Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.21 @ 14:04:27 Player: Gabri Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (76) 380 Value Destroyed (2384) 2384 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6484 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 4% Temperature Cool (18) Movement Core (750) Ox14 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Advanced Targeting Computer System Shield Dynamic Insulation System > --- WEAPON (3) ------- Chainsword > --- INVENTORY (20) --- Large Storage Unit Particle Charger EM Pulse Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Targeting Computer Improved Shield Generator System Shield Drone Bay > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Hammer > --- INVENTORY -------- Heavy Treads Large Storage Unit Advanced Targeting Computer Particle Charger Dynamic Insulation System EM Pulse Cannon Heavy Particle Cannon Heavy Ion Cannon Cooled Particle Cannon Rocket Launcher Rocket Launcher Concussive RPG Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Machine Analyzer Device Improved Cooling System Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Heavy Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . Utility 4 | . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 106 | 7 5 1 9 16 1 . 17 15 8 5 22 Power 14 | 1 1 . 2 1 . . 5 . 2 . 2 Engine 6 | 1 1 . 2 1 . . 1 . . . . Core 5 | . . . . . . . 4 . . . 1 Reactor 3 | . . . . . . . . . 2 . 1 Propulsion 16 | 2 2 . . 2 . . 3 1 2 1 3 Treads 11 | . 2 . . 2 . . 3 . 1 1 2 Leg 1 | . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 1 . . Utility 33 | 2 1 . 3 1 1 . 4 8 3 2 8 Device 13 | . 1 . 1 . . . 1 3 2 . 5 Storage 6 | 2 . . . . 1 . . 3 . . . Processor 5 | . . . 1 . . . 1 2 . . 1 Hackware 3 | . . . 1 . . . . . . 1 1 Protection 6 | . . . . 1 . . 2 . 1 1 1 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 1 1 4 12 . . 5 6 1 2 9 Energy Gun 6 | 2 . . . 2 . . . . 1 . 1 Energy Cannon 8 | . . . . . . . 1 4 . . 3 Ballistic Gun 13 | . . 1 4 5 . . 2 . . 1 . Ballistic Cannon 3 | . 1 . . 1 . . . 1 . . . Launcher 8 | . . . . 4 . . . . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 1 . 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . 2 . . . . Parts Lost 44 | . 4 . 1 7 . . 7 . . 2 23 Power 9 | . 2 . 1 1 . . 2 . . . 3 Propulsion 11 | . 2 . . 2 . . 3 . . . 4 Utility 12 | . . . . 1 . . 2 . . 1 8 Weapon 12 | . . . . 3 . . . . . 1 8 Highest Loss Streak 6 | . 2 . 1 5 . . 4 . . 2 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 91 84 97 95 100 100 97 97 90 92 86 Engine 4 | . 14 . 8 7 11 11 2 . . . . Core 1 | . . . . . . . 6 7 1 . . Reactor 1 | . . . . . . . . . 5 7 4 Treads 18 | . 7 28 22 22 22 22 24 15 15 15 8 Device 6 | . 6 14 11 4 . . . 12 7 7 9 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 Processor 12 | . . . 10 11 11 11 15 17 23 15 14 Hackware 5 | . . . 10 11 11 11 2 . . 6 6 Protection 5 | . . . . 6 11 11 9 7 7 7 4 Energy Gun 3 | . 14 14 . 1 . . . . 3 7 8 Energy Cannon 1 | . . . . . . . 6 4 . . 3 Ballistic Gun 10 | . . 13 21 14 11 11 13 7 7 7 . Ballistic Cannon 3 | . 13 . . 5 11 11 . . 7 . . Impact Weapon 2 | . . . . . . . 6 6 . 6 6 Peak Build Rating 59 | 6 7 9 19 24 24 25 30 43 56 56 59 Average Rating 30 | 5 6 8 18 21 24 24 27 38 50 54 49 On Entrance 24 | . 