #???? #?????????? | | ?????????????????????# ##### #?????????? | | ?????????????????????# ! #?????????? | | ?????????????????????# #?????????? | | ?????????????????????## """ #?????????? | | ???????????????????#### """ !!#?????????? | | ???????????????????#""" """ !!#?????????? | | ???????????????????#"T #?????????? | | ???????????????????#""" ###+####??? | | ???????????????????#### ?? | | ??????????????????????# ?? | | ??????????????????????# #######+####??? | | ??????????????????????# !%#?????????????? | | ??????????????????????# *#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 274 Energy Generation 35 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 30 Evasion (%) 70 Targeting Accuracy 14 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 15% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Overkill Challenges ------------ None Game ------ Seed ChipShadeBattery Manual? 0 Play Time 01:24:16 Cumulative 147.7 hours Start 2025.10.08 @ 23:04:30 End 2025.10.09 @ 14:04:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 259 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1787b15a-7551-4234-8866-ab647036bbb6