Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 22:04:48 Player: Biasface Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (4213) 4213 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 9674 Bonus ------- High Alert Combat Kills 66 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 72/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Targeting Computer Core Analyzer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Kinecellerator > --- WEAPON ----------- Enhanced Autogun Flak Gun Flak Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Light Treads Light Treads Light Treads Improved Cooling System Enhanced Optical Array Advanced Targeting Computer Core Analyzer Improved Light Armor Plating Improved Medium Armor Plating Enhanced Autogun Gauss Rifle Improved Grenade Launcher Katana [Rating: 59] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Long-range Tractor Beam Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . Utility 4 | . . . . . 1 2 . . . 1 . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 98 | 6 4 4 . 5 14 10 . . 11 41 3 Power 12 | 1 1 . . . 1 . . . . 8 1 Engine 11 | 1 1 . . . 1 . . . . 7 1 Core 1 | . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 . 1 . 1 3 1 . . 3 10 1 Treads 21 | 2 . 1 . 1 3 1 . . 3 9 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . Utility 24 | 1 2 1 . . 3 5 . . 2 10 . Device 7 | . 1 1 . . . 2 . . . 3 . Storage 3 | 1 1 . . . . 1 . . . . . Processor 7 | . . . . . 1 1 . . 1 4 . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . 2 1 . . 1 3 . Artifact . | . . . . . . . . . . . . Weapon 40 | 2 1 2 . 4 7 4 . . 6 13 1 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . 2 . Ballistic Gun 30 | 2 1 . . 3 7 4 . . 4 8 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . Launcher 4 | . . 1 . 1 . . . . 1 1 . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . 1 2 . Parts Lost 42 | . . 3 . 2 1 1 . . 6 26 3 Power 7 | . . . . . 1 . . . . 5 1 Propulsion 15 | . . 1 . 1 . 1 . . 3 8 1 Utility 6 | . . 1 . . . . . . 2 3 . Weapon 14 | . . 1 . 1 . . . . 1 10 1 Highest Loss Streak 13 | . . 3 . 2 1 1 . . 4 13 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 100 99 99 99 100 100 99 93 5 Engine 9 | . 14 14 14 14 9 7 7 7 7 7 1 Treads 23 | . 28 27 28 27 27 22 23 23 22 18 1 Device 5 | . 10 13 14 14 . 7 7 7 5 . . Storage 8 | . 16 14 14 14 9 6 7 7 7 5 . Processor 13 | . . . . . 8 15 15 15 16 25 . Protection 4 | . . . . . 8 7 7 7 6 4 . Ballistic Gun 25 | . 27 12 . 26 36 30 30 30 29 22 1 Ballistic Cannon 1 | . . 8 14 . . . . . . . . Launcher 1 | . . 7 14 . . . . . . . . Naked Turns 84 | . . . . . . . . . . 36 48 Heaviest Build 65 | 12 35 44 44 44 49 52 52 52 54 65 17 Greatest Support 88 | 40 40 40 40 40 60 60 60 60 80 88 23 Greatest Overweight (x) 7 | 3 . 1 1 1 . 1 . . 2 7 5 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 14 15 15 15 14 5 Most Carried 15 | 4 11 14 13 14 15 15 14 14 15 15 5 Average Carried 12 | 2 7 12 13 12 13 14 14 14 12 12 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 11 13 13 13 15 15 14 14 9 5 3 Class Distribution -------------------- 45% | Gunner 29% | Mutant 24% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Matter Collected 4190 | 220 275 317 . 169 433 419 . . 825 1493 39 Remotely 942 | . . . . . . 419 . . 523 . . Salvage Created 5165 | . 398 165 . 165 642 677 . . 968 2108 42 Parts 248 | . 25 10 . 9 36 27 . . 46 94 1 Haulers Intercepted 9 | . 2 . . . 2 1 . . . 4 . Recyclers Shooed 7 | . . . . . . 1 . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 44 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Combat Hostiles Destroyed 105 | . 7 16 . 