Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.13 @ 14:27:15 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (142) 710 Value Destroyed (4980) 4980 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (2564) 2564 TOTAL SCORE: 18434 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 149 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -42 Cogmind --------- Core Integrity 1109/1300 Matter 240/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Flying (23) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (10) ----- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Utility Shielding Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON (2) ------- Power Sword > --- INVENTORY (8) ---- Field Propulsion Array Advanced Terrain Scanner Nanoactuators Transdimensional Reconstructor Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Improved Propulsion Shielding Improved Utility Shielding Improved Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Improved Proton Missile Launcher Power Sword > --- INVENTORY -------- Field Propulsion Array Advanced Terrain Scanner Nanoactuators Light Regenerative Plating Transdimensional Reconstructor Power Sword Enhanced Force Lance [Rating: 137] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Power Sword Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Utility 8 | . . 2 1 1 . . . . . . . . . 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 308 | 2 8 46 58 45 15 4 2 8 22 3 3 1 3 9 4 5 10 2 20 5 3 9 3 18 Power 29 | . 1 5 6 1 . . . . 5 . . . . 1 . . 3 . 4 1 . 2 . . Engine 8 | . 1 2 3 1 . . . . 1 . . . . . . . . . . . . . . . Core 14 | . . 3 3 . . . . . 4 . . . . 1 . . 2 . 1 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . 3 1 . 2 . . Propulsion 69 | 2 2 12 26 9 . . . 1 6 . . . . 1 . . 1 . 2 1 . . . 6 Treads 38 | 1 1 8 19 8 . . . 1 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | 1 1 3 6 1 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Flight 17 | . . 1 1 . . . . . 6 . . . . 1 . . . . 2 1 . . . 5 Utility 155 | . 3 17 16 25 8 3 1 4 9 3 3 1 3 5 4 5 6 2 14 3 2 6 2 10 Device 55 | . 1 1 1 9 4 2 . 2 4 1 1 1 1 1 2 3 5 1 5 1 2 1 2 4 Storage 19 | . 2 8 3 3 . . . . 1 . . . . . . . . . . . . 2 . . Processor 7 | . . . . 2 . . . . 1 1 . . . . . . . 1 1 . . . . 1 Hackware 6 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 Protection 68 | . . 8 12 11 4 1 1 2 1 1 2 . 2 3 2 2 1 . 7 2 . 2 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | . 2 12 10 10 7 1 1 3 2 . . . . 2 . . . . . . 1 1 1 2 Energy Gun 11 | . 1 4 2 2 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 1 6 3 5 1 . 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . 2 . . . 1 . . . . . 1 . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 3 1 . 1 2 . . . . 1 . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 2 3 3 . . . . 2 . . . . . . 1 4 . 3 . . 4 . 1 Parts Lost 17 | . . 1 6 3 . . . . . . . . . 1 . . . . 1 . . . . 5 Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . 3 Weapon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 3 | . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . 3 Average Slot Usage (%) 96 | . 99 99 99 92 92 92 92 91 93 100 100 100 100 95 100 97 96 100 96 97 95 94 95 90 Engine 4 | . 14 6 2 7 7 7 7 7 1 . . . . . . . . . . . . . . . Core 4 | . . 4 6 . . . . . 10 13 13 13 13 11 11 11 10 11 6 2 . . . . Treads 10 | . 14 10 21 16 15 15 15 15 1 . . . . . . . . . . . . . . . Wheel 5 | . 14 11 5 6 7 7 7 7 . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . 28 33 33 33 33 35 35 34 33 33 33 40 40 40 40 33 Device 6 | . 2 . 2 8 14 12 7 6 11 13 12 6 2 4 10 6 10 11 9 10 10 6 10 4 Storage 19 | . 24 32 27 23 23 23 23 23 8 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 4 | . . . . 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 10 10 10 10 11 Hackware 3 | . . . . . . . . . 10 13 13 13 13 12 11 11 11 11 13 10 10 10 10 12 Protection 7 | . . 10 15 5 . 1 7 7 1 . . 6 9 6 5 9 5 4 1 5 5 7 5 7 Energy Gun 5 | . 16 10 8 3 3 7 7 5 . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 11 10 3 2 1 4 . 4 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 3 5 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 3 2 7 1 7 13 13 13 13 10 11 11 11 11 10 10 10 10 10 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 12 44 68 110 112 109 84 104 107 88 31 33 32 33 39 39 39 34 32 38 56 54 61 60 60 Greatest Support 82 | 20 10 16 60 82 28 28 28 28 33 33 33 33 33 41 41 41 41 34 50 61 54 61 61 82 Greatest Overweight (x) 8 | 1 4 6 8 3 3 2 3 3 3 . . . . . . . . . . . . 