Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.11 @ 01:24:13 Player: HexanyIves Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (38) 190 Value Destroyed (2406) 2406 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2315) 2315 TOTAL SCORE: 9451 Bonus ------- High Alert Combat Kills 325 Follower Combat Kills 1219 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 28/280 System Corruption 14% Temperature Cool (0) Movement Hovering (118) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (5) --- Gravmag System Cooled Aerolev Unit Combat Linear Gravjet > --- UTILITY (7) ------ Advanced Heat Sink Improved Signal Interpreter Seismic Detector Advanced Melee Analysis Suite Advanced Phase Shifter Makeshift Hacking Suite > --- WEAPON (3) ------- Axe CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Quantum Reactor Light Quantum Reactor Advanced Reaction Control System Improved Power Shielding Axe Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Cooled Aerolev Unit Cooled Aerolev Unit Combat Gravmag System Combat Linear Gravjet > --- UTILITY ---------- Improved Signal Interpreter Advanced Melee Analysis Suite Advanced Phase Shifter Advanced Cloaking Device Insulated Plating > --- WEAPON ----------- Improved Arc Projector Autogun CR-A16's Behemoth Slayer > --- INVENTORY -------- Improved Deuterium Engine Quantum Reactor Light Quantum Reactor Relay Coupler [Grunt] [Rating: 96] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . 2 . . . . Utility 5 | . . 1 . . . 3 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 95 | 7 1 6 . . 11 14 15 26 9 6 Power 14 | 1 . . . . . 1 3 9 . . Engine 9 | 1 . . . . . 1 1 6 . . Core 2 | . . . . . . . 2 . . . Reactor 3 | . . . . . . . . 3 . . Propulsion 27 | 2 . 1 . . 6 4 4 5 5 . Treads 2 | . . . . . 1 1 . . . . Leg 3 | . . . . . . . . 2 1 . Wheel 5 | 2 . 1 . . 2 . . . . . Hover 13 | . . . . . . 3 4 3 3 . Flight 4 | . . . . . 3 . . . 1 . Utility 35 | 2 1 4 . . 1 7 5 8 2 5 Device 14 | 1 . 3 . . . 1 . 4 2 3 Storage 2 | 1 1 . . . . . . . . . Processor 4 | . . . . . . 3 1 . . . Hackware 2 | . . . . . . 1 . . . 1 Protection 13 | . . 1 . . 1 2 4 4 . 1 Artifact . | . . . . . . . . . . . Weapon 19 | 2 . 1 . . 4 2 3 4 2 1 Energy Gun 3 | . . 1 . . 1 . . 1 . . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 5 | 2 . . . . 2 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 2 . 1 2 1 Piercing Weapon 2 | . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 48 | . . . . . 6 3 9 26 2 2 Power 10 | . . . . . . 1 1 8 . . Propulsion 15 | . . . . . 5 . 3 5 1 1 Utility 17 | . . . . . . 2 3 10 1 1 Weapon 6 | . . . . . 1 . 2 3 . . Highest Loss Streak 13 | . . . . . 3 2 8 13 2 2 To Critical Strikes 2 | . . . . . . . 2 . . . Average Slot Usage (%) 90 | . 100 100 100 100 96 84 79 84 79 86 Engine 8 | . 14 11 11 11 11 12 4 7 . . Reactor 2 | . . . . . . . . 1 11 11 Treads 1 | . . . . . 2 5 . . . . Wheel 12 | . 28 33 33 33 13 2 . . . . Hover 9 | . . . . . . 12 18 23 14 23 Flight 3 | . . . . . 13 . . . 1 . Device 16 | . 14 22 22 22 22 10 5 7 15 23 Storage 3 | . 14 11 11 11 3 . . . . . Processor 6 | . . . . . . 11 17 12 11 11 Protection 5 | . . . . . 7 8 8 11 4 . Energy Gun 5 | . . 7 11 11 10 2 . . . . Ballistic Gun 6 | . 28 14 11 11 10 2 . . 4 . Slashing Weapon 2 | . . . . . . 6 7 5 1 8 Piercing Weapon 2 | . . . . . . . 5 5 5 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 53 | 13 18 23 19 19 19 24 46 53 46 44 Greatest Support 53 | 20 20 30 30 30 30 49 53 53 52 41 Greatest Overweight (x) 3 | 3 . . . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 10 10 10 6 5 5 5 5 5 Most Carried 10 | 7 7 10 10 10 10 5 5 5 5 5 Average Carried 6 | 4 6 9 10 9 6 4 3 4 3 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 6 6 10 10 10 4 5 5 4 4 5 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 7% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Matter Collected 1272 | 281 . 