Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 15:32:08 Player: OR-2NL Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (776) 776 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 7805 Bonus ------- Pacifist 200 High Alert Combat Kills 99 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 98/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (9) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Drone Bay (2/2) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 82] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Heavy Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Terrain Scan Processor Device Advanced Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Lance Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 2 2 Power 1 | . . . 1 . . . . . . . Propulsion 10 | . . 2 1 . 1 1 1 1 1 2 Utility 7 | . . . . 2 1 1 1 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 69 | 2 1 3 8 14 3 8 4 18 4 4 Power 8 | . . . 3 2 . 2 . 1 . . Engine 5 | . . . 3 2 . . . . . . Core 2 | . . . . . . 2 . . . . Reactor 1 | . . . . . . . . 1 . . Propulsion 32 | 2 . 3 3 6 1 3 3 6 4 1 Treads 8 | 2 . . . . . . . 2 4 . Leg 6 | . . . . 4 . . 2 . . . Wheel 6 | . . 2 . 1 1 2 . . . . Hover 6 | . . . . 1 . 1 1 2 . 1 Flight 6 | . . 1 3 . . . . 2 . . Utility 21 | . 1 . 1 4 2 1 1 8 . 3 Device 14 | . . . 1 2 2 . 1 6 . 2 Storage . | . . . . . . . . . . . Processor 3 | . . . . 1 . . . 1 . 1 Hackware 2 | . . . . 1 . . . 1 . . Protection 2 | . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 8 | . . . 1 2 . 2 . 3 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 1 . 1 . 1 . . Special Weapon 2 | . . . . 1 . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 2 . . Parts Lost 39 | . . . 5 1 2 4 9 10 2 6 Power 5 | . . . 2 . . . 2 1 . . Propulsion 16 | . . . 3 . . 3 1 3 2 4 Utility 14 | . . . . 1 . 1 5 5 . 2 Weapon 4 | . . . . . 2 . 1 1 . . Highest Loss Streak 6 | . . . 3 1 2 2 6 5 1 6 Average Slot Usage (%) 46 | . 49 66 37 45 96 87 28 21 17 21 Engine 2 | . . . 8 2 13 1 . . . . Core 2 | . . . . . . 9 4 . . . Treads 4 | . 28 22 . . . . . . 12 10 Leg 7 | . . . . 5 26 23 . . . . Wheel 4 | . . 18 . 1 13 14 . . . . Flight 1 | . . 3 15 5 . . . 3 . . Device 8 | . . . 2 8 19 17 5 8 . 4 Processor 4 | . . . . 1 6 5 5 2 4 6 Hackware 3 | . . . . 7 6 5 4 2 . . Protection 1 | . 7 11 9 2 . 3 . . . . Launcher 1 | . . . 1 5 4 . . . . . Piercing Weapon 1 | . . . . . . 3 3 . . . Naked Turns 16 | . . . . . . . 1 15 . . Heaviest Build 25 | 2 3 3 8 9 11 25 18 20 . 7 Greatest Support 180 | 3 3 3 8 10 20 72 44 24 3 180 Greatest Overweight (x) 4 | . . . . 1 . 1 . 4 . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 Most Carried 6 | 6 4 4 4 4 4 4 4 4 . 3 Average Carried 2 | 5 4 3 3 3 3 3 3 2 . 1 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 4 4 4 4 4 4 2 . . . 2 Class Distribution -------------------- 64% | Mutant 22% | Scavenger-Mutant 5% | Scavenger-Assassin 4% | Scout 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 758 | 187 . 29 9 60 . 156 97 . 186 34 Remotely . | . . . . . . . . . . . Salvage Created 824 | . . 47 94 60 . 544 45 . . 34 Parts 53 | . . 5 5 9 . 23 7 . . 4 Haulers Intercepted 2 | . . . . . . 2 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 14 | . . 2 5 . . 7 . . . . Guns 2 | . . 2 . . . . . . . . AOE 12 | . . . 5 . . 7 . . . . Classes Destroyed 10 | . . 2 3 . . 4 . . . 1 Worker 5 | . . 1 . 1 . 3 . . . . Builder 5 | . . . 1 1 . 1 2 . . . Hauler 2 | . . . . . . 2 . . . . Recycler 1 | . . . . . . 1 . . . . Mechanic 1 | . . . . . . 1 . . . . Watcher 2 | . . . . . . . . . . 2 Swarmer 9 | . . 2 3 . . 4 . . . . Grunt 3 | . . . 1 . . 2 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 1 | . . . 1 . . . . . . . Best Kill Streak 8 | . . 3 6 1 . 8 2 . . 2 Combat Bots Only 5 | . . 2 5 . . 4 . . . . Max Kills in Single Turn 8 | . . 1 2 1 . 8 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . 2 . . 4 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 11323 | . 