8 7 6 . . 20 39 2 Melee 3 | . . . . . . . . . . 1 2 Guns 85 | . 7 5 . 4 7 6 . . 19 37 . Cannons 3 | . . 3 . . . . . . . . . AOE 14 | . . 8 . 4 . . . . 1 1 . Classes Destroyed 17 | . 4 2 . 2 2 2 . . 4 1 . Worker 6 | . . . . . . 2 . . . 4 . Builder 2 | . . . . . 1 . . . . 1 . Hauler 9 | . 2 . . . 2 1 . . . 4 . Recycler 9 | . . . . . 2 5 . . . 2 . Operator 3 | . 1 . . . 1 . . . . 1 . Watcher 1 | . . . . . . . . . . 1 . Swarmer 17 | . 1 3 . 3 . 2 . . 4 3 1 Grunt 35 | . 6 2 . 2 3 1 . . 7 13 1 Brawler 1 | . . . . . . . . . 1 . . Duelist 3 | . . . . 1 . . . . 2 . . Sentry 12 | . . . . 2 4 2 . . 1 3 . Demolisher 3 | . . 1 . . . . . . . 2 . Specialist 3 | . . . . . . . . . 3 . . Hunter 4 | . . . . . . . . . 1 3 . Programmer 5 | . . . . . . 1 . . . 4 . Behemoth 2 | . . . . . . . . . 1 1 . Assembled 20 | . . 10 . . . . . . . 10 . Best Kill Streak 13 | . 3 4 . 3 5 4 . . 5 13 2 Combat Bots Only 13 | . 3 4 . 3 3 2 . . 5 13 2 Max Kills in Single Turn 3 | . 1 3 . 2 2 2 . . 2 3 1 Gunslinging 2 | . . . . . . . . . 1 2 . Exploded 3 | . . 3 . 2 . . . . 1 1 . Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Hostile Shots Fired 590 | . 24 48 . 32 24 21 . . 110 271 60 Missed 157 | . 6 12 . 9 4 6 . . 31 63 26 Damage Taken 7659 | . 214 642 . 386 303 250 . . 1218 4084 562 Core 1248 | . 24 117 . 70 12 29 . . 135 622 239 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 73 | . . . . . . . . . . 73 . Regen/Repaired (Parts) 255 | . 41 . . . 115 99 . . . . . Core Remaining (%) 72 | 100 . . . 15 97 . . . 76 . . Volleys Fired 278 | . 36 36 . 20 28 13 . . 48 96 1 Largest 4 | . 2 2 . 2 4 4 . . 4 4 1 Hottest 239 | . 40 77 . 40 94 104 . . 117 239 28 Shots Fired 833 | . 72 52 . 35 112 52 . . 188 321 1 Gun 796 | . 72 29 . 30 112 52 . . 186 314 1 Cannon 14 | . . 11 . . . . . . . 3 . Launcher 23 | . . 12 . 5 . . . . 2 4 . Special . | . . . . . . . . . . . . Kinetic 804 | . 72 40 . 30 112 52 . . 186 311 1 Thermal 6 | . . . . . . . . . . 6 . Explosive 23 | . . 12 . 5 . . . . 2 4 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 37 | . 8 5 . 7 12 15 . . 12 37 16 Robot Miss Streak 7 | . 4 6 . 2 3 3 . . 7 5 . Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets 16 | . . 1 . . . . . . 4 11 . Max Gunslinging Chain 2 | . . 1 . . . . . . 1 2 . Shots Hit Robots 587 | . 44 25 . 27 70 39 . . 134 247 1 Core Hits 418 | . 17 27 . 18 23 24 . . 82 226 1 Critical Kills 3 | . . 2 . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 4 . Critical Strikes 7 | . . 2 . . . . . . . 5 . Destroy 7 | . . 2 . . . . . . . 5 . Melee Attacks 9 | . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11910 | . 612 900 . 522 1129 1039 . . 2023 5654 31 Guns 9816 | . 586 229 . 299 1118 732 . . 1849 4987 16 Cannons 137 | . . 58 . . . . . . . 79 . Explosions 1559 | . . 600 . 217 . 288 . . 174 280 . Melee 263 | . . . . . . . . . . 263 . Ramming 135 | . 26 13 . 6 11 19 . . . 45 15 Kinetic 9816 | . 586 287 . 299 1118 732 . . 1849 4929 16 Thermal 296 | . . . . . . 159 . . . 137 . Explosive 1400 | . . 600 . 217 . 129 . . 174 280 . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 263 | . . . . . . . . . . 263 . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . . 2 5 5 Average Corruption 1 | . . . . . 1 . . . 1 2 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . . . 5 . . . 5 36 . Message Errors 10 | . . . . . 2 . . . 1 7 . Matter Fused 10 | . . . . . . . . . 1 9 . Heat Flow Errors 7 | . . . . . 2 . . . 1 4 . Energy Discharges 7 | . . . . . 1 . . . 1 5 . Data Loss (minor) 6 | . . . . . . . . . 1 5 . Data Loss (major) 3 | . . . . . . . . . . 3 . Misfires 1 | . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 152 | . . 16 . . . 100 . . . 36 . Projectiles . | . . . . . . . . . . . . Explosions 116 | . . 16 . . . 100 . . . . . Melee 36 | . . . . . . . . . . 36 . Knockbacks 2 | . . . . . . 1 . . . 1 . Impact 2 | . . . . . . 1 . . . 1 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 265 | . . . . 53 . 113 . . . 99 . Shots 8 | . . . . 3 . 1 . . . 4 . Rammed 24 | . 4 3 . 1 2 2 . . . 6 6 Targets Rammed 26 | . 4 3 . 1 2 2 . . . 6 8 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 Highest Temperature 391 | . 14 156 . 27 279 84 . . 391 366 . Average Temperature 114 | . 4 66 . 18 98 36 . . 129 127 . Received Heat Transfer 1614 | . 141 171 . 99 117 18 . . 315 645 108 Effects 12 | . . . . . . . . . 3 9 . Shutdowns 2 | . . . . . . . . . 1 1 . Energy Bleed 4 | . . . . . . . . . 2 2 . Interference 5 | . . . . . . . . . . 5 . Damage (minor) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 361 | . . . . . . 100 . . . 261 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Peak Influence 464 | . 102 256 . 218 233 338 . . . 464 212 Initial 171 | . . 39 . . 6 86 . . . 16 171 Average 162 | . 48 132 . 117 102 137 . . . 246 182 Maximum Alert Level 2 | . . 1 . 1 1 1 . . . 2 1 Low Security (%) 69 | 100 100 88 . 74 96 92 . . . 37 93 Level 1 22 | . . 11 . 25 3 7 . . . 44 6 Level 2 7 | . . . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . . . . 1 3 . . . 14 . Investigation 1 | . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . . 3 . Reinforcement 10 | . . . . . . 3 . . . 7 . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . 1 . Haulers Reinforced 3 | . . . . . . 1 . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Distress Signals 8 | . 1 1 . . . 2 . . . 4 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 15 17 . 8 14 9 . . 20 69 7 Peak Tracking Total 9 | . 4 4 . 3 2 5 . . 4 9 5 Tactical Retreats 7 | . . . . . 1 1 . . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Traps Triggered 5 | . . . . . . . . . . 5 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Machines Disabled 20 | . 1 1 . 2 . 6 . . 2 8 . Max in Single Turn 4 | . 1 1 . 2 . 4 . . 2 4 . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Machines Accessed 28 | . 6 . 1 . 7 4 . 4 . 6 . Terminals 13 | . 4 . . . 4 3 . . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 1 . . . 1 . Recycling Units 4 | . 1 . . . 1 . . . . 2 . Scanalyzers 2 | . . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 98 | . 22 . 1 . 18 9 . 31 . 17 . Successful 65 | . 10 . 1 . 11 5 . 31 . 7 . Failed 32 | . 11 . . . 7 4 . . . 10 . Catastrophic 8 | . 2 . . . 2 1 . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 16 | . 10 . . . 3 1 . . 1 1 . Terminals 39 | . 16 . . . 10 7 . . . 6 . Fabricators . | . . . . . . . . . . . . Repair Stations 10 | . 2 . . . 2 2 . . . 4 . Recycling Units 10 | . 4 . . . 1 . . . . 5 . Scanalyzers 7 | . . . . . 5 . . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 50 | . 7 . 1 . 4 3 . 31 . 4 . Record 13 | . . . 1 . . . . 11 . 1 . Part Schematic 10 | . . . . . . . . 10 . . . Robot Schematic 7 | . . . . . . . . 7 . . . Robot Analysis 7 | . 6 . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . . 2 2 . . . 1 . Scan Component 4 | . 1 . . . 1 1 . . . 1 . Repair 3 | . 1 . . . 1 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . Scanalyzer 6 | . . . . . 4 . . . . 2 . Insert Component 3 | . . . . . 2 . . . . 1 . Analyze 3 | . . . . . 2 . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 4 . . . 5 2 . . . 5 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 2 . . 10 . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 1 . . . . . Time 68 | . 