96 . . 165 137 145 265 136 47 Remotely . | . . . . . . . . . . . Salvage Created 2580 | 45 . 93 . . 201 70 170 1916 85 . Parts 121 | 6 . 5 . . 6 4 11 83 6 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . 20 . . . . . Prevented 9 | . . . . . 9 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Combat Hostiles Destroyed 36 | . . 2 . . 5 1 5 21 2 . Melee 24 | . . . . . . 1 1 20 2 . Guns 7 | . . 2 . . 5 . . . . . AOE 3 | . . . . . . . 3 . . . Classes Destroyed 8 | 1 . 1 . . 2 1 1 2 . . Tunneler 2 | 2 . . . . . . . . . . Swarmer 9 | . . . . . 2 . 4 2 1 . Grunt 13 | . . 2 . . 2 . . 9 . . Duelist 2 | . . . . . . . . 1 1 . Sentry 5 | . . . . . . 1 . 4 . . Specialist 4 | . . . . . . . . 4 . . Programmer 1 | . . . . . 1 . . . . . Behemoth 2 | . . . . . . . 1 1 . . Best Kill Streak 7 | 2 . 2 . . 2 1 3 7 1 . Combat Bots Only 7 | . . 2 . . 2 1 3 7 1 . Max Kills in Single Turn 3 | 1 . 1 . . 1 1 3 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . Melee 1 | . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Damage Taken 6232 | 2 . 48 . . 638 550 1476 2971 269 278 Core 1227 | 2 . 6 . . 37 124 306 523 85 144 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 139 | . . . . . . . 21 118 . . Core Remaining (%) 93 | 99 99 . . . 89 85 . . . . Volleys Fired 35 | 5 . 3 . . 26 . 1 . . . Largest 2 | 2 . 2 . . 2 . 1 . . . Hottest 83 | 40 . 70 . . 83 . 43 . . . Shots Fired 67 | 10 . 6 . . 50 . 1 . . . Gun 66 | 10 . 6 . . 50 . . . . . Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . Special . | . . . . . . . . . . . Kinetic 39 | 10 . 3 . . 26 . . . . . Thermal 27 | . . 3 . . 24 . . . . . Explosive 1 | . . . . . . . 1 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 8 | 4 . 3 . . 8 . . . . . Robot Miss Streak 3 | 2 . 1 . . 3 . . . . . Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 136 | 6 . 4 . . 31 10 10 71 4 . Core Hits 65 | 3 . 4 . . 15 2 5 34 2 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 23 | . . . . . 1 1 1 19 1 . Burn 1 | . . . . . 1 . . . . . Sever 3 | . . . . . . 1 1 1 . . Impale 19 | . . . . . . . . 18 1 . Melee Attacks 145 | . . . . . 5 11 13 89 12 15 Impact . | . . . . . . . . . . . Slashing 38 | . . . . . . 11 2 16 4 5 Piercing 107 | . . . . . 5 . 11 73 8 10 Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . 2 . . Follow-up Attacks 14 | . . . . . . . 2 9 3 . Damage Inflicted 4934 | 95 . 51 . . 557 328 696 3076 131 . Guns 699 | 91 . 51 . . 557 . . . . . Cannons . | . . . . . . . . . . . Explosions 368 | . . . . . . . 368 . . . Melee 3863 | . . . . . . 328 328 3076 131 . Ramming 4 | 4 . . . . . . . . . . Kinetic 469 | 91 . 27 . . 351 . . . . . Thermal 230 | . . 24 . . 206 . . . . . Explosive 368 | . . . . . . . 368 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 828 | . . . . . . 328 71 359 70 . Piercing 3035 | . . . . . . . 257 2717 61 . Highest Corruption 7 | . . . . . 1 1 . 6 7 7 Average Corruption 5 | . . . . . 1 1 . 5 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . 11 . Effects 36 | . . . . . 6 . . 4 16 10 Message Errors 13 | . . . . . 1 . . 2 7 3 Matter Fused 9 | . . . . . 1 . . 2 5 1 Heat Flow Errors 7 | . . . . . 2 . . . 1 4 Energy Discharges 2 | . . . . . . . . . 1 1 Parts Rejected 2 | . . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 243 | . . . . . . . 4 239 . . Projectiles . | . . . . . . . . . . . Explosions 4 | . . . . . . . 4 . . . Melee 239 | . . . . . . . . 239 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | 2 . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 1 | 1 . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 261 | . . 12 . . 245 . 2 39 205 261 Average Temperature 71 | . . 