6 6 9 19 24 24 25 26 43 56 50 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 13 10 17 24 39 39 46 69 79 79 87 Greatest Support 90 | 32 40 40 40 42 42 42 62 40 90 90 90 Greatest Overweight (x) 19 | . . . . . . . 1 1 3 . 19 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 8 8 15 15 15 20 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 15 15 17 20 20 20 Most Carried 20 | 4 8 8 8 8 10 12 15 19 20 20 16 Average Carried 11 | 2 7 7 7 7 8 10 13 15 19 18 12 Final Capacity 20 | 8 8 8 8 8 15 15 15 20 20 20 20 Final Carried 20 | 4 7 8 8 8 8 12 15 19 20 17 4 Class Distribution -------------------- 59% | Mutant 31% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 1805 | 270 105 27 229 365 . 10 259 44 218 72 206 Remotely . | . . . . . . . . . . . . Salvage Created 2603 | 110 142 . 369 291 . . 562 242 . 197 690 Parts 137 | 13 9 . 35 16 . . 24 9 . 6 25 Haulers Intercepted 1 | . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 72 | . 8 . 12 22 . . 10 4 . 2 14 Melee 7 | . . . . . . . 1 . . . 6 Guns 31 | . 3 . 12 5 . . 4 2 . 2 3 Cannons 12 | . 5 . . 1 . . 4 1 . . 1 AOE 18 | . . . . 16 . . . 1 . . 1 Classes Destroyed 13 | 1 2 . 3 2 . . 1 3 . 1 . Worker 5 | . . . 1 . . . . 4 . . . Builder 2 | . . . . . . . . 1 . . 1 Tunneler 5 | 5 . . . . . . . . . . . Hauler 1 | . . . . . . . . . . 1 . Recycler 2 | . . . . . . . . 1 . . 1 Swarmer 20 | . 5 . 6 5 . . . . . . 4 Grunt 17 | . 3 . 3 2 . . 4 2 . . 3 Brawler 2 | . . . 1 1 . . . . . . . Sentry 16 | . . . 2 2 . . 5 . . 2 5 Demolisher 1 | . . . . 1 . . . . . . . Hunter 2 | . . . . . . . 1 . . . 1 Programmer 3 | . . . . . . . . 2 . . 1 Assembled 11 | . . . . 11 . . . . . . . Best Kill Streak 9 | 2 4 . 6 9 . . 3 9 . 2 3 Combat Bots Only 9 | . 4 . 5 9 . . 3 3 . 1 2 Max Kills in Single Turn 7 | 1 1 . 1 4 . . 1 7 . 2 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . 1 . . 1 Melee 1 | . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 1073 | . 51 . 35 70 . . 72 27 . 201 617 Missed 361 | . 15 . 11 21 . . 17 6 . 80 211 Damage Taken 7247 | . 371 . 221 1270 . . 783 282 . 904 3416 Core 1133 | . 66 . 41 256 . . 69 28 . 123 550 Absorbed by Shields 204 | . . . . . . . 19 . . . 185 Regen/Repaired (Parts) 340 | . . . . . . . . . . . 340 Core Remaining (%) 71 | 100 . 73 . . . 25 87 . . . . Volleys Fired 156 | 14 23 . 18 30 . . 27 8 . 10 26 Largest 3 | 2 2 . 2 2 . . 3 3 . 2 2 Hottest 162 | 80 75 . 46 98 . . 128 97 . 109 162 Shots Fired 274 | 15 46 . 36 42 . . 53 21 . 20 41 Gun 187 | 15 23 . 36 28 . . 31 8 . 20 26 Cannon 71 | . 23 . . 1 . . 22 13 . . 12 Launcher 16 | . . . . 13 . . . . . . 3 Special . | . . . . . . . . . . . . Kinetic 139 | . 23 . 36 26 . . 31 13 . 10 . Thermal 117 | 14 23 . . 2 . . 22 8 . 10 38 Explosive 16 | . . . . 13 . . . . . . 3 Electromagnetic 2 | 1 . . . 1 . . . . . . . Robot Hit Streak 21 | 9 10 . 11 5 . . 16 4 . 11 21 Robot Miss Streak 5 | 1 2 . 5 2 . . 2 3 . 2 2 Penetration Max 1 | . . . . . . . 1 . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 240 | 14 28 . 24 25 . . 49 12 . 17 71 Core Hits 118 | 5 10 . 20 34 . . 17 7 . 7 18 Critical Kills 2 | . . . 1 1 . . . . . . . Critical Parts Destroyed 10 | . . . . . . . 4 1 . . 5 Critical Strikes 20 | . . . 1 3 . . 4 1 . . 11 Burn 4 | . . . . . . . . . . . 4 Destroy 4 | . . . 1 2 . . 1 . . . . Blast 1 | . . . . 1 . . . . . . . Smash 9 | . . . . . . . 3 1 . . 5 Sever 2 | . . . . . . . . . . . 