1 . 1 Average Overweight (x) 1 | . 3 3 1 2 2 2 2 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 24 | 6 16 22 24 24 24 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 18 | 6 13 21 23 24 24 24 24 24 10 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 24 | 6 16 22 24 24 24 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 17 | 5 11 21 23 23 23 24 24 23 10 8 8 8 8 6 7 8 7 8 7 7 7 7 8 7 Final Capacity 24 | 6 16 22 24 24 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 24 | 6 16 22 24 24 24 24 24 24 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 6 Class Distribution -------------------- 62% | Hauler-Mutant 15% | Messiah-Scout 9% | Messiah-Sprinter 6% | Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Messiah-Sprinter | -6/Zion Messiah-Sprinter | -5/Proximity Caves Messiah-Sprinter | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Sprinter | -5/Upper Caves Messiah-Scout | -5/Warlord Messiah-Scout | -4/Proximity Caves Messiah-Scout | -4/Factory Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Upper Caves Messiah-Scout | -4/Zhirov Messiah-Scout | -3/Proximity Caves Messiah-Sprinter | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 4627 | 220 283 822 931 728 229 53 . 120 190 50 20 30 30 110 50 43 61 76 150 37 93 90 40 171 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6836 | 98 307 1832 1996 969 107 60 . 88 117 14 . . . 125 . . . 42 171 . 66 420 70 354 Parts 331 | 2 17 115 102 41 4 2 . 4 5 . . . . 8 . . . . 6 . 3 3 1 18 Haulers Intercepted 8 | . 1 3 3 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . 2 2 . 2 . . . 3 . . . . 8 . . 2 8 1 . . Prevented 10 | . . . . . 2 . . 3 . 1 . . . . . . 4 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 113 | . 5 37 36 22 2 1 . 3 . . . . . 1 . . . . . . . . . 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 68 | . 5 37 20 5 . 1 . . . . . . . . . . . . . . . . . . Cannons 24 | . . . 11 12 1 . . . . . . . . . . . . . . . . . . . AOE 16 | . . . 4 5 . . . 3 . . . . . . . . . . . . . . . 4 Classes Destroyed 14 | 2 3 4 2 1 . . . . . . . . . . . . . 1 . . . . . 1 Worker 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 3 3 1 . . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Watcher 8 | . 1 1 3 . . . . . . . . . . 1 . . . . 1 . . . . 1 Swarmer 21 | . . 6 3 4 . . . 3 . . . . . . . . . . . . . . . 5 Grunt 56 | . 5 21 20 9 . 1 . . . . . . . . . . . . . . . . . . Brawler 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Sentry 23 | . . 9 9 3 . . . . . . . . . 1 . . . . . . . . . 1 Hunter 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Butcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 3 5 6 9 1 1 . 3 1 . . . . 1 . . . . 2 . . . . 7 Combat Bots Only 9 | . 3 5 6 9 1 1 . 3 . . . . . 1 . . . . . . . . . 5 Max Kills in Single Turn 3 | 1 2 1 3 2 1 1 . 3 1 1 . . . 1 . . . 1 1 . 1 . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 2 . . . 3 . . . . . . . . . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Damage Taken 7748 | 57 150 1553 2261 1906 75 . . 98 35 . 55 . 155 20 . 36 . . 194 . . . . 1153 Core 825 | . . 158 133 212 . . . 21 . . 12 . 32 . . . . . 66 . . . . 191 Absorbed by Shields 29 | . 29 . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 100 60 75 . . . . 66 . . . . 94 . . . . 100 . . . . 94 . Volleys Fired 342 | 11 16 104 113 66 10 2 . 4 . . . . . 5 . . . . . . . . . 11 Largest 2 | 2 2 2 2 2 2 1 . 1 . . . . . 1 . . . . . . . . . 1 Hottest 124 | 80 65 79 100 124 68 20 . 39 . . . . . 43 . . . . . . . . . 43 Shots Fired 620 | 22 32 203 211 116 14 2 . 4 . . . . . 5 . . . . . . . . . 11 Gun 448 | 22 32 198 142 44 8 2 . . . . . . . . . . . . . . . . . . Cannon 144 | . . 5 69 66 4 . . . . . . . . . . . . . . . . . . . Launcher 28 | . . . . 6 2 . . 4 . . . . . 5 . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 270 | . 16 99 101 50 4 . . . . . . . . . . . . . . . . . . . Thermal 106 | 11 . . 34 55 4 2 . . . . . . . . . . . . . . . . . . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Electromagnetic 242 | 11 16 104 76 9 6 . . 4 . . . . . 5 . . . . . . . . . 11 Robot Hit Streak 36 | 7 8 18 14 33 36 6 . . . . . . . 10 . . . . . . . . . . Robot Miss Streak 7 | 2 2 4 5 7 3 . . . . . . . . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 . 1 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 479 | 15 23 140 158 91 10 2 . . 1 1 . . . 5 . . . 2 4 . 5 13 1 8 Core Hits 264 | 3 11 70 85 63 3 1 . 3 1 . . . . 1 . . . 1 2 . 2 5 1 12 Critical Hits 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 248 | . . 