10 . . 88 . 2 12 50 115 Received Heat Transfer 1298 | . . 12 . . 205 168 117 738 49 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . . Heat Transferred 705 | . . 74 . . 631 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Peak Influence 798 | 10 21 85 33 . . 208 381 798 718 . Initial 413 | . 6 8 33 . . 77 101 242 413 . Average 331 | 4 14 17 33 . . 138 219 538 487 . Maximum Alert Level 3 | . . . . . . 1 1 3 3 . Low Security (%) 39 | 100 100 100 100 . . 99 50 . . . Level 1 15 | . . . . . . . 49 25 . . Level 2 35 | . . . . . . . . 50 96 . Level 3 8 | . . . . . . . . 23 3 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . . 2 . . 1 1 1 . 3 . Investigation 2 | . . 1 . . . . 1 . . . Extermination 2 | . . . . . . 1 . . 1 . Reinforcement 2 | . . 1 . . . . . . 1 . Assault 1 | . . . . . 1 . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Distress Signals 2 | . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 3 6 . . 17 4 19 28 20 5 Peak Tracking Total 16 | . 3 3 . . 5 2 16 11 4 6 Tactical Retreats 10 | . . 1 . . 1 . 4 . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Traps Triggered 8 | . . . . . . . 1 6 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Machines Disabled 5 | . . . . . 1 . . 4 . . Max in Single Turn 1 | . . . . . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . Garrison Relay 3 | . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Machines Accessed 9 | . . 3 . . . 3 1 . 1 1 Terminals 2 | . . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . 1 . . . 1 . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Total Hacks 16 | . . 7 . . . 6 1 . 1 1 Successful 12 | . . 6 . . . 3 1 . 1 1 Failed 4 | . . 1 . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 20 | . . . . 1 . 5 7 3 4 . Terminals 4 | . . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 6 | . . 3 . . . 3 . . . . Garrison Access 3 | . . . . . . 1 1 . 1 . Terminal Hacks 4 | . . 3 . . . . . . . 1 Record 2 | . . 2 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . 3 . . . 2 . . . . Insert Component 3 | . . 2 . . . 1 . . . . Analyze 2 | . . 1 . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Monitor 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . 2 . . . 1 1 . . . Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . 13 . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . 1 . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . 13 . . Machine Destruction 13 | . . . . . . . . 13 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Total Allies 14 | . . . . 4 1 . 4 1 4 . Largest Group 4 | . . . . 4 4 3 3 1 4 1 Highest-Rated Group 272 | . . . . 157 157 100 153 116 272 85 Highest-Rated Ally 116 | . . . . 41 41 40 51 116 85 85 Zionite Dispatches 4 | . . . . . . . 2 . 2 . Heavy 1 | . . . . . . . . . 1 . Hacker 2 | . . . . . . . 1 . 1 . Hover Resupply 1 | . . . . . . . 1 . . . Total Orders 4 | . . . . . . . 2 2 . . STAY 1 | . . . . . . . . 1 . . ROAM 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . 1 . . DROP 1 | . . . . . . . 1 . . . Ally Attacks 137 | . . . . . 63 12 3 16 43 . Total Damage 5262 | . . . . . 1852 236 105 982 2087 . Kills 35 | . . . . . 11 2 . 6 16 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Turns Passed 5157 | 117 80 294 16 906 1295 344 366 918 502 319 Spaces Moved 5018 | 57 97 241 19 951 1122 367 512 894 385 373 Core 9 | 9 . . . . . . . . . . Treads 25 | . . . . . 25 . . . . . Legs . | . . . . . . . . . . . Wheels 2156 | 48 97 241 19 951 661 139 . . . . Hover 2392 | . . . . . . 228 512 894 385 373 Flight 436 | . . . . . 436 . . . . . Fastest Speed 32 | 50 80 80 80 80 32 48 48 42 42 45 Average Speed 71 | 86 80 80 80 80 68 67 51 52 114 74 Slowest Speed 200 | 200 80 80 80 80 160 120 58 136 146 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 24 29 7 88 98 10 16 67 11 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 4 | . . 