2 Melee Attacks 87 | . . . . . . . 23 4 . 13 47 Impact 73 | . . . . . . . 23 4 . 13 33 Slashing 14 | . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7337 | 157 422 . 391 1435 . . 984 1276 . 376 2296 Guns 2278 | 157 108 . 391 289 . . 385 73 . 376 499 Cannons 1223 | . 314 . . 21 . . 350 230 . . 308 Explosions 2123 | . . . . 1125 . . . 881 . . 117 Melee 1713 | . . . . . . . 249 92 . . 1372 Ramming . | . . . . . . . . . . . . Kinetic 1667 | . 314 . 391 269 . . 385 118 . 190 . Thermal 2693 | 145 108 . . 41 . . 350 1066 . 186 797 Explosive 1242 | . . . . 1125 . . . . . . 117 Electromagnetic 12 | 12 . . . . . . . . . . . Impact 1291 | . . . . . . . 249 92 . . 950 Slashing 432 | . . . . . . . . . . . 432 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 . . . 4 Average Corruption 3 | . . . . . . . 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 . . . Effects 15 | . . . . . . . 2 . . . 13 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 3 | . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 812 | . . . . 29 . . 51 441 . . 291 Projectiles 10 | . . . . . . . . 10 . . . Explosions 368 | . . . . 29 . . . 339 . . . Melee 434 | . . . . . . . 51 92 . . 291 Knockbacks 15 | . 8 . . . . . . 4 . . 3 Impact 4 | . . . . . . . . 1 . . 3 Kinetic 9 | . 7 . . . . . . 2 . . . Secondary 2 | . 1 . . . . . . 1 . . . Self-Inflicted Damage 137 | . . . . 91 . . . 37 . . 9 Shots 6 | . . . . 4 . . . 1 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 336 | 20 207 . 2 26 . . 336 3 . 8 306 Average Temperature 93 | 15 79 . 2 12 . . 118 3 . 4 96 Received Heat Transfer 1690 | . 147 . 42 119 . . 255 27 . 258 842 Effects 7 | . . . . . . . 4 . . . 3 Energy Bleed 1 | . . . . . . . 1 . . . . Interference 6 | . . . . . . . 3 . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . 4 Combat Hostiles 4 | . . . . . . . 1 . . . 3 Parts Fried 6 | . . . . . . . 3 . . . 3 Impact Corruptions 16 | . . . . . . . 3 1 . . 12 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | 1 . . . . . . 2 . . 1 2 Heat Transferred 3665 | 325 250 . . 74 . . 518 722 . 296 1480 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 372 | 25 329 120 285 372 . . 220 284 99 109 291 Initial 120 | . 16 120 . 111 . . . 7 99 . 44 Average 85 | 9 130 88 99 199 . . 78 31 65 16 82 Maximum Alert Level 1 | . 1 . 1 1 . . 1 1 . . 1 Low Security (%) 83 | 100 56 100 80 42 . 100 85 94 100 100 88 Level 1 16 | . 43 . 19 57 . . 14 5 . . 11 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 5 1 1 . . . . 3 . 1 2 Investigation 5 | . 2 1 1 . . . . 1 . . . Extermination 3 | . . . . . . . . 2 . . 1 Reinforcement 4 | . 3 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 8 | . 1 . 3 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 108 | . 16 . 23 24 . . 10 6 . 3 26 Peak Tracking Total 10 | . 9 . 8 10 . . 3 3 . 3 7 Tactical Retreats 10 | . 3 . 2 . . . 1 . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 3 | . 1 . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 13 | . 1 . . . . . 1 9 . . 2 Max in Single Turn 9 | . 1 . . . . . 1 9 . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 29 | . 2 1 8 . 1 . 5 3 . 1 8 Terminals 23 | . 2 . 8 . . . 4 2 . 1 6 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Total Hacks 87 | . 8 1 27 . 6 . 14 4 . 2 25 Successful 40 | . 3 1 9 . 6 . 8 1 . 1 11 Failed 47 | . 