4 . . 11 6 . 2 17 1 32 . . 8 5 4 4 9 75 . 9 14 5 42 Impact 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . Slashing 244 | . . . . . 11 6 . 2 17 1 32 . . 8 5 4 4 9 75 . 9 14 5 42 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . 1 1 . . . . . . . 2 2 . 5 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 Damage Inflicted 13074 | 239 335 2335 3277 2282 212 39 . 143 106 135 . . . 155 . . . 262 370 . 656 1549 117 862 Guns 5042 | 166 305 2073 1624 731 104 39 . . . . . . . . . . . . . . . . . . Cannons 2666 | . . 74 1314 1218 60 . . . . . . . . . . . . . . . . . . . Explosions 1697 | 73 30 147 339 333 48 . . 143 . . . . . 105 . . . . . . . . . 479 Melee 3669 | . . 41 . . . . . . 106 135 . . . 50 . . . 262 370 . 656 1549 117 383 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3089 | . 112 953 1105 859 60 . . . . . . . . . . . . . . . . . . . Thermal 2263 | 130 30 147 766 1078 73 39 . . . . . . . . . . . . . . . . . . Explosive 274 | . . . . 274 . . . . . . . . . . . . . . . . . . . . Electromagnetic 3779 | 109 193 1194 1406 71 79 . . 143 . . . . . 105 . . . . . . . . . 479 Impact 41 | . . 41 . . . . . . . . . . . . . . . . . . . . . . Slashing 3628 | . . . . . . . . . 106 135 . . . 50 . . . 262 370 . 656 1549 117 383 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 4 3 3 . . . . . . . . . . 3 . 1 1 1 1 1 7 Average Corruption 2 | . . . 1 2 3 2 . . . . . . . . . . 2 . 1 1 1 1 1 5 Corruption Purged 6 | . . . . 3 . 3 . . . . . . . . . . . . . . . . . . Effects 39 | . . . 4 16 5 2 . . . . . . . . . . . . 1 . . 1 1 9 Message Errors 13 | . . . 2 4 1 1 . . . . . . . . . . . . . . . 1 1 3 Matter Fused 8 | . . . . 5 1 1 . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . 2 2 1 . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Targeting Errors 7 | . . . . 2 . . . . . . . . . . . . . . 1 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 796 | . . . 14 . 7 . . . . 127 . . . . . . . 94 . . 223 301 . 30 Projectiles 21 | . . . 14 . 7 . . . . . . . . . . . . . . . . . . . Explosions 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Melee 745 | . . . . . . . . . . 127 . . . . . . . 94 . . 223 301 . . Knockbacks 18 | . . . 12 6 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . 11 6 . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | 57 30 151 178 9 . . . 11 . . . . . . . . . . . . . . . . Shots 13 | 2 1 4 4 1 . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | 150 39 324 498 262 192 . . . 94 125 51 170 254 90 45 160 183 30 106 253 97 152 . 72 Average Temperature 73 | 57 19 57 168 106 43 . . . 34 50 18 51 107 19 16 48 76 9 12 73 38 61 . 23 Received Heat Transfer 2398 | . 64 501 1035 627 . . . . 18 . . . 54 . . 9 . . 9 . . . . 81 Effects 28 | . . 2 20 . . . . . . . . . 3 . . . . . . 3 . . . . Shutdowns 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Interference 11 | . . 1 4 . . . . . . . . . 3 . . . . . . 3 . . . . Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . 1 . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 4 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 Parts Fried 22 | 1 . 3 10 . 1 . . . . . . . . 1 . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . Heat Transferred 3838 | 225 50 250 1101 2027 111 74 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | 2 1 4 5 . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 695 | 10 139 418 695 334 . . . . 85 . . . . 80 . . . . 103 . . . . 251 Average Influence 206 | 3 68 214 391 155 . . . . 44 . . . . 25 . . . . 42 . . . . 111 Maximum Alert Level 2 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 58 | 100 100 46 14 80 . . . . 100 . . . . 100 . . . . 100 . . . . 72 Level 1 22 | . . 51 21 19 . . . . . . . . . . . . . . . . . . . 27 Level 2 18 | . . 2 63 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 6 5 3 . . . . 1 . . . 1 1 . . . . 3 . . . . 3 Investigation 13 | . 2 2 2 . . . . . 1 . . . . 1 . . . . 3 . . . . 2 Extermination 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . Reinforcement 10 | . 2 4 3 . . . . . . . . . . . . . . . . . . . . 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 23 | . 3 6 7 . . . . . . . . . . . . . . . 3 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 281 | . 12 57 63 26 2 1 . 2 1 . 3 . 28 3 2 11 2 . 18 2 . . . 48 Peak Tracking Total 20 | . 3 7 8 6 1 1 . 3 1 . 3 . 16 1 4 7 3 . 5 2 . . . 20 Tactical Retreats 32 | . 3 1 5 . . . . . . . . . 4 . . 2 . . 6 1 . . . 10 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . 1 2 2 2 . . . . 1 . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 3 . . . . . . 5 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 5 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 75 | . 4 9 13 10 . . 4 . 9 . . . . 3 1 1 5 . 4 1 1 6 . 4 Terminals 32 | . 3 6 9 7 . . . . 5 . . . . . . 1 . . . . 1 . . . Fabricators 6 | . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Repair Stations 4 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Units 5 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 2 Total Hacks 225 | . 16 32 43 23 . . 29 . 21 . . . . 7 1 3 11 . 8 1 3 18 . 9 Successful 160 | . 8 20 28 11 . . 29 . 13 . . . . 3 1 3 11 . 7 1 2 18 . 5 Failed 63 | . 7 12 14 12 . . . . 8 . . . . 4 . . . . 1 . 1 . . 4 Catastrophic 13 | . . 1 4 5 . . . . 3 . . . . . . . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Manual 156 | . 10 18 19 11 . . . . 9 . . . . 10 . 1 1 . 51 . 2 . . 24 Terminals 103 | . 12 23 28 19 . . . . 15 . . . . . . 3 . . . . 3 . . . Fabricators 15 | . . . . 2 . . . . 2 . . . . 3 . . . . 6 . . . . 2 Repair Stations 12 | . . 3 5 . . . . . . . . . . 2 . . . . . . . . . 2 Recycling Units 9 | . 4 2 1 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 11 | . . 4 7 . . . . . . . . . . . . . . . . . . . . . Garrison Access 15 | . . . 2 1 . . . . 3 . . . . 2 . . . . 2 . . . . 5 Terminal Hacks 107 | . 6 11 11 8 . . 29 . 6 . . . . . 1 3 11 . . 1 2 18 . . Record 31 | . . . . . . . 11 . . . . . . . . 2 10 . . . 1 7 . . Part Schematic 18 | . 3 . 1 1 . . 9 . 1 . . . . . . . . . . . . 3 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 19 | . 1 5 . 3 . . 3 . 2 . . . . . . 1 . . . . . 4 . . Open Door 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . 3 4 . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . . 2 3 2 . . . . 2 . . . . . . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . . . . . . . . 5 . . . . 2 Load Schematic 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Build 5 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 Repair Station Hacks 10 | . . 2 4 . . . . . . . . . . 2 . . . . . . . . . 2 Scan Component 5 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 Repair 5 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 11 | . . 4 7 . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . Analyze 6 | . . 2 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 Seal Access 8 | . . . 1 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 Unauthorized Hacks 13 | . 2 3 4 2 . . . . 2 . . . . . . . . . . . . . . . Terminals 13 | . 2 3 4 2 . . . . 2 . . . . . . . . . . . . . . . Track 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 2 2 2 . . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 4 8 10 9 . . . . 8 . . . . 2 . 1 . . 2 . 1 . . 4 Full Trace Events 7 | . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 Feedback Events 4 | . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 20 | . . . . . . . 6 . . . . . . . . . . . 14 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . 3 2 4 1 . . 9 . 1 . . . . 8 . . . . 23 . . 3 . 16 Parts Built 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 Matter 1089 | . . . . . . . . . 168 . . . . . . . . . 636 . . . . 285 Time 230 | . . . . . . . . . 42 . . . . . . . . . 112 . . . . 76 Total Part Build Rating 21 | . . . . . . . . . 4 . . . . . . . . . 12 . . . . 5 Parts Repaired 5 | . . 1 2 . . . . . . . . . . 1 . . . . . . . . . 1 Time 143 | . . 32 70 . . . . . . . . . . 19 . . . . . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 17 | . . . . . . . . 1 . . . 4 . 1 . . . . 4 . . . . 7 Largest Group 4 | . . . . . . . . 1 . . . 4 4 1 . . . . 4 . . . . 3 Highest-Rated Group 315 | . . . . . . . . 94 . . . 154 154 27 . . . . 315 . . . . 288 Highest-Rated Ally 103 | . . . . . . . . 94 . . . 40 40 27 . . . . 96 . . . . 103 Zionite Dispatches 6 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Light 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 6 | . . . . . . . . . . . . . . 2 . . . . 4 . . . . . GOTO 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 26 | . . . . . . . . 6 . . . . . . . . . . 17 . . . . 3 Total Damage 992 | . . . . . . . . 237 . . . . . . . . . . 690 . . . . 65 Kills 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . . . . 3 . . 2 . 2 1 1 1 . 2 1 . . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . 1 . . . . 11 . . . . 3 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 13132 | 58 656 2032 2514 1650 657 691 95 660 341 83 267 408 133 298 102 142 239 340 918 119 131 109 144 345 Spaces Moved 13764 | 20 495 1087 1177 1038 420 531 77 476 611 223 268 663 353 784 261 387 526 387 1969 288 331 193 387 812 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 841 | . . . 