38 170 425 87 188 712 1461 2016 3229 2997 Core 4280 | . 22 23 177 62 15 67 914 1167 230 1603 Absorbed by Shields 76 | . . . . . . . 22 . 54 . Core Remaining (%) 74 | 100 91 94 67 91 98 93 20 10 84 . Volleys Fired 17 | . . 5 3 4 1 4 . . . . Largest 1 | . . 1 1 1 1 1 . . . . Hottest 46 | . . 40 30 30 20 46 . . . . Shots Fired 17 | . . 5 3 4 1 4 . . . . Gun 5 | . . 5 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 9 | . . . 3 2 . 4 . . . . Special 3 | . . . . 2 1 . . . . . Kinetic . | . . . . . . . . . . . Thermal 3 | . . . . 2 1 . . . . . Explosive 5 | . . . 3 2 . . . . . . Electromagnetic 9 | . . 5 . . . 4 . . . . Robot Hit Streak 4 | . . 4 1 1 . 4 . . . . Robot Miss Streak 1 | . . 1 1 1 1 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 17 | . . 4 1 1 . 9 2 . . . Core Hits 34 | . . 4 7 2 . 16 2 . . 3 Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 23 | . . . . . . 15 8 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 23 | . . . . . . 15 8 . . . Sneak Attacks 6 | . . . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3294 | . . 108 475 71 . 2392 235 . 1 12 Guns 53 | . . 53 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 2481 | . . 55 475 48 . 1903 . . . . Melee 724 | . . . . . . 489 235 . . . Ramming 13 | . . . . . . . . . 1 12 Kinetic . | . . . . . . . . . . . Thermal 2010 | . . 55 207 23 . 1725 . . . . Explosive 316 | . . . 268 48 . . . . . . Electromagnetic 231 | . . 53 . . . 178 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 724 | . . . . . . 489 235 . . . Highest Corruption 13 | . . 2 . 4 . . 7 5 13 2 Average Corruption 5 | . . 1 . 4 . . 4 3 6 2 Corruption Purged . | . . . . . . . . . . . Effects 17 | . . . . . . . 6 1 10 . Message Errors 4 | . . . . . . . 2 . 2 . Matter Fused 5 | . . . . . . . 3 . 2 . Heat Flow Errors 1 | . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . 1 . 1 . Data Loss (minor) 3 | . . . . . . . . . 3 . Misdirections 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 776 | . . . 114 . . 662 . . . . Projectiles . | . . . . . . . . . . . Explosions 631 | . . . 114 . . 517 . . . . Melee 145 | . . . . . . 145 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 504 | . . 22 . 16 . 466 . . . . Shots 9 | . . 1 . 1 . 7 . . . . Rammed 7 | . . . . . . . . . 2 5 Targets Rammed 9 | . . . . . . . . . 2 7 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . . . . . . 2 Highest Temperature 221 | . . 4 . . . 31 . 221 . . Average Temperature 97 | . . 4 . . . 31 . 124 . . Received Heat Transfer 1287 | . 21 27 144 36 54 63 129 291 279 243 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . Heat Transferred 1474 | . . 150 150 74 . 1100 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 995 | . . 115 328 469 459 995 763 624 976 709 Initial 585 | . . . 48 149 229 221 482 400 351 585 Average 447 | . . 49 145 287 347 454 575 444 603 616 Maximum Alert Level 3 | . . . 1 2 2 3 3 2 3 3 Low Security (%) 12 | 100 100 100 72 57 . . . . . . Level 1 20 | . . . 27 1 44 58 . . 26 . Level 2 54 | . . . . 41 55 11 86 100 31 99 Level 3 12 | . . . . . . 30 13 . 41 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . 1 2 1 2 . 3 4 3 Investigation 4 | . . . . 1 1 1 . . . 1 Extermination 1 | . . . . . . . . 1 . . Reinforcement 9 | . . . 1 1 . 1 . 1 3 2 Assault 2 | . . . . . . . . 1 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 13 | . . 1 1 . . . 5 . 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 201 | . 4 6 16 6 6 11 26 35 48 43 Peak Tracking Total 32 | . 4 4 11 5 4 5 16 23 17 32 Tactical Retreats 28 | . . 1 2 2 1 . 5 5 11 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 5 | . . 2 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 19 | . . 1 2 . . 16 . . . . Max in Single Turn 14 | . . 1 2 . . 14 . . . . Garrison Access 4 | . . . . 1 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . 2 Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 11 | . . 1 . 2 1 1 1 3 1 1 Terminals 6 | . . 1 . 1 . . 1 2 1 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 21 | . . 