5 . 18 . . . 6 3 . 1 14 Catastrophic 15 | . 2 . 6 . . . 1 2 . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 60 | . 8 . 24 . . . 11 2 . 2 13 Terminals 75 | . 8 . 27 . . . 13 3 . 2 22 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Terminal Hacks 21 | . 1 1 5 . 6 . 3 . . . 5 Record 6 | . . . . . 6 . . . . . . Part Schematic 2 | . . . 2 . . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . Open Door 2 | . . 1 . . . . . . . . 1 Branch Access Points 2 | . . . . . . . 1 . . . 1 Unreport Threat 2 | . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 16 | . 2 . 4 . . . 4 1 . 1 4 Terminals 16 | . 2 . 4 . . . 4 1 . 1 4 Botnet 16 | . 2 . 4 . . . 4 1 . 1 4 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 24 | . 2 . 8 . . . 4 3 . 1 6 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total 2 | . . . 1 . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . 6 Drone Recoveries 2 | . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 7759 | 128 315 544 704 1073 675 290 972 885 605 684 884 Spaces Moved 3954 | 86 206 334 355 600 429 183 430 321 338 382 290 Core 4 | 1 . . . . . . . . . . 3 Treads 3664 | . 5 334 355 600 429 183 430 321 338 382 287 Legs . | . . . . . . . . . . . . Wheels 286 | 85 201 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 157 157 157 155 240 160 160 160 Average Speed 166 | 99 101 160 160 159 157 157 175 240 173 160 192 Slowest Speed 1000 | 100 160 160 160 165 157 157 240 240 400 160 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 5 43 70 37 95 87 28 36 9 95 10 58 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . Spaces Dug 35 | . . . . 13 . . 10 1 . 9 2 Terrain Destroyed 210 | . . . . 130 . . 14 23 . 9 34 Melee 18 | . . . . . . . 6 1 . 9 2 Projectile 12 | . . . . 1 . . 8 1 . . 2 AOE 180 | . . . . 129 . . . 21 . . 30 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Total 4717 | 111 266 346 459 672 432 186 562 413 362 414 494 Wait 311 | . 25 1 57 17 . . 57 49 . 1 104 Move 3944 | 85 205 333 354 599 428 182 429 321 337 381 290 Hop . | . . . . . . . . . . . . Pick Up 55 | 4 7 5 7 8 1 4 6 7 3 . 3 Fast Attach 33 | 6 1 1 7 1 . . 2 4 4 1 6 Attach 42 | 1 3 . 2 6 . . 8 3 . 4 15 Detach 15 | 1 . 1 4 . . . 2 3 2 2 . Swap 31 | . 1 . . 9 1 . 7 8 4 . 1 Drop 41 | . 1 5 10 2 2 . 1 6 12 2 . Fire 156 | 14 23 . 18 30 . . 27 8 . 10 26 Melee 87 | . . . . . . . 23 4 . 13 47 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 18) 329 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 444 | -10/Materials | Entered Mines 449 | -10/Mines | Met a Derelict shopkeep closing up shop 454 | -10/Mines | Learned location of Mines (-8) 585 | -10/Mines | Discovered new exit (range 12) 676 | -10/Mines | Learned Materials interactive machine intel 988 | -10/Mines | Entered Materials 988 | -9/Materials | Evolved 2 slots: Utility x2 989 | -9/Materials | Loaded intel: 18 interactive machine locations 1478 | -9/Materials | Discovered new exit (range 16) 1654 | -9/Materials | Discovered new exit (range 8) 1692 | -9/Materials | Entered Mines 1703 | -9/Mines | Met a Derelict bent on vengeance 1726 | -9/Mines | Discovered new exit (range 11) 1727 | -9/Mines | Learned location of Storage (-7) 1738 | -9/Mines | Assembled infested the area 1791 | -9/Mines | Destroyed 9 combat bots 2013 | -9/Mines | Core integrity fell below 50% 2154 | -9/Mines | Lost 5 parts (1n1u3w) 2386 | -9/Mines | Discovered new exit (range 8) 2551 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2759 | -9/Mines | Discovered new exit (range 5) 2765 | -9/Mines | Entered Exiles 2791 | -9/Exiles | Discovered new exit (range 15) 2809 | -9/Exiles | Met 8R-AWN 2838 | -9/Exiles | Met EX-HEX 2915 | -9/Exiles | Met EX-DEC 2924 | -9/Exiles | Learned location of Zion (-7) 2987 | -9/Exiles | Met EX-BIN 3162 | -9/Exiles | Visited The Gauntlet 3426 | -9/Exiles | Discovered new exit (range 11) 3440 | -9/Exiles | Entered Mines 3573 | -8/Mines | Discovered new exit (range 15) 3730 | -8/Mines | Entered Materials 3730 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3984 | -8/Materials | Lost 3 parts (1n2u) 4213 | -8/Materials | Discovered new exit (range 15) 4481 | -8/Materials | Lost 4 parts (2p2n) 4702 | -8/Materials | Entered Factory 4702 | -7/Factory | Evolved 2 slots: Utility x2 4741 | -7/Factory | Build established: Scavenger-Mutant 5587 | -7/Factory | Sucked down chute 5587 | -7/Factory | Entered Waste 5587 | -7/Waste | The area was eerily silent 5809 | -7/Waste | Discovered new exit (range 16) 6166 | -7/Waste | Build established: Scavenger-Gunner 6192 | -7/Waste | Entered Factory 6512 | -7/Factory | Build established: Scavenger-Mutant 6819 | -7/Factory | Discovered new exit (range 10) 6865 | -7/Factory | Garrison activated, responded to threat 6876 | -7/Factory | Entered Storage 6953 | -7/Storage | Repaired Hvy. Treads 7212 | -7/Storage | Lost 5 parts (1p1n3u) 7399 | -7/Storage | Core integrity fell below 50% 7432 | -7/Storage | Lost 5 parts (3u2w) 7446 | -7/Storage | Build established: Mutant 7506 | -7/Storage | Lost 4 allies 7575 | -7/Storage | Identified exit to Recycling 7715 | -7/Storage | Lost 6 parts (1p1n2u2w) 7728 | -7/Storage | Core integrity fell below 20% 7760 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 07720_ Imp. Titanium Leg destroyed. 07720_ Y-54 Guardian destroyed. 07727_ Cld. Particle Cannon destroyed. 07733_ K-01 Serf collects debris. 07742_ R-06 Scavenger collects Imp. Deuterium Engine. 07743_ K-01 Serf collects debris. 07748_ R-06 Scavenger collects Imp. Heat Sink. 07749_ Hvy. Ion Cannon destroyed. 07751_ K-01 Serf collects debris. 07752_ R-06 Scavenger collects Flak Gun. 07754_ K-01 Serf collects debris. 07754_ Hvy. Particle Cannon destroyed. 07756_ R-06 Scavenger collects Imp. Deuterium Engine. 07757_ K-01 Serf collects debris. 07757_ R-06 Scavenger destroyed. 07758_ R-06 Scavenger collects Imp. Deuterium Engine. 07760_ K-01 Serf collects debris. 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"""""??# "??????? | | ?????????"""""??#############+####"??????? | | ?????????"""""????????"""""? ??????????? | | ??????????????????????""""" ??????????? | | ??????????????????????""""" ??????????? | | ?????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ?????????????????????????######??????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Corruption Block 8 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Power Corrupts Challenges ------------ None Game ------ Seed LightAntimatterTendrils Manual? 0 Play Time 01:37:26 Cumulative 19.5 hours Start 2024.08.21 @ 10:41:50 End 2024.08.21 @ 14:04:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49505493-b64d-4b2d-afe1-2e29d5e9bbc3