Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 01:23:21 Player: JP Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (86) 430 Value Destroyed (3374) 3374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 6734 Bonus ------- Pacifist 200 High Alert Combat Kills 170 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Compact Wheel Advanced ECM Suite Field Laser High-powered Field Laser Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Medium Storage Unit Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Chainsword > --- INVENTORY -------- VSS Leg VSS Leg VSS Leg VSS Leg VSS Leg Compact Wheel Advanced ECM Suite High-powered Field Laser High-powered Field Laser Mini Grenade Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 1 1 Weapon . | . . . . . . Parts Attached 114 | 6 . 1 12 38 57 Power 19 | 1 . . 2 3 13 Engine 7 | 1 . . 2 . 4 Core 12 | . . . . 3 9 Reactor . | . . . . . . Propulsion 33 | 2 . . 5 12 14 Treads 8 | 2 . . 3 3 . Leg 23 | . . . 2 8 13 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 . 1 2 13 15 Device 12 | . . . 2 6 4 Storage 2 | 1 . . . 1 . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 16 | . . 1 . 5 10 Artifact . | . . . . . . Weapon 30 | 2 . . 3 10 15 Energy Gun 17 | 1 . . . 8 8 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 3 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . . . 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Parts Lost 33 | . . . 5 6 22 Power 6 | . . . 1 . 5 Propulsion 9 | . . . 2 2 5 Utility 12 | . . . 1 2 9 Weapon 6 | . . . 1 2 3 Highest Loss Streak 8 | . . . 3 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 85 100 86 98 97 Engine 6 | . 14 14 10 1 6 Core 6 | . . . . 7 8 Treads 6 | . 28 28 15 13 . Leg 17 | . . . 5 13 22 Device 14 | . . . 18 13 14 Storage 8 | . 14 14 11 9 7 Processor 3 | . . . . 8 2 Protection 15 | . . 14 3 13 19 Energy Gun 9 | . 14 14 . 12 9 Ballistic Gun 4 | . 14 14 21 5 . Slashing Weapon 2 | . . . . . 4 Peak Build Rating 47 | 6 6 7 12 33 47 Average Rating 31 | 4 6 6 9 25 40 On Entrance 9 | . 6 6 7 12 26 Naked Turns . | . . . . . . Heaviest Build 63 | 10 10 11 19 32 63 Greatest Support 76 | 40 40 40 43 76 51 Greatest Overweight (x) 3 | 1 . . 1 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 9 | 7 8 8 8 8 10 Most Carried 10 | 5 8 8 8 8 10 Average Carried 8 | 3 6 8 7 7 9 Final Capacity 10 | 8 8 8 8 10 10 Final Carried 10 | 5 8 8 8 7 10 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1860 | 188 . 78 309 560 725 Remotely . | . . . . . . Salvage Created 3682 | . . . 564 1438 1680 Parts 139 | . . . 30 52 57 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 78 | . . . 18 27 33 Melee 5 | . . . . . 5 Guns 62 | . . . 18 27 17 AOE 7 | . . . . . 7 Classes Destroyed 10 | . . . 3 4 3 Worker 4 | . . . . 1 3 Hauler 1 | . . . . 1 . Recycler 3 | . . . . 2 1 Swarmer 11 | . . . 8 . 3 Grunt 48 | . . . 8 21 19 Brawler 2 | . . . . . 2 Duelist 1 | . . . . . 1 Sentry 8 | . . . 2 5 1 Hunter 2 | . . . . 1 1 Programmer 6 | . . . . . 6 Best Kill Streak 7 | . . . 7 4 6 Combat Bots Only 7 | . . . 7 3 6 Max Kills in Single Turn 2 | . . . 1 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 669 | . 13 . 104 205 347 Missed 171 | . 4 . 27 36 104 Damage Taken 8059 | . 115 . 796 2550 4598 Core 1077 | . 15 . 103 238 721 Absorbed by Shields . | . . . . . . Redirected to Shielding 151 | . . . 14 . 137 Ignored by Resistances 84 | . . . . 20 64 Regen/Repaired (Parts) 364 | . . . . . 364 Core Remaining (%) 81 | 100 . 94 74 56 . Volleys Fired 284 | . 1 . 66 112 105 Largest 2 | . 2 . 2 2 2 Hottest 130 | . 60 . 43 130 126 Shots Fired 504 | . 2 . 122 203 177 Gun 498 | . 2 . 122 203 171 Cannon . | . . . . . . Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 173 | . 1 . 122 50 . Thermal 322 | . 1 . . 150 171 Explosive 6 | . . . . . 6 Electromagnetic 3 | . . . . 3 . Robot Hit Streak 30 | . 2 . 8 17 30 Robot Miss Streak 5 | . . . 5 3 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 2 1 1 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 384 | . 2 . 75 167 140 Core Hits 170 | . 1 . 33 74 62 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 18 | . . . 1 6 11 Burn 11 | . . . . 5 6 Destroy 2 | . . . 1 1 . Sever 5 | . . . . . 5 Melee Attacks 60 | . . . . . 60 Impact . | . . . . . . Slashing 60 | . . . . . 60 Piercing . | . . . . . . Sneak Attacks 5 | . . . . . 5 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7665 | . 23 5 782 2924 3931 Guns 5913 | . 