Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.09.01 @ 14:52:20 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (110) 110 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1065 Bonus ------- None Cogmind --------- Core Integrity 237/400 Matter 234/300 Energy 121/125 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Hammer > --- INVENTORY -------- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Sensor Array Protection Hardened Light Armor Plating Weapon Heavy Hammer Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 13 | 4 4 5 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 5 | . 2 3 Utility 2 | . . 2 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power . | . . . Propulsion 5 | . . 5 Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 51 | . 43 62 Engine 5 | . 1 11 Treads 10 | . 18 . Flight 12 | . 7 19 Device 4 | . . 9 Protection 4 | . . 11 Ballistic Gun 2 | . 4 . Impact Weapon 11 | . 11 11 Naked Turns . | . . . Heaviest Build 12 | 2 6 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 4 Average Carried 4 | 4 4 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 239 | 134 39 66 Remotely . | . . . Salvage Created 117 | . 51 66 Parts 10 | . 4 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Melee 10 | . 5 5 Classes Destroyed 1 | . 1 . Swarmer 11 | . 5 6 Best Kill Streak 6 | . 5 6 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 888 | . 406 482 Core 377 | . 214 163 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 14 . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 18 | . 9 9 Core Hits 6 | . 3 3 Critical Kills . | . . . Critical Parts Destroyed 3 | . . 3 Critical Strikes 3 | . . 3 Smash 3 | . . 3 Melee Attacks 39 | . 21 18 Impact 39 | . 21 18 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 768 | . 361 407 Guns . | . . . Cannons . | . . . Explosions . | . . . Melee 768 | . 361 407 Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 768 | . 361 407 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 268 | . 86 182 Projectiles . | . . . Explosions . | . . . Melee 268 | . 86 182 Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 84 | . 39 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 3 2 Impact Corruptions 10 | . 4 6 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 198 | . 110 198 Initial 46 | . . 46 Average 60 | . 32 121 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 11 11 Peak Tracking Total 7 | . 5 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 4 6 Successful 3 | . 1 2 Failed 7 | . 3 4 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 5 | . . 5 Terminals 10 | . 4 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Level Access Points 1 | . 1 . Emergency Access Points 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Botnet 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 259 | 37 126 96 Spaces Moved 196 | 28 87 81 Core 56 | 16 39 1 Treads 19 | 12 7 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 121 | . 41 80 Fastest Speed 34 | 50 37 34 Average Speed 56 | 97 53 46 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 1 2 Cave-ins Triggered . | . . . Exploration Rate (%) 12 | 3 22 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 1 | . . 1 Terrain Destroyed 1 | . . 1 Melee 1 | . . 1 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 270 | 36 130 104 Wait 9 | . 7 2 Move 189 | 27 84 78 Hop 2 | . 1 1 Pick Up 10 | 5 5 . Fast Attach 10 | 4 3 3 Attach 3 | . 1 2 Detach . | . . . Swap . | . . . Drop 8 | . 8 . Fire . | . . . Melee 39 | . 21 18 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Identified exit to Materials 135 | -10/Materials | Core integrity fell below 50% 158 | -10/Materials | Core integrity fell below 20% 164 | -10/Materials | Entered another Materials area 164 | -9/Materials | Evolved 2 slots: Propulsion x2 250 | -9/Materials | Lost 3 parts (3n) 260 | -9/Materials | Self-destructed Last Messages --------------- 00219_ Destroyed Lgt. Assault Rifle. 00219_ S-10 Pest system corrupted by crushing effect. 00219_ Flight Unit destroyed. 00220_ S-10 Pest system terminally corrupted. 00221_ Acquired 10 matter. 00224_ Acquired Flight Unit. 00231_ Destroyed Flight Unit. 00231_ S-10 Pest system corrupted by crushing effect. 00234_ K-01 Serf collects debris. 00239_ Lgt. Ion Engine fried. 00239_ S-10 Pest destroyed. 00241_ K-01 Serf cleans the Atomic Centrifuge. 00242_ Acquired 9 matter. 00244_ K-01 Serf collects debris. 00251_ Critical hit (Destroy). 00252_ S-10 Pest destroyed. 00253_ Acquired 8 matter. 00254_ Acquired 17 matter. 00258_ Acquired Flight Unit. 00260_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????###?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ?????????###+??????? ?????????????????????? | | ?????????? ?????? ?????????????????????? | | ???????????# ????? ?????????????????????? | | ???????????# ##+##+#?????????????????????? | | ????????????? #???###???????????????? | | ??????????????? #?? ????????????????? | | ????????????????? ## ??????????????????? | | ??????????????????? ????????????????????? | | ????????????????????#w#?????????????????????? | | ????????????????????#=#?????????????????????? | | ??????????????????###s##########????????????? | | ?????????########## [s * + !!! ?????? | | ?????????# # @""" ######????????????? | | ?????????# # Y""" #?????????????????? | | ?????????# # """ #?????????????????? | | ?????????# + #?????????????????? | | ?????????# ||# #?????????????????? | | ?????????# |!# +?????????????????? | | ?????????# + "" # ????????????????? | | ?????????? # "T # ???????????????? | | ???????????? ?# "" #?????????????????? | | ???????????###+#### #?????????????????? | | ??????###??# ###+########???????????????? | | ??#####"#### ????????? | | ??# + ????????? | | ??# # ????????? | | ??# #! ##################?????????? | | ??# ## ##??????????????????????????? | | ??#!!! ## #???????????????????????????? | | ??#!! ## #???????????????????????????? | | ??#! ## +???????????????????????????? | | ??# ## #???????????????????????????? | | ??# ## #???????????????????????????? | | ??#####+##### #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | | ?????# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 224 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeAngularShield Manual? 0 Play Time 00:05:27 Cumulative 476.1 hours Start 2022.09.01 @ 14:48:11 End 2022.09.01 @ 14:52:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 542 Rogue 541 Adventurer 0 Explorer 1 Win Type - Total 15 Types 10/0/2/3/0/0/0/0/0 Lore% 80 Gallery% 88 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 680550c3-d9b3-448b-9545-ca15c762448b