757 84 . . . . . . . . . . . . . . . . . . . . Legs 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4502 | 10 495 1087 420 954 420 531 77 476 32 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 8411 | . . . . . . . . . 579 223 268 663 353 784 261 387 526 387 1969 288 331 193 387 812 Fastest Speed 15 | 90 90 120 115 120 120 120 120 120 25 25 25 25 25 22 22 22 22 25 19 15 18 15 15 15 Average Speed 66 | 105 113 133 161 128 127 120 120 128 31 25 25 25 25 24 24 24 24 25 24 21 18 18 17 17 Slowest Speed 260 | 120 120 140 260 192 130 120 130 130 130 25 25 25 25 25 25 25 26 25 25 25 18 92 18 102 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . 1 1 2 . 1 3 . . . . 14 . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 83 93 90 30 51 66 68 61 16 43 38 88 64 13 55 63 80 64 44 47 61 62 58 27 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 13 | . . . . . 1 . 1 . . . . 2 . . 1 1 . . 3 1 . 3 . . Known Exits Taken 20 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . 3 1 . 3 . 1 3 3 3 . 3 1 . 1 . 1 3 . 1 . Spaces Dug 179 | . . 2 . . 11 6 . 2 15 . 29 . . 4 5 4 3 6 57 . 3 . 4 28 Terrain Destroyed 253 | 13 2 13 24 21 12 6 . 2 15 . 29 . . 4 5 4 3 6 57 . 3 . 4 30 Melee 179 | . . 2 . . 11 6 . 2 15 . 29 . . 4 5 4 3 6 57 . 3 . 4 28 Projectile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . AOE 73 | 13 2 11 24 21 . . . . . . . . . . . . . . . . . . . 2 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 16794 | 35 564 1492 1601 1242 503 572 78 517 747 245 419 903 394 868 288 424 632 616 2289 343 388 246 451 937 Wait 1849 | . 19 177 173 49 46 28 . 21 48 20 122 240 40 63 18 27 82 220 230 47 44 23 57 55 Move 13683 | 19 494 1086 1176 1037 419 530 76 475 608 220 263 662 350 777 260 386 525 386 1942 287 330 192 386 797 Hop 27 | . . . . . . . . . 1 1 2 . 1 3 . . . . 12 . . . . 7 Pick Up 117 | 1 15 26 29 15 1 1 . 3 5 . . . . 3 1 . 2 . 6 2 1 2 . 4 Fast Attach 74 | 1 2 10 13 9 . . . . 8 . . . . 1 . 2 7 . 8 . 1 6 . 6 Attach 54 | 1 . 7 11 7 . . . 2 8 . . . . 5 . . . . 3 1 . 1 . 8 Detach 22 | . 1 1 5 4 . . . . 3 . . . . 2 . . 1 . 3 . . 1 . 1 Swap 182 | . 6 29 34 29 15 4 2 6 6 3 3 1 3 3 4 4 3 2 9 4 2 3 3 4 Drop 206 | 2 11 48 47 26 1 1 . 4 26 . . . . 1 . 1 9 . 11 2 2 6 . 8 Fire 342 | 11 16 104 113 66 10 2 . 4 . . . . . 5 . . . . . . . . . 11 Melee 219 | . . 4 . . 11 6 . 2 16 1 29 . . 5 5 4 3 8 64 . 8 12 5 36 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Qua x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 59 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Central database locked down 264 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Entered another Materials area 715 | -9/Materials | Evolved 2 slots: Utility x2 1109 | -9/Materials | Build established: Hauler-Mutant 1597 | -9/Materials | Discovered new exit (range 16) 1903 | -9/Materials | Discovered new exit (range 14) 2238 | -9/Materials | Discovered new exit (range 3) 2286 | -9/Materials | Repaired Hrd. Light Armor Plating 2369 | -9/Materials | Discovered new exit (range 9) 2618 | -9/Materials | Discovered new exit (range 8) 2747 | -9/Materials | Entered another Materials area 2747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3189 | -8/Materials | Discovered new exit (range 14) 3269 | -8/Materials | Discovered new exit (range 4) 3984 | -8/Materials | Discovered new exit (range 16) 4129 | -8/Materials | Repaired Lrg. Storage Unit 4174 | -8/Materials | Repaired Med. Reactive Plating 4979 | -8/Materials | Central database locked down 5210 | -8/Materials | Discovered new exit (range 11) 5261 | -8/Materials | Entered Factory 5261 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5850 | -7/Factory | Destroyed 9 combat bots 5867 | -7/Factory | Discovered new exit (range 15) 5975 | -7/Factory | Identified exit to Factory 6347 | -7/Factory | Discovered exit to Factory (range 8) 6851 | -7/Factory | Discovered new exit (range 16) 6888 | -7/Factory | Identified exit to Lower Caves 6911 | -7/Factory | Entered Lower Caves 7440 | -7/Lower Caves | Learned Factory emergency access door positions 7508 | -7/Lower Caves | Learned Factory terminal intel 7512 | -7/Lower Caves | Discovered new exit (range 14) 7527 | -7/Lower Caves | Identified exit to Lower Caves 7568 | -7/Lower Caves | Entered another Lower Caves area 7860 | -7/Lower Caves | Encountered a Warlord checkpoint 8218 | -7/Lower Caves | Discovered