20 . 780 2924 2189 Cannons . | . . . . . . Explosions 691 | . . . . . 691 Melee 1039 | . . . . . 1039 Ramming 22 | . 3 5 2 . 12 Kinetic 1448 | . 8 . 780 660 . Thermal 4429 | . 12 . . 2228 2189 Explosive 691 | . . . . . 691 Electromagnetic 36 | . . . . 36 . Impact . | . . . . . . Slashing 1039 | . . . . . 1039 Piercing . | . . . . . . Highest Corruption 39 | . . . . . 39 Average Corruption 22 | . . . . . 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 142 | . . . . . 142 Message Errors 31 | . . . . . 31 Matter Fused 32 | . . . . . 32 Heat Flow Errors 15 | . . . . . 15 Energy Discharges 23 | . . . . . 23 Parts Rejected 1 | . . . . . 1 Parts Fused 3 | . . . . . 3 Data Loss (minor) 12 | . . . . . 12 Data Loss (major) 6 | . . . . . 6 Misfires 4 | . . . . . 4 Alerts 3 | . . . . . 3 Misdirections 6 | . . . . . 6 Weapon Failures 6 | . . . . . 6 Overload Shots . | . . . . . . Overflow Damage 144 | . . . . . 144 Projectiles . | . . . . . . Explosions 74 | . . . . . 74 Melee 70 | . . . . . 70 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 6 | . 1 1 2 . 2 Kicked 4 | . . . 2 . 2 Crushed . | . . . . . . Highest Temperature 400 | . 20 . 6 400 227 Average Temperature 127 | . 13 . 5 141 73 Received Heat Transfer 2829 | . 66 . 234 1332 1197 Effects 6 | . . . . 6 . Energy Bleed 2 | . . . . 2 . Interference 4 | . . . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Melted 25 | . . . . 14 11 Heat Transferred 9640 | . 25 . . 4879 4736 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 613 | . 15 5 261 598 613 Initial 254 | . . 5 1 52 254 Average 283 | . 2 5 131 335 328 Maximum Alert Level 2 | . . . 1 2 2 Low Security (%) 28 | 100 100 100 76 25 11 Level 1 51 | . . . 23 31 69 Level 2 20 | . . . . 42 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 1 . 1 7 15 Investigation 5 | . . . . 3 2 Extermination 6 | . . . . . 6 Reinforcement 6 | . 1 . 1 1 3 Assault 1 | . . . . . 1 Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . . . 5 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 5 . 37 41 63 Peak Tracking Total 9 | . 4 . 7 4 9 Tactical Retreats 19 | . . . 1 11 7 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . . . . 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 1 . 5 4 9 Terminals 12 | . 1 . 3 4 4 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . . 2 Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . 2 . 10 10 28 Successful 30 | . 1 . 6 6 17 Failed 20 | . 1 . 4 4 11 Catastrophic 5 | . . . . 4 1 Database Lockouts . | . . . . . . Manual 19 | . 2 . 3 7 7 Terminals 29 | . 2 . 7 10 10 Fabricators 5 | . . . . . 5 Repair Stations 13 | . . . . . 13 Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 2 2 4 Record 2 | . . . . 1 1 Robot Analysis 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Fabricator Index 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 2 | . . . . . 2 Repair Station Hacks 9 | . . . . . 9 Scan Component 5 | . . . . . 5 Repair 4 | . . . . . 4 Recycling Unit Hacks 3 | . . . 3 . . Report Inventory 2 | . . . 2 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 1 . 1 4 2 Terminals 8 | . 1 . 1 4 2 Botnet 8 | . 1 . 1 4 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 1 . 3 3 7 Full Trace Events 3 | . . . . 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . . 4 Time 124 | . . . . . 124 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 6329 | 80 193 117 831 1260 3848 Spaces Moved 2849 | 49 117 72 413 545 1653 Core 17 | 14 . . . . 3 Treads 730 | 35 117 72 279 227 . Legs 2088 | . . . 134 310 1644 Wheels 14 | . . . . 8 6 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 115 110 Average Speed 171 | 137 160 160 148 139 189 Slowest Speed 250 | 160 160 160 190 250 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 32 | 4 32 11 39 57 49 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 24 | . . . . . 24 Terrain Destroyed 55 | . . . . . 55 Melee 24 | . . . . . 24 Projectile . | . . . . . . AOE 31 | . . . . . 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3725 | 59 121 73 523 844 2105 Wait 274 | . . . 17 104 153 Move 2844 | 48 116 71 412 544 1653 Hop . | . . . . . . Pick Up 59 | 5 3 . 8 14 29 Fast Attach 41 | 6 . 1 3 18 13 Attach 44 | . . . 7 15 22 Detach 11 | . . . 1 3 7 Swap 29 | . . . 2 5 22 Drop 64 | . . . 5 29 30 Fire 284 | . 1 . 66 112 105 Melee 60 | . . . . . 60 Ram 1 | . . . . . 1 Kick 4 | . . . 2 . 2 Crush 2 | . 1 1 . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 3) 248 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 305 | -10/Mines | Met a Derelict bent on vengeance 322 | -10/Mines | Discovered new exit (range 7) 391 | -10/Mines | Entered Materials 391 | -9/Materials | Evolved 2 slots: Utility x2 731 | -9/Materials | Lost 3 parts (1p1n1u) 762 | -9/Materials | Destroyed 7 combat bots 1214 | -9/Materials | Discovered new exit (range 4) 1222 | -9/Materials | Entered another Materials area 1222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1275 | -8/Materials | Build established: Scavenger-Mutant 1796 | -8/Materials | Garrison activated, responded to threat 1868 | -8/Materials | Build established: Mutant 2261 | -8/Materials | Build established: Scavenger-Mutant 2463 | -8/Materials | Discovered new exit (range 16) 2482 | -8/Materials | Entered Factory 2482 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2573 | -7/Factory | Garrison activated, responded to threat 3147 | -7/Factory | Repaired Aluminum Leg 3201 | -7/Factory | Repaired Broken Titanium Leg 3229 | -7/Factory | Repaired Aluminum Leg 3282 | -7/Factory | Cargo convoy interrupted 3609 | -7/Factory | Repaired Titanium Leg 3718 | -7/Factory | Crushed by falling debris 3718 | -7/Factory | System corruption reached 10% 3749 | -7/Factory | Lost 5 parts (1p2n2u) 4025 | -7/Factory | Identified exit to Storage 4025 | -7/Factory | Identified exit to Lower Caves 5144 | -7/Factory | Build established: Mutant 6082 | -7/Factory | First assault squad dispatched 6199 | -7/Factory | Core integrity fell below 50% 6311 | -7/Factory | Crushed by falling debris 6311 | -7/Factory | System corruption reached 30% 6324 | -7/Factory | Core integrity fell below 20% 6330 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06311_ System corrupted by crushing effect (+2). 06311_ Imp. Utility Shielding destroyed. 06311_ System corrupted by crushing effect (+5). 06311_ Chainsword destroyed. 06311_ System corrupted by crushing effect (+1). 06311_ Rnf. Deuterium Engine destroyed. 06311_ System corrupted by crushing effect (+3). 06312_ U-05 Engineer builds a Wall. 06316_ Kicked W-25 Informer. 06317_ U-05 Engineer builds a Wall. 06317_ System corrupted: VSS Leg stumbles. 06318_ Titanium Leg severed. 06321_ Critical hit (Burn: +37). 06323_ Imp. Cooling System destroyed. 06323_ Critical hit (Burn: +37). 06324_ Penetrated by Slug. 06324_ Cld. Deuterium Engine destroyed. 06324_ VSS Leg destroyed. 06325_ U-05 Engineer builds a Wall. 06328_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????# | | ??????????????# ^ | | ??????????????# | | ??????????????# | | ?############## | | ?# # #############/############# | | ?# " " " " " # #?????????# #?? | | ## " " " " " # #?????????# """""" #?? | | ## " " " " " # #?????????## """""" #?? | | ## " " " " " # #??????????# """""" ??? | | ## " " " " " + #??????????# """""" ????? | | ## " " " " " # #??????????# #?? | | ## " " " " " # #??????????# """""" #?? | | ## " " " " " # #??????????# """""" ??? | | ## " " " " " # #??????????# """"""?????? | | ## # #??????????# """"""?????? | | / # #??????????# ????????? | | #"############# ##?????????# ????????? | | ## [ # "##????????#######????????? | | ## """"""" # ###???????????????????????? | | ## """"""" + ## #??????????????????????? | | ## """"""" # % #?##??????????????????????? | | ## """"""" " =#?????????????????????????? | | ## # g % ############??????????????? | | ## """"""" # ## #??????????????? | | ## """"""" # %g @ #??????????????? | | # """"""" # l #??????????????? | | + """"""" # #??????????????? | | # # % H +????????????? | | ### # ###????????????? | | ??############## #??????????????? | | ???????????????# w #??????????????? | | ???????????????#### ##### #??????????????? | | ???????#??????????#+#???### k###??????????????? | | ???? #??????????????????? #????????????????? | | ## #??????????????????? #????????????????? | | +??????????????????? #????????????????? | | ## #??????????????????? #????????????????? | | ????? #??????????????????? #????????????????? | | ##?????????????????????????? #????????????????? | | #?????????????????????????? ???????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 525 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeConcussiveFlakker Manual? 0 Play Time 00:52:04 Cumulative 36.0 hours Start 2024.11.08 @ 23:35:34 End 2024.11.09 @ 01:23:21 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ed40959-9cdf-4d2d-afd4-bd71b019f371