1 . . . 1 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . Scrap Searched 9 | . . . . 4 4 . . . . 1 Spaces Dug 15 | . . . . . 5 . . . . 10 Terrain Destroyed 32 | . . . . . 6 . 16 . . 10 Melee 15 | . . . . . 5 . . . . 10 Projectile 1 | . . . . . 1 . . . . . AOE 16 | . . . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Zio Pro Fac Fac Gar Fac Upp Total 6334 | 114 99 334 19 1096 1589 449 594 1210 433 397 Wait 856 | 32 . 77 1 144 394 24 28 141 14 1 Move 5004 | 56 96 240 18 950 1121 366 511 889 384 373 Hop . | . . . . . . . . . . . Pick Up 119 | 13 1 7 . 1 13 21 21 27 11 4 Fast Attach . | . . . . . . . . . . . Attach 73 | 7 . 2 . . 6 10 13 24 7 4 Detach 3 | . . . . . . . . . 1 2 Swap 23 | . 1 4 . . 5 4 2 2 3 2 Drop 45 | . 1 1 . 1 10 13 7 6 5 1 Fire 35 | 5 . 3 . . 26 . 1 . . . Melee 119 | . . . . . 5 11 11 74 8 10 Ram 1 | 1 . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 39 . . Rewire 17 | . . . . . 9 . . 8 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 36 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 12) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 268 | -9/Materials | Identified exit to Mines 316 | -9/Materials | Build established: Mutant 492 | -9/Materials | Entered Mines 506 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 508 | -9/Mines | Entered Zion 523 | -7/Zion | Found CR-A16's Pointy Stick 593 | -7/Zion | Discovered new exit (range 16) 602 | -7/Zion | Learned location of 1 exit from Factory 603 | -7/Zion | Received a hallucinogenic algorithm 704 | -7/Zion | Learned location of Quarantine (-3) 818 | -7/Zion | Learned Factory garrison access intel 886 | -7/Zion | Learned location of Warlord (-5) 1086 | -7/Zion | Imprinted 1088 | -7/Zion | Declared Zion's savior 1414 | -7/Zion | Entered Proximity Caves 1414 | -6/Proximity Caves | Accompanied by 4 allies 2068 | -6/Proximity Caves | Learned Factory emergency access door positions 2130 | -6/Proximity Caves | Build established: Sprinter 2212 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2458 | -6/Proximity Caves | Lost 3 parts (2n1w) 2666 | -6/Proximity Caves | Discovered new exit (range 7) 2709 | -6/Proximity Caves | Entered Factory 2709 | -6/Factory | Accompanied by 3 allies 2709 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2710 | -6/Factory | Identified exit to Lower Caves 2712 | -6/Factory | Loaded intel: 4 garrison access locations 3033 | -6/Factory | Discovered new exit (range 6) 3035 | -6/Factory | Identified exit to Factory 3053 | -6/Factory | Entered another Factory area 3053 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3190 | -5/Factory | Build established: Mutant 3264 | -5/Factory | Lost 8 parts (1p3n3u1w) 3278 | -5/Factory | Zion Hacker squad teleported in 3318 | -5/Factory | Spotted B-75 Beast 3333 | -5/Factory | Zion Hover Resupply teleported in 3368 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 3371 | -5/Factory | Destroyed B-75 Beast 3418 | -5/Factory | Identified exit to Garrison 3419 | -5/Factory | Entered Garrison 3430 | -5/Garrison | Triggered checkpoint 3495 | -5/Garrison | Garrison Relay disabled 3548 | -5/Garrison | Triggered checkpoint 3616 | -5/Garrison | Lost 4 parts (1p3u) 3656 | -5/Garrison | Triggered checkpoint 3723 | -5/Garrison | Discovered new exit (range 9) 3728 | -5/Garrison | Identified exit to Factory 3731 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3754 | -5/Garrison | Triggered checkpoint 3790 | -5/Garrison | Garrison Relay disabled 3859 | -5/Garrison | Lost 4 parts (1p1n1u1w) 3874 | -5/Garrison | Spotted B-90 Cyclops 3875 | -5/Garrison | Spotted B-86 Titan 3887 | -5/Garrison | Rewired