new exit (range 9) 8227 | -7/Lower Caves | Identified exit to Data Miner 8259 | -7/Lower Caves | Entered Data Miner 8259 | -7/Data Miner | Discovered new exit (range 6) 8264 | -7/Data Miner | Identified exit to Proximity Caves 8282 | -7/Data Miner | Met Data Miner 8304 | -7/Data Miner | Learned location of Section 7 (-3) 8304 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8324 | -7/Data Miner | Received God Mode back door access code from Data Miner 8354 | -7/Data Miner | Entered Proximity Caves 8362 | -6/Proximity Caves | Learned Factory interactive machine intel 8599 | -6/Proximity Caves | Learned Factory terminal intel 8715 | -6/Proximity Caves | Escorted by Enhanced Grunt 8892 | -6/Proximity Caves | Spotted B-75 Beast 8987 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8988 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9014 | -6/Proximity Caves | Entered Factory 9014 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9016 | -6/Factory | Loaded intel: 48 interactive machine locations 9017 | -6/Factory | Loaded intel: 22 terminal locations 9219 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 9243 | -6/Factory | Discovered new exit (range 3) 9243 | -6/Factory | Identified exit to Factory 9304 | -6/Factory | Identified exit to Lower Caves 9304 | -6/Factory | Identified exit to Extension 9308 | -6/Factory | Incoming investigation squad redirected 9319 | -6/Factory | Found Prototype Processor 9319 | -6/Factory | Identified Exp. Targeting Computer 9355 | -6/Factory | Entered Lower Caves 9415 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9433 | -6/Lower Caves | Discovered new exit (range 14) 9434 | -6/Lower Caves | Learned Factory terminal intel 9435 | -6/Lower Caves | Learned 4 Factory zone layouts 9436 | -6/Lower Caves | Identified exit to Lower Caves 9438 | -6/Lower Caves | Entered another Lower Caves area 9443 | -6/Lower Caves | Learned Factory security intel 9445 | -6/Lower Caves | Encountered a Warlord checkpoint 9447 | -6/Lower Caves | Discovered exit to Factory (range 9) 9459 | -6/Lower Caves | Build established: Hacker-Scout 9698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9701 | -6/Lower Caves | Discovered new exit (range 16) 9705 | -6/Lower Caves | Identified exit to Zion 9705 | -6/Lower Caves | Entered Zion 9713 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9718 | -6/Zion | Discovered new exit (range 10) 9742 | -6/Zion | Learned location of Warlord (-5) 9841 | -6/Zion | Imprinted 9843 | -6/Zion | Declared Zion's savior 9869 | -6/Zion | Learned Factory terminal intel 9902 | -6/Zion | Given A8's code to call for help 9906 | -6/Zion | Learned Factory trap positions 9962 | -6/Zion | Identified exit to Proximity Caves 10113 | -6/Zion | Entered Proximity Caves 10113 | -5/Proximity Caves | Accompanied by 4 allies 10137 | -5/Proximity Caves | Spotted B-75 Beast 10147 | -5/Proximity Caves | Build established: Messiah-Sprinter 10149 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10222 | -5/Proximity Caves | Learned location of 1 exit from Factory 10244 | -5/Proximity Caves | Discovered exit to Factory (range 12) 10246 | -5/Proximity Caves | Entered Factory 10246 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10247 | -5/Factory | Identified exit to Upper Caves 10249 | -5/Factory | Loaded intel: 110 trap records 10251 | -5/Factory | Loaded intel: 20 terminal locations 10342 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10348 | -5/Factory | Zion Infowar Resupply teleported in 10394 | -5/Factory | Repaired Imp. Light Armor Plating? 10408 | -5/Factory | System Shield fried by hacking feedback 10423 | -5/Factory | Incoming investigation squad redirected 10544 | -5/Factory | Entered Upper Caves 10556 | -5/Upper Caves | Learned location of Armory (-4) 10557 | -5/Upper Caves | Identified exit to Upper Caves 10587 | -5/Upper Caves | Encountered a Warlord checkpoint 10646 | -5/Upper Caves | Entered another Upper Caves area 10714 | -5/Upper Caves | Found Alien Artifact 10714 | -5/Upper Caves | Identified Core Expander 10714 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 10767 | -5/Upper Caves | Spotted B-75 Beast 10787 | -5/Upper Caves | Discovered new exit (range 5) 10788 | -5/Upper Caves | Identified exit to Warlord 10788 | -5/Upper Caves | Entered Warlord 10801 | -5/Warlord | Discovered new exit (range 15) 10830 | -5/Warlord | System corruption cleaned by Quarantine Array 10907 | -5/Warlord | Rebuked by Warlord 10909 | -5/Warlord | Opened Warlord's prototype