3 . 2 1 1 4 7 2 1 Successful 9 | . . . . 1 1 1 1 4 . 1 Failed 12 | . . 3 . 1 . . 3 3 2 . Catastrophic 4 | . . . . . . . 1 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 19 | . . 3 . 2 1 1 4 5 2 1 Terminals 16 | . . 3 . 1 . . 4 6 2 . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access 3 | . . . . 1 1 1 . . . . Terminal Hacks 2 | . . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 1 1 1 . 2 . 1 Terminals 2 | . . . . . . . . 2 . . Track 1 | . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Jam 3 | . . . . 1 1 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . 1 . 1 . . 1 2 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . 3 . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 Drone Recoveries 4 | . . . . . . . . . . 4 Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 2152 | 5 36 60 92 170 290 336 312 330 316 205 Spaces Moved 3275 | 1 68 85 175 295 350 339 447 641 604 270 Core 1261 | 1 68 85 . 1 . . 90 144 604 268 Treads 2 | . . . . . . . . . . 2 Legs 13 | . . . . . . 13 . . . . Wheels 701 | . . . . 26 350 325 . . . . Hover 404 | . . . . . . 1 357 46 . . Flight 894 | . . . 175 268 . . . 451 . . Fastest Speed 34 | 50 50 50 37 40 80 80 50 34 50 50 Average Speed 57 | 50 50 50 38 43 80 81 61 44 50 68 Slowest Speed 250 | 50 50 50 40 100 80 120 70 250 50 170 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 7 | . . . 1 2 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 17 | 2 25 13 28 12 18 16 19 22 29 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 20 | . . . . 7 . 8 5 . . . Terrain Destroyed 164 | . . 2 59 16 . 82 5 . . . Melee 13 | . . . . . . 8 5 . . . Projectile . | . . . . . . . . . . . AOE 151 | . . 2 59 16 . 74 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 3483 | 7 68 97 199 326 357 371 480 679 615 284 Wait 18 | . . . . 4 1 . . 13 . . Move 3254 | . 67 84 172 291 349 338 446 634 603 270 Hop 4 | . . . 1 1 . . . 2 . . Pick Up 29 | . . 3 4 8 2 2 2 6 . 2 Fast Attach 37 | . 1 1 4 7 1 4 2 10 4 3 Attach 31 | 2 . 2 4 7 2 3 2 8 . 1 Detach 11 | 1 . . 4 . . . 2 3 . 1 Swap 1 | . . . . . . 1 . . . . Drop 31 | 4 . 2 7 4 1 4 6 3 . . Fire 17 | . . 5 3 4 1 4 . . . . Melee 23 | . . . . . . 15 8 . . . Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush 7 | . . . . . . . . . . 7 Escape Stasis 18 | . . . . . . . 12 . 6 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 7) 42 | -10/Materials | Entered another Materials area 42 | -9/Materials | Evolved 2 slots: Propulsion x2 100 | -9/Materials | Discovered new exit (range 5) 102 | -9/Materials | Entered another Materials area 102 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 188 | -8/Materials | Discovered new exit (range 16) 194 | -8/Materials | Entered Factory 194 | -7/Factory | Evolved 2 slots: Utility x2 218 | -7/Factory | Lost 3 parts (2p1n) 350 | -7/Factory | Discovered new exit (range 16) 364 | -7/Factory | Entered another Factory area 364 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 490 | -6/Factory | Discovered new exit (range 20) 603 | -6/Factory | Build established: Scavenger-Mutant 636 | -6/Factory | Discovered new exit (range 15) 654 | -6/Factory | Entered another Factory area 654 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 979 | -5/Factory | Discovered new exit (range 10) 990 | -5/Factory | Entered another Factory area 990 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -4/Factory | Spotted B-86 Titan 1100 | -4/Factory | Discovered new exit (range 16) 1163 | -4/Factory | Lost 6 parts (2p1n3u) 1206 | -4/Factory | Core integrity fell below 50% 1295 | -4/Factory | Discovered new exit (range 14) 1301 | -4/Factory | Released all parts (3) 1302 | -4/Factory | Entered Research 1302 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1364 | -3/Research | Build established: Mutant 1485 | -3/Research | Found Prototype Launcher 1485 | -3/Research | Identified Com. Tesla Bomb Launcher 1595 | -3/Research | Core integrity fell below 50% 1601 | -3/Research | First assault squad dispatched 1601 | -3/Research | Lost 5 parts (1p2n2u) 1609 | -3/Research | Core integrity fell below 20% 1626 | -3/Research | Discovered new exit (range 12) 1632 | -3/Research | Entered another Research area 1632 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1729 | -2/Research | Spotted B-90 Cyclops 1745 | -2/Research | Spotted B-90 Cyclops 1769 | -2/Research | Spotted B-90 Cyclops 1922 | -2/Research | System corruption reached 10% 1937 | -2/Research | Discovered new exit (range 15) 1948 | -2/Research | Entered Access 1948 | -1/Access | Evolved 2 slots: Propulsion x2 2142 | -1/Access | Spotted B-99 Colossus 2144 | -1/Access | Core integrity fell below 50% 2147 | -1/Access | Core integrity fell below 20% 2153 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 02147_ Adv. Signal Interpreter destroyed. 02148_ Connecting with Fabricator... 02148_ Current location identified: Access >>Force(Overload) EM_IMPRINTER_OVERLOAD 02148_ ALERT: Suspicious activity at Fabricator A001. Dispatching Investigation squad. 02149_ U-05 Engineer builds a Wall. 02150_ Fabricator zaps G-73 Enforcer with an electromagnetic arc. 02150_ Fabricator zaps S-43 Plague with an electromagnetic arc. 02150_ Fabricator zaps Cogmind with an electromagnetic arc. 02151_ Fabricator zaps R-10 Processor with an electromagnetic arc. 02151_ R-10 Processor system terminally corrupted. 02152_ Fabricator zaps G-73 Enforcer with an electromagnetic arc. 02152_ Fabricator zaps S-43 Plague with an electromagnetic arc. 02153_ Fabricator zaps G-73 Enforcer with an electromagnetic arc. 02153_ Fabricator zaps B-74 Champion with an electromagnetic arc. 02153_ B-74 Champion system terminally corrupted. 02153_ G-73 Enforcer system terminally corrupted. 02153_ S-43 Plague IFF system glitched. Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ####+### #?????????????????????????????????? | | ??? # #?????????????????????????????????? | | ??? # #?????????????????????????????????? | | ?? # #????????#+#??????????????????????? | | ?? # ####?????# #??????????????????????? | | ? # # #?????# #??????????????????????? | | ? # # ####### ######?????????????????? | | # ?????????????????? | | # #???????????????????? | | " " # #???????????????????? | | "T" # #???????????????????? | | """ # %s #???????????????????? | | ??? # ]! = #???????????????????? | | ???? # ]= [%= /%* #???????????????????? | | ?????### ] % =g +???????????????????? | | ???????# %s"F "" s #???????????????????? | | ???????# g %"""""s #???????????????????? | | ???????# """""s +???????????????????? | | ???????# === #???????????????????? | | ?????? == #???????????????????? | | ?????# == #???????????????????? | | ?????# #########@####???????????????????? | | ?????# #??????kg ?????????????????????? | | ?????# #???? ???????????????????? | | ??????? #??" ?????????????????? | | ????????? ?#"" g R #????????????????? | | ??????????? ?#G gg #????????????????? | | ?????????????????#"" #????????????????? | | ?????????????????#"" "" #????????????????? | | ?????????????????#"" "" #????????????????? | | ??????????????????## """""" #????????????????? | | ???????????????????+ """""" #????????????????? | | ???????????????????# ?? #????????????????? | | ???????????????????# ??????? #????????????????? | | ???????????????????###????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 31 Energy Capacity 250 Matter Stores 271 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 65 Recoil Reduction 6 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Desperate Times Streaker Challenges ------------ None Game ------ Seed MolecularHardcellGravjet Manual? 0 Play Time 00:50:28 Cumulative 456.4 hours Start 2021.10.09 @ 14:37:11 End 2021.10.09 @ 15:32:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 53 Adventurer 4 Explorer 33 Win Type - Total 35 Types 15/6/4/2/2/3/2/0/1 Lore% 93 Gallery% 91 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07378a3d-432a-48db-9ebb-821cf1a4d32b