26 . . . 16 26 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 6 | . 4 . . . 2 . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Robot Analysis Total 7 | . 6 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Turns Passed 8763 | 114 917 499 408 411 716 773 206 160 1885 2601 73 Spaces Moved 4704 | 65 465 200 171 208 337 411 129 101 1063 1457 97 Core 280 | 24 . . . . . . . . . 161 95 Treads 4421 | 41 465 200 171 208 337 411 129 101 1063 1293 2 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 160 160 160 160 160 160 50 50 Average Speed 159 | 157 160 198 240 161 160 160 160 160 160 149 54 Slowest Speed 400 | 200 160 240 240 240 160 240 160 160 320 400 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 5 64 34 41 45 41 12 31 75 95 39 13 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . Known Exits Taken 2 | . . . . . . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 1 . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 281 | . . 109 . 65 . 87 . . 7 13 . Melee . | . . . . . . . . . . . . Projectile 9 | . . 7 . . . . . . 2 . . AOE 272 | . . 102 . 65 . 87 . . 5 13 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Ext Total 5437 | 74 564 248 170 248 463 501 129 100 1143 1688 109 Wait 219 | . 41 1 . 9 52 46 . . 16 54 . Move 4693 | 64 464 199 170 207 336 410 128 100 1062 1456 97 Hop . | . . . . . . . . . . . . Pick Up 70 | 4 10 5 . 4 16 13 . . 1 17 . Fast Attach 25 | 6 3 . . . 2 2 . . 4 7 1 Attach 42 | . . 3 . 2 5 2 . . 5 23 2 Detach 2 | . . . . . . . . . . 2 . Swap 31 | . 1 1 . 3 7 6 . . 2 11 . Drop 41 | . 5 . . 2 15 7 1 . 4 7 . Fire 278 | . 36 36 . 20 28 13 . . 48 96 1 Melee 9 | . . . . . . . . . . 9 . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 25 | . 4 3 . 1 2 2 . . . 6 7 Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 12) 661 | -10/Materials | Discovered new exit (range 6) 837 | -10/Materials | Discovered new exit (range 14) 892 | -10/Materials | Repaired Assault Rifle 1032 | -10/Materials | Entered Mines 1172 | -10/Mines | Discovered new exit (range 6) 1178 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1237 | -10/Mines | Assembled infested the area 1280 | -10/Mines | Lost 3 parts (1n1u1w) 1412 | -10/Mines | Core integrity fell below 50% 1517 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1517 | -10/Mines | Discovered new exit (range 5) 1531 | -10/Mines | Entered Exiles 1591 | -10/Exiles | Met 8R-AWN 1632 | -10/Exiles | Met EX-HEX 1723 | -10/Exiles | Met EX-DEC 1743 | -10/Exiles | Learned location of Zion (-6) 1903 | -10/Exiles | Discovered new exit (range 14) 1939 | -10/Exiles | Entered Mines 2232 | -9/Mines | Core integrity fell below 20% 2336 | -9/Mines | Discovered new exit (range 9) 2350 | -9/Mines | Entered Materials 2350 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2705 | -8/Materials | Build established: Gunner 2864 | -8/Materials | Repaired Med. Armor Plating 3040 | -8/Materials | Discovered new exit (range 16) 3066 | -8/Materials | Entered Factory 3066 | -7/Factory | Evolved 2 slots: Utility x2 3084 | -7/Factory | Identified exit to Factory 3338 | -7/Factory | Repaired Lrg. Storage Unit 3808 | -7/Factory | Discovered new exit (range 15) 3839 | -7/Factory | Entered Lower Caves 4027 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4045 | -7/Lower Caves | Entered Data Miner 4045 | -7/Data Miner | Discovered new exit (range 6) 4076 | -7/Data Miner | Met Data Miner 4133 | -7/Data Miner | Learned location of Section 7 (-2) 4133 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4164 | -7/Data Miner | Received God Mode back door access code from Data