stash 10920 | -5/Warlord | Found Prototype Reactor 10920 | -5/Warlord | Identified Vortex Chain Reactor 10930 | -5/Warlord | Found Prototype Hackware 10932 | -5/Warlord | Warlord's base attacked by MAIN.C 10932 | -5/Warlord | Found Prototype Processor 11005 | -5/Warlord | Opened side exit 11027 | -5/Warlord | Identified exit to Proximity Caves 11027 | -5/Warlord | Entered Proximity Caves 11334 | -4/Proximity Caves | Build established: Messiah-Scout 11365 | -4/Proximity Caves | Discovered new exit (range 10) 11367 | -4/Proximity Caves | Identified exit to Factory 11367 | -4/Proximity Caves | Entered Factory 11367 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11368 | -4/Factory | Loaded intel: 20 terminal locations 11378 | -4/Factory | Zion Hacking Resupply teleported in 11475 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 11485 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11495 | -4/Factory | Identified System Mapper 11596 | -4/Factory | Retrieved Zion intel report: Active Garrisons 11654 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 11673 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11683 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 11747 | -4/Factory | Discovered new exit (range 18) 11754 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11755 | -4/Factory | Identified exit to Research 11775 | -4/Factory | Retrieved Zion intel report: Component Schematics 11783 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11792 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 11793 | -4/Factory | Zion Light squad teleported in 11811 | -4/Factory | Discovered exit to Research (range 7) 11905 | -4/Factory | Incoming investigation squad redirected 11924 | -4/Factory | Identified Exp. Armor Integrity Analyzer 11936 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 11971 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12028 | -4/Factory | Found Prototype Protection 12028 | -4/Factory | Identified Zio. Weapon Casing 12136 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12137 | -4/Factory | Hacking Suite fried by hacking feedback 12160 | -4/Factory | Incoming investigation squad redirected 12189 | -4/Factory | Discovered new exit (range 14) 12285 | -4/Factory | Identified exit to Upper Caves 12285 | -4/Factory | Entered Upper Caves 12360 | -4/Upper Caves | Learned Research terminal intel 12380 | -4/Upper Caves | Encountered a Warlord checkpoint 12396 | -4/Upper Caves | Discovered new exit (range 9) 12398 | -4/Upper Caves | Identified exit to Upper Caves 12404 | -4/Upper Caves | Entered another Upper Caves area 12525 | -4/Upper Caves | Encountered a Warlord checkpoint 12533 | -4/Upper Caves | Discovered new exit (range 3) 12534 | -4/Upper Caves | Identified exit to Zhirov 12535 | -4/Upper Caves | Entered Zhirov 12535 | -4/Zhirov | Discovered new exit (range 3) 12536 | -4/Zhirov | Identified exit to Proximity Caves 12539 | -4/Zhirov | Met Zhirov 12545 | -4/Zhirov | Learned location of Testing (-2) 12545 | -4/Zhirov | Learned location of Command (-1) 12548 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12557 | -4/Zhirov | Found Alien Artifact 12557 | -4/Zhirov | Identified Integrated Dissipator 12557 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 12615 | -4/Zhirov | Found Alien Artifact 12644 | -4/Zhirov | Entered Proximity Caves 12782 | -3/Proximity Caves | Discovered exit to Research (range 15) 12788 | -3/Proximity Caves | Entered Research 12788 | -3/Research | Evolved 2 slots: Utility x2 12789 | -3/Research | Loaded intel: 19 terminal locations 12834 | -3/Research | Repaired Xenon Bombardment Thruster? 12862 | -3/Research | Retrieved Zion intel report: Branch Access 12862 | -3/Research | Identified exit to Quarantine 12863 | -3/Research | Zion Heavy squad teleported in 12881 | -3/Research | Fabricated Lgt. Regenerative Plating? 12881 | -3/Research | Discovered new exit (range 5) 12882 | -3/Research | Identified exit to Research 12893 | -3/Research | Found Enh. Force Lance 12917 | -3/Research | Found Prototype Device 12917 | -3/Research | Identified EM Disruption Field 12934 | -3/Research | Incoming investigation squad redirected 13064 | -3/Research | Retrieved Zion intel report: Component Schematics 13065 | -3/Research | Zion Light squad teleported in 13109 | -3/Research | Zion Demo squad teleported in 13128 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 13133 | -3/Research | Self-destructed Last Messages --------------- [ 1 : Prototype Stockpiles ] [ 2 : Unaware Analyses ] >>\\ZION-SEEK-1 [ Targeting Prototype Stockpiles... ] 13125_ Connecting with Garrison Access... >>Seal Access door sealed. 