B-86 Titan 3887 | -5/Garrison | Allies destroyed B-90 Cyclops 3895 | -5/Garrison | Destroyed B-86 Titan 4044 | -5/Garrison | Triggered checkpoint 4087 | -5/Garrison | Attempted to install RIF, but system incompatible 4094 | -5/Garrison | Triggered checkpoint 4132 | -5/Garrison | Core integrity fell below 50% 4190 | -5/Garrison | Lost 13 parts (4p2n5u2w) 4191 | -5/Garrison | Destroyed 7 combat bots 4255 | -5/Garrison | Garrison Relay disabled 4279 | -5/Garrison | Discovered exit to Factory (range 9) 4294 | -5/Garrison | Core integrity fell below 20% 4337 | -5/Garrison | Entered Factory 4469 | -5/Factory | Zion Hacker squad teleported in 4529 | -5/Factory | Zion Heavy squad teleported in 4658 | -5/Factory | Garrison activated, responded to threat 4820 | -5/Factory | Discovered new exit (range 8) 4834 | -5/Factory | Identified exit to Upper Caves 4839 | -5/Factory | Entered Upper Caves 4839 | -5/Upper Caves | Accompanied by 1 ally 4936 | -5/Upper Caves | Build established: Scavenger-Mutant 5159 | -5/Upper Caves | Crushed by falling debris 5159 | -5/Upper Caves | Smashed by cave-in Last Messages --------------- 05081_ Found Phase Shifter. 05081_ Found Mak. Shrapnel Gun. 05081_ Found Imp. Terrain Scanner. 05081_ Found 34 Matter. 05081_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 05082_ SE:S7LQDK 05083_ Acquired Adv. Reaction Control System. 05086_ Dropped Imp. Deuterium Engine. 05087_ Acquired Mak. Hacking Suite. 05089_ Acquired 30 matter. 05091_ Acquired Imp. Power Shielding. 05121_ System corrupted: Heat flow error (+235). 05159_ The unstable cave ceiling collapses. 05159_ Crushed by falling debris. 05159_ Adv. Cloaking Device destroyed. 05159_ System corrupted by crushing effect (+3). 05159_ Gravmag System destroyed. 05159_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????????????????##]###???????? | | ????????????????????????????????????#[ #X#???????? | | ????????????????????????????????????#]* !#???????? | | ????????????????????????????????????## #%#???????? | | ????????????????????#####????????????###!####????? | | ???????????????????## #?????????????#[## ###??? | | #???????????######## #???????????### ## ###? | | #######?????# #??????????### # # ## | | ####### #??????????# # | | ###### #??????????# | | #???## #??????????## | | ##### #######??## ############# | | ###???# #???????## ;@ ; | | ##?????# #??????## ######### ## ### | | #??????# ????### ###???????# ## ##?# | | #?????? ?#### ###?????????# #??? | | ?????? ### #???????????## ##??? | | % ?? ### % #?????????#### #???# | | ##?# ##????????## ###???# | | ##??## # #?????????# ####?????# | | ?????# ###?## #?????????# ##???????## | | ?????## ?????## ##???????## ######??###???# | | ???????####### ## #?### #??????## ##?# | | ???????## ### #####??? ### | | ??????## ## #### #?????# ## | | ?????## ### #### ##???## | | ?????# #### #### #?### | | ?????# #??##?# ### | | ?????## ## #????## ## | | ??????###### ##???## ### | | ?????????# ###### #### | | ?????????# ## ## #### | | ?????????# ### ### ## | | ?#####???# ## ##?## ###### ### | | ?# #???# ####???# #??## ###?# | | ?## ##### ## ##??????## #?## ##???# | | ??# ## ##### #????????### ### ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 675 Resistance: TH 15 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 71 Melee Accuracy 16 Recoil Reduction 1 Offensive Hacking 11 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed System Guard | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Force Field | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassNeutrinoKatana Manual? 0 Play Time 01:13:15 Cumulative 34.7 hours Start 2023.06.11 @ 00:13:01 End 2023.06.11 @ 01:24:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b09bea57-00e3-48f2-afb0-0cb9266ab2e7