Miner 4205 | -7/Data Miner | Entered Proximity Caves 4449 | -6/Proximity Caves | Learned location of Extension (-6) 4894 | -6/Proximity Caves | Learned Factory garrison access intel 4940 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5284 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5301 | -6/Proximity Caves | Found Prototype Special Weapon 5303 | -6/Proximity Caves | Identified Molecular Deconstructor 5543 | -6/Proximity Caves | Spotted B-75 Beast 5593 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5731 | -6/Proximity Caves | Destroyed B-75 Beast 5761 | -6/Proximity Caves | Lost 4 parts (3n1w) 6062 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6090 | -6/Proximity Caves | Entered Factory 6090 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6091 | -6/Factory | Loaded intel: 4 garrison access locations 6427 | -6/Factory | Spotted B-75 Beast 6607 | -6/Factory | Build established: Scavenger-Gunner 6639 | -6/Factory | Destroyed B-75 Beast 7010 | -6/Factory | Garrison activated, responded to threat 7086 | -6/Factory | Destroyed 7 combat bots 7088 | -6/Factory | Lost 8 parts (2p2n1u3w) 7350 | -6/Factory | Found Prototype Processor 7351 | -6/Factory | Identified Exp. Targeting Computer 7702 | -6/Factory | Identified exit to Lower Caves 7702 | -6/Factory | Identified exit to Extension 8362 | -6/Factory | Assembled infested ambush trap array 8421 | -6/Factory | Incoming assault squad redirected 8422 | -6/Factory | Core integrity fell below 50% 8452 | -6/Factory | Lost 13 parts (3p4n2u4w) 8455 | -6/Factory | Destroyed 13 combat bots 8597 | -6/Factory | Released all parts (10) 8691 | -6/Factory | Entered Extension 8728 | -6/Extension | Core integrity fell below 20% 8764 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08713_ Acquired Imp. Treads. 08714_ G-50 Soldier springs to life. 08716_ Slug penetrates G-50 Soldier. 08718_ Slammed into G-50 Soldier. 08720_ Crushed G-50 Soldier. 08720_ G-50 Soldier destroyed. 08721_ Acquired 39 matter. 08722_ U-05 Engineer builds a Door. 08724_ Slammed into G-50 Soldier. 08725_ C-30 ARC bursts open, deploying its payload. 08725_ S-27 Virus unfolds itself. 08726_ Slammed into G-50 Soldier. 08728_ Slammed into S-27 Virus. 08731_ Crushed S-27 Virus. 08731_ S-27 Virus destroyed. 08732_ Imp. Treads destroyed. 08732_ Slammed into S-27 Virus. 08736_ Angular Momentum Engine destroyed. 08738_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????#######??????????????????? | | ????# % ???????????????????? | | ??###+##+################?????? | | ??# %+ #?????? | | ??# ####### #### #?????? | | ??# #?##### #??# #?????? | | ??# ! #?# #??# #?????? | | ??# === #?# #??# #?????? | | ??# #?# #??# #?????? | | ??####+##### ##??# #?????? | | ?????#[ s #???# #?????? | | ?????# s####### #???# #?????? | | ?????# #?????#+#####/###???? | | ?????# #?????# #???? | | ?????# #?????# #???? | | ?????#u #####?# #???? | | ?????# + #???? | | ?????# ####################???? | | ?????#@#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????#u#??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ????????? | | ?# ##########?????????? | | ?# #??????????????????? | | ?###" "###??????????????????? | | ???#" "#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 28 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! More Dakka Please Remodeling The Oracle Challenges ------------ None Game ------ Seed StorageMakeshiftDrive Manual? 0 Play Time 01:00:19 Cumulative 11.8 hours Start 2024.04.22 @ 21:03:36 End 2024.04.22 @ 22:04:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81f30810-cfeb-472b-8327-35ae7a696811