13126_ Detecting system override signal. 13128_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ No registered prototype stockpiles found. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Unaware Analyses ] [ 2 : Prototype Schematics ] >>\\ZION-SEEK-2 [ Targeting Prototype Schematics... ] 13133_ Vortex Chain Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????????####+#############+ #? | | ???????????### = * #? | | ???????????#"" ## | | ???????????#"" | | ???????????#"" """" | | ???????????#T d""""" ######+###### | | ???????????#"" """" #?# #? | | ???????????#"" """" #?# #? | | ???????????#"" #?# " #? | | ???????????### | d #?# """"#? | | ?##??????????# #?# """"#? ##+ | | ? ????????# #?# """"#??#?? | | # ??????# ####+##### """"#????? | | # ????# # # +????? | | # ??# # " o #????? | | # !!! # + " g ##+#######????? | | # !! + g# """ ## #??????????? | | # !! # g G ## T"?????????? | | # ??# # """ ## ""#????????? | | # ????#### # " ## ###????????? | | # ?????????# # ! # #??????????? | | ? ???????????# # Y ####??????????? | | ? ?????????????# # #?????????????? | | ????Y???????????# # #?????????????? | | ????????????????# # """ #?????????????? | | ????????????????#@# """ #?????????????? | | ????????????????# # """ #?????????????? | | ???????????????? # ??" ?????????????? | | ???????????????? # ??" #?????????????? | | ??????????????? # ??? [ ??????????????? | | ????????Y?????? # ????????????????????? | | ??????????????###+###????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????o?????????????????????????????????? | | ????????T????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 55 Energy Capacity 1095 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 550 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 67 Targeting Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Hvy. Deuterium Engine | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Imp. Lightning Gun | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Thunder Hammer | -4/Factory | Z-intel Antimatter Cannon | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Power Sword | -4/Factory | Z-intel Imp. Force Field | -4/Factory | Z-intel Point Defense System | -4/Factory | Z-intel Adv. Terrain Scan Processor | -4/Factory | Z-intel Adv. Actuator Array | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Reaction Control System | -4/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Z-intel Launcher Loader | -4/Factory | Z-intel Spear | -4/Factory | Z-intel Adv. Shield Generator | -4/Factory | Z-intel Flexi-carbon Leg | -4/Factory | Z-intel Antigrav System | -4/Factory | Z-intel Imp. Medium Armor Plating | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Corruption Screen | -3/Research | Z-intel Nova Cannon | -3/Research | Z-intel Kinecellerator | -3/Research | Z-intel Imp. System Restoration Module | -3/Research | Z-intel Weight Redist. System | -3/Research | Z-intel Recoil Nullifier | -3/Research | Z-intel Imp. Shield Generator | -3/Research | Z-intel Impulse Thruster Array | -3/Research | Z-intel Imp. System Shield | -3/Research | Z-intel Adv. Targeting Computer | -3/Research | Z-intel Myomer Leg | -3/Research | Z-intel Imp. Integration Mediator | -3/Research | Z-intel Q-thruster | -3/Research | Z-intel Plasma Cutter | -3/Research | Z-intel Lgt. Antimatter Reactor | -3/Research | Z-intel Fusion Bomb Launcher | -3/Research | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free T-07 Excavator | -4/Factory | Z-intel K-01 Serf | -4/Factory | Z-intel D-63 Destroyer | -4/Factory | Z-intel B-60 Warrior | -4/Factory | Z-intel R-10 Processor | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel L-61 Swordsman | -4/Factory | Z-intel W-44 Eye | -4/Factory | Z-intel M-22 Extractor | -4/Factory | Z-intel H-66 Slayer | -4/Factory | Z-intel A-02 Transporter | -4/Factory | Z-intel Y-64 Sentinel | -4/Factory | Z-intel M-30 Cleanser | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel Fabricated ------------ Lrn. Sensor Array | x1 | -6/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageNetworkBoomstick Manual? 0 Play Time 06:04:19 Cumulative 777.5 hours Start 2020.05.04 @ 19:36:23 End 2020.05.13 @ 14:27:15 Sessions 41 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 27 Types 20/1/3/3/0/0/0 Lore% 68 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e41f881-6381-44ba-af13-580363fb87f7